The real fix for this whole mess is to require the operand of the
alias to be a *GlobalValue* (not a general constant, including
constant exprs) but allow the operand and the alias type to be
unrelated.
This fixes PR4066
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to support C99 inline, GNU extern inline, etc. Related bugzilla's
include PR3517, PR3100, & PR2933. Nothing uses this yet, but it
appears to work.
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Constant, MDString and MDNode which can only be used by globals with a name
that starts with "llvm." or as arguments to a function with the same naming
restriction.
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same as a normal i80 {low64, high16} rather
than its own {high64, low16}. A depressing number
of places know about this; I think I got them all.
Bitcode readers and writers convert back to the old
form to avoid breaking compatibility.
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changes.
For InvokeInst now all arguments begin at op_begin().
The Callee, Cont and Fail are now faster to get by
access relative to op_end().
This patch introduces some temporary uglyness in CallSite.
Next I'll bring CallInst up to a similar scheme and then
the uglyness will magically vanish.
This patch also exposes all the reliance of the libraries
on InvokeInst's operand ordering. I am thinking of taking
care of that too.
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linkage: this linkage type only applies to declarations,
but ODR is only relevant to globals with definitions.
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and extern_weak_odr. These are the same as the non-odr versions,
except that they indicate that the global will only be overridden
by an *equivalent* global. In C, a function with weak linkage can
be overridden by a function which behaves completely differently.
This means that IP passes have to skip weak functions, since any
deductions made from the function definition might be wrong, since
the definition could be replaced by something completely different
at link time. This is not allowed in C++, thanks to the ODR
(One-Definition-Rule): if a function is replaced by another at
link-time, then the new function must be the same as the original
function. If a language knows that a function or other global can
only be overridden by an equivalent global, it can give it the
weak_odr linkage type, and the optimizers will understand that it
is alright to make deductions based on the function body. The
code generators on the other hand map weak and weak_odr linkage
to the same thing.
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stripped .bc file, it didn't make any attempt to try to reuse anonymous types.
This causes an amazing type explosion due to types getting duplicated everywhere
they are referenced and other problems.
This also caused correctness issues, because opaque types are unique for each time
they are uttered in the file. This means that stripping a .bc file could produce
a .ll file that could not be assembled (e.g. 2009-02-28-StripOpaqueName.ll).
This patch fixes both of these issues.
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even if the underlying operand is NULL. This may happen in debugging context
within opt with partial loop unrolling (see test/Transforms/LoopUnroll/partial.ll).
After this fix I can resubmit the (backed out) r63459:
* lib/VMCore/AsmWriter.cpp: use precise accessors.
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ASCII IR; loading and storing these can change the
bits of NaNs on some hosts. Remove or add warnings
at a few other places using host floating point;
this is a bad thing to do in general.
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and clean recursive descent parser.
This change has a couple of ramifications:
1. The parser code is about 400 lines shorter (in what we maintain, not
including what is autogenerated).
2. The code should be significantly faster than the old code because we
don't have to work around bison's poor handling of datatypes with
ctors/dtors. This also makes the code much more resistant to memory
leaks.
3. We now get caret diagnostics from the .ll parser, woo.
4. The actual diagnostics emited from the parser are completely different
so a bunch of testcases had to be updated.
5. I now disallow "%ty = type opaque %ty = type i32". There was no good
reason to support this, it was just an accident of the old
implementation. I have no reason to think that anyone is actually using
this.
6. The syntax for sticking a global variable has changed to make it
unambiguous. I don't think anyone is depending on this since only clang
supports this and it is not solid yet, so I'm not worried about anything
breaking.
7. This gets rid of the last use of bison, and along with it the .cvs files.
I'll prune this from the makefiles as a subsequent commit.
There are a few minor cleanups that can be done after this commit (suggestions
welcome!) but this passes dejagnu testing and is ready for its time in the
limelight.
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- One functionality change, '\\' in a name is now printed as a hex
escape instead of "\\\\". This is consistent with other users of
PrintEscapedString.
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- return attributes - inreg, zext and sext
- parameter attributes
- function attributes - nounwind, readonly, readnone, noreturn
Return attributes use 0 as the index.
Function attributes use ~0U as the index.
This patch requires corresponding changes in llvm-gcc and clang.
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its size). Adjust various lowering functions to
pass this info through from CallInst. Use it to
implement sseregparm returns on X86. Remove
X86_ssecall calling convention.
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s/ParamAttr/Attribute/g
s/PAList/AttrList/g
s/FnAttributeWithIndex/AttributeWithIndex/g
s/FnAttr/Attribute/g
This sets the stage
- to implement function notes as function attributes and
- to distinguish between function attributes and return value attributes.
This requires corresponding changes in llvm-gcc and clang.
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its callers to emit a space character before calling it when a
space is needed.
This fixes several spurious whitespace issues in
ScalarEvolution's debug dumps. See the test changes for
examples.
This also fixes odd space-after-tab indentation in the output
for switch statements, and changes calls from being printed like
this:
call void @foo( i32 %x )
to this:
call void @foo(i32 %x)
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%4 = add ...
instead of:
add ... ; 4
This makes opt -print-cfg output actually usable and makes .ll files
generally easier to read. This fixes PR2480
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use raw_ostream instead of std::ostream. Among other goodness,
this speeds up llvm-dis of kc++ with a release build from 0.85s
to 0.49s (88% faster).
Other interesting changes:
1) This makes Value::print be non-virtual.
2) AP[S]Int and ConstantRange can no longer print to ostream directly,
use raw_ostream instead.
3) This fixes a bug in raw_os_ostream where it didn't flush itself
when destroyed.
4) This adds a new SDNode::print method, instead of only allowing "dump".
A lot of APIs have both std::ostream and raw_ostream versions, it would
be useful to go through and systematically anihilate the std::ostream
versions.
This passes dejagnu, but there may be minor fallout, plz let me know if
so and I'll fix it.
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an ostream, which is just weird.
Rename SC_DEBUG -> ST_DEBUG
Remove static indentation strangeness from WriteConstantInt. This makes it
so that large structs are not broken down and printed on multiple lines. If
there is demand for this to return, there are better ways to implement this.
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In particular, Collector was confusing to implementors. Several
thought that this compile-time class was the place to implement
their runtime GC heap. Of course, it doesn't even exist at runtime.
Specifically, the renames are:
Collector -> GCStrategy
CollectorMetadata -> GCFunctionInfo
CollectorModuleMetadata -> GCModuleInfo
CollectorRegistry -> GCRegistry
Function::getCollector -> getGC (setGC, hasGC, clearGC)
Several accessors and nested types have also been renamed to be
consistent. These changes should be obvious.
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returning an std::string by value, it fills in a SmallString/SmallVector
passed in. This significantly reduces string thrashing in some cases.
More specifically, this:
- Adds an operator<< and a print method for APInt that allows you to
directly send them to an ostream.
- Reimplements APInt::toString to be much simpler and more efficient
algorithmically in addition to not thrashing strings quite as much.
This speeds up llvm-dis on kc++ by 7%, and may also slightly speed up the
asmprinter. This also fixes a bug I introduced into the asmwriter in a
previous patch w.r.t. alias printing.
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Remove the GetResultInst instruction. It is still accepted in LLVM assembly
and bitcode, where it is now auto-upgraded to ExtractValueInst. Also, remove
support for return instructions with multiple values. These are auto-upgraded
to use InsertValueInst instructions.
The IRBuilder still accepts multiple-value returns, and auto-upgrades them
to InsertValueInst instructions.
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are represented as "weak", but there are subtle differences
in some cases on Darwin, so we need both. The intent
is that "common" will behave identically to "weak" unless
somebody changes their target to do something else.
No functional change as yet.
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1. There is now a "PAListPtr" class, which is a smart pointer around
the underlying uniqued parameter attribute list object, and manages
its refcount. It is now impossible to mess up the refcount.
2. PAListPtr is now the main interface to the underlying object, and
the underlying object is now completely opaque.
3. Implementation details like SmallVector and FoldingSet are now no
longer part of the interface.
4. You can create a PAListPtr with an arbitrary sequence of
ParamAttrsWithIndex's, no need to make a SmallVector of a specific
size (you can just use an array or scalar or vector if you wish).
5. All the client code that had to check for a null pointer before
dereferencing the pointer is simplified to just access the
PAListPtr directly.
6. The interfaces for adding attrs to a list and removing them is a
bit simpler.
Phase #2 will rename some stuff (e.g. PAListPtr) and do other less
invasive changes.
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for adding alignment info, not there yet). Clean up
interfaces to reference ParameterAttributes consistently.
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regions of memory that have a target specific relationship, as described in the
Embedded C Technical Report.
This also implements the 2007-12-11-AddressSpaces test,
which demonstrates how address space attributes can be used in LLVM IR.
In addition, this patch changes the bitcode signature for stores (in a backwards
compatible manner), such that the pointer type, rather than the pointee type, is
encoded. This permits type information in the pointer (e.g. address space) to be
preserved for stores.
LangRef updates are forthcoming.
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methods are new to Function:
bool hasCollector() const;
const std::string &getCollector() const;
void setCollector(const std::string &);
void clearCollector();
The assembly representation is as such:
define void @f() gc "shadow-stack" { ...
The implementation uses an on-the-side table to map Functions to
collector names, such that there is no overhead. A StringPool is
further used to unique collector names, which are extremely
likely to be unique per process.
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the function type, instead they belong to functions
and function calls. This is an updated and slightly
corrected version of Reid Spencer's original patch.
The only known problem is that auto-upgrading of
bitcode files doesn't seem to work properly (see
test/Bitcode/AutoUpgradeIntrinsics.ll). Hopefully
a bitcode guru (who might that be? :) ) will fix it.
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No compile-time support for constant operations yet,
just format transformations. Make readers and
writers work. Split constants into 2 doubles in
Legalize.
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Use APFloat in UpgradeParser and AsmParser.
Change all references to ConstantFP to use the
APFloat interface rather than double. Remove
the ConstantFP double interfaces.
Use APFloat functions for constant folding arithmetic
and comparisons.
(There are still way too many places APFloat is
just a wrapper around host float/double, but we're
getting there.)
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that decodes the escape sequences, thus breaking all cases that use them.
This fixes test/Assembler/2007-05-21-Escape.ll
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1. Always use % for local and @ for global.
2. Replace NameNeedsQuotes with QuoteNameIfNeeded so that any adjustments
to the name can be done in one pass.
3. Implement generation of hex escapes so we don't get "wonky" characters
in the output.
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Due to darwin gcc bug, one version of darwin linker coalesces
static const int, which defauts PassID based pass identification.
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Make ParamAttrsList objects unique. You can no longer directly create or
destroy them but instead must go through the ParamAttrsList::get()
interface.
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Put the parameter attributes in their own ParamAttr name space. Adjust the
rest of llvm as a result.
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Radically simplify the SlotMachine. There is no need to keep Value planes
around any more. This change causes slot numbering to number all un-named,
non-void values starting at 0 and incrementing monotonically through the
function, regardless of type (including BasicBlocks). Getting slot numbers
is now a single lookup operation instead of a double lookup.
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This patch replaces the SymbolTable class with ValueSymbolTable which does
not support types planes. This means that all symbol names in LLVM must now
be unique. The patch addresses the necessary changes to deal with this and
removes code no longer needed as a result. This completes the bulk of the
changes for this PR. Some cleanup patches will follow.
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This feature is needed in order to support shifts of more than 255 bits
on large integer types. This changes the syntax for llvm assembly to
make shl, ashr and lshr instructions look like a binary operator:
shl i32 %X, 1
instead of
shl i32 %X, i8 1
Additionally, this should help a few passes perform additional optimizations.
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1. New parameter attribute called 'inreg'. It has meaning "place this
parameter in registers, if possible". This is some generalization of
gcc's regparm(n) attribute. It's currently used only in X86-32 backend.
2. Completely rewritten CC handling/lowering code inside X86 backend.
Merged stdcall + c CCs and fastcall + fast CC.
3. Dropped CSRET CC. We cannot add struct return variant for each
target-specific CC (e.g. stdcall + csretcc and so on).
4. Instead of CSRET CC introduced 'sret' parameter attribute. Setting in
on first attribute has meaning 'This is hidden pointer to structure
return. Handle it gently'.
5. Fixed small bug in llvm-extract + add new feature to
FunctionExtraction pass, which relinks all internal-linkaged callees
from deleted function to external linkage. This will allow further
linking everything together.
NOTEs: 1. Documentation will be updated soon.
2. llvm-upgrade should be improved to translate csret => sret.
Before this, there will be some unexpected test fails.
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Implement new syntax for local and global symbols. Types and local
symbols use the % prefix. Global variables and functions use the @ prefix.
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rename Type::getIntegralTypeMask to Type::getIntegerTypeMask.
This makes naming much more consistent. For example, there are now no longer any
instances of IntegerType that are not considered isInteger! :)
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* PIC-aware internal structures in X86 Codegen have been refactored
* Visibility (default/weak) has been added
* Docs fixes (external weak linkage, visibility, formatting)
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Implement the arbitrary bit-width integer feature. The feature allows
integers of any bitwidth (up to 64) to be defined instead of just 1, 8,
16, 32, and 64 bit integers.
This change does several things:
1. Introduces a new Derived Type, IntegerType, to represent the number of
bits in an integer. The Type classes SubclassData field is used to
store the number of bits. This allows 2^23 bits in an integer type.
2. Removes the five integer Type::TypeID values for the 1, 8, 16, 32 and
64-bit integers. These are replaced with just IntegerType which is not
a primitive any more.
3. Adjust the rest of LLVM to account for this change.
Note that while this incremental change lays the foundation for arbitrary
bit-width integers, LLVM has not yet been converted to actually deal with
them in any significant way. Most optimization passes, for example, will
still only deal with the byte-width integer types. Future increments
will rectify this situation.
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recommended that getBoolValue be replaced with getZExtValue and that
get(bool) be replaced by get(const Type*, uint64_t). This implements
those changes.
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Merge ConstantIntegral and ConstantBool into ConstantInt.
Remove ConstantIntegral and ConstantBool from LLVM.
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in getLocalSlot fires on many, many values. It broke nearly all of
the dejagnu tests. Simple changes to the assertion did not fix the
problem.
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Take an incremental step towards type plane elimination. This change
separates types from values in the symbol tables by finally making use
of the TypeSymbolTable class. This yields more natural interfaces for
dealing with types and unclutters the SymbolTable class.
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1. The @ sign is no longer necessary.
2. We now support "function attributes" as parameter attribute 0.
3. Instead of locating the return type attributes after the type of a
function result, they are now located after the function header's
closing paranthesis and before any alignment or section options.
4. The way has been prepared for a new "noreturn" function attribute but
there is no support for recognizing it in the lexer nor doing anything
with it if it does get set.
5. The FunctionType::getParamAttrsText method now has support for
returning multiple attributes. This required a change in its interface.
I'm unhappy that this change leads to 6 new shift/reduce conflicts, but
in each case bison's decision to choose the shift is correct so there
shouldn't be any damage from these conflicts.
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The lookup of parameter attributes was offset by two because of the
additional operands in an invoke instruction.
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* Change integer type name from signed to signless
* Implement printing of FunctionType parameter attributes.
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Remove all grammar conflicts from assembly parsing. This change involves:
1. Making the "type" keyword not a primitive type (removes several
reduce/reduce conflicts)
2. Being more specific about which linkage types are allowed for functions
and global variables. In particular "appending" can no longer be
specified for a function. A differentiation was made between the various
internal and external linkage types.
3. Introduced the "define" keyword which is now required when defining a
function. This disambiguates several cases where a named function return
type could get confused with the definition of a new type. Using the
keyword eliminates all shift/reduce conflicts and the remaining
reduce/reduce conflicts.
These changes are necessary to implement the function parameter attributes
that will be introduced soon. Adding the function parameter attributes in
the presence of the shift/reduce and reduce/reduce conflicts led to severe
ambiguities that caused the parser to report syntax errors that needed to
be resolved. This patch resolves them.
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values regardless of the signedness of the constant's type, it is okay to
always make the AsmWriter.cpp print constant ints as signed values. The
AsmParser will automatically handle things like: uint -1 as a result.
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