This complicates a few algorithms due to not having random access, but
not by a huge degree I don't think (open to debate/design
discussion/etc).
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The problem is mostly that variadic output instruction
aren't handled, so it is rejected for having an inconsistent
number of operands, and then the right number of operands
isn't emitted.
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This allows the results of a ComplexPattern check to be distributed to separate
named Operands, instead of the current system where all results must apply (and
match perfectly) with a single Operand.
For example, if "some_addrmode" is a ComplexPattern producing two results, you
can write:
def : Pat<(load (some_addrmode GPR64:$base, imm:$offset)),
(INST GPR64:$base, imm:$offset)>;
This should allow neater instruction definitions in TableGen that don't put all
possible aspects of addressing into a single operand, but are still usable with
relatively simple C++ CodeGen idioms.
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This syntax is now preferred:
def : Pat<(subc i32:$b, i32:$c), (SUBCCrr $b, $c)>;
There is no reason to repeat the types in the output pattern.
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Just like register classes, value types can be used in two ways in
patterns:
(sext_inreg i32:$src, i16)
In a named leaf node like i32:$src, the value type simply provides the
type of the node directly. This simplifies type inference a lot compared
to the current practice of specifiying types indirectly with register
classes.
As an unnamed leaf node, like i16 above, the value type represents
itself as an MVT::Other immediate.
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of complex instruction operands (e.g. address modes).
Currently, if a Pat pattern creates an instruction that has a complex
operand (i.e. one that consists of multiple sub-operands at the MI
level), this operand must match a ComplexPattern DAG pattern with the
correct number of output operands.
This commit extends TableGen to alternatively allow match a complex
operands against multiple separate operands at the DAG level.
This allows using Pat patterns to match pre-increment nodes like
pre_store (which must have separate operands at the DAG level) onto
an instruction pattern that uses a multi-operand memory operand,
like the following example on PowerPC (will be committed as a
follow-on patch):
def STWU : DForm_1<37, (outs ptr_rc:$ea_res), (ins GPRC:$rS, memri:$dst),
"stwu $rS, $dst", LdStStoreUpd, []>,
RegConstraint<"$dst.reg = $ea_res">, NoEncode<"$ea_res">;
def : Pat<(pre_store GPRC:$rS, ptr_rc:$ptrreg, iaddroff:$ptroff),
(STWU GPRC:$rS, iaddroff:$ptroff, ptr_rc:$ptrreg)>;
Here, the pair of "ptroff" and "ptrreg" operands is matched onto the
complex operand "dst" of class "memri" in the "STWU" instruction.
Approved by Jakob Stoklund Olesen.
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I've tried to find main moudle headers where possible, but the TableGen
stuff may warrant someone else looking at it.
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Most places can use PrintFatalError as the unwinding mechanism was not
used for anything other than printing the error. The single exception
was CodeGenDAGPatterns.cpp, where intermediate errors during type
resolution were ignored to simplify incremental platform development.
This use is replaced by an error flag in TreePattern and bailout earlier
in various places if it is set.
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Some of these dyn_cast<>'s would be better phrased as isa<> or cast<>.
That will happen in a future patch.
There are also two dyn_cast_or_null<>'s slipped in instead of
dyn_cast<>'s, since they were causing crashes with just dyn_cast<>.
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This Operand type takes a default argument, and is initialized to
this value if it does not appear in a patter.
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When generating selection tables for Pat instances, TableGen relied on
an output Instruction's Pattern field being set to infer whether a
chain should be added.
This patch adds additional logic to check various flag fields so that
correct code can be generated even if Pattern is unset.
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Manage Inits in a FoldingSet. This provides several benefits:
- Memory for Inits is properly managed
- Duplicate Inits are folded into Flyweights, saving memory
- It enforces const-correctness, protecting against certain classes
of bugs
The above benefits allow Inits to be used in more contexts, which in
turn provides more dynamism to TableGen. This enhanced capability
will be used by the AVX code generator to a fold common patterns
together.
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Make the Elements vector private and expose an ArrayRef through
getOrder() instead. getOrder will eventually provide multiple
user-specified allocation orders.
Use the sorted member set for member and subclass tests. Clean up a lot
of ad hoc searches.
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the root if there is only one such node. This leaves only 2 verifier failures in
the entire test suite when running "make check".
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CodeGenRegister entries. Use this information to more intelligently build
the literal register entires in the DAGISel matcher table. Specifically,
use a single-byte OPC_EmitRegister entry for registers with a value of
less than 256 and OPC_EmitRegister2 entry for registers with a larger value.
rdar://9066491
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This is the beginning of purely symbolic subregister indices, but we need a bit
of jiggling before the explicit numeric indices can be completely removed.
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issues to get here. We now trim the result type list of the
CompleteMatch or MorphNodeTo operation to be the same size as the
thing we're matching. this means that if you match (add GPR, GPR)
with an instruction that produces a normal result and a flag that
we now trim the result in tblgen instead of having to do it
dynamically. This exposed a bunch of inconsistencies in result
counting that happened to be getting lucky since the days of the
old isel.
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from two places in CodeGenDAGPatterns.cpp, and
use it in DAGISelMatcherGen.cpp instead of using
an incorrect predicate that happened to get lucky
on our current targets.
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results forward. We can now handle an instruction that
produces one implicit def and one result instead of one or
the other when not at the root of the pattern.
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to maintain a list of types (one for each result of
the node) instead of a single type. There are liberal
hacks added to emulate the old behavior in various
situations, but they can start disolving now.
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dag isel gen instead of instruction properties. This
allows the oh-so-useful behavior of matching a variadic
non-root node.
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changing the primary datastructure from being a
"std::vector<unsigned char>" to being a new TypeSet class
that actually has (gasp) invariants!
This changes more things than I remember, but one major
innovation here is that it enforces that named input
values agree in type with their output values.
This also eliminates code that transparently assumes (in
some cases) that SDNodeXForm input/output types are the
same, because this is wrong in many case.
This also eliminates a bug which caused a lot of ambiguous
patterns to go undetected, where a register class would
sometimes pick the first possible type, causing an
ambiguous pattern to get arbitrary results.
With all the recent target changes, this causes no
functionality change!
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sequence, just emit instruction predicates right before them. This
exposes yet more factoring opportunitites, shrinking the X86 table
to 79144 bytes.
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as the very last thing before node emission. This should
dramatically reduce the number of times we do 'MatchAddress'
on X86, speeding up compile time. This also improves comments
in the tables and shrinks the table a bit, now down to
80506 bytes for x86.
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