simplification has been performed. This is a bit less efficient
(requires another ilist walk of the basic blocks) but shouldn't matter
in practice. More importantly, it's just too much work to keep track of
all the various ways the return instructions can be mutated while
simplifying them. This fixes yet another crasher, reported by Daniel
Dunbar.
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dead code, including dead return instructions in some cases. Otherwise,
we end up having a bogus poniter to a return instruction that blows up
much further down the road.
It turns out that this pattern is both simpler to code, easier to update
in the face of enhancements to the inliner cleanup, and likely cheaper
given that it won't add dead instructions to the list.
Thanks to John Regehr's numerous test cases for teasing this out.
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We had special instructions for iOS because r9 is call-clobbered, but
that is represented dynamically by the register mask operands now, so
there is no need for the pseudo-instructions.
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The load/store optimizer splits LDRD/STRD into two instructions when the
register pairing doesn't work out. For negative offsets in Thumb2, it uses
t2STRi8 to do that. That's fine, except for the case when the offset is in
the range [-4,-1]. In that case, we'll also form a second t2STRi8 with
the original offset plus 4, resulting in a t2STRi8 with a non-negative
offset, which ends up as if it were an STRT, which is completely bogus.
Similarly for loads.
No testcase, unfortunately, as any I've been able to construct is both large
and extremely fragile.
rdar://11193937
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'add r2, #-1024' should just use 'sub r2, #1024' rather than erroring out.
Thumb1 aliases for adding a negative immediate to the stack pointer,
also.
rdar://11192734
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This enables debuggers to see what are interesting lines for a
breakpoint rather than any line that starts a function.
rdar://9852092
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LSR always tries to make the ICmp in the loop latch use the incremented
induction variable. This allows the induction variable to be kept in a
single register.
When the induction variable limit is equal to the stride,
SimplifySetCC() would break LSR's hard work by transforming:
(icmp (add iv, stride), stride) --> (cmp iv, 0)
This forced us to use lea for the IC update, preventing the simpler
incl+cmp.
<rdar://problem/7643606>
<rdar://problem/11184260>
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of the BBVectorizePass without using command line option. As pointed out
by Hal, we can ask the TargetLoweringInfo for the architecture specific
VectorizeConfig to perform vectorizing with architecture specific
information.
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BasicBlock in other passes, e.g. we can call vectorizeBasicBlock in the
loop unroll pass right after the loop is unrolled.
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the caller requested a null-terminated one.
When mapping the file there could be a racing issue that resulted in the file being larger
than the FileSize passed by the caller. We already have an assertion
for this in MemoryBuffer::init() but have a runtime guarantee that
the buffer will be null-terminated, so do a copy that adds a null-terminator.
Protects against crash of rdar://11161822.
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LSR can fold three addressing modes into its ICmpZero node:
ICmpZero BaseReg + Offset => ICmp BaseReg, -Offset
ICmpZero -1*ScaleReg + Offset => ICmp ScaleReg, Offset
ICmpZero BaseReg + -1*ScaleReg => ICmp BaseReg, ScaleReg
The first two cases are only used if TLI->isLegalICmpImmediate() likes
the offset.
Make sure the right Offset sign is passed to this method in the second
case. The ARM version is not symmetric.
<rdar://problem/11184260>
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types for N32 ABI. Test case will be updated after the patch that fixes
TargetLowering::getPICJumpTableRelocBase is checked in.
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A MOVCCr instruction can be commuted by inverting the condition. This
can help reduce register pressure and remove unnecessary copies in some
cases.
<rdar://problem/11182914>
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This allows us to keep passing reduced masks to SimplifyDemandedBits, but
know about all the bits if SimplifyDemandedBits fails. This allows instcombine
to simplify cases like the one in the included testcase.
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reducing unroll count, otherwise the reduced unroll count is not taking
the "OptimizeForSize" attribute into account.
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When folding X == X we need to check getBooleanContents() to determine if the
result is a vector of ones or a vector of negative ones.
I tried creating a test case, but the problem seems to only be exposed on a
much older version of clang (around r144500).
rdar://10923049
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might have more than 19 operands. Add a testcase to make sure I
never screw that up again.
Part of rdar://11026482
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