to instructions instead of zero extended ones. This makes the asmprinter
print signed values more consistently. This apparently only really affects
the X86 backend.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@81265 91177308-0d34-0410-b5e6-96231b3b80d8
PR2957
ISD::VECTOR_SHUFFLE now stores an array of integers representing the shuffle
mask internal to the node, rather than taking a BUILD_VECTOR of ConstantSDNodes
as the shuffle mask. A value of -1 represents UNDEF.
In addition to eliminating the creation of illegal BUILD_VECTORS just to
represent shuffle masks, we are better about canonicalizing the shuffle mask,
resulting in substantially better code for some classes of shuffles.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@70225 91177308-0d34-0410-b5e6-96231b3b80d8
ISD::VECTOR_SHUFFLE now stores an array of integers representing the shuffle
mask internal to the node, rather than taking a BUILD_VECTOR of ConstantSDNodes
as the shuffle mask. A value of -1 represents UNDEF.
In addition to eliminating the creation of illegal BUILD_VECTORS just to
represent shuffle masks, we are better about canonicalizing the shuffle mask,
resulting in substantially better code for some classes of shuffles.
A clean up of x86 shuffle code, and some canonicalizing in DAGCombiner is next.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@69952 91177308-0d34-0410-b5e6-96231b3b80d8