issue in that the new MachineRegisterInfo bundle iterators didn't
dereference to the START of the bundle, while the old skipBundle()
method did.
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These linkages were introduced some time ago, but it was never very
clear what exactly their semantics were or what they should be used
for. Some investigation found these uses:
* utf-16 strings in clang.
* non-unnamed_addr strings produced by the sanitizers.
It turns out they were just working around a more fundamental problem.
For some sections a MachO linker needs a symbol in order to split the
section into atoms, and llvm had no idea that was the case. I fixed
that in r201700 and it is now safe to use the private linkage. When
the object ends up in a section that requires symbols, llvm will use a
'l' prefix instead of a 'L' prefix and things just work.
With that, these linkages were already dead, but there was a potential
future user in the objc metadata information. I am still looking at
CGObjcMac.cpp, but at this point I am convinced that linker_private
and linker_private_weak are not what they need.
The objc uses are currently split in
* Regular symbols (no '\01' prefix). LLVM already directly provides
whatever semantics they need.
* Uses of a private name (start with "\01L" or "\01l") and private
linkage. We can drop the "\01L" and "\01l" prefixes as soon as llvm
agrees with clang on L being ok or not for a given section. I have two
patches in code review for this.
* Uses of private name and weak linkage.
The last case is the one that one could think would fit one of these
linkages. That is not the case. The semantics are
* the linker will merge these symbol by *name*.
* the linker will hide them in the final DSO.
Given that the merging is done by name, any of the private (or
internal) linkages would be a bad match. They allow llvm to rename the
symbols, and that is really not what we want. From the llvm point of
view, these objects should really be (linkonce|weak)(_odr)?.
For now, just keeping the "\01l" prefix is probably the best for these
symbols. If we one day want to have a more direct support in llvm,
IMHO what we should add is not a linkage, it is just a hidden_symbol
attribute. It would be applicable to multiple linkages. For example,
on weak it would produce the current behavior we have for objc
metadata. On internal, it would be equivalent to private (and we
should then remove private).
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operator* on the by-operand iterators to return a MachineOperand& rather than
a MachineInstr&. At this point they almost behave like normal iterators!
Again, this requires making some existing loops more verbose, but should pave
the way for the big range-based for-loop cleanups in the future.
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bitcast between pointers of two different address spaces if they happened to have
the same pointer size.
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This type now represents all the data for the DWARF line table:
directory names, file names, and the line table proper.
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When initializing an iterator, we may have to step forward to find the first
operand that passes the current filter set. When doing that stepping, we should
always step one operand at a time, even if this is by-instr or by-bundle iterator,
as we're stepping between invalid values, so the stride doesn't make sense there.
Fixes a miscompilation of YASM on Win32 reported by Hans Wennborg. I have not
yet figured out how to reduce it to something testcase-able, because it's sensitive
to the details of how the registers get spilled.
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There aren't /that/ many files, and we are already using various maps
and other standard containers that don't use MCContext's allocator to
store these values, so this doesn't seem to be critical and simplifies
the design (I'll be moving construction out of MCContext shortly so it'd
be annoying to have to pass the allocator around to allocate these
things... and we'll have non-MCContext users (debug_line.dwo) shortly)
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This patch fixes the bug in peephole optimization that folds a load which defines one vreg into the one and only use of that vreg. With debug info, a DBG_VALUE that referenced the vreg considered to be a use, preventing the optimization. The fix is to ignore DBG_VALUE's during the optimization, and undef a DBG_VALUE that references a vreg that gets removed.
Patch by Trevor Smigiel!
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This changes the implementation of local directional labels to use a dedicated
map. With that it can then just use CreateTempSymbol, which is what the rest
of MC uses.
CreateTempSymbol doesn't do a great job at making sure the names are unique
(or being efficient when the names are not needed), but that should probably
be fixed in a followup patch.
This fixes pr18928.
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This replaces several "compile unit ID -> thing" mappings in favor of
one mapping from CUID to the whole line table structure (files,
directories, and lines).
This is another step along the way to refactoring out reusable
components of line table handling for use when generating debug_line.dwo
for fission type units.
Also, might be a good basis to fold some of this handling down into
MCStreamers to avoid the special case of "One line table when doing asm
printing, line table per CU otherwise" by building it into the different
MCStreamer implementations.
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LDS instructions are pseudo instructions which model
the OQAP defs and uses within a single instruction.
This fixes a hang in the opencv MedianFilter tests.
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This option enables LowerInvoke's obsolete SJLJ EH support, but the
target used in this test (ARM Darwin) no longer uses the LowerInvoke
pass, so the option has no effect here. This target currently uses
the newer SjLjEHPrepare pass instead.
This cleanup will help with removing "-enable-correct-eh-support".
Differential Revision: http://llvm-reviews.chandlerc.com/D3064
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This is a follow-up to r203635. Saleem pointed out that since symbolic register
names are much easier to read, it would be good if we could turn them off only
when we really need to because we're using an external assembler.
Differential Revision: http://llvm-reviews.chandlerc.com/D3056
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Summary:
This adds ObjectFile::section_iterator_range, that allows to write
range-based for-loops running over all sections of a given file.
Several files from lib/ are converted to the new interface. Similar fixes
should be applied to a variety of llvm-* tools.
Reviewers: rafael
Reviewed By: rafael
CC: llvm-commits
Differential Revision: http://llvm-reviews.chandlerc.com/D3069
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Summary:
This helps the instruction selector to lower an i64 * i64 -> i128
multiplication into a single instruction on targets which support it.
This is an update of D2973 which was reverted because of a bug reported
as PR19084.
Reviewers: t.p.northover, chapuni
Reviewed By: t.p.northover
CC: llvm-commits, alex, chapuni
Differential Revision: http://llvm-reviews.chandlerc.com/D3021
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add_definitions shouldn't really be used for compiler flags, and the variable
LLVM_DEFINITIONS is not appropriately used at the moment, e.g. it's not exported
to LLVMConfig.cmake
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O(N*log(N)). The idea is to introduce total ordering among functions set.
That allows to build binary tree and perform function look-up procedure in O(log(N)) time.
This patch description:
Introduced total ordering among Type instances. Actually it is improvement for existing
isEquivalentType.
0. Coerce pointer of 0 address space to integer.
1. If left and right types are equal (the same Type* value), return 0 (means equal).
2. If types are of different kind (different type IDs). Return result of type IDs
comparison, treating them as numbers.
3. If types are vectors or integers, return result of its
pointers comparison (casted to numbers).
4. Check whether type ID belongs to the next group:
* Void
* Float
* Double
* X86_FP80
* FP128
* PPC_FP128
* Label
* Metadata
If so, return 0.
5. If left and right are pointers, return result of address space
comparison (numbers comparison).
6. If types are complex.
Then both LEFT and RIGHT will be expanded and their element types will be checked with
the same way. If we get Res != 0 on some stage, return it. Otherwise return 0.
7. For all other cases put llvm_unreachable.
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order to use the single assignment. That's probably worth doing for
a lot of these types anyways as they may have non-trivial moves and so
getting copy elision in more places seems worthwhile.
I've tried to add some tests that actually catch this mistake, and one
of the types is now well tested but the others' tests still fail to
catch this. I'll keep working on tests, but this gets the core pattern
right.
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convenient it is to imagine a world where this works, that is not C++ as
was pointed out in review. The standard even goes to some lengths to
preclude any attempt at this, for better or worse. Maybe better. =]
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Only one instruction pair needed changing: SMULH & UMULH. The previous
code worked, but MC was doing extra work treating Ra as a valid
operand (which then got completely overwritten in MCCodeEmitter).
No behaviour change, so no tests.
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VSX is an ISA extension supported on the POWER7 and later cores that enhances
floating-point vector and scalar capabilities. Among other things, this adds
<2 x double> support and generally helps to reduce register pressure.
The interesting part of this ISA feature is the register configuration: there
are 64 new 128-bit vector registers, the 32 of which are super-registers of the
existing 32 scalar floating-point registers, and the second 32 of which overlap
with the 32 Altivec vector registers. This makes things like vector insertion
and extraction tricky: this can be free but only if we force a restriction to
the right register subclass when needed. A new "minipass" PPCVSXCopy takes care
of this (although it could do a more-optimal job of it; see the comment about
unnecessary copies below).
Please note that, currently, VSX is not enabled by default when targeting
anything because it is not yet ready for that. The assembler and disassembler
are fully implemented and tested. However:
- CodeGen support causes miscompiles; test-suite runtime failures:
MultiSource/Benchmarks/FreeBench/distray/distray
MultiSource/Benchmarks/McCat/08-main/main
MultiSource/Benchmarks/Olden/voronoi/voronoi
MultiSource/Benchmarks/mafft/pairlocalalign
MultiSource/Benchmarks/tramp3d-v4/tramp3d-v4
SingleSource/Benchmarks/CoyoteBench/almabench
SingleSource/Benchmarks/Misc/matmul_f64_4x4
- The lowering currently falls back to using Altivec instructions far more
than it should. Worse, there are some things that are scalarized through the
stack that shouldn't be.
- A lot of unnecessary copies make it past the optimizers, and this needs to
be fixed.
- Many more regression tests are needed.
Normally, I'd fix these things prior to committing, but there are some
students and other contributors who would like to work this, and so it makes
sense to move this development process upstream where it can be subject to the
regular code-review procedures.
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There are currently two schemes for mapping instruction operands to
instruction-format variables for generating the instruction encoders and
decoders for the assembler and disassembler respectively: a) to map by name and
b) to map by position.
In the long run, we'd like to remove the position-based scheme and use only
name-based mapping. Unfortunately, the name-based scheme currently cannot deal
with complex operands (those with suboperands), and so we currently must use
the position-based scheme for those. On the other hand, the position-based
scheme cannot deal with (register) variables that are split into multiple
ranges. An upcoming commit to the PowerPC backend (adding VSX support) will
require this capability. While we could teach the position-based scheme to
handle that, since we'd like to move away from the position-based mapping
generally, it seems silly to teach it new tricks now. What makes more sense is
to allow for partial transitioning: use the name-based mapping when possible,
and only use the position-based scheme when necessary.
Now the problem is that mixing the two sensibly was not possible: the
position-based mapping would map based on position, but would not skip those
variables that were mapped by name. Instead, the two sets of assignments would
overlap. However, I cannot currently change the current behavior, because there
are some backends that rely on it [I think mistakenly, but I'll send a message
to llvmdev about that]. So I've added a new TableGen bit variable:
noNamedPositionallyEncodedOperands, that can be used to cause the
position-based mapping to skip variables mapped by name.
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