llvm-6502/lib/CodeGen
David Blaikie ac3f016599 DebugInfo: GDBIndexEntry*String conversion functions now return const char* for easy llvm::formating
This was previously invoking UB by passing a user-defined type to
format. Thanks to Jordan Rose for pointing this out.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@191060 91177308-0d34-0410-b5e6-96231b3b80d8
2013-09-20 00:33:15 +00:00
..
AsmPrinter DebugInfo: GDBIndexEntry*String conversion functions now return const char* for easy llvm::formating 2013-09-20 00:33:15 +00:00
SelectionDAG Add braces to suppress Clang's dangling-else warning. 2013-09-20 00:33:11 +00:00
AggressiveAntiDepBreaker.cpp Fix crash in AggressiveAntiDepBreaker with empty CriticalPathSet 2013-09-12 04:22:31 +00:00
AggressiveAntiDepBreaker.h Revert "Give internal classes hidden visibility." 2013-09-11 18:05:11 +00:00
AllocationOrder.cpp
AllocationOrder.h Revert "Give internal classes hidden visibility." 2013-09-11 18:05:11 +00:00
Analysis.cpp
AntiDepBreaker.h Revert "Give internal classes hidden visibility." 2013-09-11 18:05:11 +00:00
BasicTargetTransformInfo.cpp Costmodel: Add support for horizontal vector reductions 2013-09-17 18:06:50 +00:00
BranchFolding.cpp
BranchFolding.h Revert "Give internal classes hidden visibility." 2013-09-11 18:05:11 +00:00
CalcSpillWeights.cpp
CallingConvLower.cpp
CMakeLists.txt
CodeGen.cpp
CriticalAntiDepBreaker.cpp
CriticalAntiDepBreaker.h Revert "Give internal classes hidden visibility." 2013-09-11 18:05:11 +00:00
DeadMachineInstructionElim.cpp
DFAPacketizer.cpp
DwarfEHPrepare.cpp
EarlyIfConversion.cpp
EdgeBundles.cpp
ErlangGC.cpp
ExecutionDepsFix.cpp
ExpandISelPseudos.cpp
ExpandPostRAPseudos.cpp
GCMetadata.cpp
GCMetadataPrinter.cpp
GCStrategy.cpp
IfConversion.cpp
InlineSpiller.cpp Debug info: Fix PR16736 and rdar://problem/14990587. 2013-09-16 23:29:03 +00:00
InterferenceCache.cpp
InterferenceCache.h Revert "Give internal classes hidden visibility." 2013-09-11 18:05:11 +00:00
IntrinsicLowering.cpp
JITCodeEmitter.cpp
LatencyPriorityQueue.cpp
LexicalScopes.cpp
LiveDebugVariables.cpp Debug info: Fix PR16736 and rdar://problem/14990587. 2013-09-16 23:29:03 +00:00
LiveDebugVariables.h Revert "Give internal classes hidden visibility." 2013-09-11 18:05:11 +00:00
LiveInterval.cpp
LiveIntervalAnalysis.cpp
LiveIntervalUnion.cpp
LiveRangeCalc.cpp
LiveRangeCalc.h Revert "Give internal classes hidden visibility." 2013-09-11 18:05:11 +00:00
LiveRangeEdit.cpp
LiveRegMatrix.cpp
LiveStackAnalysis.cpp
LiveVariables.cpp
LLVMBuild.txt
LLVMTargetMachine.cpp
LocalStackSlotAllocation.cpp
MachineBasicBlock.cpp
MachineBlockFrequencyInfo.cpp
MachineBlockPlacement.cpp
MachineBranchProbabilityInfo.cpp
MachineCodeEmitter.cpp
MachineCopyPropagation.cpp
MachineCSE.cpp
MachineDominators.cpp
MachineFunction.cpp
MachineFunctionAnalysis.cpp
MachineFunctionPass.cpp
MachineFunctionPrinterPass.cpp
MachineInstr.cpp
MachineInstrBundle.cpp
MachineLICM.cpp Replace some unnecessary vector copies with references. 2013-09-15 22:04:42 +00:00
MachineLoopInfo.cpp
MachineModuleInfo.cpp
MachineModuleInfoImpls.cpp
MachinePassRegistry.cpp
MachinePostDominators.cpp
MachineRegisterInfo.cpp
MachineScheduler.cpp Rename ConvergingScheduler to GenericScheduler. 2013-09-19 23:10:59 +00:00
MachineSink.cpp
MachineSSAUpdater.cpp
MachineTraceMetrics.cpp
MachineVerifier.cpp
Makefile
OcamlGC.cpp
OptimizePHIs.cpp
Passes.cpp
PeepholeOptimizer.cpp [Peephole] Rewrite copies to avoid cross register banks copies. 2013-09-13 18:26:31 +00:00
PHIElimination.cpp
PHIEliminationUtils.cpp
PHIEliminationUtils.h
PostRASchedulerList.cpp
ProcessImplicitDefs.cpp
PrologEpilogInserter.cpp Simplify the checking of function attributes by using the simple methods. 2013-09-11 08:35:09 +00:00
PrologEpilogInserter.h Revert "Give internal classes hidden visibility." 2013-09-11 18:05:11 +00:00
PseudoSourceValue.cpp
README.txt
RegAllocBase.cpp
RegAllocBase.h Revert "Give internal classes hidden visibility." 2013-09-11 18:05:11 +00:00
RegAllocBasic.cpp
RegAllocFast.cpp Debug info: Fix PR16736 and rdar://problem/14990587. 2013-09-16 23:29:03 +00:00
RegAllocGreedy.cpp
RegAllocPBQP.cpp
RegisterClassInfo.cpp
RegisterCoalescer.cpp
RegisterCoalescer.h
RegisterPressure.cpp
RegisterScavenging.cpp
ScheduleDAG.cpp
ScheduleDAGInstrs.cpp
ScheduleDAGPrinter.cpp
ScoreboardHazardRecognizer.cpp
ShadowStackGC.cpp
ShrinkWrapping.cpp Use reference instead of copy. 2013-09-16 22:03:38 +00:00
SjLjEHPrepare.cpp
SlotIndexes.cpp
Spiller.cpp
Spiller.h
SpillPlacement.cpp
SpillPlacement.h Revert "Give internal classes hidden visibility." 2013-09-11 18:05:11 +00:00
SplitKit.cpp
SplitKit.h Revert "Give internal classes hidden visibility." 2013-09-11 18:05:11 +00:00
StackColoring.cpp
StackProtector.cpp
StackSlotColoring.cpp
StrongPHIElimination.cpp
TailDuplication.cpp
TargetFrameLoweringImpl.cpp
TargetInstrInfo.cpp
TargetLoweringBase.cpp
TargetLoweringObjectFileImpl.cpp
TargetOptionsImpl.cpp
TargetRegisterInfo.cpp
TargetSchedule.cpp
TwoAddressInstructionPass.cpp
UnreachableBlockElim.cpp
VirtRegMap.cpp

//===---------------------------------------------------------------------===//

Common register allocation / spilling problem:

        mul lr, r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        ldr r4, [sp, #+52]
        mla r4, r3, lr, r4

can be:

        mul lr, r4, lr
        mov r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        mla r4, r3, lr, r4

and then "merge" mul and mov:

        mul r4, r4, lr
        str r4, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        mla r4, r3, lr, r4

It also increase the likelihood the store may become dead.

//===---------------------------------------------------------------------===//

bb27 ...
        ...
        %reg1037 = ADDri %reg1039, 1
        %reg1038 = ADDrs %reg1032, %reg1039, %NOREG, 10
    Successors according to CFG: 0x8b03bf0 (#5)

bb76 (0x8b03bf0, LLVM BB @0x8b032d0, ID#5):
    Predecessors according to CFG: 0x8b0c5f0 (#3) 0x8b0a7c0 (#4)
        %reg1039 = PHI %reg1070, mbb<bb76.outer,0x8b0c5f0>, %reg1037, mbb<bb27,0x8b0a7c0>

Note ADDri is not a two-address instruction. However, its result %reg1037 is an
operand of the PHI node in bb76 and its operand %reg1039 is the result of the
PHI node. We should treat it as a two-address code and make sure the ADDri is
scheduled after any node that reads %reg1039.

//===---------------------------------------------------------------------===//

Use local info (i.e. register scavenger) to assign it a free register to allow
reuse:
        ldr r3, [sp, #+4]
        add r3, r3, #3
        ldr r2, [sp, #+8]
        add r2, r2, #2
        ldr r1, [sp, #+4]  <==
        add r1, r1, #1
        ldr r0, [sp, #+4]
        add r0, r0, #2

//===---------------------------------------------------------------------===//

LLVM aggressively lift CSE out of loop. Sometimes this can be negative side-
effects:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
load [i + R1]
...
load [i + R2]
...
load [i + R3]

Suppose there is high register pressure, R1, R2, R3, can be spilled. We need
to implement proper re-materialization to handle this:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
R1 = X + 4  @ re-materialized
load [i + R1]
...
R2 = X + 7 @ re-materialized
load [i + R2]
...
R3 = X + 15 @ re-materialized
load [i + R3]

Furthermore, with re-association, we can enable sharing:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
T = i + X
load [T + 4]
...
load [T + 7]
...
load [T + 15]
//===---------------------------------------------------------------------===//

It's not always a good idea to choose rematerialization over spilling. If all
the load / store instructions would be folded then spilling is cheaper because
it won't require new live intervals / registers. See 2003-05-31-LongShifts for
an example.

//===---------------------------------------------------------------------===//

With a copying garbage collector, derived pointers must not be retained across
collector safe points; the collector could move the objects and invalidate the
derived pointer. This is bad enough in the first place, but safe points can
crop up unpredictably. Consider:

        %array = load { i32, [0 x %obj] }** %array_addr
        %nth_el = getelementptr { i32, [0 x %obj] }* %array, i32 0, i32 %n
        %old = load %obj** %nth_el
        %z = div i64 %x, %y
        store %obj* %new, %obj** %nth_el

If the i64 division is lowered to a libcall, then a safe point will (must)
appear for the call site. If a collection occurs, %array and %nth_el no longer
point into the correct object.

The fix for this is to copy address calculations so that dependent pointers
are never live across safe point boundaries. But the loads cannot be copied
like this if there was an intervening store, so may be hard to get right.

Only a concurrent mutator can trigger a collection at the libcall safe point.
So single-threaded programs do not have this requirement, even with a copying
collector. Still, LLVM optimizations would probably undo a front-end's careful
work.

//===---------------------------------------------------------------------===//

The ocaml frametable structure supports liveness information. It would be good
to support it.

//===---------------------------------------------------------------------===//

The FIXME in ComputeCommonTailLength in BranchFolding.cpp needs to be
revisited. The check is there to work around a misuse of directives in inline
assembly.

//===---------------------------------------------------------------------===//

It would be good to detect collector/target compatibility instead of silently
doing the wrong thing.

//===---------------------------------------------------------------------===//

It would be really nice to be able to write patterns in .td files for copies,
which would eliminate a bunch of explicit predicates on them (e.g. no side 
effects).  Once this is in place, it would be even better to have tblgen 
synthesize the various copy insertion/inspection methods in TargetInstrInfo.

//===---------------------------------------------------------------------===//

Stack coloring improvements:

1. Do proper LiveStackAnalysis on all stack objects including those which are
   not spill slots.
2. Reorder objects to fill in gaps between objects.
   e.g. 4, 1, <gap>, 4, 1, 1, 1, <gap>, 4 => 4, 1, 1, 1, 1, 4, 4

//===---------------------------------------------------------------------===//

The scheduler should be able to sort nearby instructions by their address. For
example, in an expanded memset sequence it's not uncommon to see code like this:

  movl $0, 4(%rdi)
  movl $0, 8(%rdi)
  movl $0, 12(%rdi)
  movl $0, 0(%rdi)

Each of the stores is independent, and the scheduler is currently making an
arbitrary decision about the order.

//===---------------------------------------------------------------------===//

Another opportunitiy in this code is that the $0 could be moved to a register:

  movl $0, 4(%rdi)
  movl $0, 8(%rdi)
  movl $0, 12(%rdi)
  movl $0, 0(%rdi)

This would save substantial code size, especially for longer sequences like
this. It would be easy to have a rule telling isel to avoid matching MOV32mi
if the immediate has more than some fixed number of uses. It's more involved
to teach the register allocator how to do late folding to recover from
excessive register pressure.