llvm-6502/lib/CodeGen
2011-11-15 16:27:03 +00:00
..
AsmPrinter The dwarf standard says that the only differences between a out-of-line 2011-11-12 01:57:54 +00:00
SelectionDAG Remove all remaining uses of Value::getNameStr(). 2011-11-15 16:27:03 +00:00
AggressiveAntiDepBreaker.cpp
AggressiveAntiDepBreaker.h
AllocationOrder.cpp
AllocationOrder.h
Analysis.cpp
AntiDepBreaker.h
BranchFolding.cpp Reapply r142920 with fix: 2011-10-26 01:10:25 +00:00
BranchFolding.h
CalcSpillWeights.cpp
CallingConvLower.cpp
CMakeLists.txt Delete VirtRegRewriter. 2011-11-13 00:16:01 +00:00
CodeGen.cpp Prune more RALinScan. RALinScan was also here! 2011-11-13 01:33:10 +00:00
CodePlacementOpt.cpp
CriticalAntiDepBreaker.cpp
CriticalAntiDepBreaker.h
DeadMachineInstructionElim.cpp
DwarfEHPrepare.cpp This code is dead, what with the new EH model and the auto-upgraders in place. 2011-11-07 23:36:48 +00:00
EdgeBundles.cpp Twinify GraphWriter a little bit. 2011-11-15 16:26:38 +00:00
ELF.h
ELFCodeEmitter.cpp Fix asserts in CodeGen from: 2011-09-10 01:07:54 +00:00
ELFCodeEmitter.h Fix asserts in CodeGen from: 2011-09-10 01:07:54 +00:00
ELFWriter.cpp
ELFWriter.h
ExecutionDepsFix.cpp Check all overlaps when looking for used registers. 2011-11-15 08:20:43 +00:00
ExpandISelPseudos.cpp
ExpandPostRAPseudos.cpp Give targets a chance to expand even standard pseudos. 2011-10-10 20:34:28 +00:00
GCMetadata.cpp Remove all remaining uses of Value::getNameStr(). 2011-11-15 16:27:03 +00:00
GCMetadataPrinter.cpp
GCStrategy.cpp Add a custom safepoint method, in order for language implementers to decide which machine instruction gets to be a safepoint. 2011-11-11 18:32:52 +00:00
IfConversion.cpp Added missing &. Fixes <rdar://problem/10393723> 2011-11-04 23:49:14 +00:00
InlineSpiller.cpp Use getVNInfoBefore() when it makes sense. 2011-11-14 01:39:36 +00:00
InterferenceCache.cpp
InterferenceCache.h
IntrinsicLowering.cpp
LatencyPriorityQueue.cpp
LexicalScopes.cpp Don't forget to reconstruct D after changing the scope that we're 2011-10-13 21:43:44 +00:00
LiveDebugVariables.cpp Rename SlotIndexes to match how they are used. 2011-11-13 20:45:27 +00:00
LiveDebugVariables.h
LiveInterval.cpp Use getVNInfoBefore() when it makes sense. 2011-11-14 01:39:36 +00:00
LiveIntervalAnalysis.cpp Fix early-clobber handling in shrinkToUses. 2011-11-14 18:45:38 +00:00
LiveIntervalUnion.cpp
LiveIntervalUnion.h
LiveRangeCalc.cpp Switch extendInBlock() to take a kill slot instead of the last use slot. 2011-09-13 16:47:56 +00:00
LiveRangeCalc.h Unbreak msvc. 2011-09-13 03:58:34 +00:00
LiveRangeEdit.cpp Rename SlotIndexes to match how they are used. 2011-11-13 20:45:27 +00:00
LiveRangeEdit.h
LiveStackAnalysis.cpp Move getCommonSubClass() into TRI. 2011-09-30 22:18:51 +00:00
LiveVariables.cpp
LLVMBuild.txt build: Add initial cut at LLVMBuild.txt files. 2011-11-03 18:53:17 +00:00
LLVMTargetMachine.cpp Begin collecting some of the statistics for block placement discussed on 2011-11-02 07:17:12 +00:00
LocalStackSlotAllocation.cpp
MachineBasicBlock.cpp Update live-in lists when splitting critical edges. 2011-10-14 17:25:46 +00:00
MachineBlockFrequencyInfo.cpp
MachineBlockPlacement.cpp Rather than trying to use the loop block sequence *or* the function 2011-11-15 06:26:43 +00:00
MachineBranchProbabilityInfo.cpp Reuse the logic in getEdgeProbability within getHotSucc in order to 2011-11-14 08:55:59 +00:00
MachineCSE.cpp We need to verify that the machine instruction we're using as a replacement for 2011-10-12 23:03:40 +00:00
MachineDominators.cpp
MachineFunction.cpp Remove all remaining uses of Value::getNameStr(). 2011-11-15 16:27:03 +00:00
MachineFunctionAnalysis.cpp
MachineFunctionPass.cpp
MachineFunctionPrinterPass.cpp
MachineInstr.cpp Added invariant field to the DAG.getLoad method and changed all calls. 2011-11-08 18:42:53 +00:00
MachineLICM.cpp Disable LICM speculation in high register pressure situation again now that Devang has fixed other issues. 2011-10-26 01:26:57 +00:00
MachineLoopInfo.cpp
MachineLoopRanges.cpp
MachineModuleInfo.cpp Add an ivar that maps a landing pad's EH symbol to the call sites that may jump 2011-10-05 22:20:38 +00:00
MachineModuleInfoImpls.cpp
MachinePassRegistry.cpp
MachineRegisterInfo.cpp Also inflate register classes around inline asm. 2011-10-12 23:37:40 +00:00
MachineSink.cpp While sinking machine instructions, sink matching DBG_VALUEs also otherwise live debug variable pass will drop DBG_VALUEs on the floor. 2011-09-07 00:07:58 +00:00
MachineSSAUpdater.cpp
MachineVerifier.cpp Remove all remaining uses of Value::getNameStr(). 2011-11-15 16:27:03 +00:00
Makefile
ObjectCodeEmitter.cpp
OcamlGC.cpp
OptimizePHIs.cpp When deleting a phi cycle after looking through copies, constrain the register 2011-10-17 21:54:46 +00:00
Passes.cpp Delete the linear scan register allocator. 2011-11-12 22:39:45 +00:00
PeepholeOptimizer.cpp If MI is deleted then remove it from the set. If a new MI is created, it could 2011-10-13 02:16:18 +00:00
PHIElimination.cpp
PHIEliminationUtils.cpp
PHIEliminationUtils.h
PostRASchedulerList.cpp Remove all remaining uses of Value::getNameStr(). 2011-11-15 16:27:03 +00:00
ProcessImplicitDefs.cpp
PrologEpilogInserter.cpp A few 80-col violations. 2011-10-14 20:36:23 +00:00
PrologEpilogInserter.h
PseudoSourceValue.cpp
README.txt
RegAllocBase.h
RegAllocBasic.cpp
RegAllocFast.cpp
RegAllocGreedy.cpp Stop tracking spill slot uses in VirtRegMap. 2011-11-13 01:23:30 +00:00
RegAllocPBQP.cpp Switch PBQP to VRM's trivial rewriter. 2011-11-13 00:02:24 +00:00
RegisterClassInfo.cpp
RegisterClassInfo.h
RegisterCoalescer.cpp Rename SlotIndexes to match how they are used. 2011-11-13 20:45:27 +00:00
RegisterCoalescer.h
RegisterScavenging.cpp
RenderMachineFunction.cpp Rename SlotIndexes to match how they are used. 2011-11-13 20:45:27 +00:00
RenderMachineFunction.h
ScheduleDAG.cpp
ScheduleDAGEmit.cpp
ScheduleDAGInstrs.cpp PostRA scheduler fix. Clear stale loop dependencies. 2011-10-07 06:33:09 +00:00
ScheduleDAGInstrs.h PostRA scheduler fix. Clear stale loop dependencies. 2011-10-07 06:33:09 +00:00
ScheduleDAGPrinter.cpp Twinify GraphWriter a little bit. 2011-11-15 16:26:38 +00:00
ScoreboardHazardRecognizer.cpp Remove an invalid assert that is really just asserting when the scheduler emits 2011-09-27 21:59:16 +00:00
ShadowStackGC.cpp Use the C personality function instead of the C++ personality function. 2011-09-22 17:56:40 +00:00
ShrinkWrapping.cpp Remove all remaining uses of Value::getNameStr(). 2011-11-15 16:27:03 +00:00
SjLjEHPrepare.cpp Cleanup. Get rid of the old SjLj EH lowering code. No functionality change. 2011-10-24 17:12:36 +00:00
SlotIndexes.cpp Rename SlotIndexes to match how they are used. 2011-11-13 20:45:27 +00:00
Spiller.cpp Rename SlotIndexes to match how they are used. 2011-11-13 20:45:27 +00:00
Spiller.h
SpillPlacement.cpp
SpillPlacement.h
SplitKit.cpp Use getVNInfoBefore() when it makes sense. 2011-11-14 01:39:36 +00:00
SplitKit.h Hoist back-copies to the least busy dominator. 2011-09-14 16:45:39 +00:00
Splitter.cpp Rename SlotIndexes to match how they are used. 2011-11-13 20:45:27 +00:00
Splitter.h
StackProtector.cpp
StackSlotColoring.cpp Stop tracking unused registers in VirtRegMap. 2011-11-13 00:39:45 +00:00
StrongPHIElimination.cpp Rename SlotIndexes to match how they are used. 2011-11-13 20:45:27 +00:00
TailDuplication.cpp
TargetInstrInfoImpl.cpp Make use of MachinePointerInfo::getFixedStack. 2011-11-15 07:51:13 +00:00
TargetLoweringObjectFileImpl.cpp Remove all remaining uses of Value::getNameStr(). 2011-11-15 16:27:03 +00:00
TwoAddressInstructionPass.cpp Set SeenStore to true to prevent loads from being moved; also eliminates a non-deterministic behavior. 2011-11-15 06:26:51 +00:00
UnreachableBlockElim.cpp
VirtRegMap.cpp More dead code elimination in VirtRegMap. 2011-11-13 01:23:34 +00:00
VirtRegMap.h More dead code elimination in VirtRegMap. 2011-11-13 01:23:34 +00:00

//===---------------------------------------------------------------------===//

Common register allocation / spilling problem:

        mul lr, r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        ldr r4, [sp, #+52]
        mla r4, r3, lr, r4

can be:

        mul lr, r4, lr
        mov r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        mla r4, r3, lr, r4

and then "merge" mul and mov:

        mul r4, r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        mla r4, r3, lr, r4

It also increase the likelihood the store may become dead.

//===---------------------------------------------------------------------===//

bb27 ...
        ...
        %reg1037 = ADDri %reg1039, 1
        %reg1038 = ADDrs %reg1032, %reg1039, %NOREG, 10
    Successors according to CFG: 0x8b03bf0 (#5)

bb76 (0x8b03bf0, LLVM BB @0x8b032d0, ID#5):
    Predecessors according to CFG: 0x8b0c5f0 (#3) 0x8b0a7c0 (#4)
        %reg1039 = PHI %reg1070, mbb<bb76.outer,0x8b0c5f0>, %reg1037, mbb<bb27,0x8b0a7c0>

Note ADDri is not a two-address instruction. However, its result %reg1037 is an
operand of the PHI node in bb76 and its operand %reg1039 is the result of the
PHI node. We should treat it as a two-address code and make sure the ADDri is
scheduled after any node that reads %reg1039.

//===---------------------------------------------------------------------===//

Use local info (i.e. register scavenger) to assign it a free register to allow
reuse:
        ldr r3, [sp, #+4]
        add r3, r3, #3
        ldr r2, [sp, #+8]
        add r2, r2, #2
        ldr r1, [sp, #+4]  <==
        add r1, r1, #1
        ldr r0, [sp, #+4]
        add r0, r0, #2

//===---------------------------------------------------------------------===//

LLVM aggressively lift CSE out of loop. Sometimes this can be negative side-
effects:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
load [i + R1]
...
load [i + R2]
...
load [i + R3]

Suppose there is high register pressure, R1, R2, R3, can be spilled. We need
to implement proper re-materialization to handle this:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
R1 = X + 4  @ re-materialized
load [i + R1]
...
R2 = X + 7 @ re-materialized
load [i + R2]
...
R3 = X + 15 @ re-materialized
load [i + R3]

Furthermore, with re-association, we can enable sharing:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
T = i + X
load [T + 4]
...
load [T + 7]
...
load [T + 15]
//===---------------------------------------------------------------------===//

It's not always a good idea to choose rematerialization over spilling. If all
the load / store instructions would be folded then spilling is cheaper because
it won't require new live intervals / registers. See 2003-05-31-LongShifts for
an example.

//===---------------------------------------------------------------------===//

With a copying garbage collector, derived pointers must not be retained across
collector safe points; the collector could move the objects and invalidate the
derived pointer. This is bad enough in the first place, but safe points can
crop up unpredictably. Consider:

        %array = load { i32, [0 x %obj] }** %array_addr
        %nth_el = getelementptr { i32, [0 x %obj] }* %array, i32 0, i32 %n
        %old = load %obj** %nth_el
        %z = div i64 %x, %y
        store %obj* %new, %obj** %nth_el

If the i64 division is lowered to a libcall, then a safe point will (must)
appear for the call site. If a collection occurs, %array and %nth_el no longer
point into the correct object.

The fix for this is to copy address calculations so that dependent pointers
are never live across safe point boundaries. But the loads cannot be copied
like this if there was an intervening store, so may be hard to get right.

Only a concurrent mutator can trigger a collection at the libcall safe point.
So single-threaded programs do not have this requirement, even with a copying
collector. Still, LLVM optimizations would probably undo a front-end's careful
work.

//===---------------------------------------------------------------------===//

The ocaml frametable structure supports liveness information. It would be good
to support it.

//===---------------------------------------------------------------------===//

The FIXME in ComputeCommonTailLength in BranchFolding.cpp needs to be
revisited. The check is there to work around a misuse of directives in inline
assembly.

//===---------------------------------------------------------------------===//

It would be good to detect collector/target compatibility instead of silently
doing the wrong thing.

//===---------------------------------------------------------------------===//

It would be really nice to be able to write patterns in .td files for copies,
which would eliminate a bunch of explicit predicates on them (e.g. no side 
effects).  Once this is in place, it would be even better to have tblgen 
synthesize the various copy insertion/inspection methods in TargetInstrInfo.

//===---------------------------------------------------------------------===//

Stack coloring improvements:

1. Do proper LiveStackAnalysis on all stack objects including those which are
   not spill slots.
2. Reorder objects to fill in gaps between objects.
   e.g. 4, 1, <gap>, 4, 1, 1, 1, <gap>, 4 => 4, 1, 1, 1, 1, 4, 4

//===---------------------------------------------------------------------===//

The scheduler should be able to sort nearby instructions by their address. For
example, in an expanded memset sequence it's not uncommon to see code like this:

  movl $0, 4(%rdi)
  movl $0, 8(%rdi)
  movl $0, 12(%rdi)
  movl $0, 0(%rdi)

Each of the stores is independent, and the scheduler is currently making an
arbitrary decision about the order.

//===---------------------------------------------------------------------===//

Another opportunitiy in this code is that the $0 could be moved to a register:

  movl $0, 4(%rdi)
  movl $0, 8(%rdi)
  movl $0, 12(%rdi)
  movl $0, 0(%rdi)

This would save substantial code size, especially for longer sequences like
this. It would be easy to have a rule telling isel to avoid matching MOV32mi
if the immediate has more than some fixed number of uses. It's more involved
to teach the register allocator how to do late folding to recover from
excessive register pressure.