llvm-6502/lib/CodeGen
Benjamin Kramer 85f9cef27e MachineInstr: Inline the fast path (non-bundle instruction) of hasProperty.
This is particularly helpful as both arguments tend to be constants.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@152991 91177308-0d34-0410-b5e6-96231b3b80d8
2012-03-17 17:03:45 +00:00
..
AsmPrinter For types with a parent of the compile unit make sure and emit 2012-03-15 23:55:40 +00:00
SelectionDAG Revert r152613 (and r152614), "Inline the d'tor and add an anchor instead." for workaround of g++-4.4's miscompilation. 2012-03-16 00:01:55 +00:00
AggressiveAntiDepBreaker.cpp Convert more GenRegisterInfo tables from unsigned to uint16_t to reduce static data size. 2012-03-05 05:37:41 +00:00
AggressiveAntiDepBreaker.h
AllocationOrder.cpp Use uint16_t instead of unsigned to store registers in reg classes. Reduces static data size. 2012-03-04 10:16:38 +00:00
AllocationOrder.h
Analysis.cpp
AntiDepBreaker.h
BranchFolding.cpp Where the BranchFolding pass removes a branch then adds another better branch, 2012-03-07 08:49:42 +00:00
BranchFolding.h
CalcSpillWeights.cpp
CallingConvLower.cpp Use uint16_t to store register overlaps to reduce static data. 2012-03-04 10:43:23 +00:00
CMakeLists.txt Fix cmake 2012-03-07 05:46:04 +00:00
CodeGen.cpp
CodePlacementOpt.cpp
CriticalAntiDepBreaker.cpp CriticalAntiDepBreaker: BasicBlock::size is an expensive operation, reuse the cached value. 2012-03-16 15:46:47 +00:00
CriticalAntiDepBreaker.h
DeadMachineInstructionElim.cpp Convert more GenRegisterInfo tables from unsigned to uint16_t to reduce static data size. 2012-03-05 05:37:41 +00:00
DFAPacketizer.cpp Cleanup VLIWPacketizer to use the updated ScheduleDAGInstrs interface. 2012-03-07 23:01:09 +00:00
DwarfEHPrepare.cpp
EdgeBundles.cpp
ExecutionDepsFix.cpp Use uint16_t to store register overlaps to reduce static data. 2012-03-04 10:43:23 +00:00
ExpandISelPseudos.cpp
ExpandPostRAPseudos.cpp
GCMetadata.cpp
GCMetadataPrinter.cpp
GCStrategy.cpp
IfConversion.cpp Convert more GenRegisterInfo tables from unsigned to uint16_t to reduce static data size. 2012-03-05 05:37:41 +00:00
InlineSpiller.cpp Make InlineSpiller bundle-aware. 2012-03-01 01:43:25 +00:00
InterferenceCache.cpp Use uint16_t to store register overlaps to reduce static data. 2012-03-04 10:43:23 +00:00
InterferenceCache.h
IntrinsicLowering.cpp
JITCodeEmitter.cpp
LatencyPriorityQueue.cpp misched preparation: rename core scheduler methods for consistency. 2012-03-07 23:00:49 +00:00
LexicalScopes.cpp
LiveDebugVariables.cpp Tabs. 2012-03-15 21:33:39 +00:00
LiveDebugVariables.h
LiveInterval.cpp
LiveIntervalAnalysis.cpp Stop fixing bad machine code in LiveIntervalAnalysis. 2012-03-04 19:19:10 +00:00
LiveIntervalUnion.cpp
LiveIntervalUnion.h
LiveRangeCalc.cpp
LiveRangeCalc.h
LiveRangeEdit.cpp Kill off LiveRangeEdit::getNewVRegs and LiveRangeEdit::getUselessVRegs. These 2012-02-28 22:07:24 +00:00
LiveRangeEdit.h Kill off LiveRangeEdit::getNewVRegs and LiveRangeEdit::getUselessVRegs. These 2012-02-28 22:07:24 +00:00
LiveStackAnalysis.cpp
LiveVariables.cpp Assert on SSA errors in LiveVariables. 2012-03-09 23:41:44 +00:00
LLVMBuild.txt
LLVMTargetMachine.cpp s/SjLjEHPass/SjLjEHPrepare/ 2012-03-13 20:04:21 +00:00
LocalStackSlotAllocation.cpp
MachineBasicBlock.cpp Added MachineBasicBlock::getFullName() to standardize/factor codegen diagnostics. 2012-03-07 00:18:18 +00:00
MachineBlockFrequencyInfo.cpp
MachineBlockPlacement.cpp
MachineBranchProbabilityInfo.cpp
MachineCodeEmitter.cpp
MachineCopyPropagation.cpp Convert more GenRegisterInfo tables from unsigned to uint16_t to reduce static data size. 2012-03-05 05:37:41 +00:00
MachineCSE.cpp Use uint16_t to store register overlaps to reduce static data. 2012-03-04 10:43:23 +00:00
MachineDominators.cpp
MachineFunction.cpp Use uint16_t to store registers in callee saved register tables to reduce size of static data. 2012-03-04 03:33:22 +00:00
MachineFunctionAnalysis.cpp
MachineFunctionPass.cpp
MachineFunctionPrinterPass.cpp
MachineInstr.cpp MachineInstr: Inline the fast path (non-bundle instruction) of hasProperty. 2012-03-17 17:03:45 +00:00
MachineInstrBundle.cpp Avoid finalizeBundles infinite looping. 2012-03-06 02:00:52 +00:00
MachineLICM.cpp Use uint16_t to store register overlaps to reduce static data. 2012-03-04 10:43:23 +00:00
MachineLoopInfo.cpp
MachineLoopRanges.cpp
MachineModuleInfo.cpp
MachineModuleInfoImpls.cpp
MachinePassRegistry.cpp
MachineRegisterInfo.cpp Microoptimize getVRegDef. def_begin isn't free, don't compute it twice. 2012-03-10 12:50:44 +00:00
MachineScheduler.cpp Silence operator precedence warnings. 2012-03-14 11:26:37 +00:00
MachineSink.cpp
MachineSSAUpdater.cpp
MachineVerifier.cpp Report the defining instruction. 2012-03-10 00:44:11 +00:00
Makefile
OcamlGC.cpp
OptimizePHIs.cpp
Passes.cpp misched: implemented a framework for top-down or bottom-up scheduling. 2012-03-14 04:00:41 +00:00
PeepholeOptimizer.cpp
PHIElimination.cpp
PHIEliminationUtils.cpp
PHIEliminationUtils.h
PostRASchedulerList.cpp misched interface: rename Begin/End to RegionBegin/RegionEnd since they are not private. 2012-03-09 04:29:02 +00:00
ProcessImplicitDefs.cpp Convert more GenRegisterInfo tables from unsigned to uint16_t to reduce static data size. 2012-03-05 05:37:41 +00:00
PrologEpilogInserter.cpp Use uint16_t to store registers in callee saved register tables to reduce size of static data. 2012-03-04 03:33:22 +00:00
PrologEpilogInserter.h
PseudoSourceValue.cpp
README.txt
RegAllocBase.cpp Use uint16_t to store register overlaps to reduce static data. 2012-03-04 10:43:23 +00:00
RegAllocBase.h
RegAllocBasic.cpp Use uint16_t to store register overlaps to reduce static data. 2012-03-04 10:43:23 +00:00
RegAllocFast.cpp Use uint16_t to store instruction implicit uses and defs. Reduces static data. 2012-03-08 08:22:45 +00:00
RegAllocGreedy.cpp Use uint16_t to store register overlaps to reduce static data. 2012-03-04 10:43:23 +00:00
RegAllocPBQP.cpp Use uint16_t to store register overlaps to reduce static data. 2012-03-04 10:43:23 +00:00
RegisterClassInfo.cpp Use uint16_t to store register overlaps to reduce static data. 2012-03-04 10:43:23 +00:00
RegisterClassInfo.h Use uint16_t to store registers in callee saved register tables to reduce size of static data. 2012-03-04 03:33:22 +00:00
RegisterCoalescer.cpp Convert more GenRegisterInfo tables from unsigned to uint16_t to reduce static data size. 2012-03-05 05:37:41 +00:00
RegisterCoalescer.h Fixed typo in comment. 2012-03-13 05:43:30 +00:00
RegisterScavenging.cpp Convert more GenRegisterInfo tables from unsigned to uint16_t to reduce static data size. 2012-03-05 05:37:41 +00:00
RenderMachineFunction.cpp
RenderMachineFunction.h
ScheduleDAG.cpp misched preparation: clarify ScheduleDAG and ScheduleDAGInstrs roles. 2012-03-07 05:21:52 +00:00
ScheduleDAGInstrs.cpp ScheduleDAGInstrs: When adding uses we add them into a set that's empty at the beginning, no need to maintain another set for the added regs. 2012-03-16 17:38:19 +00:00
ScheduleDAGPrinter.cpp Cleanup in preparation for misched: Move DAG visualization logic. 2012-03-07 00:18:22 +00:00
ScoreboardHazardRecognizer.cpp
ShadowStackGC.cpp
ShrinkWrapping.cpp
SjLjEHPrepare.cpp Revert r152705, which reapplied r152486 as this appears to be causing failures 2012-03-16 01:04:00 +00:00
SlotIndexes.cpp
Spiller.cpp Kill off LiveRangeEdit::getNewVRegs and LiveRangeEdit::getUselessVRegs. These 2012-02-28 22:07:24 +00:00
Spiller.h
SpillPlacement.cpp
SpillPlacement.h
SplitKit.cpp
SplitKit.h
StackProtector.cpp
StackSlotColoring.cpp
StrongPHIElimination.cpp
TailDuplication.cpp
TargetFrameLoweringImpl.cpp
TargetInstrInfoImpl.cpp
TargetLoweringObjectFileImpl.cpp
TargetOptionsImpl.cpp
TwoAddressInstructionPass.cpp
UnreachableBlockElim.cpp
VirtRegMap.cpp
VirtRegMap.h

//===---------------------------------------------------------------------===//

Common register allocation / spilling problem:

        mul lr, r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        ldr r4, [sp, #+52]
        mla r4, r3, lr, r4

can be:

        mul lr, r4, lr
        mov r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        mla r4, r3, lr, r4

and then "merge" mul and mov:

        mul r4, r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        mla r4, r3, lr, r4

It also increase the likelihood the store may become dead.

//===---------------------------------------------------------------------===//

bb27 ...
        ...
        %reg1037 = ADDri %reg1039, 1
        %reg1038 = ADDrs %reg1032, %reg1039, %NOREG, 10
    Successors according to CFG: 0x8b03bf0 (#5)

bb76 (0x8b03bf0, LLVM BB @0x8b032d0, ID#5):
    Predecessors according to CFG: 0x8b0c5f0 (#3) 0x8b0a7c0 (#4)
        %reg1039 = PHI %reg1070, mbb<bb76.outer,0x8b0c5f0>, %reg1037, mbb<bb27,0x8b0a7c0>

Note ADDri is not a two-address instruction. However, its result %reg1037 is an
operand of the PHI node in bb76 and its operand %reg1039 is the result of the
PHI node. We should treat it as a two-address code and make sure the ADDri is
scheduled after any node that reads %reg1039.

//===---------------------------------------------------------------------===//

Use local info (i.e. register scavenger) to assign it a free register to allow
reuse:
        ldr r3, [sp, #+4]
        add r3, r3, #3
        ldr r2, [sp, #+8]
        add r2, r2, #2
        ldr r1, [sp, #+4]  <==
        add r1, r1, #1
        ldr r0, [sp, #+4]
        add r0, r0, #2

//===---------------------------------------------------------------------===//

LLVM aggressively lift CSE out of loop. Sometimes this can be negative side-
effects:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
load [i + R1]
...
load [i + R2]
...
load [i + R3]

Suppose there is high register pressure, R1, R2, R3, can be spilled. We need
to implement proper re-materialization to handle this:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
R1 = X + 4  @ re-materialized
load [i + R1]
...
R2 = X + 7 @ re-materialized
load [i + R2]
...
R3 = X + 15 @ re-materialized
load [i + R3]

Furthermore, with re-association, we can enable sharing:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
T = i + X
load [T + 4]
...
load [T + 7]
...
load [T + 15]
//===---------------------------------------------------------------------===//

It's not always a good idea to choose rematerialization over spilling. If all
the load / store instructions would be folded then spilling is cheaper because
it won't require new live intervals / registers. See 2003-05-31-LongShifts for
an example.

//===---------------------------------------------------------------------===//

With a copying garbage collector, derived pointers must not be retained across
collector safe points; the collector could move the objects and invalidate the
derived pointer. This is bad enough in the first place, but safe points can
crop up unpredictably. Consider:

        %array = load { i32, [0 x %obj] }** %array_addr
        %nth_el = getelementptr { i32, [0 x %obj] }* %array, i32 0, i32 %n
        %old = load %obj** %nth_el
        %z = div i64 %x, %y
        store %obj* %new, %obj** %nth_el

If the i64 division is lowered to a libcall, then a safe point will (must)
appear for the call site. If a collection occurs, %array and %nth_el no longer
point into the correct object.

The fix for this is to copy address calculations so that dependent pointers
are never live across safe point boundaries. But the loads cannot be copied
like this if there was an intervening store, so may be hard to get right.

Only a concurrent mutator can trigger a collection at the libcall safe point.
So single-threaded programs do not have this requirement, even with a copying
collector. Still, LLVM optimizations would probably undo a front-end's careful
work.

//===---------------------------------------------------------------------===//

The ocaml frametable structure supports liveness information. It would be good
to support it.

//===---------------------------------------------------------------------===//

The FIXME in ComputeCommonTailLength in BranchFolding.cpp needs to be
revisited. The check is there to work around a misuse of directives in inline
assembly.

//===---------------------------------------------------------------------===//

It would be good to detect collector/target compatibility instead of silently
doing the wrong thing.

//===---------------------------------------------------------------------===//

It would be really nice to be able to write patterns in .td files for copies,
which would eliminate a bunch of explicit predicates on them (e.g. no side 
effects).  Once this is in place, it would be even better to have tblgen 
synthesize the various copy insertion/inspection methods in TargetInstrInfo.

//===---------------------------------------------------------------------===//

Stack coloring improvements:

1. Do proper LiveStackAnalysis on all stack objects including those which are
   not spill slots.
2. Reorder objects to fill in gaps between objects.
   e.g. 4, 1, <gap>, 4, 1, 1, 1, <gap>, 4 => 4, 1, 1, 1, 1, 4, 4

//===---------------------------------------------------------------------===//

The scheduler should be able to sort nearby instructions by their address. For
example, in an expanded memset sequence it's not uncommon to see code like this:

  movl $0, 4(%rdi)
  movl $0, 8(%rdi)
  movl $0, 12(%rdi)
  movl $0, 0(%rdi)

Each of the stores is independent, and the scheduler is currently making an
arbitrary decision about the order.

//===---------------------------------------------------------------------===//

Another opportunitiy in this code is that the $0 could be moved to a register:

  movl $0, 4(%rdi)
  movl $0, 8(%rdi)
  movl $0, 12(%rdi)
  movl $0, 0(%rdi)

This would save substantial code size, especially for longer sequences like
this. It would be easy to have a rule telling isel to avoid matching MOV32mi
if the immediate has more than some fixed number of uses. It's more involved
to teach the register allocator how to do late folding to recover from
excessive register pressure.