The live range of the source register may be extended when a redundant
copy is eliminated. Make sure any kill flags between the two copies are
cleared.
This fixes PR11765.
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Register masks will be used as a compact representation of large clobber
lists. Currently, an x86 call instruction has some 40 operands
representing call-clobbered registers. That's more than 1kB of useless
operands per call site.
A register mask operand references a bit mask of call-preserved
registers, everything else is clobbered. The bit mask will typically
come from TargetRegisterInfo::getCallPreservedMask().
By abandoning ImplicitDefs for call-clobbered registers, it also becomes
possible to share call instruction descriptions between calling
conventions, and we can get rid of the WINCALL* instructions.
This patch introduces the new operand kind. Future patches will add
RegMask support to target-independent passes before finally the fixed
clobber lists can be removed from call instruction descriptions.
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of several newly un-defaulted switches. This also helps optimizers
(including LLVM's) recognize that every case is covered, and we should
assume as much.
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to finalize MI bundles (i.e. add BUNDLE instruction and computing register def
and use lists of the BUNDLE instruction) and a pass to unpack bundles.
- Teach more of MachineBasic and MachineInstr methods to be bundle aware.
- Switch Thumb2 IT block to MI bundles and delete the hazard recognizer hack to
prevent IT blocks from being broken apart.
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clients to decide whether to look inside bundled instructions and whether
the query should return true if any / all bundled instructions have the
queried property.
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generator to it. For non-bundle instructions, these behave exactly the same
as the MC layer API.
For properties like mayLoad / mayStore, look into the bundle and if any of the
bundled instructions has the property it would return true.
For properties like isPredicable, only return true if *all* of the bundled
instructions have the property.
For properties like canFoldAsLoad, isCompare, conservatively return false for
bundles.
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This flag is used when bundling machine instructions. It indicates
whether the operand reads a value defined inside or outside its bundle.
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1. Added opcode BUNDLE
2. Taught MachineInstr class to deal with bundled MIs
3. Changed MachineBasicBlock iterator to skip over bundled MIs; added an iterator to walk all the MIs
4. Taught MachineBasicBlock methods about bundled MIs
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When this field is true it means that the load is from constant (runt-time or compile-time) and so can be hoisted from loops or moved around other memory accesses
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Most instructions have some requirements for their register operands.
Usually, this is expressed as register class constraints in the
MCInstrDesc, but for inline assembly the constraints are encoded in the
flag words.
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The inline asm operand constraint is initially encoded in the virtual
register for the operand, but that register class may change during
coalescing, and the original constraint is lost.
Encode the original register class as part of the flag word for each
inline asm operand. This makes it possible to recover the actual
constraint required by inline asm, just like we can for normal
instructions.
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The function needs to scan the implicit operands anyway, so no
performance is won by caching the number of implicit operands added to
an instruction.
This also fixes a bug when adding operands after an implicit operand has
been added manually. The NumImplicitOps count wasn't kept up to date.
MachineInstr::addOperand() will now consistently place all explicit
operands before all the implicit operands, regardless of the order they
are added. It is possible to change an MI opcode and add additional
explicit operands. They will be inserted before any existing implicit
operands.
The only exception is inline asm instructions where operands are never
reordered. This is because of a hack that marks explicit clobber regs
on inline asm as <implicit-def> to please the fast register allocator.
This hack can go away when InstrEmitter and FastIsel can add exact
<dead> flags to physreg defs.
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Normally, a partial register def is treated as reading the
super-register unless it also defines the full register like this:
%vreg110:sub_32bit<def> = COPY %vreg77:sub_32bit, %vreg110<imp-def>
This patch also uses the <undef> flag on partial defs to recognize
non-reading operands:
%vreg110:sub_32bit<def,undef> = COPY %vreg77:sub_32bit
This fixes a subtle bug in RegisterCoalescer where LIS->shrinkToUses
would treat a coalesced copy as still reading the register, extending
the live range artificially.
My test case only works when I disable DCE so a dead copy is left for
RegisterCoalescer, so I am not including it.
<rdar://problem/9967101>
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DBG_VALUE 3.310000e+02, 0, !"ds"; dbg:sse.stepfft.c:138:18 @[ sse.stepfft.c:32:10 ]
DBG_VALUE 3.310000e+02, 0, !"ds"; dbg:sse.stepfft.c:138:18 @[ sse.stepfft.c:31:10 ]
These two MIs represent identical value, 3.31..., for one variable, ds, but they are not identical because the represent two separate instances of inlined variable "ds".
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Add a MI->emitError() method that the backend can use to report errors
related to inline assembly. Call it from X86FloatingPoint.cpp when the
constraints are wrong.
This enables proper clang diagnostics from the backend:
$ clang -c pr30848.c
pr30848.c:5:12: error: Inline asm output regs must be last on the x87 stack
__asm__ ("" : "=u" (d)); /* { dg-error "output regs" } */
^
1 error generated.
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sink them into MC layer.
- Added MCInstrInfo, which captures the tablegen generated static data. Chang
TargetInstrInfo so it's based off MCInstrInfo.
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Both become <earlyclobber> defs on the INLINEASM MachineInstr, but we
now use two different asm operand kinds.
The new Kind_Clobber is treated identically to the old
Kind_RegDefEarlyClobber for now, but x87 floating point stack inline
assembly does care about the difference.
This will pop a register off the stack:
asm("fstp %st" : : "t"(x) : "st");
While this will pop the input and push an output:
asm("fst %st" : "=&t"(r) : "t"(x));
We need to know if ST0 was a clobber or an output operand, and we can't
depend on <dead> flags for that.
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The INLINEASM MachineInstrs have an immediate operand describing each
original inline asm operand. Decode the bits in MachineInstr::print() so
it is easier to read:
INLINEASM <es:rorq $1,$0>, $0:[regdef], %vreg0<def>, %vreg1<def>, $1:[imm], 1, $2:[reguse] [tiedto:$0], %vreg2, %vreg3, $3:[regdef-ec], %EFLAGS<earlyclobber,imp-def>
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markers. In some cases a register def is dead on one path, but not on
another.
This is passing Clang self-hosting.
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It can happen that a live debug variable is the last use of a sub-register, and
the register allocator will pick a larger register class for the virtual
register. If the allocated register doesn't support the sub-register index,
just use %noreg for the debug variables instead of asserting.
In PR9872, a debug variable ends up in the sub_8bit_hi part of a GR32_ABCD
register. The register is split and one part is inflated to GR32 and assigned
%ESI because there are no more normal uses of sub_8bit_hi.
Since %ESI doesn't have that sub-register, substPhysReg asserted. Now it will
simply insert a %noreg instead, and the debug variable will be marked
unavailable in that range.
We don't currently have a way of saying: !"value" is in bits 8-15 of %ESI, I
don't know if DWARF even supports that.
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There can be multiple defs for a single virtual register when they are defining
sub-registers.
The missing <dead> flag was stopping the inline spiller from eliminating dead
code after rematerialization.
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These functions not longer assert when passed 0, but simply return false instead.
No functional change intended.
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Print virtual registers numbered from 0 instead of the arbitrary
FirstVirtualRegister. The first virtual register is printed as %vreg0.
TRI::NoRegister is printed as %noreg.
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Instead encode llvm IR level property "HasSideEffects" in an operand (shared
with IsAlignStack). Added MachineInstrs::hasUnmodeledSideEffects() to check
the operand when the instruction is an INLINEASM.
This allows memory instructions to be moved around INLINEASM instructions.
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Pull an unsigned out of the Contents union such that it has the same size as two
pointers and no padding.
Arrange members such that the Contents union and all pointers can be 8-byte
aligned without padding.
This speeds up code generation by 0.8% on a 64-bit host. 32-bit hosts should be
unaffected.
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"getFixedStack" on the MachinePointerInfo class. While
this isn't the problem I'm setting out to solve, it is the
right way to eliminate PseudoSourceValue, so lets go with it.
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MachinePointerInfo struct, no functionality change.
This also adds an assert to MachineMemOperand::MachineMemOperand
that verifies that the Value* is either null or is an IR pointer type.
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