subdirectories to traverse into.
- Originally I wanted to avoid this and just autoscan, but this has one key
flaw in that new subdirectories can not automatically trigger a rerun of the
llvm-build tool. This is particularly a pain when switching back and forth
between trees where one has added a subdirectory, as the dependencies will
tend to be wrong. This will also eliminates FIXME implicitly.
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change, now you need a TargetOptions object to create a TargetMachine. Clang
patch to follow.
One small functionality change in PTX. PTX had commented out the machine
verifier parts in their copy of printAndVerify. That now calls the version in
LLVMTargetMachine. Users of PTX who need verification disabled should rely on
not passing the command-line flag to enable it.
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and code model. This eliminates the need to pass OptLevel flag all over the
place and makes it possible for any codegen pass to use this information.
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handle defining the "magic" target related components (like native,
nativecodegen, and engine).
- We still require these components to be in the project (currently in
lib/Target) so that we have a place to document them and hopefully make it
more obvious that they are "magic".
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change the generated library .a file name once we fully switch over, but
simplifies how we treat these targets without requiring more special casing
(since their library group name and the codegen library name currently map to
the same "llvm-config" style component name).
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assert(!"error message");
To:
assert(0 && "error message");
which is more consistant across the code base.
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This adds the 'resume' instruction class, IR parsing, and bitcode reading and
writing. The 'resume' instruction resumes propagation of an existing (in-flight)
exception whose unwinding was interrupted with a 'landingpad' instruction (to be
added later).
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specified in the same file that the library itself is created. This is
more idiomatic for CMake builds, and also allows us to correctly specify
dependencies that are missed due to bugs in the GenLibDeps perl script,
or change from compiler to compiler. On Linux, this returns CMake to
a place where it can relably rebuild several targets of LLVM.
I have tried not to change the dependencies from the ones in the current
auto-generated file. The only places I've really diverged are in places
where I was seeing link failures, and added a dependency. The goal of
this patch is not to start changing the dependencies, merely to move
them into the correct location, and an explicit form that we can control
and change when necessary.
This also removes a serialization point in the build because we don't
have to scan all the libraries before we begin building various tools.
We no longer have a step of the build that regenerates a file inside the
source tree. A few other associated cleanups fall out of this.
This isn't really finished yet though. After talking to dgregor he urged
switching to a single CMake macro to construct libraries with both
sources and dependencies in the arguments. Migrating from the two macros
to that style will be a follow-up patch.
Also, llvm-config is still generated with GenLibDeps.pl, which means it
still has slightly buggy dependencies. The internal CMake
'llvm-config-like' macro uses the correct explicitly specified
dependencies however. A future patch will switch llvm-config generation
(when using CMake) to be based on these deps as well.
This may well break Windows. I'm getting a machine set up now to dig
into any failures there. If anyone can chime in with problems they see
or ideas of how to solve them for Windows, much appreciated.
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- Introduce JITDefault code model. This tells targets to set different default
code model for JIT. This eliminates the ugly hack in TargetMachine where
code model is changed after construction.
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(including compilation, assembly). Move relocation model Reloc::Model from
TargetMachine to MCCodeGenInfo so it's accessible even without TargetMachine.
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to MCRegisterInfo. Also initialize the mapping at construction time.
This patch eliminate TargetRegisterInfo from TargetAsmInfo. It's another step
towards fixing the layering violation.
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and MCSubtargetInfo.
- Added methods to update subtarget features (used when targets automatically
detect subtarget features or switch modes).
- Teach X86Subtarget to update MCSubtargetInfo features bits since the
MCSubtargetInfo layer can be shared with other modules.
- These fixes .code 16 / .code 32 support since mode switch is updated in
MCSubtargetInfo so MC code emitter can do the right thing.
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patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
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CPU, and feature string. Parsing some asm directives can change
subtarget state (e.g. .code 16) and it must be reflected in other
modules (e.g. MCCodeEmitter). That is, the MCSubtargetInfo instance
must be shared.
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- Each target asm parser now creates its own MCSubtatgetInfo (if needed).
- Changed AssemblerPredicate to take subtarget features which tablegen uses
to generate asm matcher subtarget feature queries. e.g.
"ModeThumb,FeatureThumb2" is translated to
"(Bits & ModeThumb) != 0 && (Bits & FeatureThumb2) != 0".
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be the first encoded as the first feature. It then uses the CPU name to look up
features / scheduling itineray even though clients know full well the CPU name
being used to query these properties.
The fix is to just have the clients explictly pass the CPU name!
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"Reinstate r133435 and r133449 (reverted in r133499) now that the clang
self-hosted build failure has been fixed (r133512)."
Due to some additional warnings.
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Change PHINodes to store simple pointers to their incoming basic blocks,
instead of full-blown Uses.
Note that this loses an optimization in SplitCriticalEdge(), because we
can no longer walk the use list of a BasicBlock to find phi nodes. See
the comment I removed starting "However, the foreach loop is slow for
blocks with lots of predecessors".
Extend replaceAllUsesWith() on a BasicBlock to also update any phi
nodes in the block's successors. This mimics what would have happened
when PHINodes were proper Users of their incoming blocks. (Note that
this only works if OldBB->replaceAllUsesWith(NewBB) is called when
OldBB still has a terminator instruction, so it still has some
successors.)
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Change various bits of code to make better use of the existing PHINode
API, to insulate them from forthcoming changes in how PHINodes store
their operands.
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