addresses, part 1. This fixes an obvious logic bug. Previously if the only
in-loop use is a PHI, it would return AllUsesAreAddresses as true.
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reduction of address calculations down to basic pointer arithmetic.
This is currently off by default, as it needs a few other features
before it becomes generally useful. And even when enabled, full
strength reduction is only performed when it doesn't increase
register pressure, and when several other conditions are true.
This also factors out a bunch of exisiting LSR code out of
StrengthReduceStridedIVUsers into separate functions, and tidies
up IV insertion. This actually decreases register pressure even
in non-superhero mode. The change in iv-users-in-other-loops.ll
is an example of this; there are two more adds because there are
two fewer leas, and there is less spilling.
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Enhance instcombine to use the preferred field of
GetOrEnforceKnownAlignment in more cases, so that regular IR operations are
optimized in the same way that the intrinsics currently are.
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addrec in a different loop to check the value being added to
the accumulated Start value, not the Start value before it has
the new value added to it. This prevents LSR from going crazy
on the included testcase. Dale, please review.
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after sorting by stride value. This prevents it from missing
IV reuse opportunities in a host-sensitive manner.
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in inline asm as signed (what gcc does). Add partial support
for x86-specific "e" and "Z" constraints, with appropriate
signedness for printing.
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unless they actually have data successors, and likewise for nodes
with no data successors unless they actually have data precessors.
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It was transforming (x&y)==y to (x&y)!=0 in the case where
y is variable and known to have at most one bit set (e.g. z&1).
This is not correct; the expressions are not equivalent when y==0.
I believe this patch salvages what can be salvaged, including
all the cases in bt.ll. Dan, please review.
Fixes gcc.c-torture/execute/20040709-[12].c
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in any old order. Since analyzing a node analyzes its
operands also, this can mean that when we pop a node
off the list of nodes to be analyzed, it may already
have been analyzed.
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With the new world order, it can handle cases where the first
store into the alloca is an element of the vector, instead of
requiring the first analyzed store to have the vector type
itself. This allows us to un-xfail
test/CodeGen/X86/vec_ins_extract.ll.
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--This line, and those below, will be ignaored--
A test/CodeGen/X86/nosse-error1.ll
A test/CodeGen/X86/nosse-error2.ll
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crashes or wrong code with codegen of large integers:
eliminate the legacy getIntegerVTBitMask and
getIntegerVTSignBit methods, which returned their
value as a uint64_t, so couldn't handle huge types.
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returned by getShiftAmountTy may be too small
to hold shift values (it is an i8 on x86-32).
Before and during type legalization, use a large
but legal type for shift amounts: getPointerTy;
afterwards use getShiftAmountTy, fixing up any
shift amounts with a big type during operation
legalization. Thanks to Dan for writing the
original patch (which I shamelessly pillaged).
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