llvm-6502/lib/CodeGen
Dan Gohman 6688d61797 Rewrite SelectionDAG::isPredecessorOf to be iterative instead of
recursive to avoid consuming extraordinary amounts of stack space
when processing tall graphs.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@85369 91177308-0d34-0410-b5e6-96231b3b80d8
2009-10-28 03:44:30 +00:00
..
AsmPrinter Do not held on to DenseMap slot accross map insertion. The insertion may cause the map to grow rending the slot invalid. 2009-10-27 20:47:17 +00:00
PBQP
SelectionDAG Rewrite SelectionDAG::isPredecessorOf to be iterative instead of 2009-10-28 03:44:30 +00:00
AggressiveAntiDepBreaker.cpp Allow the aggressive anti-dep breaker to process the same region multiple times. This is necessary because new anti-dependencies are exposed when "current" ones are broken. 2009-10-26 22:31:16 +00:00
AggressiveAntiDepBreaker.h Allow the aggressive anti-dep breaker to process the same region multiple times. This is necessary because new anti-dependencies are exposed when "current" ones are broken. 2009-10-26 22:31:16 +00:00
BranchFolding.cpp Record CodeGen optimization level in the BranchFolding pass so that we can 2009-10-27 23:49:38 +00:00
BranchFolding.h Record CodeGen optimization level in the BranchFolding pass so that we can 2009-10-27 23:49:38 +00:00
CMakeLists.txt Add aggressive anti-dependence breaker. Currently it is not the default for any target. Enable with -break-anti-dependencies=all. 2009-10-26 19:32:42 +00:00
CodePlacementOpt.cpp
CriticalAntiDepBreaker.cpp Break anti-dependence breaking out into its own class. 2009-10-26 16:59:04 +00:00
CriticalAntiDepBreaker.h Allow the aggressive anti-dep breaker to process the same region multiple times. This is necessary because new anti-dependencies are exposed when "current" ones are broken. 2009-10-26 22:31:16 +00:00
DeadMachineInstructionElim.cpp Remove includes of Support/Compiler.h that are no longer needed after the 2009-10-25 06:57:41 +00:00
DwarfEHPrepare.cpp Remove includes of Support/Compiler.h that are no longer needed after the 2009-10-25 06:57:41 +00:00
ELF.h Move DataTypes.h to include/llvm/System, update all users. This breaks the last 2009-10-26 01:35:46 +00:00
ELFCodeEmitter.cpp
ELFCodeEmitter.h
ELFWriter.cpp
ELFWriter.h
ExactHazardRecognizer.cpp
ExactHazardRecognizer.h
GCMetadata.cpp Remove includes of Support/Compiler.h that are no longer needed after the 2009-10-25 06:57:41 +00:00
GCMetadataPrinter.cpp
GCStrategy.cpp Remove includes of Support/Compiler.h that are no longer needed after the 2009-10-25 06:57:41 +00:00
IfConversion.cpp Record CodeGen optimization level in the BranchFolding pass so that we can 2009-10-27 23:49:38 +00:00
IntrinsicLowering.cpp
LatencyPriorityQueue.cpp
LiveInterval.cpp
LiveIntervalAnalysis.cpp
LiveStackAnalysis.cpp
LiveVariables.cpp
LLVMTargetMachine.cpp Record CodeGen optimization level in the BranchFolding pass so that we can 2009-10-27 23:49:38 +00:00
LowerSubregs.cpp Code clean up. 2009-10-25 07:49:57 +00:00
MachineBasicBlock.cpp
MachineDominators.cpp
MachineFunction.cpp Allow constants of different types to share constant pool entries 2009-10-28 01:12:16 +00:00
MachineFunctionAnalysis.cpp
MachineFunctionPass.cpp
MachineInstr.cpp Need a comma after imp-use. 2009-10-21 07:56:02 +00:00
MachineLICM.cpp Teach MachineLICM to unfold loads from constant memory from 2009-10-28 03:21:57 +00:00
MachineLoopInfo.cpp
MachineModuleInfo.cpp
MachineModuleInfoImpls.cpp
MachinePassRegistry.cpp
MachineRegisterInfo.cpp
MachineSink.cpp Remove includes of Support/Compiler.h that are no longer needed after the 2009-10-25 06:57:41 +00:00
MachineVerifier.cpp Remove includes of Support/Compiler.h that are no longer needed after the 2009-10-25 06:57:41 +00:00
MachO.h
MachOCodeEmitter.cpp
MachOCodeEmitter.h
MachOWriter.cpp
MachOWriter.h
Makefile
ObjectCodeEmitter.cpp
OcamlGC.cpp Remove includes of Support/Compiler.h that are no longer needed after the 2009-10-25 06:57:41 +00:00
Passes.cpp
PHIElimination.cpp
PHIElimination.h
PostRASchedulerList.cpp Allow the aggressive anti-dep breaker to process the same region multiple times. This is necessary because new anti-dependencies are exposed when "current" ones are broken. 2009-10-26 22:31:16 +00:00
PreAllocSplitting.cpp Remove VISIBILITY_HIDDEN from class/struct found inside anonymous namespaces. 2009-10-25 06:33:48 +00:00
PrologEpilogInserter.cpp Cleanup of frame index scavenging. Better code flow and more accurately 2009-10-21 15:26:21 +00:00
PrologEpilogInserter.h
PseudoSourceValue.cpp pseudosourcevalue is also still using getGlobalContext(), so it isn't 2009-10-27 17:02:08 +00:00
README.txt
RegAllocLinearScan.cpp Remove includes of Support/Compiler.h that are no longer needed after the 2009-10-25 06:57:41 +00:00
RegAllocLocal.cpp Remove includes of Support/Compiler.h that are no longer needed after the 2009-10-25 06:57:41 +00:00
RegAllocPBQP.cpp Remove VISIBILITY_HIDDEN from class/struct found inside anonymous namespaces. 2009-10-25 06:33:48 +00:00
RegisterCoalescer.cpp
RegisterScavenging.cpp - Revert some changes from 85044, 85045, and 85047 that broke x86_64 tests and 2009-10-26 04:56:07 +00:00
ScheduleDAG.cpp
ScheduleDAGEmit.cpp
ScheduleDAGInstrs.cpp When checking whether a def of an aliased register is dead, ask the 2009-10-26 18:26:18 +00:00
ScheduleDAGInstrs.h
ScheduleDAGPrinter.cpp
ShadowStackGC.cpp Remove includes of Support/Compiler.h that are no longer needed after the 2009-10-25 06:57:41 +00:00
ShrinkWrapping.cpp
SimpleHazardRecognizer.h
SimpleRegisterCoalescing.cpp Fixed a bug in the coalescer where intervals were occasionally merged despite a real interference. This fixes rdar://problem/7157961. 2009-10-27 23:16:58 +00:00
SimpleRegisterCoalescing.h Fixed a bug in the coalescer where intervals were occasionally merged despite a real interference. This fixes rdar://problem/7157961. 2009-10-27 23:16:58 +00:00
SjLjEHPrepare.cpp Remove includes of Support/Compiler.h that are no longer needed after the 2009-10-25 06:57:41 +00:00
Spiller.cpp
Spiller.h
StackProtector.cpp Remove VISIBILITY_HIDDEN from class/struct found inside anonymous namespaces. 2009-10-25 06:33:48 +00:00
StackSlotColoring.cpp Remove includes of Support/Compiler.h that are no longer needed after the 2009-10-25 06:57:41 +00:00
StrongPHIElimination.cpp Remove includes of Support/Compiler.h that are no longer needed after the 2009-10-25 06:57:41 +00:00
TargetInstrInfoImpl.cpp
TwoAddressInstructionPass.cpp Remove includes of Support/Compiler.h that are no longer needed after the 2009-10-25 06:57:41 +00:00
UnreachableBlockElim.cpp Remove includes of Support/Compiler.h that are no longer needed after the 2009-10-25 06:57:41 +00:00
VirtRegMap.cpp
VirtRegMap.h
VirtRegRewriter.cpp - Revert some changes from 85044, 85045, and 85047 that broke x86_64 tests and 2009-10-26 04:56:07 +00:00
VirtRegRewriter.h

//===---------------------------------------------------------------------===//

Common register allocation / spilling problem:

        mul lr, r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        ldr r4, [sp, #+52]
        mla r4, r3, lr, r4

can be:

        mul lr, r4, lr
        mov r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        mla r4, r3, lr, r4

and then "merge" mul and mov:

        mul r4, r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        mla r4, r3, lr, r4

It also increase the likelyhood the store may become dead.

//===---------------------------------------------------------------------===//

bb27 ...
        ...
        %reg1037 = ADDri %reg1039, 1
        %reg1038 = ADDrs %reg1032, %reg1039, %NOREG, 10
    Successors according to CFG: 0x8b03bf0 (#5)

bb76 (0x8b03bf0, LLVM BB @0x8b032d0, ID#5):
    Predecessors according to CFG: 0x8b0c5f0 (#3) 0x8b0a7c0 (#4)
        %reg1039 = PHI %reg1070, mbb<bb76.outer,0x8b0c5f0>, %reg1037, mbb<bb27,0x8b0a7c0>

Note ADDri is not a two-address instruction. However, its result %reg1037 is an
operand of the PHI node in bb76 and its operand %reg1039 is the result of the
PHI node. We should treat it as a two-address code and make sure the ADDri is
scheduled after any node that reads %reg1039.

//===---------------------------------------------------------------------===//

Use local info (i.e. register scavenger) to assign it a free register to allow
reuse:
        ldr r3, [sp, #+4]
        add r3, r3, #3
        ldr r2, [sp, #+8]
        add r2, r2, #2
        ldr r1, [sp, #+4]  <==
        add r1, r1, #1
        ldr r0, [sp, #+4]
        add r0, r0, #2

//===---------------------------------------------------------------------===//

LLVM aggressively lift CSE out of loop. Sometimes this can be negative side-
effects:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
load [i + R1]
...
load [i + R2]
...
load [i + R3]

Suppose there is high register pressure, R1, R2, R3, can be spilled. We need
to implement proper re-materialization to handle this:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
R1 = X + 4  @ re-materialized
load [i + R1]
...
R2 = X + 7 @ re-materialized
load [i + R2]
...
R3 = X + 15 @ re-materialized
load [i + R3]

Furthermore, with re-association, we can enable sharing:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
T = i + X
load [T + 4]
...
load [T + 7]
...
load [T + 15]
//===---------------------------------------------------------------------===//

It's not always a good idea to choose rematerialization over spilling. If all
the load / store instructions would be folded then spilling is cheaper because
it won't require new live intervals / registers. See 2003-05-31-LongShifts for
an example.

//===---------------------------------------------------------------------===//

With a copying garbage collector, derived pointers must not be retained across
collector safe points; the collector could move the objects and invalidate the
derived pointer. This is bad enough in the first place, but safe points can
crop up unpredictably. Consider:

        %array = load { i32, [0 x %obj] }** %array_addr
        %nth_el = getelementptr { i32, [0 x %obj] }* %array, i32 0, i32 %n
        %old = load %obj** %nth_el
        %z = div i64 %x, %y
        store %obj* %new, %obj** %nth_el

If the i64 division is lowered to a libcall, then a safe point will (must)
appear for the call site. If a collection occurs, %array and %nth_el no longer
point into the correct object.

The fix for this is to copy address calculations so that dependent pointers
are never live across safe point boundaries. But the loads cannot be copied
like this if there was an intervening store, so may be hard to get right.

Only a concurrent mutator can trigger a collection at the libcall safe point.
So single-threaded programs do not have this requirement, even with a copying
collector. Still, LLVM optimizations would probably undo a front-end's careful
work.

//===---------------------------------------------------------------------===//

The ocaml frametable structure supports liveness information. It would be good
to support it.

//===---------------------------------------------------------------------===//

The FIXME in ComputeCommonTailLength in BranchFolding.cpp needs to be
revisited. The check is there to work around a misuse of directives in inline
assembly.

//===---------------------------------------------------------------------===//

It would be good to detect collector/target compatibility instead of silently
doing the wrong thing.

//===---------------------------------------------------------------------===//

It would be really nice to be able to write patterns in .td files for copies,
which would eliminate a bunch of explicit predicates on them (e.g. no side 
effects).  Once this is in place, it would be even better to have tblgen 
synthesize the various copy insertion/inspection methods in TargetInstrInfo.

//===---------------------------------------------------------------------===//

Stack coloring improvments:

1. Do proper LiveStackAnalysis on all stack objects including those which are
   not spill slots.
2. Reorder objects to fill in gaps between objects.
   e.g. 4, 1, <gap>, 4, 1, 1, 1, <gap>, 4 => 4, 1, 1, 1, 1, 4, 4

//===---------------------------------------------------------------------===//

The scheduler should be able to sort nearby instructions by their address. For
example, in an expanded memset sequence it's not uncommon to see code like this:

  movl $0, 4(%rdi)
  movl $0, 8(%rdi)
  movl $0, 12(%rdi)
  movl $0, 0(%rdi)

Each of the stores is independent, and the scheduler is currently making an
arbitrary decision about the order.

//===---------------------------------------------------------------------===//

Another opportunitiy in this code is that the $0 could be moved to a register:

  movl $0, 4(%rdi)
  movl $0, 8(%rdi)
  movl $0, 12(%rdi)
  movl $0, 0(%rdi)

This would save substantial code size, especially for longer sequences like
this. It would be easy to have a rule telling isel to avoid matching MOV32mi
if the immediate has more than some fixed number of uses. It's more involved
to teach the register allocator how to do late folding to recover from
excessive register pressure.