more dense datastructure. We actually only have 3 bits of information
and an often-null pointer here. This fits very nicely into a
pointer-size value in the DenseMap from Function -> Info. Then we take
one more pointer hop to get to a secondary DenseMap from GlobalValue ->
ModRefInfo when we actually have precise info for particular globals.
This is more code than I would really like to do this packing, but it
ended up reasonably cleanly laid out. It should ensure we don't hit
scaling limitations with more widespread use of GMR.
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This takes the operation of merging a callee's information into the
current information and embeds it into the FunctionInfo type itself.
This is much cleaner as now we don't need to expose iteration of the
globals, etc.
Also, switched all the uses of a raw integer two maintain the mod/ref
info during the SCC walk into just directly manipulating it in the
FunctionInfo object.
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typed interface as a precursor to rewriting how it is stored.
This way we know that the access paths are controlled and it should be
easy to store these bits in a different way.
No functionality changed.
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preparation for de-coupling the AA implementations.
In order to do this, they had to become fake-scoped using the
traditional LLVM pattern of a leading initialism. These can't be actual
scoped enumerations because they're bitfields and thus inherently we use
them as integers.
I've also renamed the behavior enums that are specific to reasoning
about the mod/ref behavior of functions when called. This makes it more
clear that they have a very narrow domain of applicability.
I think there is a significantly cleaner API for all of this, but
I don't want to try to do really substantive changes for now, I just
want to refactor the things away from analysis groups so I'm preserving
the exact original design and just cleaning up the names, style, and
lifting out of the class.
Differential Revision: http://reviews.llvm.org/D10564
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This replaces the next-to-last std::map with a DenseMap. While DenseMap
doesn't yet make tons of sense (there are 32 bytes or so in the value
type), my next change will reduce the value type to a single pointer --
we only need a pointer and 3 bits, and that is exactly what we can have.
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The MSVC ABI requires that we generate an alias for the vtable which
means looking through a GlobalAlias which cannot be overridden improves
our ability to devirtualize.
Found while investigating PR20801.
Patch by Andrew Zhogin!
Differential Revision: http://reviews.llvm.org/D11306
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efficient, NFC.
Previously, we built up vectors of function pointers to track readers
and writers. The primary problem here is that we would add the same
function to this vector every time we found an instruction that reads or
writes to the pointer. This could be a *lot* of redudant function
pointers. Instead of doing that, we can use a SmallPtrSet.
This does more than just reduce the size of the list of readers or
writers. We walk the entire lists of each and do a map lookup for each
one. By having sets, we will only do one map lookup per reader or writer
function.
But only one user of the pointer analyzer actually needs this
information, so we can also skip accumulating it (and doing a lot of
heap allocations) for all the other pointer analysis. This is
particularly useful because there are very many more pointers in some of
the other cases.
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This almost certainly doesn't matter in some deep sense, but std::set is
essentially always going to be slower here. Now the alias query should
be essentially constant time instead of having to chase the set tree
each time.
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it wasn't one of the indirect globals (which clearly cannot be an
allocation function call). Also only do a single lookup into this map
instead of two. NFC.
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Since we have to iterate this map not that infrequently, we should use
a map that is efficient for iteration. It is also almost certainly much
faster for lookups as well. There is more to do in terms of reducing the
wasted overhead of GMR's runtime though. Not sure how much is worthwhile
though.
The loop improvements should hopefully address the code review that
Duncan gave when he saw this code as I moved it around.
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part of simplifying its interface and usage in preparation for porting
to work with the new pass manager.
Note that this will likely expose that we have dead arguments, members,
and maybe even pass requirements for AA. I'll be cleaning those up in
seperate patches. This just zaps the actual update API.
Differential Revision: http://reviews.llvm.org/D11325
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GlobalsModRef) with CallbackVHs that trigger the same behavior.
This is technically more expensive, but in benchmarking some LTO runs,
it seems unlikely to even be above the noise floor. The only way I was
able to measure the performance of GMR at all was to run nothing else
but this one analysis on a linked clang bitcode file. The call graph
analysis still took 5x more time than GMR, and this change at most made
GMR 2% slower (this is well within the noise, so its hard for me to be
sure that this is an actual change). However, in a real LTO run over the
same bitcode, the GMR run takes so little time that the pass timers
don't measure it.
With this, I can remove the last update API from the AliasAnalysis
interface, but I'll actually remove the interface hook point in
a follow-up commit.
Differential Revision: http://reviews.llvm.org/D11324
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Summary:
In the benchmark (https://github.com/vetter/shoc) we are researching,
the duplicated load is not eliminated because MemoryDependenceAnalysis
hit the BlockScanLimit. This patch change it into a command line option
instead of a hardcoded value.
Patched by Xuetian Weng.
Test Plan: test/Analysis/MemoryDependenceAnalysis/memdep-block-scan-limit.ll
Reviewers: jingyue, reames
Subscribers: reames, llvm-commits
Differential Revision: http://reviews.llvm.org/D11366
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directly model in the new PM.
This also was an incredibly brittle and expensive update API that was
never fully utilized by all the passes that claimed to preserve AA, nor
could it reasonably have been extended to all of them. Any number of
places add uses of values. If we ever wanted to reliably instrument
this, we would want a callback hook much like we have with ValueHandles,
but doing this for every use addition seems *extremely* expensive in
terms of compile time.
The only user of this update mechanism is GlobalsModRef. The idea of
using this to keep it up to date doesn't really work anyways as its
analysis requires a symmetric analysis of two different memory
locations. It would be very hard to make updates be sufficiently
rigorous to *guarantee* symmetric analysis in this way, and it pretty
certainly isn't true today.
However, folks have been using GMR with this update for a long time and
seem to not be hitting the issues. The reported issue that the update
hook fixes isn't even a problem any more as other changes to
GetUnderlyingObject worked around it, and that issue stemmed from *many*
years ago. As a consequence, a prior patch provided a flag to control
the unsafe behavior of GMR, and this patch removes the update mechanism
that has questionable compile-time tradeoffs and is causing problems
with moving to the new pass manager. Note the lack of test updates --
not one test in tree actually requires this update, even for a contrived
case.
All of this was extensively discussed on the dev list, this patch will
just enact what that discussion decides on. I'm sending it for review in
part to show what I'm planning, and in part to show the *amazing* amount
of work this avoids. Every call to the AA here is something like three
to six indirect function calls, which in the non-LTO pipeline never do
any work! =[
Differential Revision: http://reviews.llvm.org/D11214
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basic changes to the IR such as folding pointers through PHIs, Selects,
integer casts, store/load pairs, or outlining.
This leaves the feature available behind a flag. This flag's default
could be flipped if necessary, but the real-world performance impact of
this particular feature of GMR may not be sufficiently significant for
many folks to want to run the risk.
Currently, the risk here is somewhat mitigated by half-hearted attempts
to update GlobalsModRef when the rest of the optimizer changes
something. However, I am currently trying to remove that update
mechanism as it makes migrating the AA infrastructure to a form that can
be readily shared between new and old pass managers very challenging.
Without this update mechanism, it is possible that this still unlikely
failure mode will start to trip people, and so I wanted to try to
proactively avoid that.
There is a lengthy discussion on the mailing list about why the core
approach here is flawed, and likely would need to look totally different
to be both reasonably effective and resilient to basic IR changes
occuring. This patch is essentially the first of two which will enact
the result of that discussion. The next patch will remove the current
update mechanism.
Thanks to lots of folks that helped look at this from different angles.
Especial thanks to Michael Zolotukhin for doing some very prelimanary
benchmarking of LTO without GlobalsModRef to get a rough idea of the
impact we could be facing here. So far, it looks very small, but there
are some concerns lingering from other benchmarking. The default here
may get flipped if performance results end up pointing at this as a more
significant issue.
Also thanks to Pete and Gerolf for reviewing!
Differential Revision: http://reviews.llvm.org/D11213
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Those new constructors make it more natural to construct an object for a function. For example, previously to build a LoopInfo for a function, we need four statements:
DominatorTree DT;
LoopInfo LI;
DT.recalculate(F);
LI.analyze(DT);
Now we only need one statement:
LoopInfo LI(DominatorTree(F));
http://reviews.llvm.org/D11274
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Summary:
The checking pointer grouping algorithm assumes that the
starts/ends of the pointers are well formed (start <= end).
The runtime memory checking algorithm also assumes this by doing:
start0 < end1 && start1 < end0
to detect conflicts. This check only works if start0 <= end0 and
start1 <= end1.
This change correctly orders the interval ends by either checking
the stride (if it is constant) or by using min/max SCEV expressions.
Reviewers: anemet, rengolin
Subscribers: rengolin, llvm-commits
Differential Revision: http://reviews.llvm.org/D11149
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This is made a static public member function to allow the transition of
this logic from LAA to LoopDistribution. (Technically, it could be an
implementation-local static function but then it would not be accessible
from LoopDistribution.)
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Summary:
This patch allows phi nodes like
%x = phi [ %incptr, ... ] [ %var, ... ]
%incptr = getelementptr %x, 1
to be analyzed by BasicAliasAnalysis.
In aliasPHI, we can detect incoming values that are recursive GEPs with a
constant offset. Instead of trying to analyze a recursive GEP (and failing),
we now ignore it and instead set the size of the memory referenced by
the PHINode to UnknownSize. This represents all the possible memory
locations the pointer represented by the PHINode could be advanced to
by the GEP.
For now, this new behavior is turned off by default to allow debugging of
performance degradations seen with SPEC/x86 and Hexagon benchmarks.
The flag -basicaa-recphi turns it on.
Reviewers: hfinkel, sanjoy
Subscribers: tobiasvk_caf, sanjoy, llvm-commits
Differential Revision: http://reviews.llvm.org/D10368
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inspection.
While we want to handle calls specially in this code because they should
have been modeled by the call graph analysis that precedes it, we should
*not* be re-implementing the predicates for whether an instruction reads
or writes memory. Those are well defined already. Notably, at least the
following issues seem to be clearly missed before:
- Ordered atomic loads can "write" to memory by causing writes from other
threads to become visible. Similarly for ordered atomic stores.
- AtomicRMW instructions quite obviously both read and write to memory.
- AtomicCmpXchg instructions also read and write to memory.
- Fences read and write to memory.
- Invokes of intrinsics or memory allocation functions.
I don't have any test cases, and I suspect this has never really come up
in the real world. But there is no reason why it wouldn't, and it makes
the code simpler to do this the right way.
While here, I've tried to make the loops significantly simpler as well
and added helpful comments as to what is going on.
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This is useful when we want to do block frequency analysis
conditionally (e.g. only in PGO mode) but don't want to add
one more pass dependence.
Patch by congh.
Approved by dexonsmith.
Differential Revision: http://reviews.llvm.org/D11196
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I am planning to add more nested classes inside RuntimePointerCheck so
all these triple-nesting would be hard to follow.
Also rename it to RuntimePointerChecking (i.e. append 'ing').
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Summary:
The iteration order within a member of DepCands is deterministic
and therefore we don't have to sort the accesses within a member.
We also don't have to copy the indices of the pointers into a
vector, since we can iterate over the members of the class.
Subscribers: llvm-commits
Differential Revision: http://reviews.llvm.org/D11145
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Summary:
This at least saves compile time. I also encountered a case where
ephemeral values affect whether other variables are promoted, causing
performance issues. It may be a bug in LSR, but I didn't manage to
reduce it yet. Anyhow, I believe it's in general not worth considering
ephemeral values in LSR.
Reviewers: atrick, hfinkel
Subscribers: llvm-commits
Differential Revision: http://reviews.llvm.org/D11115
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r236894 caused PR23626 (Clang miscompiles webkit's base64 decoder), and was
reverted in r237984. This reapplies the patch with an additional test case for
PR23626 and the associated fix (both scales and offsets in the
BasicAliasAnalysis::constantOffsetHeuristic should initially be zero).
Patch by Nick White, thanks!
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The following functions are moved from the LoopVectorizer to VectorUtils:
- getGEPInductionOperand
- stripGetElementPtr
- getUniqueCastUse
- getStrideFromPointer
These used to be static functions in LoopVectorize, but will also be used by
the upcoming loop versioning LICM transformation.
Patch by Ashutosh Nema!
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This change adds new attribute called "argmemonly". Function marked with this attribute can only access memory through it's argument pointers. This attribute directly corresponds to the "OnlyAccessesArgumentPointees" ModRef behaviour in alias analysis.
Differential Revision: http://reviews.llvm.org/D10398
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No in-tree alias analysis used this facility, and it was not called in
any particularly rigorous way, so it seems unlikely to be correct.
Note that one of the only stateful AA implementations in-tree,
GlobalsModRef is completely broken currently (and any AA passes like it
are equally broken) because Module AA passes are not effectively
invalidated when a function pass that fails to update the AA stack runs.
Ultimately, it doesn't seem like we know how we want to build stateful
AA, and until then trying to support and maintain correctness for an
untested API is essentially impossible. To that end, I'm planning to rip
out all of the update API. It can return if and when we need it and know
how to build it on top of the new pass manager and as part of *tested*
stateful AA implementations in the tree.
Differential Revision: http://reviews.llvm.org/D10889
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Summary:
This introduces new instructions neccessary to implement MSVC-compatible
exception handling support. Most of the middle-end and none of the
back-end haven't been audited or updated to take them into account.
Reviewers: rnk, JosephTremoulet, reames, nlewycky, rjmccall
Subscribers: llvm-commits
Differential Revision: http://reviews.llvm.org/D11041
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Currently canCheckPtrAtRT returns two flags NeedRTCheck and CanDoRT.
NeedRTCheck says whether we need checks and CanDoRT whether we can
generate the checks. The idea is to encode three states with these:
Need/Can:
(1) false/dont-care: no checks are needed
(2) true/false: we need checks but can't generate them
(3) true/true: we need checks and we can generate them
This is pretty unnecessary since the caller (analyzeLoop) is only
interested in whether we can generate the checks if we actually need
them (i.e. 1 or 3).
So this change cleans up to return just that (CanDoRTIfNeeded) and pulls
all the underlying logic into canCheckPtrAtRT.
By doing all this, we simplify analyzeLoop which is the complex function
in LAA.
There is further room for improvement here by using RtCheck.Need
directly rather than a new local variable NeedRTCheck but that's for a
later patch.
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Summary:
The checking pointer group construction algorithm relied on the iteration on DepCands.
We would need the same leaders across runs and the same iteration order over the underlying std::set for determinism.
This changes the algorithm to process the pointers in the order in which they were added to the runtime check, which is deterministic.
We need to update the tests, since the order in which pointers appear has changed.
No new tests were added, since it is impossible to test for non-determinism.
Subscribers: llvm-commits
Differential Revision: http://reviews.llvm.org/D11064
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