Change `BlockFrequency` to defer to `BranchProbability::scale()` and
`BranchProbability::scaleByInverse()`.
This removes `BlockFrequency::scale()` from its API (and drops the
ability to see the remainder), but the only user was the unit tests. If
some code in the future needs an API that exposes the remainder, we can
add something to `BranchProbability`, but I find that unlikely.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@207550 91177308-0d34-0410-b5e6-96231b3b80d8
This change is the first in a series of changes improving LLVM's Block
Frequency propogation implementation to not lose probability mass in
branchy code when propogating block frequency information from a basic
block to its successors. This patch is a simple infrastructure
improvement that does not actually modify the block frequency
algorithm. The specific changes are:
1. Changes the division algorithm used when scaling block frequencies by
branch probabilities to a short division algorithm. This gives us the
remainder for free as well as provides a nice speed boost. When I
benched the old routine and the new routine on a Sandy Bridge iMac with
disabled turbo mode performing 8192 iterations on an array of length
32768, I saw ~600% increase in speed in mean/median performance.
2. Exposes a scale method that returns a remainder. This is important so
we can ensure that when we scale a block frequency by some branch
probability BP = N/D, the remainder from the division by D can be
retrieved and propagated to other children to ensure no probability mass
is lost (more to come on this).
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@194950 91177308-0d34-0410-b5e6-96231b3b80d8
Patch by Benjamin Kramer!
Use the BlockFrequency class instead of floats in the Hopfield network
computations. This rescales the node Bias field from a [-2;2] float
range to two block frequencies BiasN and BiasP pulling in opposite
directions. This construct has a more predictable behavior when block
frequencies saturate.
The per-node scaling factors are no longer necessary, assuming the block
frequencies around a bundle are consistent.
This patch can cause the register allocator to make different spilling
decisions. The differences should be small.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@185393 91177308-0d34-0410-b5e6-96231b3b80d8
Allow a BlockFrequency to be divided by a non-zero BranchProbability
with saturating arithmetic. This will be used to compute the frequency
of a loop header given the probability of leaving the loop.
Our long division algorithm already saturates on overflow, so that was a
freebie.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@185184 91177308-0d34-0410-b5e6-96231b3b80d8
This is a band-aid to fix the most severe regressions we're seeing from basing
spill decisions on block frequencies, until we have a better solution.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@184835 91177308-0d34-0410-b5e6-96231b3b80d8
Zero is used by BlockFrequencyInfo as a special "don't know" value. It also
causes a sink for frequencies as you can't ever get off a zero frequency with
more multiplies.
This recovers a 10% regression on MultiSource/Benchmarks/7zip. A zero frequency
was propagated into an inner loop causing excessive spilling.
PR16402.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@184584 91177308-0d34-0410-b5e6-96231b3b80d8