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https://github.com/c64scene-ar/llvm-6502.git
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0a3ba71a05
AND. This is speedup on any reasonable target, but particularly on 32-bit targets where this often turns into a libcall like udivdi3. We know that alignments are a power of two but the compiler doesn't. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@60688 91177308-0d34-0410-b5e6-96231b3b80d8 |
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.. | ||
DarwinTargetAsmInfo.h | ||
ELFTargetAsmInfo.h | ||
SubtargetFeature.h | ||
Target.td | ||
TargetAsmInfo.h | ||
TargetCallingConv.td | ||
TargetData.h | ||
TargetELFWriterInfo.h | ||
TargetFrameInfo.h | ||
TargetInstrDesc.h | ||
TargetInstrInfo.h | ||
TargetInstrItineraries.h | ||
TargetJITInfo.h | ||
TargetLowering.h | ||
TargetMachine.h | ||
TargetMachineRegistry.h | ||
TargetMachOWriterInfo.h | ||
TargetOptions.h | ||
TargetRegisterInfo.h | ||
TargetSchedule.td | ||
TargetSelectionDAG.td | ||
TargetSubtarget.h |