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machinery. This dramatically simplifies how things works, removes irritating little corner cases, and overall improves speed and reliability. Highlights of this change are: 1. The exponential algorithm built into the code is now gone. For example the time to disassemble one bytecode file from the mesa benchmark went from taking 12.5s to taking 0.16s. 2. The linker bugs should be dramatically reduced. The one remaining bug has to do with constant handling, which I actually introduced in "union-find" checkins. 3. The code is much easier to follow, as a result of fewer special cases. It's probably also smaller. yaay. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@8842 91177308-0d34-0410-b5e6-96231b3b80d8 |
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.. | ||
AsmWriter.cpp | ||
BasicBlock.cpp | ||
ConstantFold.cpp | ||
ConstantFold.h | ||
ConstantFolding.h | ||
ConstantRange.cpp | ||
Constants.cpp | ||
Dominators.cpp | ||
Function.cpp | ||
iBranch.cpp | ||
iCall.cpp | ||
iMemory.cpp | ||
InstrTypes.cpp | ||
Instruction.cpp | ||
iOperators.cpp | ||
iSwitch.cpp | ||
LeakDetector.cpp | ||
Linker.cpp | ||
Makefile | ||
Mangler.cpp | ||
Module.cpp | ||
ModuleProvider.cpp | ||
Pass.cpp | ||
PassManagerT.h | ||
SlotCalculator.cpp | ||
SymbolTable.cpp | ||
SymbolTableListTraitsImpl.h | ||
Type.cpp | ||
Value.cpp | ||
Verifier.cpp |