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Method 'visitBUILD_VECTOR' in the DAGCombiner knows how to combine a build_vector of a bunch of extract_vector_elt nodes and constant zero nodes into a shuffle blend with a zero vector. However, method 'visitBUILD_VECTOR' forgot that a floating point build_vector may contain negative zero as well as positive zero. Example: define <2 x double> @example(<2 x double> %A) { entry: %0 = extractelement <2 x double> %A, i32 0 %1 = insertelement <2 x double> undef, double %0, i32 0 %2 = insertelement <2 x double> %1, double -0.0, i32 1 ret <2 x double> %2 } Before this patch, llc (with -mattr=+sse4.1) wrongly generated movq %xmm0, %xmm0 # xmm0 = xmm0[0],zero So, the sign bit of the negative zero was effectively lost. This patch fixes the problem by adding explicit checks for positive zero. With this patch, llc produces the following code for the example above: movhpd .LCPI0_0(%rip), %xmm0 where .LCPI0_0 referes to a 'double -0'. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@239070 91177308-0d34-0410-b5e6-96231b3b80d8