It works with clang, but GCC has different rules so we can't make all of those
hidden. This reverts commit r190534.
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The work on this project was left in an unfinished and inconsistent state.
Hopefully someone will eventually get a chance to implement this feature, but
in the meantime, it is better to put things back the way the were. I have
left support in the bitcode reader to handle the case-range bitcode format,
so that we do not lose bitcode compatibility with the llvm 3.3 release.
This reverts the following commits: 155464, 156374, 156377, 156613, 156704,
156757, 156804 156808, 156985, 157046, 157112, 157183, 157315, 157384, 157575,
157576, 157586, 157612, 157810, 157814, 157815, 157880, 157881, 157882, 157884,
157887, 157901, 158979, 157987, 157989, 158986, 158997, 159076, 159101, 159100,
159200, 159201, 159207, 159527, 159532, 159540, 159583, 159618, 159658, 159659,
159660, 159661, 159703, 159704, 160076, 167356, 172025, 186736
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@190328 91177308-0d34-0410-b5e6-96231b3b80d8
This function attribute indicates that the function is not optimized
by any optimization or code generator passes with the
exception of interprocedural optimization passes.
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The bitcode representation attribute kinds are encoded into / decoded from
should be independent of the current set of LLVM attributes and their position
in the AttrKind enum. This patch explicitly encodes attributes to fixed bitcode
values.
With this patch applied, LLVM does not silently misread attributes written by
LLVM 3.3. We also enhance the decoding slightly such that an error message is
printed if an unknown AttrKind encoding was dected.
Bonus: Dropping bitcode attributes from AttrKind is now easy, as old AttrKinds
do not need to be kept to support the Bitcode reader.
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This centralizes the handling of O_BINARY and opens the way for hiding more
differences (like how open behaves with directories).
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the things, and renames it to CBindingWrapping.h. I also moved
CBindingWrapping.h into Support/.
This new file just contains the macros for defining different wrap/unwrap
methods.
The calls to those macros, as well as any custom wrap/unwrap definitions
(like for array of Values for example), are put into corresponding C++
headers.
Doing this required some #include surgery, since some .cpp files relied
on the fact that including Wrap.h implicitly caused the inclusion of a
bunch of other things.
This also now means that the C++ headers will include their corresponding
C API headers; for example Value.h must include llvm-c/Core.h. I think
this is harmless, since the C API headers contain just external function
declarations and some C types, so I don't believe there should be any
nasty dependency issues here.
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The bitcode writer emits a reference to the attribute group that the object at
the given index refers to. The bitcode reader is modified to read this in and
map it back to the attribute group.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@174952 91177308-0d34-0410-b5e6-96231b3b80d8
I have some uncommitted changes to the cast code that catch this sort of thing
at compile-time but I still need to do some other cleanup before I can enable
it.
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This is some initial code for emitting the attribute groups into the bitcode.
NOTE: This format *may* change! Do not rely upon the attribute groups' bitcode
not changing.
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Rename the PARAMATTR_CODE_ENTRY to PARAMATTR_CODE_ENTRY_OLD. It will be replaced
by another encoding. Keep around the current LLVM attribute encoder/decoder
code, but move it to the bitcode directories so that no one's tempted to use
them.
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The 'getSlot' function and its ilk allow introspection into the AttributeSet
class. However, that class should be opaque. Allow access through accessor
methods instead.
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into their new header subdirectory: include/llvm/IR. This matches the
directory structure of lib, and begins to correct a long standing point
of file layout clutter in LLVM.
There are still more header files to move here, but I wanted to handle
them in separate commits to make tracking what files make sense at each
layer easier.
The only really questionable files here are the target intrinsic
tablegen files. But that's a battle I'd rather not fight today.
I've updated both CMake and Makefile build systems (I think, and my
tests think, but I may have missed something).
I've also re-sorted the includes throughout the project. I'll be
committing updates to Clang, DragonEgg, and Polly momentarily.
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Sooooo many of these had incorrect or strange main module includes.
I have manually inspected all of these, and fixed the main module
include to be the nearest plausible thing I could find. If you own or
care about any of these source files, I encourage you to take some time
and check that these edits were sensible. I can't have broken anything
(I strictly added headers, and reordered them, never removed), but they
may not be the headers you'd really like to identify as containing the
API being implemented.
Many forward declarations and missing includes were added to a header
files to allow them to parse cleanly when included first. The main
module rule does in fact have its merits. =]
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Added in bitcode enum for the serializing of fast-math flags. Added in the reading/writing of fast-math flags from the OptimizationFlags record for BinaryOps.
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- Widespread trailing space removal
- A dash of OCD spacing to block align enums
- joined a line that probably needed 80 cols a while back
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Previously in a vector of pointers, the pointer couldn't be any pointer type,
it had to be a pointer to an integer or floating point type. This is a hassle
for dragonegg because the GCC vectorizer happily produces vectors of pointers
where the pointer is a pointer to a struct or whatever. Vector getelementptr
was restricted to just one index, but now that vectors of pointers can have
any pointer type it is more natural to allow arbitrary vector getelementptrs.
There is however the issue of struct GEPs, where if each lane chose different
struct fields then from that point on each lane will be working down into
unrelated types. This seems like too much pain for too little gain, so when
you have a vector struct index all the elements are required to be the same.
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to the instruction position. The old encoding would give an absolute
ID which counts up within a function, and only resets at the next function.
I.e., Instead of having:
... = icmp eq i32 n-1, n-2
br i1 ..., label %bb1, label %bb2
it will now be roughly:
... = icmp eq i32 1, 2
br i1 1, label %bb1, label %bb2
This makes it so that ids remain relatively small and can be encoded
in fewer bits.
With this encoding, forward reference operands will be given
negative-valued IDs. Use signed VBRs for the most common case
of forward references, which is phi instructions.
To retain backward compatibility we bump the bitcode version
from 0 to 1 to distinguish between the different encodings.
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make it more consistent with its intended semantics.
The `linker_private_weak_def_auto' linkage type was meant to automatically hide
globals which never had their addresses taken. It has nothing to do with the
`linker_private' linkage type, which outputs the symbols with a `l' (ell) prefix
among other things.
The intended semantic is more like the `linkonce_odr' linkage type.
Change the name of the linkage type to `linkonce_odr_auto_hide'. And therefore
changing the semantics so that it produces the correct output for the linker.
Note: The old linkage name `linker_private_weak_def_auto' will still parse but
is not a synonym for `linkonce_odr_auto_hide'. This should be removed in 4.0.
<rdar://problem/11754934>
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This allows the user/front-end to specify a model that is better
than what LLVM would choose by default. For example, a variable
might be declared as
@x = thread_local(initialexec) global i32 42
if it will not be used in a shared library that is dlopen'ed.
If the specified model isn't supported by the target, or if LLVM can
make a better choice, a different model may be used.
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IntRange converted from struct to class. So main change everywhere is replacement of ".Low/High" with ".getLow/getHigh()"
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Attribute bits above 1<<30 are now encoded correctly. Additionally,
the encoding/decoding functionality has been hoisted to helper functions
in Attributes.h in an effort to help the encoding/decoding to stay in
sync with the Attribute bitcode definitions.
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Implemented IntItem - the wrapper around APInt. Why not to use APInt item directly right now?
1. It will very difficult to implement case ranges as series of small patches. We got several large and heavy patches. Each patch will about 90-120 kb. If you replace ConstantInt with APInt in SwitchInst you will need to changes at the same time all Readers,Writers and absolutely all passes that uses SwitchInst.
2. We can implement APInt pool inside and save memory space. E.g. we use several switches that works with 256 bit items (switch on signatures, or strings). We can avoid value duplicates in this case.
3. IntItem can be easyly easily replaced with APInt.
4. Currenly we can interpret IntItem both as ConstantInt and as APInt. It allows to provide SwitchInst methods that works with ConstantInt for non-updated passes.
Why I need it right now? Currently I need to update SimplifyCFG pass (EqualityComparisons). I need to work with APInts directly a lot, so peaces of code
ConstantInt *V = ...;
if (V->getValue().ugt(AnotherV->getValue()) {
...
}
will look awful. Much more better this way:
IntItem V = ConstantIntVal->getValue();
if (AnotherV < V) {
}
Of course any reviews are welcome.
P.S.: I'm also going to rename ConstantRangesSet to IntegersSubset, and CRSBuilder to IntegersSubsetMapping (allows to map individual subsets of integers to the BasicBlocks).
Since in future these classes will founded on APInt, it will possible to use them in more generic ways.
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Ordinary patch for PR1255.
Added new case-ranges orientated methods for adding/removing cases in SwitchInst. After this patch cases will internally representated as ConstantArray-s instead of ConstantInt, externally cases wrapped within the ConstantRangesSet object.
Old methods of SwitchInst are also works well, but marked as deprecated. So on this stage we have no side effects except that I added support for case ranges in BitcodeReader/Writer, of course test for Bitcode is also added. Old "switch" format is also supported.
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Added new case-ranges orientated methods for adding/removing cases in SwitchInst. After this patch cases will internally representated as ConstantArray-s instead of ConstantInt, externally cases wrapped within the ConstantRangesSet object.
Old methods of SwitchInst are also works well, but marked as deprecated. So on this stage we have no side effects except that I added support for case ranges in BitcodeReader/Writer, of course test for Bitcode is also added. Old "switch" format is also supported.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@156374 91177308-0d34-0410-b5e6-96231b3b80d8
Renamed methods caseBegin, caseEnd and caseDefault with case_begin, case_end, and case_default.
Added some notes relative to case iterators.
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http://lists.cs.uiuc.edu/pipermail/llvm-commits/Week-of-Mon-20120130/136146.html
Implemented CaseIterator and it solves almost all described issues: we don't need to mix operand/case/successor indexing anymore. Base iterator class is implemented as a template since it may be initialized either from "const SwitchInst*" or from "SwitchInst*".
ConstCaseIt is just a read-only iterator.
CaseIt is read-write iterator; it allows to change case successor and case value.
Usage of iterator allows totally remove resolveXXXX methods. All indexing convertions done automatically inside the iterator's getters.
Main way of iterator usage looks like this:
SwitchInst *SI = ... // intialize it somehow
for (SwitchInst::CaseIt i = SI->caseBegin(), e = SI->caseEnd(); i != e; ++i) {
BasicBlock *BB = i.getCaseSuccessor();
ConstantInt *V = i.getCaseValue();
// Do something.
}
If you want to convert case number to TerminatorInst successor index, just use getSuccessorIndex iterator's method.
If you want initialize iterator from TerminatorInst successor index, use CaseIt::fromSuccessorIndex(...) method.
There are also related changes in llvm-clients: klee and clang.
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std::vector.
- Good for 1-2% speedup on writing PCH for Cocoa.h.
- Clang side API match to follow shortly, there wasn't an easy way to make this
non-breaking.
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This CL delays reading of function bodies from initial parse until
materialization, allowing overlap of compilation with bitcode download.
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but with a critical fix to the SelectionDAG code that optimizes copies
from strings into immediate stores: the previous code was stopping reading
string data at the first nul. Address this by adding a new argument to
llvm::getConstantStringInfo, preserving the behavior before the patch.
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The purpose of refactoring is to hide operand roles from SwitchInst user (programmer). If you want to play with operands directly, probably you will need lower level methods than SwitchInst ones (TerminatorInst or may be User). After this patch we can reorganize SwitchInst operands and successors as we want.
What was done:
1. Changed semantics of index inside the getCaseValue method:
getCaseValue(0) means "get first case", not a condition. Use getCondition() if you want to resolve the condition. I propose don't mix SwitchInst case indexing with low level indexing (TI successors indexing, User's operands indexing), since it may be dangerous.
2. By the same reason findCaseValue(ConstantInt*) returns actual number of case value. 0 means first case, not default. If there is no case with given value, ErrorIndex will returned.
3. Added getCaseSuccessor method. I propose to avoid usage of TerminatorInst::getSuccessor if you want to resolve case successor BB. Use getCaseSuccessor instead, since internal SwitchInst organization of operands/successors is hidden and may be changed in any moment.
4. Added resolveSuccessorIndex and resolveCaseIndex. The main purpose of these methods is to see how case successors are really mapped in TerminatorInst.
4.1 "resolveSuccessorIndex" was created if you need to level down from SwitchInst to TerminatorInst. It returns TerminatorInst's successor index for given case successor.
4.2 "resolveCaseIndex" converts low level successors index to case index that curresponds to the given successor.
Note: There are also related compatability fix patches for dragonegg, klee, llvm-gcc-4.0, llvm-gcc-4.2, safecode, clang.
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Problem: LLVM needs more function attributes than currently available (32 bits).
One such proposed attribute is "address_safety", which shows that a function is being checked for address safety (by AddressSanitizer, SAFECode, etc).
Solution:
- extend the Attributes from 32 bits to 64-bits
- wrap the object into a class so that unsigned is never erroneously used instead
- change "unsigned" to "Attributes" throughout the code, including one place in clang.
- the class has no "operator uint64 ()", but it has "uint64_t Raw() " to support packing/unpacking.
- the class has "safe operator bool()" to support the common idiom: if (Attributes attr = getAttrs()) useAttrs(attr);
- The CTOR from uint64_t is marked explicit, so I had to add a few explicit CTOR calls
- Add the new attribute "address_safety". Doing it in the same commit to check that attributes beyond first 32 bits actually work.
- Some of the functions from the Attribute namespace are worth moving inside the class, but I'd prefer to have it as a separate commit.
Tested:
"make check" on Linux (32-bit and 64-bit) and Mac (10.6)
built/run spec CPU 2006 on Linux with clang -O2.
This change will break clang build in lib/CodeGen/CGCall.cpp.
The following patch will fix it.
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of several newly un-defaulted switches. This also helps optimizers
(including LLVM's) recognize that every case is covered, and we should
assume as much.
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"half precision" floating-point with a first-class type.
This patch adds basic IR support (but not codegen support).
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files. First, add a new block USELIST_BLOCK to the bitcode format. This is
where USELIST_CODE_ENTRYs will be stored. The format of the USELIST_CODE_ENTRYs
have not yet been defined. Add support in the BitcodeReader for parsing the
USELIST_BLOCK.
Part of rdar://9860654 and PR5680.
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This implements the 'landingpad' instruction. It's used to indicate that a basic
block is a landing pad. There are several restrictions on its use (see
LangRef.html for more detail). These restrictions allow the exception handling
code to gather the information it needs in a much more sane way.
This patch has the definition, implementation, C interface, parsing, and bitcode
support in it.
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This adds the 'resume' instruction class, IR parsing, and bitcode reading and
writing. The 'resume' instruction resumes propagation of an existing (in-flight)
exception whose unwinding was interrupted with a 'landingpad' instruction (to be
added later).
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specified in the same file that the library itself is created. This is
more idiomatic for CMake builds, and also allows us to correctly specify
dependencies that are missed due to bugs in the GenLibDeps perl script,
or change from compiler to compiler. On Linux, this returns CMake to
a place where it can relably rebuild several targets of LLVM.
I have tried not to change the dependencies from the ones in the current
auto-generated file. The only places I've really diverged are in places
where I was seeing link failures, and added a dependency. The goal of
this patch is not to start changing the dependencies, merely to move
them into the correct location, and an explicit form that we can control
and change when necessary.
This also removes a serialization point in the build because we don't
have to scan all the libraries before we begin building various tools.
We no longer have a step of the build that regenerates a file inside the
source tree. A few other associated cleanups fall out of this.
This isn't really finished yet though. After talking to dgregor he urged
switching to a single CMake macro to construct libraries with both
sources and dependencies in the arguments. Migrating from the two macros
to that style will be a follow-up patch.
Also, llvm-config is still generated with GenLibDeps.pl, which means it
still has slightly buggy dependencies. The internal CMake
'llvm-config-like' macro uses the correct explicitly specified
dependencies however. A future patch will switch llvm-config generation
(when using CMake) to be based on these deps as well.
This may well break Windows. I'm getting a machine set up now to dig
into any failures there. If anyone can chime in with problems they see
or ideas of how to solve them for Windows, much appreciated.
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'atomicrmw' instructions, which allow representing all the current atomic
rmw intrinsics.
The allowed operands for these instructions are heavily restricted at the
moment; we can probably loosen it a bit, but supporting general
first-class types (where it makes sense) might get a bit complicated,
given how SelectionDAG works.
As an initial cut, these operations do not support specifying an alignment,
but it would be possible to add if we think it's useful. Specifying an
alignment lower than the natural alignment would be essentially
impossible to support on anything other than x86, but specifying a greater
alignment would be possible. I can't think of any useful optimizations which
would use that information, but maybe someone else has ideas.
Optimizer/codegen support coming soon.
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This is just a LangRef entry and reading/writing/memory representation; optimizer+codegen support coming soon.
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patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
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Change various bits of code to make better use of the existing PHINode
API, to insulate them from forthcoming changes in how PHINodes store
their operands.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@133434 91177308-0d34-0410-b5e6-96231b3b80d8
assert in the bitcode writer. No change needed because the ValueEnumerator holds
a whole-module numbering anyhow. Fixes PR9857!
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--- Reverse-merging r129235 into '.':
D test/Feature/bb_attrs.ll
U include/llvm/BasicBlock.h
U include/llvm/Bitcode/LLVMBitCodes.h
U lib/VMCore/AsmWriter.cpp
U lib/VMCore/BasicBlock.cpp
U lib/AsmParser/LLParser.cpp
U lib/AsmParser/LLLexer.cpp
U lib/AsmParser/LLToken.h
U lib/Bitcode/Reader/BitcodeReader.cpp
U lib/Bitcode/Writer/BitcodeWriter.cpp
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@129259 91177308-0d34-0410-b5e6-96231b3b80d8
* Add a "landing pad" attribute to the BasicBlock.
* Modify the bitcode reader and writer to handle said attribute.
Later: The verifier will ensure that the landing pad attribute is used in the
appropriate manner. I.e., not applied to the entry block, and applied only to
basic blocks that are branched to via a `dispatch' instruction.
(This is a work-in-progress.)
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Add a unnamed_addr bit to global variables and functions. This will be used
to indicate that the address is not significant and therefore the constant
or function can be merged with others.
If an optimization pass can show that an address is not used, it can set this.
Examples of things that can have this set by the FE are globals created to
hold string literals and C++ constructors.
Adding unnamed_addr to a non-const global should have no effect unless
an optimization can transform that global into a constant.
Aliases are not allowed to have unnamed_addr since I couldn't figure
out any use for it.
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(The Ada bindings probably need it too, but all the
obvious places to change say "do not edit this file".)
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is different from what the code now uses in a two ways: NamedMDNodes
were considered Values and included in the numbering, and the
function-local metadata counter wasn't reset between functions.
The later problem breaks lazy deserialization, so instead of trying
to emulate the old numbering, just drop the old metadata. The only
in-tree use case is debug info with LTO, where the QOI loss is
considered acceptable.
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It's similar to "linker_private_weak", but it's known that the address of the
object is not taken. For instance, functions that had an inline definition, but
the compiler decided not to inline it. Note, unlike linker_private and
linker_private_weak, linker_private_weak_def_auto may have only default
visibility. The symbols are removed by the linker from the final linked image
(executable or dynamic library).
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Make MDNode::destroy private.
Fix the one thing that used MDNode::destroy, outside of MDNode itself.
One should never delete or destroy an MDNode explicitly. MDNodes
implicitly go away when there are no references to them (implementation
details aside).
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bitcode file, so that two bitcode files where the same metadata kind
name happens to have been assigned a different ID can still be
linked together.
Eliminate the restriction that metadata kind IDs can't be 0.
Change MD_dbg from 1 to 0, because we can now, and because it's
less mysterious that way.
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Objective-C metadata types which should be marked as "weak", but which the
linker will remove upon final linkage. However, this linkage isn't specific to
Objective-C.
For example, the "objc_msgSend_fixup_alloc" symbol is defined like this:
.globl l_objc_msgSend_fixup_alloc
.weak_definition l_objc_msgSend_fixup_alloc
.section __DATA, __objc_msgrefs, coalesced
.align 3
l_objc_msgSend_fixup_alloc:
.quad _objc_msgSend_fixup
.quad L_OBJC_METH_VAR_NAME_1
This is different from the "linker_private" linkage type, because it can't have
the metadata defined with ".weak_definition".
Currently only supported on Darwin platforms.
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metadata types which should be marked as "weak", but which the linker will
remove upon final linkage. For example, the "objc_msgSend_fixup_alloc" symbol is
defined like this:
.globl l_objc_msgSend_fixup_alloc
.weak_definition l_objc_msgSend_fixup_alloc
.section __DATA, __objc_msgrefs, coalesced
.align 3
l_objc_msgSend_fixup_alloc:
.quad _objc_msgSend_fixup
.quad L_OBJC_METH_VAR_NAME_1
This is different from the "linker_private" linkage type, because it can't have
the metadata defined with ".weak_definition".
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the wrong level. Clients which need to leave the stream open but
which still require the bitcode bits to be on disk should call
flush themselves.
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it to be the caller's responsibility to provide a stream in binary
mode. This fixes a layering violation and avoids an outs() call.
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Probably the best way to know that all getOperand() calls have been handled
is to replace that API instead of updating.
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with a fix for self-hosting
rotate CallInst operands, i.e. move callee to the back
of the operand array
the motivation for this patch are laid out in my mail to llvm-commits:
more efficient access to operands and callee, faster callgraph-construction,
smaller compiler binary
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with a fix
rotate CallInst operands, i.e. move callee to the back
of the operand array
the motivation for this patch are laid out in my mail to llvm-commits:
more efficient access to operands and callee, faster callgraph-construction,
smaller compiler binary
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of the operand array
the motivation for this patch are laid out in my mail to llvm-commits:
more efficient access to operands and callee, faster callgraph-construction,
smaller compiler binary
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having the bitcode writer materialize mdnodes for all the
debug location tuples when writing out the bc file and
stores the information in a more compact form. For example,
the -O0 -g bc file for combine.c in 176.gcc shrinks from
739392 to 512096 bytes.
This concludes my planned short-term debug info work.
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I have audited all getOperandNo calls now, fixing
hidden assumptions. CallSite related uglyness will
be eliminated successively.
Note this patch has a long and griveous history,
for all the back-and-forths have a look at
CallSite.h's log.
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This time I did a self-hosted bootstrap on Linux x86-64,
with no problems. Let's see how darwin 64-bit self-hosting
goes. At the first sign of failure I'll back this out.
Maybe the valgrind bots give me a hint of what may be wrong
(it at all).
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keep track of instructions that return void) per-function. This fixes PR5278.
This breaks backwards compatibility with the metadata format. That's okay
because we haven't released the metadata bitcode yet.
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and T->isPointerTy(). Convert most instances of the first form to the second form.
Requested by Chris.
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Modules and ModuleProviders. Because the "ModuleProvider" simply materializes
GlobalValues now, and doesn't provide modules, it's renamed to
"GVMaterializer". Code that used to need a ModuleProvider to materialize
Functions can now materialize the Functions directly. Functions no longer use a
magic linkage to record that they're materializable; they simply ask the
GVMaterializer.
Because the C ABI must never change, we can't remove LLVMModuleProviderRef or
the functions that refer to it. Instead, because Module now exposes the same
functionality ModuleProvider used to, we store a Module* in any
LLVMModuleProviderRef and translate in the wrapper methods. The bindings to
other languages still use the ModuleProvider concept. It would probably be
worth some time to update them to follow the C++ more closely, but I don't
intend to do it.
Fixes http://llvm.org/PR5737 and http://llvm.org/PR5735.
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missing ones are libsupport, libsystem and libvmcore. libvmcore is
currently blocked on bugpoint, which uses EH. Once it stops using
EH, we can switch it off.
This #if 0's out 3 unit tests, because gtest requires RTTI information.
Suggestions welcome on how to fix this.
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getMDKindID/getMDKindNames methods to LLVMContext (and add
convenience methods to Module), eliminating MetadataContext.
Move the state that it maintains out to LLVMContext.
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I asked Devang to do back on Sep 27. Instead of going through the
MetadataContext class with methods like getMD() and getMDs(), just
ask the instruction directly for its metadata with getMetadata()
and getAllMetadata().
This includes a variety of other fixes and improvements: previously
all Value*'s were bloated because the HasMetadata bit was thrown into
value, adding a 9th bit to a byte. Now this is properly sunk down to
the Instruction class (the only place where it makes sense) and it
will be folded away somewhere soon.
This also fixes some confusion in getMDs and its clients about
whether the returned list is indexed by the MDID or densely packed.
This is now returned sorted and densely packed and the comments make
this clear.
This introduces a number of fixme's which I'll follow up on.
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block with a blockaddress still referring to it' replace the invalid
blockaddress with a new blockaddress(@func, null) instead of a
inttoptr(1).
This changes the bitcode encoding format, and still needs codegen
support (this should produce a non-zero value, referring to the entry
block of the function would also be quite reasonable).
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In the new world order, BlockAddress can have a BasicBlock operand.
This doesn't permute much, because if you have a ConstantExpr (or
anything more specific than Constant) we still know the operand has
to be a Constant.
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