Still only 32-bit ARM using it at this stage, but the promotion allows
direct testing via opt and is a reasonably self-contained patch on the
way to switching ARM64.
At this point, other targets should be able to make use of it without
too much difficulty if they want. (See ARM64 commit coming soon for an
example).
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This code has been moved to a new function in the TargetLowering
class called expandMUL(). The purpose of this is to be able
to share lowering code between the SelectionDAGLegalize and
DAGTypeLegalizer classes.
No functionality changed intended.
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This way, you can check the number of sign bits in the
operands. The depth parameter it already has is pretty useless
without this.
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There are two general methods for expanding a BUILD_VECTOR node:
1. Use SCALAR_TO_VECTOR on the defined scalar values and then shuffle
them together.
2. Build the vector on the stack and then load it.
Currently, we use a fixed heuristic: If there are only one or two unique
defined values, then we attempt an expansion in terms of SCALAR_TO_VECTOR and
vector shuffles (provided that the required shuffle mask is legal). Otherwise,
always expand via the stack. Even when SCALAR_TO_VECTOR is not legal, this
can still be a good idea depending on what tricks the target can play when
lowering the resulting shuffle. If the target can't do anything special,
however, and if SCALAR_TO_VECTOR is expanded via the stack, this heuristic
leads to sub-optimal code (two stack loads instead of one).
Because only the target knows whether the SCALAR_TO_VECTORs and shuffles for a
build vector of a particular type are likely to be optimial, this adds a new
TLI function: shouldExpandBuildVectorWithShuffles which takes the vector type
and the count of unique defined values. If this function returns true, then
method (1) will be used, subject to the constraint that all of the necessary
shuffles are legal (as determined by isShuffleMaskLegal). If this function
returns false, then method (2) is always used.
This commit does not enhance the current code to support expanding a
build_vector with more than two unique values using shuffles, but I'll commit
an implementation of the more-general case shortly.
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Given IR like:
%bit = and %val, #imm-with-1-bit-set
%tst = icmp %bit, 0
br i1 %tst, label %true, label %false
some targets can emit just a single instruction (tbz/tbnz in the
AArch64 case). However, with ISel acting at the basic-block level, all
three instructions need to be together for this to be possible.
This adds another transformation to CodeGenPrep to expose these
opportunities, if targets opt in via the hook.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@205086 91177308-0d34-0410-b5e6-96231b3b80d8
After some discussion on IRC, emitting a call to the library function seems
like a better default, since it will move from a compiler internal error to
a linker error, that the user can work around until LLVM is fixed.
I'm also adding a note on the responsibility of the user to confirm that
the cache was cleared on platforms where nothing is done.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@204806 91177308-0d34-0410-b5e6-96231b3b80d8
Implementing the LLVM part of the call to __builtin___clear_cache
which translates into an intrinsic @llvm.clear_cache and is lowered
by each target, either to a call to __clear_cache or nothing at all
incase the caches are unified.
Updating LangRef and adding some tests for the implemented architectures.
Other archs will have to implement the method in case this builtin
has to be compiled for it, since the default behaviour is to bail
unimplemented.
A Clang patch is required for the builtin to be lowered into the
llvm intrinsic. This will be done next.
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TargetLoweringBase is implemented in CodeGen, so before this patch we had
a dependency fom Target to CodeGen. This would show up as a link failure of
llvm-stress when building with -DBUILD_SHARED_LIBS=ON.
This fixes pr18900.
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r201608 made llvm corretly handle private globals with MachO. r201622 fixed
a bug in it and r201624 and r201625 were changes for using private linkage,
assuming that llvm would do the right thing.
They all got reverted because r201608 introduced a crash in LTO. This patch
includes a fix for that. The issue was that TargetLoweringObjectFile now has
to be initialized before we can mangle names of private globals. This is
trivially true during the normal codegen pipeline (the asm printer does it),
but LTO has to do it manually.
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On x86, shifting a vector by a scalar is significantly cheaper than shifting a
vector by another fully general vector. Unfortunately, because SelectionDAG
operates on just one basic block at a time, the shufflevector instruction that
reveals whether the right-hand side of a shift *is* really a scalar is often
not visible to CodeGen when it's needed.
This adds another handler to CodeGenPrepare, to sink any useful shufflevector
instructions down to the basic block where they're used, predicated on a target
hook (since on other architectures, doing so will often just introduce extra
real work).
rdar://problem/16063505
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When outputting an object we check its section to find its name, but when
looking for the section with -ffunction-section we look for the symbol name.
Break the loop by requesting a name with the private prefix when constructing
the section name. This matches the behavior before r201608.
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The IR
@foo = private constant i32 42
is valid, but before this patch we would produce an invalid MachO from it. It
was invalid because it would use an L label in a section where the liker needs
the labels in order to atomize it.
One way of fixing it would be to just reject this IR in the backend, but that
would not be very front end friendly.
What this patch does is use an 'l' prefix in sections that we know the linker
requires symbols for atomizing them. This allows frontends to just use
private and not worry about which sections they go to or how the linker handles
them.
One small issue with this strategy is that now a symbol name depends on the
section, which is not available before codegen. This is not a problem in
practice. The reason is that it only happens with private linkage, which will
be ignored by the non codegen users (llvm-nm and llvm-ar).
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Calls with inalloca are lowered by skipping all stores for arguments
passed in memory and the initial stack adjustment to allocate argument
memory.
Now the frontend is responsible for the memory layout, and the backend
doesn't have to do any work. As a result these changes are pretty
minimal.
Reviewers: echristo
Differential Revision: http://llvm-reviews.chandlerc.com/D2637
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Before this patch we used getIntImmCost from TargetTransformInfo to determine if
a load of a constant should be converted to just a constant, but the threshold
for this was set to an arbitrary value. This value works well for the two
targets (X86 and ARM) that implement this target-hook, but it isn't
target-independent at all.
Now targets have the possibility to decide directly if this optimization should
be performed. The default value is set to false to preserve the current
behavior. The target hook has been moved to TargetLowering, which removed the
last use and need of TargetTransformInfo in SelectionDAG.
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This moves the check up into the parent class so that all targets can use it
without having to copy (and keep in sync) the same error message.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@198579 91177308-0d34-0410-b5e6-96231b3b80d8
As noted in the comment above CodeGenPrepare::OptimizeInst, which aggressively
sinks compares to reduce pressure on the condition register(s), for targets
such as PowerPC with multiple condition registers, this may not be the right
thing to do. This adds an HasMultipleConditionRegisters boolean to TLI, and
CodeGenPrepare::OptimizeInst is skipped when HasMultipleConditionRegisters is
true.
This functionality will be used by the PowerPC backend in an upcoming commit.
Especially when the PowerPC backend starts tracking individual condition
register bits as separate allocatable entities (which will happen in this
upcoming commit), this sinking from CodeGenPrepare::OptimizeInst is
significantly suboptimial.
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One unusual feature of the z architecture is that the result of a
previous load can be reused indefinitely for subsequent loads, even if
a cache-coherent store to that location is performed by another CPU.
A special serializing instruction must be used if you want to force
a load to be reattempted.
Since volatile loads are not supposed to be omitted in this way,
we should insert a serializing instruction before each such load.
The same goes for atomic loads.
The patch implements this at the IR->DAG boundary, in a similar way
to atomic fences. It is a no-op for targets other than SystemZ.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@196905 91177308-0d34-0410-b5e6-96231b3b80d8
This patch tries to avoid unrelated changes other than fixing a few
hyphen-related ambiguities and contractions in nearby lines.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@196471 91177308-0d34-0410-b5e6-96231b3b80d8
target independent.
Most of the x86 specific stackmap/patchpoint handling was necessitated by the
use of the native address-mode format for frame index operands. PEI has now
been modified to treat stackmap/patchpoint similarly to DEBUG_INFO, allowing
us to use a simple, platform independent register/offset pair for frame
indexes on stackmap/patchpoints.
Notes:
- Folding is now platform independent and automatically supported.
- Emiting patchpoints with direct memory references now just involves calling
the TargetLoweringBase::emitPatchPoint utility method from the target's
XXXTargetLowering::EmitInstrWithCustomInserter method. (See
X86TargetLowering for an example).
- No more ugly platform-specific operand parsers.
This patch shouldn't change the generated output for X86.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@195944 91177308-0d34-0410-b5e6-96231b3b80d8
This is to avoid this transformation in some cases:
fold (conv (load x)) -> (load (conv*)x)
On architectures that don't natively support some vector
loads efficiently casting the load to a smaller vector of
larger types and loading is more efficient.
Patch by Micah Villmow.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@194783 91177308-0d34-0410-b5e6-96231b3b80d8
This patch moves the jump address materialization inside the noop slide. This
enables patching of the materialization itself or its complete removal. This
patch also adds the ability to define scratch registers that can be used safely
by the code called from the patchpoint intrinsic. At least one scratch register
is required, because that one is used for the materialization of the jump
address. This patch depends on D2009.
Differential Revision: http://llvm-reviews.chandlerc.com/D2074
Reviewed by Andy
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Use 32-bit types for the array instead of 64. This should
generally be better anyway.
In optimized + assert builds, I saw a failure when a
cond code / type combination that is never set was loading
a non-zero value and hitting the != Promote assert.
It turns out when loading the 64-bit value to do the shift,
the assembly loads the 2 32-bit halves from non-consecutive
addresses. The address the second half of the loaded uint64_t
doesn't include the offset of the array in the struct. Instead
of being offset + 4, it's just + 4.
I'm not entirely sure why this wasn't observed before.
setCondCodeAction isn't heavily used by the in-tree targets,
and not with the higher valued vector SimpleValueTypes. Only
PPC is using one of the > 32 valued types, and that is probably
never used by anyone on a 32-bit MSVC compiled host.
I ran into this when upgrading LLVM versions, so I guess the
value loaded from the nonsense address happened to work out
before.
No test since I'm not really sure if / how it can be reproduced
with the current in tree targets, and it's not supposed to change
anything.
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This should fix the buildbots.
Original commit message:
[DAGCombiner] Slice a big load in two loads when the element are next to each
other in memory and the target has paired load and performs post-isel loads
combining.
E.g., this optimization will transform something like this:
a = load i64* addr
b = trunc i64 a to i32
c = lshr i64 a, 32
d = trunc i64 c to i32
into:
b = load i32* addr1
d = load i32* addr2
Where addr1 = addr2 +/- sizeof(i32), if the target supports paired load and
performs post-isel loads combining.
One should overload TargetLowering::hasPairedLoad to provide this information.
The default is false.
<rdar://problem/14477220>
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other in memory and the target has paired load and performs post-isel loads
combining.
E.g., this optimization will transform something like this:
a = load i64* addr
b = trunc i64 a to i32
c = lshr i64 a, 32
d = trunc i64 c to i32
into:
b = load i32* addr1
d = load i32* addr2
Where addr1 = addr2 +/- sizeof(i32), if the target supports paired load and
performs post-isel loads combining.
One should overload TargetLowering::hasPairedLoad to provide this information.
The default is false.
<rdar://problem/14477220>
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@192471 91177308-0d34-0410-b5e6-96231b3b80d8
This adds minimal support to the SelectionDAG for handling address spaces
with different pointer sizes. The SelectionDAG should now correctly
lower pointer function arguments to the correct size as well as generate
the correct code when lowering getelementptr.
This patch also updates the R600 DataLayout to use 32-bit pointers for
the local address space.
v2:
- Add more helper functions to TargetLoweringBase
- Use CHECK-LABEL for tests
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@189221 91177308-0d34-0410-b5e6-96231b3b80d8
LowerCallTo returns a pair with the return value of the call as the first
element and the chain associated with the return value as the second element. If
we lower a call that has a void return value, LowerCallTo returns an SDValue
with a NULL SDNode and the chain for the call. Thus makeLibCall by just
returning the first value makes it impossible for you to set up the chain so
that the call is not eliminated as dead code.
I also updated all references to makeLibCall to reflect the new return type.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@188300 91177308-0d34-0410-b5e6-96231b3b80d8
This change came about primarily because of two issues in the existing code.
Niether of:
define i64 @test1(i64 %val) {
%in = trunc i64 %val to i32
tail call i32 @ret32(i32 returned %in)
ret i64 %val
}
define i64 @test2(i64 %val) {
tail call i32 @ret32(i32 returned undef)
ret i32 42
}
should be tail calls, and the function sameNoopInput is responsible. The main
problem is that it is completely symmetric in the "tail call" and "ret" value,
but in reality different things are allowed on each side.
For these cases:
1. Any truncation should lead to a larger value being generated by "tail call"
than needed by "ret".
2. Undef should only be allowed as a source for ret, not as a result of the
call.
Along the way I noticed that a mismatch between what this function treats as a
valid truncation and what the backends see can lead to invalid calls as well
(see x86-32 test case).
This patch refactors the code so that instead of being based primarily on
values which it recurses into when necessary, it starts by inspecting the type
and considers each fundamental slot that the backend will see in turn. For
example, given a pathological function that returned {{}, {{}, i32, {}}, i32}
we would consider each "real" i32 in turn, and ask if it passes through
unchanged. This is much closer to what the backend sees as a result of
ComputeValueVTs.
Aside from the bug fixes, this eliminates the recursion that's going on and, I
believe, makes the bulk of the code significantly easier to understand. The
trade-off is the nasty iterators needed to find the real types inside a
returned value.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@187787 91177308-0d34-0410-b5e6-96231b3b80d8
This virtual function can be implemented by targets to specify the type
to use for the index operand of INSERT_VECTOR_ELT, EXTRACT_VECTOR_ELT,
INSERT_SUBVECTOR, EXTRACT_SUBVECTOR. The default implementation returns
the result from TargetLowering::getPointerTy()
The previous code was using TargetLowering::getPointerTy() for vector
indices, because this is guaranteed to be legal on all targets. However,
using TargetLowering::getPointerTy() can be a problem for targets with
pointer sizes that differ across address spaces. On such targets,
when vectors need to be loaded or stored to an address space other than the
default 'zero' address space (which is the address space assumed by
TargetLowering::getPointerTy()), having an index that
is a different size than the pointer can lead to inefficient
pointer calculations, (e.g. 64-bit adds for a 32-bit address space).
There is no intended functionality change with this patch.
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This commit also implements these functions for R600 and removes a test
case that was relying on the buggy behavior.
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