simplifications of the resultant program to avoid making later passes
do it all.
This allows us to constify globals that just have the same constant that
they are initialized stored into them.
Suprisingly this comes up ALL of the freaking time, dozens of times in
SPEC, 30 times in vortex alone.
For example, on 256.bzip2, it allows us to constify these two globals:
%smallMode = internal global ubyte 0 ; <ubyte*> [#uses=8]
%verbosity = internal global int 0 ; <int*> [#uses=49]
Which (with later optimizations) results in the bytecode file shrinking
from 82286 to 69686 bytes! Lets hear it for IPO :)
For the record, it's nuking lots of "if (verbosity > 2) { do lots of stuff }"
code.
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a function being deleted. Due to optimizations done while inlining, there
can be edges from the external call node to a function node that were not
apparent any longer.
This fixes the compiler crash while compiling 175.vpr
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Move include/Config and include/Support into include/llvm/Config,
include/llvm/ADT and include/llvm/Support. From here on out, all LLVM
public header files must be under include/llvm/.
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instructions in the body of the function (not the entry block). This fixes
test/Programs/SingleSource/Regression/C/2004-08-12-InlinerAndAllocas.c
and test/Programs/External/SPEC/CINT2000/176.gcc on zion.
This should obviously be pulled into 1.3.
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dangling constant users were removed from a function, causing it to be dead,
we never removed the call graph edge from the external node to the function.
In most cases, this didn't cause a problem (by luck). This should definitely
go into 1.3
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night compiling cfrac. It did not realize that code like this:
int G; int *H = &G;
takes the address of G.
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- Replace ConstantPointerRef usage with GlobalValue usage
- Rename methods to get ride of ConstantPointerRef usage
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of ConstantInt objects in memory used to determine which order arguments
were added in in some cases.
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things from happening due to
declare bool %llvm.isunordered(double, double)
declare bool %llvm.isunordered(float, float)
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the Module. The default behavior keeps functionality as before: the chosen
function is the one that remains.
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Eventually it would be nice if CallGraph maintained an ilist of CallGraphNode's instead
of a vector of pointers to them, but today is not that day.
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structure to being dynamically computed on demand. This makes updating
loop information MUCH easier.
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Now we collect all of the call sites we are interested in inlining, then inline
them. This entirely avoids issues with trying to inline a call site we got by
inlining another call site. This also eliminates iterator invalidation issues.
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