The purpose of refactoring is to hide operand roles from SwitchInst user (programmer). If you want to play with operands directly, probably you will need lower level methods than SwitchInst ones (TerminatorInst or may be User). After this patch we can reorganize SwitchInst operands and successors as we want.
What was done:
1. Changed semantics of index inside the getCaseValue method:
getCaseValue(0) means "get first case", not a condition. Use getCondition() if you want to resolve the condition. I propose don't mix SwitchInst case indexing with low level indexing (TI successors indexing, User's operands indexing), since it may be dangerous.
2. By the same reason findCaseValue(ConstantInt*) returns actual number of case value. 0 means first case, not default. If there is no case with given value, ErrorIndex will returned.
3. Added getCaseSuccessor method. I propose to avoid usage of TerminatorInst::getSuccessor if you want to resolve case successor BB. Use getCaseSuccessor instead, since internal SwitchInst organization of operands/successors is hidden and may be changed in any moment.
4. Added resolveSuccessorIndex and resolveCaseIndex. The main purpose of these methods is to see how case successors are really mapped in TerminatorInst.
4.1 "resolveSuccessorIndex" was created if you need to level down from SwitchInst to TerminatorInst. It returns TerminatorInst's successor index for given case successor.
4.2 "resolveCaseIndex" converts low level successors index to case index that curresponds to the given successor.
Note: There are also related compatability fix patches for dragonegg, klee, llvm-gcc-4.0, llvm-gcc-4.2, safecode, clang.
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more robust) ways to do what it was doing now. Also, add static methods
for decoding a ShuffleVector mask.
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Before we'd get:
$ clang t.c
fatal error: error in backend: Invalid operand for inline asm constraint 'i'!
Now we get:
$ clang t.c
t.c:16:5: error: invalid operand for inline asm constraint 'i'!
"movq (%4), %%mm0\n"
^
Which at least gets us the inline asm that is the problem.
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undefined result. This adds new ISD nodes for the new semantics,
selecting them when the LLVM intrinsic indicates that the undef behavior
is desired. The new nodes expand trivially to the old nodes, so targets
don't actually need to do anything to support these new nodes besides
indicating that they should be expanded. I've done this for all the
operand types that I could figure out for all the targets. Owners of
various targets, please review and let me know if any of these are
incorrect.
Note that the expand behavior is *conservatively correct*, and exactly
matches LLVM's current behavior with these operations. Ideally this
patch will not change behavior in any way. For example the regtest suite
finds the exact same instruction sequences coming out of the code
generator. That's why there are no new tests here -- all of this is
being exercised by the existing test suite.
Thanks to Duncan Sands for reviewing the various bits of this patch and
helping me get the wrinkles ironed out with expanding for each target.
Also thanks to Chris for clarifying through all the discussions that
this is indeed the approach he was looking for. That said, there are
likely still rough spots. Further review much appreciated.
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change, now you need a TargetOptions object to create a TargetMachine. Clang
patch to follow.
One small functionality change in PTX. PTX had commented out the machine
verifier parts in their copy of printAndVerify. That now calls the version in
LLVMTargetMachine. Users of PTX who need verification disabled should rely on
not passing the command-line flag to enable it.
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dropping weights on the floor for invokes. This was impeding my writing
further test cases for invoke when interacting with probabilities and
block placement.
No test case as there doesn't appear to be a way to test this stuff. =/
Suggestions for a test case of course welcome. I hope to be able to add
test cases that indirectly cover this eventually by adding probabilities
to the exceptional edge and reordering blocks as a result.
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When this field is true it means that the load is from constant (runt-time or compile-time) and so can be hoisted from loops or moved around other memory accesses
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This code makes different decisions when compiled into x87 instructions
because of different rounding behavior. That caused phase 2/3
miscompares on 32-bit Linux when the phase 1 compiler was built with gcc
(using x87), and the phase 2 compiler was built with clang (using SSE).
This fixes PR11200.
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This isn't put into the 'clear()' method because the information needs to stick
around (at least for a little bit) after the selection DAG is built.
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The inline asm operand constraint is initially encoded in the virtual
register for the operand, but that register class may change during
coalescing, and the original constraint is lost.
Encode the original register class as part of the flag word for each
inline asm operand. This makes it possible to recover the actual
constraint required by inline asm, just like we can for normal
instructions.
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This intrinsic is used to pass the index of the function context to the back-end
for further processing. The back-end is in charge of filling in the rest of the
entries.
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with a vector condition); such selects become VSELECT codegen nodes.
This patch also removes VSETCC codegen nodes, unifying them with SETCC
nodes (codegen was actually often using SETCC for vector SETCC already).
This ensures that various DAG combiner optimizations kick in for vector
comparisons. Passes dragonegg bootstrap with no testsuite regressions
(nightly testsuite as well as "make check-all"). Patch mostly by
Nadav Rotem.
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init.trampoline and adjust.trampoline intrinsics, into two intrinsics
like in GCC. While having one combined intrinsic is tempting, it is
not natural because typically the trampoline initialization needs to
be done in one function, and the result of adjust trampoline is needed
in a different (nested) function. To get around this llvm-gcc hacks the
nested function lowering code to insert an additional parent variable
holding the adjust.trampoline result that can be accessed from the child
function. Dragonegg doesn't have the luxury of tweaking GCC code, so it
stored the result of adjust.trampoline in the memory GCC set aside for
the trampoline itself (this is always available in the child function),
and set up some new memory (using an alloca) to hold the trampoline.
Unfortunately this breaks Go which allocates trampoline memory on the
heap and wants to use it even after the parent has exited (!). Rather
than doing even more hacks to get Go working, it seemed best to just use
two intrinsics like in GCC. Patch mostly by Sanjoy Das.
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I don't really like the patterns, but I'm having trouble coming up with a
better way to handle them.
I plan on making other targets use the same legalization
ARM-without-memory-barriers is using... it's not especially efficient, but
if anyone cares, it's not that hard to fix for a given target if there's
some better lowering.
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The landingpad instruction is lowered into the EXCEPTIONADDR and EHSELECTION
SDNodes. The information from the landingpad instruction is harvested by the
'AddLandingPadInfo' function. The new EH uses the current EH scheme in the
back-end. This will change once we switch over to the new scheme. (Reviewed by
Jakob!)
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This generates the SDNodes for the new exception handling scheme. It takes the
two values coming from the landingpad instruction and assigns them to the
EXCEPTIONADDR and EHSELECTION nodes.
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This implements the 'landingpad' instruction. It's used to indicate that a basic
block is a landing pad. There are several restrictions on its use (see
LangRef.html for more detail). These restrictions allow the exception handling
code to gather the information it needs in a much more sane way.
This patch has the definition, implementation, C interface, parsing, and bitcode
support in it.
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This adds the 'resume' instruction class, IR parsing, and bitcode reading and
writing. The 'resume' instruction resumes propagation of an existing (in-flight)
exception whose unwinding was interrupted with a 'landingpad' instruction (to be
added later).
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working on x86 (at least for trivial testcases); other architectures will
need more work so that they actually emit the appropriate instructions for
orderings stricter than 'monotonic'. (As far as I can tell, the ARM, PPC,
Mips, and Alpha backends need such changes.)
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This generates the correct SDNodes for the landingpad instruction. It makes an
assumption that the result of the landingpad instruction has at least two
values. And that the first value is a pointer to the exception object and the
second value is the "selector."
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'atomicrmw' instructions, which allow representing all the current atomic
rmw intrinsics.
The allowed operands for these instructions are heavily restricted at the
moment; we can probably loosen it a bit, but supporting general
first-class types (where it makes sense) might get a bit complicated,
given how SelectionDAG works.
As an initial cut, these operations do not support specifying an alignment,
but it would be possible to add if we think it's useful. Specifying an
alignment lower than the natural alignment would be essentially
impossible to support on anything other than x86, but specifying a greater
alignment would be possible. I can't think of any useful optimizations which
would use that information, but maybe someone else has ideas.
Optimizer/codegen support coming soon.
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This is just a LangRef entry and reading/writing/memory representation; optimizer+codegen support coming soon.
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when determining validity of matching constraint. Allow i1
types access to the GR8 reg class for x86.
Fixes PR10352 and rdar://9777108
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We have to do this in DAGBuilder instead of DAGCombiner, because the exact bit is lost after building.
struct foo { char x[24]; };
long bar(struct foo *a, struct foo *b) { return a-b; }
is now compiled into
movl 4(%esp), %eax
subl 8(%esp), %eax
sarl $3, %eax
imull $-1431655765, %eax, %eax
instead of
movl 4(%esp), %eax
subl 8(%esp), %eax
movl $715827883, %ecx
imull %ecx
movl %edx, %eax
shrl $31, %eax
sarl $2, %edx
addl %eax, %edx
movl %edx, %eax
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Both become <earlyclobber> defs on the INLINEASM MachineInstr, but we
now use two different asm operand kinds.
The new Kind_Clobber is treated identically to the old
Kind_RegDefEarlyClobber for now, but x87 floating point stack inline
assembly does care about the difference.
This will pop a register off the stack:
asm("fstp %st" : : "t"(x) : "st");
While this will pop the input and push an output:
asm("fst %st" : "=&t"(r) : "t"(x));
We need to know if ST0 was a clobber or an output operand, and we can't
depend on <dead> flags for that.
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BranchProbabilityInfo (expect setEdgeWeight which is not available here).
Branch Weights are kept in MachineBasicBlocks. To turn off this analysis
set -use-mbpi=false.
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This virtual function will replace allocation_order_begin/end as the one
to override when implementing custom allocation orders. It is simpler to
have one function return an ArrayRef than having two virtual functions
computing different ends of the same array.
Use getRawAllocationOrder() in place of allocation_order_begin() where
it makes sense, but leave some clients that look like they really want
the filtered allocation orders from RegisterClassInfo.
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Instead of scalarizing, and doing an element-by-element truncat, use vector
truncate.
Add support for scalarization of vectors: i8 -> <1 x i1> (from Duncan's
testcase).
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intrinsic call. This prevents it from being reordered so that it appears
*before* the setjmp intrinsic (thus making it completely useless).
<rdar://problem/9409683>
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It needed to be moved closer to the setjmp statement, because the code directly
after the setjmp needs to know about values that are on the stack. Also, the
'bitcast' of the function context was causing a dead load. This wouldn't be too
horrible, except that at -O0 it wasn't optimized out, and because it wasn't
using the correct base pointer (if there is a VLA), it would try to access a
value from a garbage address.
<rdar://problem/9130540>
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It couldn't be used outside of the file because SDISelAsmOperandInfo
is local to SelectionDAGBuilder.cpp. Making it a static function avoids
a weird linkage dance.
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rather than an int. Thankfully, this only causes LLVM to miss optimizations, not
generate incorrect code.
This just fixes the zext at the return. We still insert an i32 ZextAssert when
reading a function's arguments, but it is followed by a truncate and another i8
ZextAssert so it is not optimized.
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at phis. This enables us to eliminate a lot of pointless zexts during the DAGCombine
phase. This fixes <rdar://problem/8760114>.
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generating i8 shift amounts for things like i1024 types. Add
an assert in getNode to prevent this from occuring in the future,
fix the buggy transformation, revert my previous patch, and
document this gotcha in ISDOpcodes.h
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the shift amounts are in a suitably wide type so that
we don't generate out of range constant shift amounts.
This fixes PR9028.
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is narrower than the shift register. Doing an anyext provides undefined bits in
the top part of the register.
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These functions not longer assert when passed 0, but simply return false instead.
No functional change intended.
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Instead encode llvm IR level property "HasSideEffects" in an operand (shared
with IsAlignStack). Added MachineInstrs::hasUnmodeledSideEffects() to check
the operand when the instruction is an INLINEASM.
This allows memory instructions to be moved around INLINEASM instructions.
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Also fix an off-by-one in SelectionDAGBuilder that was preventing shuffle
vectors from being translated to EXTRACT_SUBVECTOR.
Patch by Tim Northover.
The test changes are needed to keep those spill-q tests from testing aligned
spills and restores. If the only aligned stack objects are spill slots, we
no longer realign the stack frame. Prior to this patch, an EXTRACT_SUBVECTOR
was legalized by loading from the stack, which created an aligned frame index.
Now, however, there is nothing except the spill slot in the stack frame, so
I added an aligned alloca.
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zextOrTrunc(), and APSInt methods extend(), extOrTrunc() and new method
trunc(), to be const and to return a new value instead of modifying the
object in place.
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catastrophic compilation time in the event of unreasonable LLVM
IR. Code quality is a separate issue--someone upstream needs to do a
better job of reducing to llvm.memcpy. If the situation can be reproduced with
any supported frontend, then it will be a separate bug.
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value type, so there is no point in passing it around using
an EVT. Use the simpler MVT everywhere. Rather than trying
to propagate this information maximally in all the code that
using the calling convention stuff, I chose to do a mainly
low impact change instead.
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memory, so a MachineMemOperand is useful (not propagated
into the MachineInstr yet). No functional change except
for dump output.
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setup they require. Use this for ARM/Darwin to rematerialize the base
pointer from the frame pointer when required. rdar://8564268
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The x86_mmx type is used for MMX intrinsics, parameters and
return values where these use MMX registers, and is also
supported in load, store, and bitcast.
Only the above operations generate MMX instructions, and optimizations
do not operate on or produce MMX intrinsics.
MMX-sized vectors <2 x i32> etc. are lowered to XMM or split into
smaller pieces. Optimizations may occur on these forms and the
result casted back to x86_mmx, provided the result feeds into a
previous existing x86_mmx operation.
The point of all this is prevent optimizations from introducing
MMX operations, which is unsafe due to the EMMS problem.
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edited during emission.
If the basic block ends in a switch that gets lowered to a jump table, any
phis at the default edge were getting updated wrong. The jump table data
structure keeps a pointer to the header blocks that wasn't getting updated
after the MBB is split.
This bug was exposed on 32-bit Linux when disabling critical edge splitting in
codegen prepare.
The fix is to uipdate stale MBB pointers whenever a block is split during
emission.
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when the unconditional branch destination is the fallthrough block. The
canonicalization makes it easier to allow optimizations on DAGs to invert
conditional branches. The branch folding pass (and AnalyzeBranch) will clean up
the unnecessary unconditional branches later.
This is one of the patches leading up to disabling codegen prepare critical edge
splitting.
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I think I've audited all uses, so it should be dependable for address spaces,
and the pointer+offset info should also be accurate when there.
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expanding: e.g. <2 x float> -> <4 x float> instead of -> 2 floats. This
affects two places in the code: handling cross block values and handling
function return and arguments. Since vectors are already widened by
legalizetypes, this gives us much better code and unblocks x86-64 abi
and SPU abi work.
For example, this (which is a silly example of a cross-block value):
define <4 x float> @test2(<4 x float> %A) nounwind {
%B = shufflevector <4 x float> %A, <4 x float> undef, <2 x i32> <i32 0, i32 1>
%C = fadd <2 x float> %B, %B
br label %BB
BB:
%D = fadd <2 x float> %C, %C
%E = shufflevector <2 x float> %D, <2 x float> undef, <4 x i32> <i32 0, i32 1, i32 undef, i32 undef>
ret <4 x float> %E
}
Now compiles into:
_test2: ## @test2
## BB#0:
addps %xmm0, %xmm0
addps %xmm0, %xmm0
ret
previously it compiled into:
_test2: ## @test2
## BB#0:
addps %xmm0, %xmm0
pshufd $1, %xmm0, %xmm1
## kill: XMM0<def> XMM0<kill> XMM0<def>
insertps $0, %xmm0, %xmm0
insertps $16, %xmm1, %xmm0
addps %xmm0, %xmm0
ret
This implements rdar://8230384
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