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https://github.com/c64scene-ar/llvm-6502.git
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bec5c611e1
Print in decimal for inline immediates, and hex otherwise. Use hex always for offsets in addressing offsets. This approximately matches what the shader compiler does. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@206335 91177308-0d34-0410-b5e6-96231b3b80d8
139 lines
5.0 KiB
LLVM
139 lines
5.0 KiB
LLVM
; RUN: llc < %s -march=r600 -mcpu=verde -verify-machineinstrs | FileCheck %s
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; On Southern Islands GPUs the local address space(3) uses 32-bit pointers and
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; the global address space(1) uses 64-bit pointers. These tests check to make sure
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; the correct pointer size is used for the local address space.
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; The e{{32|64}} suffix on the instructions refers to the encoding size and not
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; the size of the operands. The operand size is denoted in the instruction name.
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; Instructions with B32, U32, and I32 in their name take 32-bit operands, while
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; instructions with B64, U64, and I64 take 64-bit operands.
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; CHECK-LABEL: @local_address_load
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; CHECK: V_MOV_B32_e{{32|64}} [[PTR:v[0-9]]]
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; CHECK: DS_READ_B32 v{{[0-9]+}}, [[PTR]]
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define void @local_address_load(i32 addrspace(1)* %out, i32 addrspace(3)* %in) {
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entry:
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%0 = load i32 addrspace(3)* %in
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store i32 %0, i32 addrspace(1)* %out
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ret void
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}
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; CHECK-LABEL: @local_address_gep
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; CHECK: S_ADD_I32 [[SPTR:s[0-9]]]
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; CHECK: V_MOV_B32_e32 [[VPTR:v[0-9]+]], [[SPTR]]
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; CHECK: DS_READ_B32 [[VPTR]]
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define void @local_address_gep(i32 addrspace(1)* %out, i32 addrspace(3)* %in, i32 %offset) {
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entry:
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%0 = getelementptr i32 addrspace(3)* %in, i32 %offset
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%1 = load i32 addrspace(3)* %0
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store i32 %1, i32 addrspace(1)* %out
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ret void
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}
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; CHECK-LABEL: @local_address_gep_const_offset
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; CHECK: V_MOV_B32_e32 [[VPTR:v[0-9]+]], s{{[0-9]+}}
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; CHECK: DS_READ_B32 v{{[0-9]+}}, [[VPTR]], 0x4,
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define void @local_address_gep_const_offset(i32 addrspace(1)* %out, i32 addrspace(3)* %in) {
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entry:
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%0 = getelementptr i32 addrspace(3)* %in, i32 1
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%1 = load i32 addrspace(3)* %0
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store i32 %1, i32 addrspace(1)* %out
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ret void
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}
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; Offset too large, can't fold into 16-bit immediate offset.
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; CHECK-LABEL: @local_address_gep_large_const_offset
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; CHECK: S_ADD_I32 [[SPTR:s[0-9]]], s{{[0-9]+}}, 0x10004
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; CHECK: V_MOV_B32_e32 [[VPTR:v[0-9]+]], [[SPTR]]
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; CHECK: DS_READ_B32 [[VPTR]]
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define void @local_address_gep_large_const_offset(i32 addrspace(1)* %out, i32 addrspace(3)* %in) {
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entry:
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%0 = getelementptr i32 addrspace(3)* %in, i32 16385
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%1 = load i32 addrspace(3)* %0
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store i32 %1, i32 addrspace(1)* %out
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ret void
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}
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; CHECK-LABEL: @null_32bit_lds_ptr:
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; CHECK: V_CMP_NE_I32
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; CHECK-NOT: V_CMP_NE_I32
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; CHECK: V_CNDMASK_B32
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define void @null_32bit_lds_ptr(i32 addrspace(1)* %out, i32 addrspace(3)* %lds) nounwind {
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%cmp = icmp ne i32 addrspace(3)* %lds, null
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%x = select i1 %cmp, i32 123, i32 456
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store i32 %x, i32 addrspace(1)* %out
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ret void
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}
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; CHECK-LABEL: @mul_32bit_ptr:
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; CHECK: V_MUL_LO_I32
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; CHECK-NEXT: V_ADD_I32_e32
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; CHECK-NEXT: DS_READ_B32
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define void @mul_32bit_ptr(float addrspace(1)* %out, [3 x float] addrspace(3)* %lds, i32 %tid) {
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%ptr = getelementptr [3 x float] addrspace(3)* %lds, i32 %tid, i32 0
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%val = load float addrspace(3)* %ptr
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store float %val, float addrspace(1)* %out
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ret void
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}
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@g_lds = addrspace(3) global float zeroinitializer, align 4
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; CHECK-LABEL: @infer_ptr_alignment_global_offset:
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; CHECK: V_MOV_B32_e32 [[REG:v[0-9]+]], 0
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; CHECK: DS_READ_B32 v{{[0-9]+}}, [[REG]]
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define void @infer_ptr_alignment_global_offset(float addrspace(1)* %out, i32 %tid) {
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%val = load float addrspace(3)* @g_lds
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store float %val, float addrspace(1)* %out
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ret void
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}
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@ptr = addrspace(3) global i32 addrspace(3)* null
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@dst = addrspace(3) global [16384 x i32] zeroinitializer
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; CHECK-LABEL: @global_ptr:
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; CHECK: DS_WRITE_B32
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define void @global_ptr() nounwind {
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store i32 addrspace(3)* getelementptr ([16384 x i32] addrspace(3)* @dst, i32 0, i32 16), i32 addrspace(3)* addrspace(3)* @ptr
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ret void
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}
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; CHECK-LABEL: @local_address_store
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; CHECK: DS_WRITE_B32
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define void @local_address_store(i32 addrspace(3)* %out, i32 %val) {
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store i32 %val, i32 addrspace(3)* %out
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ret void
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}
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; CHECK-LABEL: @local_address_gep_store
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; CHECK: S_ADD_I32 [[SADDR:s[0-9]+]],
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; CHECK: V_MOV_B32_e32 [[ADDR:v[0-9]+]], [[SADDR]]
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; CHECK: DS_WRITE_B32 [[ADDR]], v{{[0-9]+}},
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define void @local_address_gep_store(i32 addrspace(3)* %out, i32, i32 %val, i32 %offset) {
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%gep = getelementptr i32 addrspace(3)* %out, i32 %offset
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store i32 %val, i32 addrspace(3)* %gep, align 4
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ret void
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}
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; CHECK-LABEL: @local_address_gep_const_offset_store
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; CHECK: V_MOV_B32_e32 [[VPTR:v[0-9]+]], s{{[0-9]+}}
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; CHECK: V_MOV_B32_e32 [[VAL:v[0-9]+]], s{{[0-9]+}}
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; CHECK: DS_WRITE_B32 [[VPTR]], [[VAL]], 0x4
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define void @local_address_gep_const_offset_store(i32 addrspace(3)* %out, i32 %val) {
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%gep = getelementptr i32 addrspace(3)* %out, i32 1
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store i32 %val, i32 addrspace(3)* %gep, align 4
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ret void
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}
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; Offset too large, can't fold into 16-bit immediate offset.
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; CHECK-LABEL: @local_address_gep_large_const_offset_store
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; CHECK: S_ADD_I32 [[SPTR:s[0-9]]], s{{[0-9]+}}, 0x10004
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; CHECK: V_MOV_B32_e32 [[VPTR:v[0-9]+]], [[SPTR]]
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; CHECK: DS_WRITE_B32 [[VPTR]], v{{[0-9]+}}, 0
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define void @local_address_gep_large_const_offset_store(i32 addrspace(3)* %out, i32 %val) {
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%gep = getelementptr i32 addrspace(3)* %out, i32 16385
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store i32 %val, i32 addrspace(3)* %gep, align 4
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ret void
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}
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