r0 = mov #0
r0 = moveq #1
Then the second instruction has an implicit data dependency on the first
instruction. Sadly I have yet to come up with a small test case that
demonstrate the post-ra scheduler taking advantage of this.
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to finalize MI bundles (i.e. add BUNDLE instruction and computing register def
and use lists of the BUNDLE instruction) and a pass to unpack bundles.
- Teach more of MachineBasic and MachineInstr methods to be bundle aware.
- Switch Thumb2 IT block to MI bundles and delete the hazard recognizer hack to
prevent IT blocks from being broken apart.
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generator to it. For non-bundle instructions, these behave exactly the same
as the MC layer API.
For properties like mayLoad / mayStore, look into the bundle and if any of the
bundled instructions has the property it would return true.
For properties like isPredicable, only return true if *all* of the bundled
instructions have the property.
For properties like canFoldAsLoad, isCompare, conservatively return false for
bundles.
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1. Added opcode BUNDLE
2. Taught MachineInstr class to deal with bundled MIs
3. Changed MachineBasicBlock iterator to skip over bundled MIs; added an iterator to walk all the MIs
4. Taught MachineBasicBlock methods about bundled MIs
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sink them into MC layer.
- Added MCInstrInfo, which captures the tablegen generated static data. Chang
TargetInstrInfo so it's based off MCInstrInfo.
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Instead, use simpler approach and let DBG_VALUE follow its predecessor instruction. After live debug value analysis pass, all DBG_VALUE instruction are placed at the right place. Thanks Jakob for the hint!
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BuildSchedGraph was quadratic in the number of calls in the basic
block. After this fix, it keeps only a single call at the top of the
DefList so compile time doesn't blow up on large blocks. This reduces
postRA sched time on an external test case from 81s to 0.3s. Although
r130800 (reduced ARM register alias defs) also partially fixes the
issue by reducing the constant overhead of checking call interference
by an order of magnitude.
Fixes <rdar://problem/7662664> very poor compile time with post RA scheduling.
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Instead encode llvm IR level property "HasSideEffects" in an operand (shared
with IsAlignStack). Added MachineInstrs::hasUnmodeledSideEffects() to check
the operand when the instruction is an INLINEASM.
This allows memory instructions to be moved around INLINEASM instructions.
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1. Fix pre-ra scheduler so it doesn't try to push instructions above calls to
"optimize for latency". Call instructions don't have the right latency and
this is more likely to use introduce spills.
2. Fix if-converter cost function. For ARM, it should use instruction latencies,
not # of micro-ops since multi-latency instructions is completely executed
even when the predicate is false. Also, some instruction will be "slower"
when they are predicated due to the register def becoming implicit input.
rdar://8598427
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2) live-outs.
Previously the post-RA schedulers completely ignore these dependencies since
returns, branches, etc. are all scheduling barriers. This patch model the
latencies between instructions being scheduled and the barriers. It also
handle calls by marking their register uses.
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implicit. e.g.
%D6<def>, %D7<def> = VLD1q16 %R2<kill>, 0, ..., %Q3<imp-def>
%Q1<def> = VMULv8i16 %Q1<kill>, %Q3<kill>, ...
The real definition indices are 0,1.
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allow target to correctly compute latency for cases where static scheduling
itineraries isn't sufficient. e.g. variable_ops instructions such as
ARM::ldm.
This also allows target without scheduling itineraries to compute operand
latencies. e.g. X86 can return (approximated) latencies for high latency
instructions such as division.
- Compute operand latencies for those defined by load multiple instructions,
e.g. ldm and those used by store multiple instructions, e.g. stm.
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take multiple cycles to decode.
For the current if-converter clients (actually only ARM), the instructions that
are predicated on false are not nops. They would still take machine cycles to
decode. Micro-coded instructions such as LDM / STM can potentially take multiple
cycles to decode. If-converter should take treat them as non-micro-coded
simple instructions.
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instead of fixed size arrays, so that increasing FirstVirtualRegister to 16K
won't cause a compile time performance regression.
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and T->isPointerTy(). Convert most instances of the first form to the second form.
Requested by Chris.
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machineinstr whether the aliased register is dead, rather than the original
register is dead. This allows it to get the correct answer when examining
an instruction like this:
CALLpcrel32 <ga:foo>, %AL<imp-def>, %EAX<imp-def,dead>
where EAX is dead but a subregister of it is still live. This fixes PR5294.
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stack slots and giving them different PseudoSourceValue's did not fix the
problem of post-alloc scheduling miscompiling llvm itself.
- Apply Dan's conservative workaround by assuming any non fixed stack slots can
alias other memory locations. This means a load from spill slot #1 cannot
move above a store of spill slot #2.
- Enable post-alloc scheduling for x86 at optimization leverl Default and above.
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is trivially rematerializable and integrate it into
TargetInstrInfo::isTriviallyReMaterializable. This way, all places that
need to know whether an instruction is rematerializable will get the
same answer.
This enables the useful parts of the aggressive-remat option by
default -- using AliasAnalysis to determine whether a memory location
is invariant, and removes the questionable parts -- rematting operations
with virtual register inputs that may not be live everywhere.
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implementations with a new MachineInstr::isInvariantLoad, which uses
MachineMemOperands and is target-independent. This brings MachineLICM
and other functionality to targets which previously lacked an
isInvariantLoad implementation.
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- Allocate MachineMemOperands and MachineMemOperand lists in MachineFunctions.
This eliminates MachineInstr's std::list member and allows the data to be
created by isel and live for the remainder of codegen, avoiding a lot of
copying and unnecessary translation. This also shrinks MemSDNode.
- Delete MemOperandSDNode. Introduce MachineSDNode which has dedicated
fields for MachineMemOperands.
- Change MemSDNode to have a MachineMemOperand member instead of its own
fields with the same information. This introduces some redundancy, but
it's more consistent with what MachineInstr will eventually want.
- Ignore alignment when searching for redundant loads for CSE, but remember
the greatest alignment.
Target-specific code which previously used MemOperandSDNodes with generic
SDNodes now use MemIntrinsicSDNodes, with opcodes in a designated range
so that the SelectionDAG framework knows that MachineMemOperand information
is available.
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