Also fixed the corresponding testcase, and the PALIGNR
intrinsic (tested for correctness with llvm-gcc).
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constant pool ranges, as CPEIsInRange() makes conservative assumptions about
the potential alignment changes from branch adjustments. The verification,
on the other hand, runs after those branch adjustments are made, so the
effects on alignment are known and already taken into account. The sanity
check in verify should check the range directly instead.
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assembly can confuse things utterly, as it's assumed that instructions in
inline assembly are 4 bytes wide. For Thumb mode, that's often not true,
so the calculations for when alignment padding will be present get thrown off,
ultimately leading to out of range constant pool entry references. Making
more conservative assumptions that padding may be necessary when inline asm
is present avoids this situation.
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fully specified at this level. Subclasses of NLdStLN can specify selective
bit(s) for Inst{7-4}, as is done for VLD[234]LN* and VST[234]LN* inside
ARMInstrNEON.td.
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contents of the block to be duplicated. Use this for ARM Cortex A8/9 to
be more aggressive tail duplicating indirect branches, since it makes it
much more likely that they will be predicted in the branch target buffer.
Testcase coming soon.
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This is probably not confined to *just* these two things.
Anyway, the llvm-gcc front-end may look up the structure layout information for
an abstract type. That information will be stored into a table with the FE's
TD. Instruction combine can come along and also ask for information on that
abstract type, but for a separate TD (the one associated with the pass manager).
After the type is refined, the old structure layout information in the pass
manager's TD file is out of date. If a new type is allocated in the same space
as the old-unrefined type, then the structure type information in the pass
manager's TD file will be wrong, but won't know it.
Fix this by making the TD's structure type information an abstract type user.
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0b1110 (ALways). This is so that the disassembler decoder can distinguish among
BX_RET, BRIND, and BXr9.
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The large code model is documented at
http://www.x86-64.org/documentation/abi.pdf and says that calls should
assume their target doesn't live within the 32-bit pc-relative offset
that fits in the call instruction.
To do this, we turn off the global-address->target-global-address
conversion in X86TargetLowering::LowerCall(). The first attempt at
this broke the lazy JIT because it can separate the movabs(imm->reg)
from the actual call instruction. The lazy JIT receives the address of
the movabs as a relocation and needs to record the return address from
the call; and then when that call happens, it needs to patch the
movabs with the newly-compiled target. We could thread the call
instruction into the relocation and record the movabs<->call mapping
explicitly, but that seems to require at least as much new
complication in the code generator as this change.
To fix this, we make lazy functions _always_ go through a call
stub. You'd think we'd only have to force lazy calls through a stub on
difficult platforms, but that turns out to break indirect calls
through a function pointer. The right fix for that is to distinguish
between calls and address-of operations on uncompiled functions, but
that's complex enough to leave for someone else to do.
Another attempt at this defined a new CALL64i pseudo-instruction,
which expanded to a 2-instruction sequence in the assembly output and
was special-cased in the X86CodeEmitter's emitInstruction()
function. That broke indirect calls in the same way as above.
This patch also removes a hack forcing Darwin to the small code model.
Without far-call-stubs, the small code model requires things of the
JITMemoryManager that the DefaultJITMemoryManager can't provide.
Thanks to echristo for lots of testing!
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