mirror of
https://github.com/c64scene-ar/llvm-6502.git
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git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218223 91177308-0d34-0410-b5e6-96231b3b80d8
261 lines
8.4 KiB
C++
261 lines
8.4 KiB
C++
//===-- SIShrinkInstructions.cpp - Shrink Instructions --------------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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/// The pass tries to use the 32-bit encoding for instructions when possible.
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//===----------------------------------------------------------------------===//
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//
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#include "AMDGPU.h"
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#include "AMDGPUSubtarget.h"
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#include "SIInstrInfo.h"
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#include "llvm/ADT/Statistic.h"
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#include "llvm/CodeGen/MachineFunctionPass.h"
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#include "llvm/CodeGen/MachineInstrBuilder.h"
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#include "llvm/CodeGen/MachineRegisterInfo.h"
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#include "llvm/IR/Constants.h"
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#include "llvm/IR/LLVMContext.h"
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#include "llvm/IR/Function.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Target/TargetMachine.h"
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#define DEBUG_TYPE "si-shrink-instructions"
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STATISTIC(NumInstructionsShrunk,
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"Number of 64-bit instruction reduced to 32-bit.");
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STATISTIC(NumLiteralConstantsFolded,
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"Number of literal constants folded into 32-bit instructions.");
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namespace llvm {
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void initializeSIShrinkInstructionsPass(PassRegistry&);
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}
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using namespace llvm;
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namespace {
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class SIShrinkInstructions : public MachineFunctionPass {
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public:
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static char ID;
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public:
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SIShrinkInstructions() : MachineFunctionPass(ID) {
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}
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bool runOnMachineFunction(MachineFunction &MF) override;
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const char *getPassName() const override {
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return "SI Shrink Instructions";
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}
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void getAnalysisUsage(AnalysisUsage &AU) const override {
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AU.setPreservesCFG();
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MachineFunctionPass::getAnalysisUsage(AU);
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}
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};
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} // End anonymous namespace.
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INITIALIZE_PASS_BEGIN(SIShrinkInstructions, DEBUG_TYPE,
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"SI Lower il Copies", false, false)
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INITIALIZE_PASS_END(SIShrinkInstructions, DEBUG_TYPE,
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"SI Lower il Copies", false, false)
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char SIShrinkInstructions::ID = 0;
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FunctionPass *llvm::createSIShrinkInstructionsPass() {
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return new SIShrinkInstructions();
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}
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static bool isVGPR(const MachineOperand *MO, const SIRegisterInfo &TRI,
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const MachineRegisterInfo &MRI) {
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if (!MO->isReg())
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return false;
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if (TargetRegisterInfo::isVirtualRegister(MO->getReg()))
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return TRI.hasVGPRs(MRI.getRegClass(MO->getReg()));
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return TRI.hasVGPRs(TRI.getPhysRegClass(MO->getReg()));
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}
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static bool canShrink(MachineInstr &MI, const SIInstrInfo *TII,
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const SIRegisterInfo &TRI,
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const MachineRegisterInfo &MRI) {
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const MachineOperand *Src2 = TII->getNamedOperand(MI, AMDGPU::OpName::src2);
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// Can't shrink instruction with three operands.
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if (Src2)
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return false;
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const MachineOperand *Src1 = TII->getNamedOperand(MI, AMDGPU::OpName::src1);
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const MachineOperand *Src1Mod =
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TII->getNamedOperand(MI, AMDGPU::OpName::src1_modifiers);
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if (Src1 && (!isVGPR(Src1, TRI, MRI) || (Src1Mod && Src1Mod->getImm() != 0)))
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return false;
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// We don't need to check src0, all input types are legal, so just make
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// sure src0 isn't using any modifiers.
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const MachineOperand *Src0Mod =
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TII->getNamedOperand(MI, AMDGPU::OpName::src0_modifiers);
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if (Src0Mod && Src0Mod->getImm() != 0)
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return false;
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// Check output modifiers
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const MachineOperand *Omod = TII->getNamedOperand(MI, AMDGPU::OpName::omod);
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if (Omod && Omod->getImm() != 0)
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return false;
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const MachineOperand *Clamp = TII->getNamedOperand(MI, AMDGPU::OpName::clamp);
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return !Clamp || Clamp->getImm() == 0;
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}
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/// \brief This function checks \p MI for operands defined by a move immediate
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/// instruction and then folds the literal constant into the instruction if it
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/// can. This function assumes that \p MI is a VOP1, VOP2, or VOPC instruction
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/// and will only fold literal constants if we are still in SSA.
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static void foldImmediates(MachineInstr &MI, const SIInstrInfo *TII,
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MachineRegisterInfo &MRI, bool TryToCommute = true) {
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if (!MRI.isSSA())
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return;
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assert(TII->isVOP1(MI.getOpcode()) || TII->isVOP2(MI.getOpcode()) ||
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TII->isVOPC(MI.getOpcode()));
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const SIRegisterInfo &TRI = TII->getRegisterInfo();
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MachineOperand *Src0 = TII->getNamedOperand(MI, AMDGPU::OpName::src0);
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// Only one literal constant is allowed per instruction, so if src0 is a
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// literal constant then we can't do any folding.
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if (Src0->isImm() && TII->isLiteralConstant(*Src0))
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return;
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// Literal constants and SGPRs can only be used in Src0, so if Src0 is an
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// SGPR, we cannot commute the instruction, so we can't fold any literal
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// constants.
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if (Src0->isReg() && !isVGPR(Src0, TRI, MRI))
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return;
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// Try to fold Src0
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if (Src0->isReg()) {
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unsigned Reg = Src0->getReg();
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MachineInstr *Def = MRI.getUniqueVRegDef(Reg);
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if (Def && Def->isMoveImmediate()) {
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MachineOperand &MovSrc = Def->getOperand(1);
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bool ConstantFolded = false;
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if (MovSrc.isImm() && isUInt<32>(MovSrc.getImm())) {
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Src0->ChangeToImmediate(MovSrc.getImm());
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ConstantFolded = true;
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} else if (MovSrc.isFPImm()) {
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const APFloat &APF = MovSrc.getFPImm()->getValueAPF();
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if (&APF.getSemantics() == &APFloat::IEEEsingle) {
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MRI.removeRegOperandFromUseList(Src0);
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Src0->ChangeToImmediate(APF.bitcastToAPInt().getZExtValue());
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ConstantFolded = true;
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}
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}
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if (ConstantFolded) {
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if (MRI.use_empty(Reg))
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Def->eraseFromParent();
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++NumLiteralConstantsFolded;
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return;
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}
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}
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}
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// We have failed to fold src0, so commute the instruction and try again.
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if (TryToCommute && MI.isCommutable() && TII->commuteInstruction(&MI))
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foldImmediates(MI, TII, MRI, false);
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}
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bool SIShrinkInstructions::runOnMachineFunction(MachineFunction &MF) {
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MachineRegisterInfo &MRI = MF.getRegInfo();
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const SIInstrInfo *TII =
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static_cast<const SIInstrInfo *>(MF.getSubtarget().getInstrInfo());
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const SIRegisterInfo &TRI = TII->getRegisterInfo();
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std::vector<unsigned> I1Defs;
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for (MachineFunction::iterator BI = MF.begin(), BE = MF.end();
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BI != BE; ++BI) {
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MachineBasicBlock &MBB = *BI;
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MachineBasicBlock::iterator I, Next;
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for (I = MBB.begin(); I != MBB.end(); I = Next) {
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Next = std::next(I);
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MachineInstr &MI = *I;
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if (!TII->hasVALU32BitEncoding(MI.getOpcode()))
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continue;
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if (!canShrink(MI, TII, TRI, MRI)) {
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// Try commuting the instruction and see if that enables us to shrink
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// it.
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if (!MI.isCommutable() || !TII->commuteInstruction(&MI) ||
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!canShrink(MI, TII, TRI, MRI))
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continue;
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}
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int Op32 = AMDGPU::getVOPe32(MI.getOpcode());
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// Op32 could be -1 here if we started with an instruction that had a
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// a 32-bit encoding and then commuted it to an instruction that did not.
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if (Op32 == -1)
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continue;
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if (TII->isVOPC(Op32)) {
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unsigned DstReg = MI.getOperand(0).getReg();
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if (TargetRegisterInfo::isVirtualRegister(DstReg)) {
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// VOPC instructions can only write to the VCC register. We can't
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// force them to use VCC here, because the register allocator has
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// trouble with sequences like this, which cause the allocator to run
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// out of registers if vreg0 and vreg1 belong to the VCCReg register
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// class:
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// vreg0 = VOPC;
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// vreg1 = VOPC;
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// S_AND_B64 vreg0, vreg1
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//
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// So, instead of forcing the instruction to write to VCC, we provide
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// a hint to the register allocator to use VCC and then we we will run
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// this pass again after RA and shrink it if it outputs to VCC.
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MRI.setRegAllocationHint(MI.getOperand(0).getReg(), 0, AMDGPU::VCC);
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continue;
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}
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if (DstReg != AMDGPU::VCC)
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continue;
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}
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// We can shrink this instruction
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DEBUG(dbgs() << "Shrinking "; MI.dump(); dbgs() << '\n';);
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MachineInstrBuilder Inst32 =
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BuildMI(MBB, I, MI.getDebugLoc(), TII->get(Op32));
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// dst
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Inst32.addOperand(MI.getOperand(0));
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Inst32.addOperand(*TII->getNamedOperand(MI, AMDGPU::OpName::src0));
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const MachineOperand *Src1 =
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TII->getNamedOperand(MI, AMDGPU::OpName::src1);
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if (Src1)
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Inst32.addOperand(*Src1);
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++NumInstructionsShrunk;
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MI.eraseFromParent();
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foldImmediates(*Inst32, TII, MRI);
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DEBUG(dbgs() << "e32 MI = " << *Inst32 << '\n');
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}
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}
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return false;
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}
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