AnalysisManager. All this method did was assert something and we have
a perfectly good way to trigger that assert from the query path.
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externally to simplify our integration of GoogleTest into LLVM. Also,
build the single source file gtest-all.cc instead of the individual
source files as we don't expect these to change and thus gain nothing
from increased incrementality in compiles.
This makes our standard build of googletest exactly like upstream's
recommended build and the sanitizer's build. It also simplifies the
steps of importing a new version should we ever want one.
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subdirectories. The only thing needed here is to create the appropriate
object file directories and add those as dependencies for the
compilation rules.
As a consequence, factor the non-source-file-specific dependencies for
compilation rules into a helper variable. This fixes an issue where the
project makefile wasn't actually a dependency of a bunch of compilation
make rules for no apparant reason.
This should have no observable effect for current makefile usage, but
will simplify how we build other libraries and is something CMake
already supports.
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This bug only bit the C++98 build bots because all of the actual uses
really do move. ;] But not *quite* ready to do the whole C++11 switch
yet, so clean it up. Also add a unit test that catches this immediately.
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more smarts in it. This is where most of the interesting logic that used
to live in the implicit-scheduling-hackery of the old pass manager will
live.
Like the previous commits, note that this is a very early prototype!
I expect substantial changes before this is ready to use.
The core of the design is the following:
- We have an AnalysisManager which can be used across a series of
passes over a module.
- The code setting up a pass pipeline registers the analyses available
with the manager.
- Individual transform passes can check than an analysis manager
provides the analyses they require in order to fail-fast.
- There is *no* implicit registration or scheduling.
- Analysis passes are different from other passes: they produce an
analysis result that is cached and made available via the analysis
manager.
- Cached results are invalidated automatically by the pass managers.
- When a transform pass requests an analysis result, either the analysis
is run to produce the result or a cached result is provided.
There are a few aspects of this design that I *know* will change in
subsequent commits:
- Currently there is no "preservation" system, that needs to be added.
- All of the analysis management should move up to the analysis library.
- The analysis management needs to support at least SCC passes. Maybe
loop passes. Living in the analysis library will facilitate this.
- Need support for analyses which are *both* module and function passes.
- Need support for pro-actively running module analyses to have cached
results within a function pass manager.
- Need a clear design for "immutable" passes.
- Need support for requesting cached results when available and not
re-running the pass even if that would be necessary.
- Need more thorough testing of all of this infrastructure.
There are other aspects that I view as open questions I'm hoping to
resolve as I iterate a bit on the infrastructure, and especially as
I start writing actual passes against this.
- Should we have separate management layers for function, module, and
SCC analyses? I think "yes", but I'm not yet ready to switch the code.
Adding SCC support will likely resolve this definitively.
- How should the 'require' functionality work? Should *that* be the only
way to request results to ensure that passes always require things?
- How should preservation work?
- Probably some other things I'm forgetting. =]
Look forward to more patches in shorter order now that this is in place.
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This is still just a skeleton. I'm trying to pull together the
experimentation I've done into committable chunks, and this is the first
coherent one. Others will follow in hopefully short order that move this
more toward a useful initial implementation. I still expect the design
to continue evolving in small ways as I work through the different
requirements and features needed here though.
Keep in mind, all of this is off by default.
Currently, this mostly exercises the use of a polymorphic smart pointer
and templates to hide the polymorphism for the pass manager from the
pass implementation. The next step will be more significant, adding the
first framework of analysis support.
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give the files a legacy prefix in the right directory. Use forwarding
headers in the old locations to paper over the name change for most
clients during the transitional period.
No functionality changed here! This is just clearing some space to
reduce renaming churn later on with a new system.
Even when the new stuff starts to go in, it is going to be hidden behind
a flag and off-by-default as it is still WIP and under development.
This patch is specifically designed so that very little out-of-tree code
has to change. I'm going to work as hard as I can to keep that the case.
Only direct forward declarations of the PassManager class are impacted
by this change.
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r-value references. I still want to test that when we have them,
llvm_move is actually a move.
Have I mentioned that I really want to move to C++11? ;]
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Clang managed to never instantiate the copy constructor. Added tests to
ensure this path is tested.
We could still use tests for the polymorphic nature. Those coming up
next.
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unique ownership smart pointer which is *deep* copyable by assuming it
can call a T::clone() method to allocate a copy of the owned data.
This is mostly useful with containers or other collections of uniquely
owned data in C++98 where they *might* copy. With C++11 we can likely
remove this in favor of move-only types and containers wrapped around
those types.
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after the 3.4 release to the release notes. See the *lengthy* llvmdev
and cfe-dev threads on this subject. There will be more emails,
discussion and announcements, but I want to make noise in as many places
as I can to get everyone's concerns voiced and understood.
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Without this, customers of the MCJIT were leaking memory like crazy.
It's not really clear what the *right* memory management is here, so I'm
not trying to add lots of tests or other logic, just trying to get us
back to a better baseline. I'll follow up on the original commit to
figure out the right path forward.
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infrastructure.
This was essentially work toward PGO based on a design that had several
flaws, partially dating from a time when LLVM had a different
architecture, and with an effort to modernize it abandoned without being
completed. Since then, it has bitrotted for several years further. The
result is nearly unusable, and isn't helping any of the modern PGO
efforts. Instead, it is getting in the way, adding confusion about PGO
in LLVM and distracting everyone with maintenance on essentially dead
code. Removing it paves the way for modern efforts around PGO.
Among other effects, this removes the last of the runtime libraries from
LLVM. Those are being developed in the separate 'compiler-rt' project
now, with somewhat different licensing specifically more approriate for
runtimes.
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I really should sort it or do something more sustainable, but I couldn't
work up the energy to do it... Sorry.
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line just to add or remove a single element. What I wouldn't give to
have clang-format here an be able to format this more densely without
caring...
Re-group and sort the entries while here to make the whole thing more
clear.
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out in projects. This appears to be working on my system, and I will be
watching build bots to see if there are any issues on other platforms.
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This pass was based on the previous (essentially unused) profiling
infrastructure and the assumption that by ordering the basic blocks at
the IR level in a particular way, the correct layout would happen in the
end. This sometimes worked, and mostly didn't. It also was a really
naive implementation of the classical paper that dates from when branch
predictors were primarily directional and when loop structure wasn't
commonly available. It also didn't factor into the equation
non-fallthrough branches and other machine level details.
Anyways, for all of these reasons and more, I wrote
MachineBlockPlacement, which completely supercedes this pass. It both
uses modern profile information infrastructure, and actually works. =]
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printing routine. This is made harder to see due to the surprising
formatting, inconsistent brace usage, and repeated conditions that all
test the same thing.
The only "consequence" of this bug is re-assigning 'str' to an empty
string when computing the error string for an error number of 0 in the
event of a non-GNU strerror_r routine. So, nothing to see here other
than cleanup. It did help me find PR17055 in clang-format though.
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part of getting started with LLVM.
The LLVM getting started document is in woeful need of attention. I may
get to some of this, but some random notes for folks interested:
1) We need to separate the getting started steps for folks who are
interested in the core LLVM libs and nothing else, folks interested
in a nifty C++ toolchain and nothing else, and folks interested in
both.
2) We should include documentation for both release archives, svn, and
git in equal portion, and we should document all of the various
repositories of interest: llvm, clang, clang-tools-extra,
compiler-rt, lld, libcxx, test-suite.
3) We should document the CMake build. We should probably document the
CMake build first, and give a fall-back set of docs for the Makefile
build for the use cases where that is still the preferred solution.
This would more closely match the use cases that folks in the open
source community are likely to have, and would remove a point of
discrepancy between Linux, Windows, and Mac instructions.
4) Probably a ton of other modernization stuff that I've not thought of
here.
Anyways, if anyone at all is interested, please help clean up this
document. It is much needed.
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a non-constant GEP.
I don't have any test case that demonstrates this, Nadav (indirectly)
pointed this out in code review. I'm not sure how possible it is to
contrive a test case for the current users of this code that triggers
the bad issue sadly.
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using GEPs. Previously, it used a number of different heuristics for
analyzing the GEPs. Several of these were conservatively correct, but
failed to fall back to SCEV even when SCEV might have given a reasonable
answer. One was simply incorrect in how it was formulated.
There was good code already to recursively evaluate the constant offsets
in GEPs, look through pointer casts, etc. I gathered this into a form
code like the SLP code can use in a previous commit, which allows all of
this code to become quite simple.
There is some performance (compile time) concern here at first glance as
we're directly attempting to walk both pointers constant GEP chains.
However, a couple of thoughts:
1) The very common cases where there is a dynamic pointer, and a second
pointer at a constant offset (usually a stride) from it, this code
will actually not do any unnecessary work.
2) InstCombine and other passes work very hard to collapse constant
GEPs, so it will be rare that we iterate here for a long time.
That said, if there remain performance problems here, there are some
obvious things that can improve the situation immensely. Doing
a vectorizer-pass-wide memoizer for each individual layer of pointer
values, their base values, and the constant offset is likely to be able
to completely remove redundant work and strictly limit the scaling of
the work to scrape these GEPs. Since this optimization was not done on
the prior version (which would still benefit from it), I've not done it
here. But if folks have benchmarks that slow down it should be straight
forward for them to add.
I've added a test case, but I'm not really confident of the amount of
testing done for different access patterns, strides, and pointer
manipulation.
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pointers, but accumulate the offset into an APInt in the process of
stripping it.
This is a pretty handy thing to have, such as when trying to determine
if two pointers are at some constant relative offset. I'll be committing
a patch shortly to use it for exactly that purpose.
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Value. These methods probably don't belong here, and I'm discussing
moving the lot of them to a better home, but for now I'm about to extend
their functionality and wanted to tidy them up first.
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project's autoconf. This is the last of the missing optional checks used
by libSupport that seemed to be missing from the sample project, but
I could easily have missed some as this was done by inspection when
Craig asked me to add the terminfo support.
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allocated by setupterm. Without this, some folks are seeing leaked
memory whenever this routine is called more than once. Thanks to Craig
Topper for the report.
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extremely subtle miscompilations (such as a load getting replaced with
the value stored *below* the load within a basic block) related to
promoting an alloca to an SSA value, there is the dim possibility that
you hit this. Please let me know if you won this unfortunate lottery.
The first half of mem2reg's core logic (as it is used both in the
standalone mem2reg pass and in SROA) builds up a mapping from
'Instruction *' to the index of that instruction within its basic block.
This allows quickly establishing which store dominate a particular load
even for large basic blocks. We cache this information throughout the
run of mem2reg over a function in order to amortize the cost of
computing it.
This is not in and of itself a strange pattern in LLVM. However, it
introduces a very important constraint: absolutely no instruction can be
deleted from the program without updating the mapping. Otherwise a newly
allocated instruction might get the same pointer address, and then end
up with a wrong index. Yes, LLVM routinely suffers from a *single
threaded* variant of the ABA problem. Most places in LLVM don't find
avoiding this an imposition because they don't both delete and create
new instructions iteratively, but mem2reg *loves* to do this... All the
time. Fortunately, the mem2reg code was really careful about updating
this cache to handle this eventuallity... except when it comes to the
debug declare intrinsic. Oops. The fix is to invalidate that pointer in
the cache when we delete it, the same as we do when deleting alloca
instructions and other instructions.
I've also caused the same bug in new code while working on a fix to
PR16867, so this seems to be a really unfortunate pattern. Hopefully in
subsequent patches the deletion of dead instructions can be consolidated
sufficiently to make it less likely that we'll see future occurences of
this bug.
Sorry for not having a test case, but I have literally no idea how to
reliably trigger this kind of thing. It may be single-threaded, but it
remains an ABA problem. It would require a really amazing number of
stars to align.
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curses.h). Finding these headers is next to impossible. For example, on
Debian systems libtinfo-dev provides the terminfo reading library we
want, but *not* term.h. For the header, you have to use libncurses-dev.
And libncursesw-dev provides a *different* term.h in a different
location!
These headers aren't worth it. We want two functions the signatures of
which are clearly spec'ed in sys-v and other documentation. Just declare
them ourselves and call them. This should fix some debian builders and
provide better support for "minimal" debian systems that do want color
autodetection.
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library for color support detection. This still will use a curses
library if that is all we have available on the system. This change
tries to use a smaller subset of the curses library, specifically the
subset that is on some systems split off into a separate library. For
example, if you install ncurses configured --with-tinfo, a 'libtinfo' is
install that provides just the terminfo querying functionality. That
library is now used instead of curses when it is available.
This happens to fix a build error on systems with that library because
when we tried to link ncurses into the binary, we didn't pull tinfo in
as well. =]
It should also provide an easy path for supporting the NetBSD
libterminfo library, but as I don't have access to a NetBSD system I'm
leaving adding that support to those folks.
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SROA-based analysis has enough information. This should work now that
both mem2reg *and* the SSAUpdater-based AllocaPromoter have been updated
to be able to promote the types of allocas that the SROA analysis
detects.
I've included tests for the AllocaPromoter that were only possible to
write once we fast-tracked promotable allocas without rewriting them.
This includes a test both for r187347 and r188145.
Original commit log for r187323:
"""
Now that mem2reg understands how to cope with a slightly wider set of uses of
an alloca, we can pre-compute promotability while analyzing an alloca for
splitting in SROA. That lets us short-circuit the common case of a bunch of
trivially promotable allocas. This cuts 20% to 30% off the run time of SROA for
typical frontend-generated IR sequneces I'm seeing. It gets the new SROA to
within 20% of ScalarRepl for such code. My current benchmark for these numbers
is PR15412, but it fits the general pattern of IR emitted by Clang so it should
be widely applicable.
"""
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the more general set of patterns that are now handled by mem2reg and that we
can detect quickly while doing SROA's initial analysis. Notably, this allows it
to promote through no-op bitcast and GEP sequences. A core part of the
SSAUpdater approach is the ability to test whether a particular instruction is
part of the set being promoted. Testing this becomes significantly more complex
in the world where the operand to every load and store isn't the alloca itself.
I ended up using the approach of walking up the def-chain until we find the
alloca. I benchmarked this against keeping a set of pointer operands and
keeping a set of the loads and stores we care about, and this one seemed faster
although the difference was very small.
No test case yet because currently the rewriting always "fixes" the inputs to
not require this. The next patch which re-enables early promotion of easy cases
in SROA will include a test case that specifically exercises this aspect of the
alloca promoter.
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our visiting datastructures in the AllocaPromoter/SSAUpdater path of
SROA. Also shift the order if clears around to be more consistent.
No functionality changed here, this is just a cleanup.
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LLVMConfig.cmake file that is (I think) used in the stand-alone Clang
build, and causing link errors there w.r.t. curses.
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r187874 seems to have been missed by the build bot infrastructure, and
the subsequent commits to compiler-rt don't seem to be queuing up new
build requsets. Hopefully this will.
As it happens, having the space here is the more common formatting. =]
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using it to detect whether or not a terminal supports colors. This
replaces a particularly egregious hack that merely compared the TERM
environment variable to "dumb". That doesn't really translate to
a reasonable experience for users that have actually ensured their
terminal's capabilities are accurately reflected.
This makes testing a terminal for color support somewhat more expensive,
but it is called very rarely anyways. The important fast path when the
output is being piped somewhere is already in place.
The global lock may seem excessive, but the spec for calling into curses
is *terrible*. The whole library is terrible, and I spent quite a bit of
time looking for a better way of doing this before convincing myself
that this was the fundamentally correct way to behave. The damage of the
curses library is very narrowly confined, and we continue to use raw
escape codes for actually manipulating the colors which is a much sane
system than directly using curses here (IMO).
If this causes trouble for folks, please let me know. I've tested it on
Linux and will watch the bots carefully. I've also worked to account for
the variances of curses interfaces that I could finde documentation for,
but that may not have been sufficient.
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infrastructure to do promotion without a domtree the same smarts about
looking through GEPs, bitcasts, etc., that I just taught mem2reg about.
This way, if SROA chooses to promote an alloca which still has some
noisy instructions this code can cope with them.
I've not used as principled of an approach here for two reasons:
1) This code doesn't really need it as we were already set up to zip
through the instructions used by the alloca.
2) I view the code here as more of a hack, and hopefully a temporary one.
The SSAUpdater path in SROA is a real sore point for me. It doesn't make
a lot of architectural sense for many reasons:
- We're likely to end up needing the domtree anyways in a subsequent
pass, so why not compute it earlier and use it.
- In the future we'll likely end up needing the domtree for parts of the
inliner itself.
- If we need to we could teach the inliner to preserve the domtree. Part
of the re-work of the pass manager will allow this to be very powerful
even in large SCCs with many functions.
- Ultimately, computing a domtree has gotten significantly faster since
the original SSAUpdater-using code went into ScalarRepl. We no longer
use domfrontiers, and much of domtree is lazily done based on queries
rather than eagerly.
- At this point keeping the SSAUpdater-based promotion saves a total of
0.7% on a build of the 'opt' tool for me. That's not a lot of
performance given the complexity!
So I'm leaving this a bit ugly in the hope that eventually we just
remove all of this nonsense.
I can't even readily test this because this code isn't reachable except
through SROA. When I re-instate the patch that fast-tracks allocas
already suitable for promotion, I'll add a testcase there that failed
before this change. Before that, SROA will fix any test case I give it.
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standards for LLVM. Remove duplicated comments on the interface from the
implementation file (implementation comments are left there of course).
Also clean up, re-word, and fix a few typos and errors in the commenst
spotted along the way.
This is in preparation for changes to these files and to keep the
uninteresting tidying in a separate commit.
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uses of an alloca, we can pre-compute promotability while analyzing an
alloca for splitting in SROA. That lets us short-circuit the common case
of a bunch of trivially promotable allocas. This cuts 20% to 30% off the
run time of SROA for typical frontend-generated IR sequneces I'm seeing.
It gets the new SROA to within 20% of ScalarRepl for such code. My
current benchmark for these numbers is PR15412, but it fits the general
pattern of IR emitted by Clang so it should be widely applicable.
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useful in a subsequent patch, but causes an unfortunate amount of noise,
so I pulled it out into a separate patch.
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do in the SDag when lowering references to the GOT: use
ARMConstantPoolSymbol rather than creating a dummy global variable. The
computation of the alignment still feels weird (it uses IR types and
datalayout) but it preserves the exact previous behavior. This change
fixes the memory leak of the global variable detected on the valgrind
leak checking bot.
Thanks to Benjamin Kramer for pointing me at ARMConstantPoolSymbol to
handle this use case.
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me) should start watching this bot more as its catching lots of bugs.
The fix here is to not construct the global if we aren't going to need
it. That's cheaper anyways, and globals have highly predictable types in
practice. I've added an assert to catch skew between our manual testing
of the type and the actual type just for paranoia's sake.
Note that this pattern is actually fine in most globals because when you
build a global with a module it automatically is moved to be owned by
that module. But here, we're in isel and don't really want to do that.
The solution of not creating a global is simpler anyways.
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There doesn't appear to be any reason to put this variable on the heap.
I'm suspicious of the LexicalScope above that we stuff in a map and then
delete afterward, but I'm just trying to get the valgrind bot clean.
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than once, and the second time through we leaked memory. Found thanks to
the vg-leak bot, but I can't locally reproduce it with valgrind. The
debugger confirms that it is in fact leaking here.
This whole code is totally gross. Why is initialize being called on each
runOnFunction??? Why aren't these OwningPtr<>s, and why aren't their
lifetimes better defined? Anyways, this is just a surgical change to
help out the leak checking bots.
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their being optimized out in debug mode. Realistically, this just isn't
going to be the slow part anyways. This also fixes unused variable
warnings that are breaking LLD build bots. =/ I didn't see these at
first, and kept losing track of the fact that they were broken.
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analysis of the alloca. We don't need to visit all the users twice for
this. We build up a kill list during the analysis and then just process
it afterward. This recovers the tiny bit of performance lost by moving
to the visitor based analysis system as it removes one entire use-list
walk from mem2reg. In some cases, this is now faster than mem2reg was
previously.
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robust. It now uses an InstVisitor and worklist to actually walk the
uses of the Alloca transitively and detect the pattern which we can
directly promote: loads & stores of the whole alloca and instructions we
can completely ignore.
Also, with this new implementation teach both the predicate for testing
whether we can promote and the promotion engine itself to use the same
code so we no longer have strange divergence between the two code paths.
I've added some silly test cases to demonstrate that we can handle
slightly more degenerate code patterns now. See the below for why this
is even interesting.
Performance impact: roughly 1% regression in the performance of SROA or
ScalarRepl on a large C++-ish test case where most of the allocas are
basically ready for promotion. The reason is because of silly redundant
work that I've left FIXMEs for and which I'll address in the next
commit. I wanted to separate this commit as it changes the behavior.
Once the redundant work in removing the dead uses of the alloca is
fixed, this code appears to be faster than the old version. =]
So why is this useful? Because the previous requirement for promotion
required a *specific* visit pattern of the uses of the alloca to verify:
we *had* to look for no more than 1 intervening use. The end goal is to
have SROA automatically detect when an alloca is already promotable and
directly hand it to the mem2reg machinery rather than trying to
partition and rewrite it. This is a 25% or more performance improvement
for SROA, and a significant chunk of the delta between it and
ScalarRepl. To get there, we need to make mem2reg actually capable of
promoting allocas which *look* promotable to SROA without have SROA do
tons of work to massage the code into just the right form.
This is actually the tip of the iceberg. There are tremendous potential
savings we can realize here by de-duplicating work between mem2reg and
SROA.
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schedule an alloca for another iteration in SROA. This only showed up
with a mixture of promotable and unpromotable selects and phis. Added
a test case for this.
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pending speculation for a phi node. The problem here is that we were
using growth of the specluation set as an indicator of whether
speculation would occur, and if the phi node is already in the set we
don't see it grow. This is a symptom of the fact that this signal is
a total hack.
Unfortunately, I couldn't really come up with a non-hacky way of
signaling that promotion remains valid *after* speculation occurs, such
that we only speculate when all else looks good for promotion. In the
end, I went with at least a much more explicit approach of doing the
work of queuing inside the phi and select processing and setting
a preposterously named flag to convey that we're in the special state of
requiring speculating before promotion.
Thanks to Richard Trieu and Nick Lewycky for the excellent work reducing
a testcase for this from a pretty giant, nasty assert in a big
application. =] The testcase was excellent.
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helper function. This leaves both trivial cases handled entirely in
helper functions and merely manages the list of allocas to process in
the run method.
The next step will be to handle all of the trivial promotion work prior
to even creating the core class and the subsequent simplifications that
enables.
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a single block into the helper routine. This takes advantage of the fact
that we can directly replace uses prior to any store with undef to
simplify matters and unconditionally promote allocas only used within
one block.
I've removed the special handling for the case of no stores existing.
This has no semantic effect but might slow things down. I'll fix that in
a later patch when I refactor this entire thing to be easier to manage
the different cases.
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handles the general cases.
The hope is to refactor this so that we don't end up building the entire
class for the trivial cases. I also want to lift a lot of the early
pre-processing in the initial segment of run() into a separate routine,
and really none of it needs to happen inside the primary promotion
class.
These routines in particular used none of the actual state in the
promotion class, so they don't really make sense as members.
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This struct is nicely independent of everything else, and we already
needed a foward declaration here. It's simpler to just define it
immediately.
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implementation of the SROA algorithm. We were using the term 'partition'
in many places that no longer ever represented an actual partition, but
rather just an arbitrary slice of an alloca.
No functionality change intended here. Mostly just renaming of types,
functions, variables, and rewording of comments. Several comments were
rewritten to make a lot more sense in the new structure of things.
The stats are still weird and not reflective of how this really works.
I'll fix those up in a separate patch as it is a touch more semantic of
a change...
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SROA.
The crux of the issue is that now we track uses of a partition of the
alloca in two places: the iterators over the partitioning uses and the
previously collected split uses vector. We weren't accounting for the
fact that the split uses might invalidate integer widening in ways other
than due to their width (in this case due to being volatile).
Further reduced testcase added to the tests.
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end of a vector. This was found with ASan. I've had one other report of
a crasher, but thus far been unable to reproduce the crash. It may well
be fixed with this version, and if not I'd like to get more information
from the build bots about what is happening.
See r186316 for the full commit log for the new implementation of the
SROA algorithm.
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a bot.
This reverts the commit which introduced a new implementation of the
fancy SROA pass designed to reduce its overhead. I'll skip the huge
commit log here, refer to r186316 if you're looking for how this all
works and why it works that way.
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different core implementation strategy.
Previously, SROA would build a relatively elaborate partitioning of an
alloca, associate uses with each partition, and then rewrite the uses of
each partition in an attempt to break apart the alloca into chunks that
could be promoted. This was very wasteful in terms of memory and compile
time because regardless of how complex the alloca or how much we're able
to do in breaking it up, all of the datastructure work to analyze the
partitioning was done up front.
The new implementation attempts to form partitions of the alloca lazily
and on the fly, rewriting the uses that make up that partition as it
goes. This has a few significant effects:
1) Much simpler data structures are used throughout.
2) No more double walk of the recursive use graph of the alloca, only
walk it once.
3) No more complex algorithms for associating a particular use with
a particular partition.
4) PHI and Select speculation is simplified and happens lazily.
5) More precise information is available about a specific use of the
alloca, removing the need for some side datastructures.
Ultimately, I think this is a much better implementation. It removes
about 300 lines of code, but arguably removes more like 500 considering
that some code grew in the process of being factored apart and cleaned
up for this all to work.
I've re-used as much of the old implementation as possible, which
includes the lion's share of code in the form of the rewriting logic.
The interesting new logic centers around how the uses of a partition are
sorted, and split into actual partitions.
Each instruction using a pointer derived from the alloca gets
a 'Partition' entry. This name is totally wrong, but I'll do a rename in
a follow-up commit as there is already enough churn here. The entry
describes the offset range accessed and the nature of the access. Once
we have all of these entries we sort them in a very specific way:
increasing order of begin offset, followed by whether they are
splittable uses (memcpy, etc), followed by the end offset or whatever.
Sorting by splittability is important as it simplifies the collection of
uses into a partition.
Once we have these uses sorted, we walk from the beginning to the end
building up a range of uses that form a partition of the alloca.
Overlapping unsplittable uses are merged into a single partition while
splittable uses are broken apart and carried from one partition to the
next. A partition is also introduced to bridge splittable uses between
the unsplittable regions when necessary.
I've looked at the performance PRs fairly closely. PR15471 no longer
will even load (the module is invalid). Not sure what is up there.
PR15412 improves by between 5% and 10%, however it is nearly impossible
to know what is holding it up as SROA (the entire pass) takes less time
than reading the IR for that test case. The analysis takes the same time
as running mem2reg on the final allocas. I suspect (without much
evidence) that the new implementation will scale much better however,
and it is just the small nature of the test cases that makes the changes
small and noisy. Either way, it is still simpler and cleaner I think.
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is executed within the same second as the inputs for the test are
checked out from the source tree, it will fail to update due to being
below the resolution of the 'mtime' test used.
Now, this may seem improbably to you... ok, maybe *really* improbable,
but consider a system which does distributed execution of tests by
shipping their inputs to another machine and runs them. That might cause
the mtime to be quite recent during the test run. ;]
Instead, create two files directly in the test (allowing all platforms
to see the problem) and add either a use of the 'touch' command that
forces one mtime to some time quite a bit in the past, or it sleeps for
just over a second to be outside of the precision window.
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against a constant."
This reverts commit r186107. It didn't handle wrapping arithmetic in the
loop correctly and thus caused the following C program to count from
0 to UINT64_MAX instead of from 0 to 255 as intended:
#include <stdio.h>
int main() {
unsigned char first = 0, last = 255;
do { printf("%d\n", first); } while (first++ != last);
}
Full test case and instructions to reproduce with just the -indvars pass
sent to the original review thread rather than to r186107's commit.
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CGSCC pass manager. This should insulate the inlining decisions from the
vectorization decisions, however it may have both compile time and code
size problems so it is just an experimental option right now.
Adding this based on a discussion with Arnold and it seems at least
worth having this flag for us to both run some experiments to see if
this strategy is workable. It may solve some of the regressions seen
with the loop vectorizer.
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There is some hope of eventually supporting a unified build with it, but
until then this lets me (and others) check it out in this location
without things breaking.
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I couldn't touch this file and not clean it up some. These reformattings
brought to you by clang-format, with some minor adjustments by me. More
spring cleaning to follow here.
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internal linkage and so wasn't a patent bug, it doesn't make any sense
here. We can avoid even calling operator<< by just embedding the newline
in the string literals that were already being streamed out. It also
gives the impression of some line-ending agnosticisms which is not
present, and that flushing happens when it doesn't.
If we want to use std::endl, we could do that, but honestly it doesn't
seem remotely worth it. Using '\n' directly is much more clear when
working with raw_ostream.
It also happens to fix builds with old crufty GCC STL implementations
that include std::endl into the global namespace (or headers written to
be compatible with such atrocities).
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The fix for PR14972 in r177055 introduced a real think-o in the *store*
side, likely because I was much more focused on the load side. While we
can arbitrarily widen (or narrow) a loaded value, we can't arbitrarily
widen a value to be stored, as that changes the width of memory access!
Lock down the code path in the store rewriting which would do this to
only handle the intended circumstance.
All of the existing tests continue to pass, and I've added a test from
the PR.
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that work on the LLVMBuild based dependency specification didn't
actually work, we just now maintain dependencies in *3* places instead
of 2. Yay.
There may still be some missing dependencies, I'm still sifting through
the bots and my builds, but this is a step in the right direction.
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its own library. These functions are bridging between the bitcode reader
and the ll parser which are in different libraries. Previously we didn't
have any good library to do this, and instead played fast and loose with
a "header only" set of interfaces in the Support library. This really
doesn't work well as evidenced by the recent attempt to add timing logic
to the these routines.
As part of this, make them normal functions rather than weird inline
functions, and sink the implementation into the library. Also clean up
the header to be nice and minimal.
This requires updating lots of build system dependencies to specify that
the IRReader library is needed, and several source files to not
implicitly rely upon the header file to transitively include all manner
of other headers.
If you are using IRReader.h, this commit will break you (the header
moved) and you'll need to also update your library usage to include
'irreader'. I will commit the corresponding change to Clang momentarily.
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