Adds the different broadcast instructions to the ReplaceableInstrsAVX2 table.
That way the ExeDepsFix pass can take better decisions when AVX2 broadcasts are
across domain (int <-> float).
In particular, prior to this patch we were generating:
vpbroadcastd LCPI1_0(%rip), %ymm2
vpand %ymm2, %ymm0, %ymm0
vmaxps %ymm1, %ymm0, %ymm0 ## <- domain change penalty
Now, we generate the following nice sequence where everything is in the float
domain:
vbroadcastss LCPI1_0(%rip), %ymm2
vandps %ymm2, %ymm0, %ymm0
vmaxps %ymm1, %ymm0, %ymm0
<rdar://problem/16354675>
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operator* on the by-operand iterators to return a MachineOperand& rather than
a MachineInstr&. At this point they almost behave like normal iterators!
Again, this requires making some existing loops more verbose, but should pave
the way for the big range-based for-loop cleanups in the future.
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It looks like these pseudos were only used for pattern matching. Def pats are
the appropriate way to do that. As a bonus, these intrinsics will now have
memory operands folded properly, and better FMA3 variants selected where
appropriate (see r199933).
<rdar://problem/15611947>
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Added scalar compare VCMPSS, VCMPSD.
Implemented LowerSELECT for scalar FP operations.
I replaced FSETCCss, FSETCCsd with one node type FSETCCs.
Node extract_vector_elt(v16i1/v8i1, idx) returns an element of type i1.
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target independent.
Most of the x86 specific stackmap/patchpoint handling was necessitated by the
use of the native address-mode format for frame index operands. PEI has now
been modified to treat stackmap/patchpoint similarly to DEBUG_INFO, allowing
us to use a simple, platform independent register/offset pair for frame
indexes on stackmap/patchpoints.
Notes:
- Folding is now platform independent and automatically supported.
- Emiting patchpoints with direct memory references now just involves calling
the TargetLoweringBase::emitPatchPoint utility method from the target's
XXXTargetLowering::EmitInstrWithCustomInserter method. (See
X86TargetLowering for an example).
- No more ugly platform-specific operand parsers.
This patch shouldn't change the generated output for X86.
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A Direct stack map location records the address of frame index. This
address is itself the value that the runtime requested. This differs
from IndirectMemRefOp locations, which refer to a stack locations from
which the requested values must be loaded. Direct locations can
directly communicate the address if an alloca, while IndirectMemRefOp
handle register spills.
For example:
entry:
%a = alloca i64...
llvm.experimental.stackmap(i32 <ID>, i32 <shadowBytes>, i64* %a)
Since both the alloca and stackmap intrinsic are in the entry block,
and the intrinsic takes the address of the alloca, the runtime can
assume that LLVM will not substitute alloca with any intervening
value. This must be verified by the runtime by checking that the stack
map's location is a Direct location type. The runtime can then
determine the alloca's relative location on the stack immediately after
compilation, or at any time thereafter. This differs from Register and
Indirect locations, because the runtime can only read the values in
those locations when execution reaches the instruction address of the
stack map.
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This patch removes most of the trivial cases of weak vtables by pinning them to
a single object file. The memory leaks in this version have been fixed. Thanks
Alexey for pointing them out.
Differential Revision: http://llvm-reviews.chandlerc.com/D2068
Reviewed by Andy
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This change is incorrect. If you delete virtual destructor of both a base class
and a subclass, then the following code:
Base *foo = new Child();
delete foo;
will not cause the destructor for members of Child class. As a result, I observe
plently of memory leaks. Notable examples I investigated are:
ObjectBuffer and ObjectBufferStream, AttributeImpl and StringSAttributeImpl.
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Implementing this on bigendian platforms could get strange. I added a
target hook, getStackSlotRange, per Jakob's recommendation to make
this as explicit as possible.
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We already know how to fold a reload from a frameindex without
analyzing the load instruction. Generalize this to handle any
frameindex load. This streamlines the logic for rematerializing loads
from stack arguments. As a side effect, it allows stackmaps to record
a stack argument location without spilling it.
Verified no effect on codegen for llvm test-suite.
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Fixes <rdar://15432754> [JS] Assertion: "Folded a def to a non-store!"
The primary purpose of anyregcc is to prevent a patchpoint's call
arguments and return value from being spilled. They must be available
in a register, although the calling convention does not pin the
register. It's up to the front end to avoid using this convention for
calls with more arguments than allocatable registers.
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The idea of the AnyReg Calling Convention is to provide the call arguments in
registers, but not to force them to be placed in a paticular order into a
specified set of registers. Instead it is up tp the register allocator to assign
any register as it sees fit. The same applies to the return value (if
applicable).
Differential Revision: http://llvm-reviews.chandlerc.com/D2009
Reviewed by Andy
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This pass is needed to break false dependencies. Without it, unlucky
register assignment can result in wild (5x) swings in
performance. This pass was trying to handle AVX but not getting it
right. AVX doesn't have partial register defs, it has unused register
reads in which the high bits of a source operand are copied into the
unused bits of the dest.
Fixing this requires conservative liveness analysis. This is awkard
because the pass already has its own pseudo-liveness. However, proper
liveness is expensive, and we would like to use a generic utility to
compute it. The fix only invokes liveness on-demand. It is rare to
detect a case that needs undef-read dependence breaking, but when it
happens, it can be needed many times within a very large block.
I think the existing heuristic which uses a register window of 16 is
too conservative for loop-carried false dependencies. If the loop is a
reduction. The out-of-order engine may be able to execute several loop
iterations in parallel. However, I'll leave this tuning exercise for
next time.
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Regalloc can emit unaligned spills nowadays, but we can't fold the
spills into SSE ops if we can't guarantee alignment. PR12250.
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This is an awful implementation of the target hook. But we don't have
abstractions yet for common machine ops, and I don't see any quick way
to make it table-driven.
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Frame index handling is now target-agnostic, so delete the target hooks
for creation & asm printing of target-specific addressing in DBG_VALUEs
and any related functions.
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Previously LEA64_32r went through virtually the entire backend thinking it was
using 32-bit registers until its blissful illusions were cruelly snatched away
by MCInstLower and 64-bit equivalents were substituted at the last minute.
This patch makes it behave normally, and take 64-bit registers as sources all
the way through. Previous uses (for 32-bit arithmetic) are accommodated via
SUBREG_TO_REG instructions which make the types and classes agree properly.
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Instead of having a bunch of separate MOV8r0, MOV16r0, ... pseudo-instructions,
it's better to use a single MOV32r0 (which will expand to "xorl %reg, %reg")
and obtain other sizes with EXTRACT_SUBREG and SUBREG_TO_REG. The encoding is
smaller and partial register updates can sometimes be avoided.
Until recently, this sequence was a barrier to rematerialization though. That
should now be fixed so it's an appropriate time to make the change.
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32-bit writes on amd64 zero out the high bits of the corresponding 64-bit
register. LLVM makes use of this for zero-extension, but until now relied on
custom MCLowering and other code to fixup instructions. Now we have proper
handling of sub-registers, this can be done by creating SUBREG_TO_REG
instructions at selection-time.
Should be no change in functionality.
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Change SelectionDAG::getXXXNode() interfaces as well as call sites of
these functions to pass in SDLoc instead of DebugLoc.
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