(for uses marked kill and defs marked dead) a few instructions in
addition to forwards. Also, increase the maximum number of instructions
to scan, as it appears to help in a fair number of cases.
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implementations with a new MachineInstr::isInvariantLoad, which uses
MachineMemOperands and is target-independent. This brings MachineLICM
and other functionality to targets which previously lacked an
isInvariantLoad implementation.
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unused DECLARE instruction.
KILL is not yet used anywhere, it will replace TargetInstrInfo::IMPLICIT_DEF
in the places where IMPLICIT_DEF is just used to alter liveness of physical
registers.
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- Allocate MachineMemOperands and MachineMemOperand lists in MachineFunctions.
This eliminates MachineInstr's std::list member and allows the data to be
created by isel and live for the remainder of codegen, avoiding a lot of
copying and unnecessary translation. This also shrinks MemSDNode.
- Delete MemOperandSDNode. Introduce MachineSDNode which has dedicated
fields for MachineMemOperands.
- Change MemSDNode to have a MachineMemOperand member instead of its own
fields with the same information. This introduces some redundancy, but
it's more consistent with what MachineInstr will eventually want.
- Ignore alignment when searching for redundant loads for CSE, but remember
the greatest alignment.
Target-specific code which previously used MemOperandSDNodes with generic
SDNodes now use MemIntrinsicSDNodes, with opcodes in a designated range
so that the SelectionDAG framework knows that MachineMemOperand information
is available.
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naming scheme used in SelectionDAG, where there are multiple kinds
of "target" nodes, but "machine" nodes are nodes which represent
a MachineInstr.
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safe. This can happen we a subreg_to_reg 0 has been coalesced. One
exception is when the instruction that folds the load is a move, then we
can simply turn it into a 32-bit load from the stack slot.
rdar://7170444
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MachineInstr and MachineOperand. This required eliminating a
bunch of stuff that was using DOUT, I hope that bill doesn't
mind me stealing his fun. ;-)
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bytes for F2 0F 38 and propagate. Add a FIXME for a set
of possibilities which correspond to intrinsics already used.
New test.
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the only real caller (GetFunctionSizeInBytes) uses it.
The custom ARM implementation of this is basically reimplementing
an assembler poorly for negligible gain. It should be removed
IMNSHO, but I'll leave that to ARMish folks to decide.
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due to x86 encoding restrictions. This is currently off by default
because it may cause code quality regressions. This is for PR4572.
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and convert code to using it, instead of having lots of things
poke the isLookupPtrRegClass() method directly.
2. Make PointerLikeRegClass contain a 'kind' int, and store it in
the existing regclass field of TargetOperandInfo when the
isLookupPtrRegClass() predicate is set. Make getRegClass pass
this into TargetRegisterInfo::getPointerRegClass(), allowing
targets to have multiple ptr_rc things.
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Avoid remat'ing instructions whose def have sub-register indices for now. It's just really really hard to get all the cases right.
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This adds location info for all llvm_unreachable calls (which is a macro now) in
!NDEBUG builds.
In NDEBUG builds location info and the message is off (it only prints
"UREACHABLE executed").
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This involves temporarily hard wiring some parts to use the global context. This isn't ideal, but it's
the only way I could figure out to make this process vaguely incremental.
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Make llvm_unreachable take an optional string, thus moving the cerr<< out of
line.
LLVM_UNREACHABLE is now a simple wrapper that makes the message go away for
NDEBUG builds.
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registers based on dynamic conditions. For example, X86 EBP/RBP, when used as
frame register has to be spilled in the first fixed object. It should inform
PEI this so it doesn't get allocated another stack object. Also, it should not
be spilled as other callee-saved registers but rather its spilling and restoring
are being handled by emitPrologue and emitEpilogue. Avoid spilling it twice.
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The register allocator, when it allocates a register to a virtual register defined by an implicit_def, can allocate any physical register without worrying about overlapping live ranges. It should mark all of operands of the said virtual register so later passes will do the right thing.
This is not the best solution. But it should be a lot less fragile to having the scavenger try to track what is defined by implicit_def.
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