This SelectionDAG node will be attached to call nodes by LowerCall(),
and eventually becomes a MO_RegisterMask MachineOperand on the
MachineInstr representing the call instruction.
LowerCall() will attach a register mask that depends on the calling
convention.
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When set, this bit indicates that a register is completely defined by
the value of its sub-registers.
Use the CoveredBySubRegs property to infer which super-registers are
call-preserved given a list of callee-saved registers. For example, the
ARM registers D8-D15 are callee-saved. This now automatically implies
that Q4-Q7 are call-preserved.
Conversely, Win64 callees save XMM6-XMM15, but the corresponding
YMM6-YMM15 registers are not call-preserved because they are not fully
defined by their sub-registers.
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Targets can now add CalleeSavedRegs defs to their *CallingConv.td file.
TableGen will use this to create a *_SaveList array suitable for
returning from getCalleeSavedRegs() as well as a *_RegMask bit mask
suitable for returning from getCallPreservedMask().
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BitVector uses the native word size for its internal representation.
That doesn't work well for literal bit masks in source code.
This patch adds BitVector operations to efficiently apply literal bit
masks specified as arrays of uint32_t. Since each array entry always
holds exactly 32 bits, these portable bit masks can be source code
literals, probably produced by TableGen.
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Move to a by-section allocation and relocation scheme. This allows
better support for sections which do not contain externally visible
symbols.
Flesh out the relocation address vs. local storage address separation a
bit more as well. Remote process JITs use this to tell the relocation
resolution code where the code will live when it executes.
The startFunctionBody/endFunctionBody interfaces to the JIT and the
memory manager are deprecated. They'll stick around for as long as the
old JIT does, but the MCJIT doesn't use them anymore.
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Register masks will be used as a compact representation of large clobber
lists. Currently, an x86 call instruction has some 40 operands
representing call-clobbered registers. That's more than 1kB of useless
operands per call site.
A register mask operand references a bit mask of call-preserved
registers, everything else is clobbered. The bit mask will typically
come from TargetRegisterInfo::getCallPreservedMask().
By abandoning ImplicitDefs for call-clobbered registers, it also becomes
possible to share call instruction descriptions between calling
conventions, and we can get rid of the WINCALL* instructions.
This patch introduces the new operand kind. Future patches will add
RegMask support to target-independent passes before finally the fixed
clobber lists can be removed from call instruction descriptions.
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or Clang is using this, and it would be hard to use it correctly given
the thread hostility of the function. Also, it never checked the return
which is rather dangerous with chdir. If someone was in fact using this,
please let me know, as well as what the usecase actually is so that
I can add it back and make it more correct and secure to use. (That
said, it's never going to be "safe" per-se, but we could at least
document the risks...)
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The hook returns a bit-mask of call-preserved registers that will
eventually replace the current list of implicit defs on call
instructions. This will make it possible to support multiple calling
conventions without duplicating call instruction descriptors.
The call-preserved mask is slightly different from the list returned by
the getCalleeSavedRegs() hook, it includes all aliases that are
preserved by calls.
The hook takes a CallingConv::ID argument instead of a MachineFunction
pointer, so it can provide information about calls to extern functions,
and even indirect function calls.
TRI::getCalleeSavedRegs() returns information about the function
currently being compiled. TRI::getCallPreservedMask() returns
information about the functions it is calling.
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The code type was always identical to a string anyway. Now it is simply
a synonym. The code literal syntax [{...}] is still valid.
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Consider this code:
int h() {
int x;
try {
x = f();
g();
} catch (...) {
return x+1;
}
return x;
}
The variable x is undefined on the first edge to the landing pad, but it
has the f() return value on the second edge to the landing pad.
SplitAnalysis::getLastSplitPoint() would assume that the return value
from f() was live into the landing pad when f() throws, which is of
course impossible.
Detect these cases, and treat them as if the landing pad wasn't there.
This allows spill code to be inserted after the function call to f().
<rdar://problem/10664933>
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Delete the alternative implementation in LiveIntervalAnalysis.
These functions computed the same thing, but SplitAnalysis caches the
result.
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with other symbols.
An object in the __cfstring section is suppoed to be filled with CFString
objects, which have a pointer to ___CFConstantStringClassReference followed by a
pointer to a __cstring. If we allow the object in the __cstring section to be
merged with another global, then it could end up in any section. Because the
linker is going to remove these symbols in the final executable, we shouldn't
bother to merge them.
<rdar://problem/10564621>
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functional change in r147860 to use DW_TAG_label's instead TAG_subprogram's.
This only changes names and updates comments. No functional change.
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of several newly un-defaulted switches. This also helps optimizers
(including LLVM's) recognize that every case is covered, and we should
assume as much.
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These heuristics are sufficient for enabling IV chains by
default. Performance analysis has been done for i386, x86_64, and
thumbv7. The optimization is rarely important, but can significantly
speed up certain cases by eliminating spill code within the
loop. Unrolled loops are prime candidates for IV chains. In many
cases, the final code could still be improved with more target
specific optimization following LSR. The goal of this feature is for
LSR to make the best choice of induction variables.
Instruction selection may not completely take advantage of this
feature yet. As a result, there could be cases of slight code size
increase.
Code size can be worse on x86 because it doesn't support postincrement
addressing. In fact, when chains are formed, you may see redundant
address plus stride addition in the addressing mode. GenerateIVChains
tries to compensate for the common cases.
On ARM, code size increase can be mitigated by using postincrement
addressing, but downstream codegen currently misses some opportunities.
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AsmParser holds info specific to target parser.
AsmParserVariant holds info specific to asm variants supported by the target.
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