since then the entire expression must equal zero (similarly for other operations
with an absorbing element). With this in place a bunch of reassociate code for
handling constants is dead since it is all taken care of when linearizing. No
intended functionality change.
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POD type, causing memory corruption when mapping to APInts with bitwidth > 64.
Merge another crash testcase into crash.ll while there.
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topologies, it is quite possible for a leaf node to have huge multiplicity, for
example: x0 = x*x, x1 = x0*x0, x2 = x1*x1, ... rapidly gives a value which is x
raised to a vast power (the multiplicity, or weight, of x). This patch fixes
the computation of weights by correctly computing them no matter how big they
are, rather than just overflowing and getting a wrong value. It turns out that
the weight for a value never needs more bits to represent than the value itself,
so it is enough to represent weights as APInts of the same bitwidth and do the
right overflow-avoiding dance steps when computing weights. As a side-effect it
reduces the number of multiplies needed in some cases of large powers. While
there, in view of external uses (eg by the vectorizer) I made LinearizeExprTree
static, pushing the rank computation out into users. This is progress towards
fixing PR13021.
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problem was that by moving instructions around inside the function, the pass
could accidentally move the iterator being used to advance over the function
too. Fix this by only processing the instruction equal to the iterator, and
leaving processing of instructions that might not be equal to the iterator
to later (later = after traversing the basic block; it could also wait until
after traversing the entire function, but this might make the sets quite big).
Original commit message:
Grab-bag of reassociate tweaks. Unify handling of dead instructions and
instructions to reoptimize. Exploit this to more systematically eliminate
dead instructions (this isn't very useful in practice but is convenient for
analysing some testcase I am working on). No need for WeakVH any more: use
an AssertingVH instead.
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can move instructions within the instruction list. If the instruction just
happens to be the one the basic block iterator is pointing to, and it is
moved to a different basic block, then we get into an infinite loop due to
the iterator running off the end of the basic block (for some reason this
doesn't fire any assertions). Original commit message:
Grab-bag of reassociate tweaks. Unify handling of dead instructions and
instructions to reoptimize. Exploit this to more systematically eliminate
dead instructions (this isn't very useful in practice but is convenient for
analysing some testcase I am working on). No need for WeakVH any more: use
an AssertingVH instead.
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instructions to reoptimize. Exploit this to more systematically eliminate
dead instructions (this isn't very useful in practice but is convenient for
analysing some testcase I am working on). No need for WeakVH any more: use
an AssertingVH instead.
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replacement to make it at least as generic as the instruction being replaced.
This includes:
* dropping nsw/nuw flags
* getting the least restrictive tbaa and fpmath metadata
* merging ranges
Fixes PR12979.
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add regression tests for this problem.
Can already compile & run: PHP, PCRE, and ICU (i.e., all the software I tried)
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- compute size & offset at the same time. The side-effects of this are that we now support negative GEPs. It's now approaching a phase that it can be reused by other passes (e.g., lowering of the objectsize intrinsic)
- use APInt throughout to handle wrap-arounds
- add support for PHI instrumentation
- add a cache (required for recursive PHIs anyway)
- remove hoisting support for now, since it was wrong in a few cases
sorry for the churn here.. tests will follow soon.
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- hoist checks out of loops where SCEV is smart enough
- add additional statistics to measure how much we loose for not supporting interprocedural and pointers loaded from memory
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making it stronger and more sane.
Delete the code from tblgen that produced the old code.
Besides being a path forward in intrinsic sanity, this also eliminates a bunch of
machine generated code that was compiled into Function.o
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then it doesn't alter the instructions composing it, however it would continue
to move the instructions to just before the expression root. Ensure it doesn't
move them either, so now it really does nothing if there is nothing to do. That
commit also ensured that nsw etc flags weren't cleared if the expression was not
being changed. Tweak this a bit so that it doesn't clear flags on the initial
part of a computation either if that part didn't change but later bits did.
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with arbitrary topologies (previously it would give up when hitting a diamond
in the use graph for example). The testcase from PR12764 is now reduced from
a pile of additions to the optimal 1617*%x0+208. In doing this I changed the
previous strategy of dropping all uses for expression leaves to one of dropping
all but one use. This works out more neatly (but required a bunch of tweaks)
and is also safer: some recently fixed bugs during recursive linearization were
because the linearization code thinks it completely owns a node if it has no uses
outside the expression it is linearizing. But if the node was also in another
expression that had been linearized (and thus all uses of the node from that
expression dropped) then the conclusion that it is completely owned by the
expression currently being linearized is wrong. Keeping one use from within each
linearized expression avoids this kind of mistake.
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move EmitGEPOffset from InstCombine to Transforms/Utils/Local.h
(a draft of this) patch reviewed by Andrew, thanks.
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leader table. That's because it wasn't expecting instructions to turn up as
leader for a value number that is not its own, but equality propagation could
create this situation. One solution is to have the leader table use a WeakVH
but this slows down GVN by about 5%. Instead just have equality propagation not
add instructions to the leader table, only constants and arguments. In theory
this might cause GVN to run more (each time it changes something it runs again)
but it doesn't seem to occur enough to cause a slow down.
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so that it can be reused in MemCpyOptimizer. This analysis is needed to remove
an unnecessary memcpy when returning a struct into a local variable.
rdar://11341081
PR12686
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replace the operands of expressions with only one use with undef and generate
a new expression for the original without using RAUW to update the original.
Thus any copies of the original expression held in a vector may end up
referring to some bogus value - and using a ValueHandle won't help since there
is no RAUW. There is already a mechanism for getting the effect of recursion
non-recursively: adding the value to be recursed on to RedoInsts. But it wasn't
being used systematically. Have various places where recursion had snuck in at
some point use the RedoInsts mechanism instead. Fixes PR12169.
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The primitive conservative heuristic seems to give a slight overall
improvement while not regressing stuff. Make it available to wider
testing. If you notice any speed regressions (or significant code
size regressions) let me know!
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This came up when a change in block placement formed a cmov and slowed down a
hot loop by 50%:
ucomisd (%rdi), %xmm0
cmovbel %edx, %esi
cmov is a really bad choice in this context because it doesn't get branch
prediction. If we emit it as a branch, an out-of-order CPU can do a better job
(if the branch is predicted right) and avoid waiting for the slow load+compare
instruction to finish. Of course it won't help if the branch is unpredictable,
but those are really rare in practice.
This patch uses a dumb conservative heuristic, it turns all cmovs that have one
use and a direct memory operand into branches. cmovs usually save some code
size, so we disable the transform in -Os mode. In-Order architectures are
unlikely to benefit as well, those are included in the
"predictableSelectIsExpensive" flag.
It would be better to reuse branch probability info here, but BPI doesn't
support select instructions currently. It would make sense to use the same
heuristics as the if-converter pass, which does the opposite direction of this
transform.
Test suite shows a small improvement here and there on corei7-level machines,
but the actual results depend a lot on the used microarchitecture. The
transformation is currently disabled by default and available by passing the
-enable-cgp-select2branch flag to the code generator.
Thanks to Chandler for the initial test case to him and Evan Cheng for providing
me with comments and test-suite numbers that were more stable than mine :)
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minor behavior changes with this, but nothing I have seen evidence of in
the wild or expect to be meaningful. The real goal is unifying our logic
and simplifying the interfaces. A summary of the changes follows:
- Make 'callIsSmall' actually accept a callsite so it can handle
intrinsics, and simplify callers appropriately.
- Nuke a completely bogus declaration of 'callIsSmall' that was still
lurking in InlineCost.h... No idea how this got missed.
- Teach the 'isInstructionFree' about the various more intelligent
'free' heuristics that got added to the inline cost analysis during
review and testing. This mostly surrounds int->ptr and ptr->int casts.
- Switch most of the interesting parts of the inline cost analysis that
were essentially computing 'is this instruction free?' to use the code
metrics routine instead. This way we won't keep duplicating logic.
All of this is motivated by the desire to allow other passes to compute
a roughly equivalent 'cost' metric for a particular basic block as the
inline cost analysis. Sadly, re-using the same analysis for both is
really messy because only the actual inline cost analysis is ever going
to go to the contortions required for simplification, SROA analysis,
etc.
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Allow the "SplitCriticalEdge" function to split the edge to a landing pad. If
the pass is *sure* that it thinks it knows what it's doing, then it may go ahead
and specify that the landing pad can have its critical edge split. The loop
unswitch pass is one of these passes. It will split the critical edges of all
edges coming from a loop to a landing pad not within the loop. Doing so will
retain important loop analysis information, such as loop simplify.
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