it may be used in contexts where preheader insertion may have failed due
to an indirectbr.
Make LoopSimplify's LoopSimplify::SeparateNestedLoop properly fail in
the case that it would require splitting an indirectbr edge.
These fix PR5502.
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llvm.invariant.start to be used without necessarily being paired with a call
to llvm.invariant.end. If you run the entire optimization pipeline then such
calls are in fact deleted (adce does it), but that's actually a good thing since
we probably do want them to be zapped late in the game. There should really be
an integration test that checks that the llvm.invariant.start call lasts long
enough that all passes that do interesting things with it get to do their stuff
before it is deleted. But since no passes do anything interesting with it yet
this will have to wait for later.
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the loop. This is needed because with indirectbr it may not be possible
for LoopSimplify to guarantee that all loop exit predecessors are
inside the loop. This fixes PR5437.
LCCSA no longer actually requires LoopSimplify form, but for now it
must still have the dependency because the PassManager doesn't know
how to schedule LoopSimplify otherwise.
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unsplittable critical edges, which means the introduction of
loops which cannot be transformed to LoopSimplify form. Fix
LoopSimplify to avoid transforming such loops into invalid
code.
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makes several optimization passes abort in cases where they're currently
silently miscompiling code.
Remove the indirectbr assertion from SplitEdge. Indirectbr is only
a problem for critical edges, and SplitEdge defers to SplitCriticalEdge
to handle those, and SplitCriticalEdge has its own assertion for
indirectbr.
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when BB2 has its address taken. Since it ends up doing BB2->rauw(BB1),
this can cause the address of the entry block to be taken. Since it is
generally undesirable to nuke blocks whose address is taken, even when
we can, just unconditionally stop this xform.
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MergeBlockIntoPredecessor. This makes SimplifyCFG slightly more aggressive,
and makes it unnecessary for LoopUnroll to have its own copy of this code.
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This reduces codesize on a variety of codes by 1-2% on x86-64. It also
helps clean up after SSAUpdater.
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with multiple return values it inserts a PHI to merge them all together.
However, if the return values are all the same, it ends up with a pointless
PHI and this pointless PHI happens to really block SRoA from happening in
at least a silly C++ example written by Doug, but probably others. This
fixes rdar://7339069.
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Remove LowerAllocations pass.
Update some more passes to treate free calls just like they were treating FreeInst.
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Chris claims we should never have visibility_hidden inside any .cpp file but
that's still not true even after this commit.
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Update all analysis passes and transforms to treat free calls just like FreeInst.
Remove RaiseAllocations and all its tests since FreeInst no longer needs to be raised.
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When an incoming value for a PHI is updated, we must also updated all other
incoming values for the same BB to match, otherwise we create invalid PHIs.
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where a loop's header is being split and it has predecessors which are not
contained by the most-nested loop which contains the loop.
This fixes PR5235.
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inserted only once, just use vector. Don't compute ExitBlocks unless we
need it, change std::sort to array_pod_sort.
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not just at the end. Add a big comment explaining when this could
be useful (which never happens for jump threading).
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constants used in inlining heuristics (especially
those used in more than one file). No functional change.
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for inlining.
When MallocInst goes away this code will be subsumed as part of
calls and work just fine...
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In getMallocArraySize(), fix bug in the case that array size is the product of 2 constants.
Extend isArrayMalloc() and getMallocArraySize() to handle case where malloc is used as char array.
Ensure that ArraySize in LowerAllocations::runOnBasicBlock() is correct type.
Extend Instruction::isSafeToSpeculativelyExecute() to handle malloc calls.
Add verification for malloc calls.
Reviewed by Dan Gohman.
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loop exit edge -- new PHIs may be needed not only for the additional
splits that are made to preserve LoopSimplify form, but also for the
original split. Factor out the code that inserts new PHIs so that it
can be used for both. Remove LoopRotation.cpp's code for manually
updating LCSSA form, as it is now redundant. This fixes PR4934.
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that get created during loop unswitching, and fix SplitBlockPredecessors'
LCSSA updating code to create new PHIs instead of trying to just move
existing ones.
Also, optimize Loop::verifyLoop, since it gets called a lot. Use
searches on a sorted list of blocks instead of calling the "contains"
function, as is done in other places in the Loop class, since "contains"
does a linear search. Also, don't call verifyLoop from LoopSimplify or
LCSSA, as the PassManager is already calling verifyLoop as part of
LoopInfo's verifyAnalysis.
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that these passes are properly preserved.
Fix several transformation passes that claimed to preserve LoopSimplify
form but weren't.
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instead of a bool argument, and to do the dominator check itself.
This makes it eaiser to use when DominatorTree information is
available.
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for sanity. This didn't turn up any bugs.
Change CallGraphNode to maintain its "callsite" information in the
call edges list as a WeakVH instead of as an instruction*. This fixes
a broad class of dangling pointer bugs, and makes CallGraph have a number
of useful invariants again. This fixes the class of problem indicated
by PR4029 and PR3601.
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