llvm-6502/lib/CodeGen
2012-03-04 10:43:23 +00:00
..
AsmPrinter Use uint16_t to store register overlaps to reduce static data. 2012-03-04 10:43:23 +00:00
SelectionDAG Use uint16_t to store register overlaps to reduce static data. 2012-03-04 10:43:23 +00:00
AggressiveAntiDepBreaker.cpp Use uint16_t to store register overlaps to reduce static data. 2012-03-04 10:43:23 +00:00
AggressiveAntiDepBreaker.h
AllocationOrder.cpp Use uint16_t instead of unsigned to store registers in reg classes. Reduces static data size. 2012-03-04 10:16:38 +00:00
AllocationOrder.h Fix old doxygen comment. 2012-01-24 18:09:18 +00:00
Analysis.cpp More dead code removal (using -Wunreachable-code) 2012-01-20 21:51:11 +00:00
AntiDepBreaker.h
BranchFolding.cpp Use uint16_t to store register overlaps to reduce static data. 2012-03-04 10:43:23 +00:00
BranchFolding.h
CalcSpillWeights.cpp
CallingConvLower.cpp Use uint16_t to store register overlaps to reduce static data. 2012-03-04 10:43:23 +00:00
CMakeLists.txt Added the MachineSchedulerPass skeleton. 2012-01-13 06:30:30 +00:00
CodeGen.cpp Codegen pass definition cleanup. No functionality. 2012-02-08 21:23:13 +00:00
CodePlacementOpt.cpp Codegen pass definition cleanup. No functionality. 2012-02-08 21:23:13 +00:00
CriticalAntiDepBreaker.cpp Use uint16_t to store register overlaps to reduce static data. 2012-03-04 10:43:23 +00:00
CriticalAntiDepBreaker.h
DeadMachineInstructionElim.cpp Use uint16_t to store register overlaps to reduce static data. 2012-03-04 10:43:23 +00:00
DFAPacketizer.cpp Strip a layer of boilerplate from the VLIWPacketizer by storing the scheduler as an opaque pointer. 2012-02-23 13:39:13 +00:00
DwarfEHPrepare.cpp Reapply r149159 with a fix to add to a PHI node with a non-null parent. 2012-01-28 01:17:56 +00:00
EdgeBundles.cpp Twinify GraphWriter a little bit. 2011-11-15 16:26:38 +00:00
ExecutionDepsFix.cpp Use uint16_t to store register overlaps to reduce static data. 2012-03-04 10:43:23 +00:00
ExpandISelPseudos.cpp Codegen pass definition cleanup. No functionality. 2012-02-08 21:23:13 +00:00
ExpandPostRAPseudos.cpp Codegen pass definition cleanup. No functionality. 2012-02-08 21:23:13 +00:00
GCMetadata.cpp Add 'llvm_unreachable' to passify GCC's understanding of the constraints 2012-01-10 18:08:01 +00:00
GCMetadataPrinter.cpp
GCStrategy.cpp Remove dead code. Improve llvm_unreachable text. Simplify some control flow. 2012-02-19 11:37:01 +00:00
IfConversion.cpp Codegen pass definition cleanup. No functionality. 2012-02-08 21:23:13 +00:00
InlineSpiller.cpp Make InlineSpiller bundle-aware. 2012-03-01 01:43:25 +00:00
InterferenceCache.cpp Use uint16_t to store register overlaps to reduce static data. 2012-03-04 10:43:23 +00:00
InterferenceCache.h Add register mask support to InterferenceCache. 2012-02-10 18:58:34 +00:00
IntrinsicLowering.cpp Remove the now-dead llvm.eh.exception and llvm.eh.selector intrinsics. 2012-01-31 01:58:48 +00:00
JITCodeEmitter.cpp Unweaken vtables as per http://llvm.org/docs/CodingStandards.html#ll_virtual_anch 2011-12-20 02:50:00 +00:00
LatencyPriorityQueue.cpp Initialize SUnits before DAG building. 2012-02-22 06:08:11 +00:00
LexicalScopes.cpp Unweaken vtables as per http://llvm.org/docs/CodingStandards.html#ll_virtual_anch 2011-12-20 02:50:00 +00:00
LiveDebugVariables.cpp Add bundle aware API for querying instruction properties and switch the code 2011-12-07 07:15:52 +00:00
LiveDebugVariables.h
LiveInterval.cpp Drop the REDEF_BY_EC VNInfo flag. 2012-02-04 05:51:25 +00:00
LiveIntervalAnalysis.cpp Move getBundleStart() into MachineInstrBundle.h. 2012-03-01 01:26:01 +00:00
LiveIntervalUnion.cpp Oops - LiveIntervalUnion.cpp file does use std::find. Moving STL header include to LiveIntervalUnion.cpp file. 2011-12-21 20:16:11 +00:00
LiveIntervalUnion.h Remove disused STL header include. 2011-12-21 20:12:54 +00:00
LiveRangeCalc.cpp Don't store COPY pointers in VNInfo. 2012-02-04 05:20:49 +00:00
LiveRangeCalc.h
LiveRangeEdit.cpp Kill off LiveRangeEdit::getNewVRegs and LiveRangeEdit::getUselessVRegs. These 2012-02-28 22:07:24 +00:00
LiveRangeEdit.h Kill off LiveRangeEdit::getNewVRegs and LiveRangeEdit::getUselessVRegs. These 2012-02-28 22:07:24 +00:00
LiveStackAnalysis.cpp Move getCommonSubClass() into TRI. 2011-09-30 22:18:51 +00:00
LiveVariables.cpp RegAlloc superpass: includes phi elimination, coalescing, and scheduling. 2012-02-10 04:10:36 +00:00
LLVMBuild.txt LLVMBuild: Introduce a common section which currently has a list of the 2011-12-12 22:45:54 +00:00
LLVMTargetMachine.cpp Tidy up. 2012-02-17 17:35:10 +00:00
LocalStackSlotAllocation.cpp Codegen pass definition cleanup. No functionality. 2012-02-08 21:23:13 +00:00
MachineBasicBlock.cpp Cache iterators. Some of these are expensive to create. 2012-02-10 00:28:31 +00:00
MachineBlockFrequencyInfo.cpp Add some constantness to BranchProbabilityInfo and BlockFrequnencyInfo. 2011-12-20 20:03:10 +00:00
MachineBlockPlacement.cpp Codegen pass definition cleanup. No functionality. 2012-02-08 21:23:13 +00:00
MachineBranchProbabilityInfo.cpp Add some constantness to BranchProbabilityInfo and BlockFrequnencyInfo. 2011-12-20 20:03:10 +00:00
MachineCodeEmitter.cpp Unweaken vtables as per http://llvm.org/docs/CodingStandards.html#ll_virtual_anch 2011-12-20 02:50:00 +00:00
MachineCopyPropagation.cpp Use uint16_t to store register overlaps to reduce static data. 2012-03-04 10:43:23 +00:00
MachineCSE.cpp Use uint16_t to store register overlaps to reduce static data. 2012-03-04 10:43:23 +00:00
MachineDominators.cpp
MachineFunction.cpp Use uint16_t to store registers in callee saved register tables to reduce size of static data. 2012-03-04 03:33:22 +00:00
MachineFunctionAnalysis.cpp Sink codegen optimization level into MCCodeGenInfo along side relocation model 2011-11-16 08:38:26 +00:00
MachineFunctionPass.cpp
MachineFunctionPrinterPass.cpp
MachineInstr.cpp Use uint16_t to store register overlaps to reduce static data. 2012-03-04 10:43:23 +00:00
MachineInstrBundle.cpp Add an analyzeVirtReg() function. 2012-02-29 01:40:37 +00:00
MachineLICM.cpp Use uint16_t to store register overlaps to reduce static data. 2012-03-04 10:43:23 +00:00
MachineLoopInfo.cpp
MachineLoopRanges.cpp
MachineModuleInfo.cpp Properly emit _fltused with FastISel. Refactor to share code with SDAG. 2012-02-22 19:06:13 +00:00
MachineModuleInfoImpls.cpp
MachinePassRegistry.cpp Unweaken vtables as per http://llvm.org/docs/CodingStandards.html#ll_virtual_anch 2011-12-20 02:50:00 +00:00
MachineRegisterInfo.cpp Use uint16_t to store register overlaps to reduce static data. 2012-03-04 10:43:23 +00:00
MachineScheduler.cpp Initialize SUnits before DAG building. 2012-02-22 06:08:11 +00:00
MachineSink.cpp Codegen pass definition cleanup. No functionality. 2012-02-08 21:23:13 +00:00
MachineSSAUpdater.cpp More dead code removal (using -Wunreachable-code) 2012-01-20 21:51:11 +00:00
MachineVerifier.cpp Move the operand iterator into MachineInstrBundle.h where it belongs. 2012-02-29 00:33:41 +00:00
Makefile
OcamlGC.cpp
OptimizePHIs.cpp Codegen pass definition cleanup. No functionality. 2012-02-08 21:23:13 +00:00
Passes.cpp Fix machine-cp by having it to check sub-register indicies. e.g. 2012-02-20 23:28:17 +00:00
PeepholeOptimizer.cpp Make the peephole optimizer clear kill flags on a vreg if it's about to add new 2012-02-25 02:01:00 +00:00
PHIElimination.cpp RegAlloc superpass: includes phi elimination, coalescing, and scheduling. 2012-02-10 04:10:36 +00:00
PHIEliminationUtils.cpp
PHIEliminationUtils.h
PostRASchedulerList.cpp BitVectorize loop. 2012-02-23 19:29:25 +00:00
ProcessImplicitDefs.cpp RegAlloc superpass: includes phi elimination, coalescing, and scheduling. 2012-02-10 04:10:36 +00:00
PrologEpilogInserter.cpp Use uint16_t to store registers in callee saved register tables to reduce size of static data. 2012-03-04 03:33:22 +00:00
PrologEpilogInserter.h Codegen pass definition cleanup. No functionality. 2012-02-08 21:23:13 +00:00
PseudoSourceValue.cpp More dead code removal (using -Wunreachable-code) 2012-01-20 21:51:11 +00:00
README.txt
RegAllocBase.cpp Use uint16_t to store register overlaps to reduce static data. 2012-03-04 10:43:23 +00:00
RegAllocBase.h Make data structures private. 2012-01-11 23:19:08 +00:00
RegAllocBasic.cpp Use uint16_t to store register overlaps to reduce static data. 2012-03-04 10:43:23 +00:00
RegAllocFast.cpp Use uint16_t to store register overlaps to reduce static data. 2012-03-04 10:43:23 +00:00
RegAllocGreedy.cpp Use uint16_t to store register overlaps to reduce static data. 2012-03-04 10:43:23 +00:00
RegAllocPBQP.cpp Use uint16_t to store register overlaps to reduce static data. 2012-03-04 10:43:23 +00:00
RegisterClassInfo.cpp Use uint16_t to store register overlaps to reduce static data. 2012-03-04 10:43:23 +00:00
RegisterClassInfo.h Use uint16_t to store registers in callee saved register tables to reduce size of static data. 2012-03-04 03:33:22 +00:00
RegisterCoalescer.cpp Use uint16_t to store register overlaps to reduce static data. 2012-03-04 10:43:23 +00:00
RegisterCoalescer.h Tidy up. 2012-02-17 17:35:10 +00:00
RegisterScavenging.cpp Use uint16_t to store register overlaps to reduce static data. 2012-03-04 10:43:23 +00:00
RenderMachineFunction.cpp Fix typo in ruler. No functionality change. 2012-01-03 18:22:43 +00:00
RenderMachineFunction.h
ScheduleDAG.cpp Don't print out pointer values in SUnit::dump(). 2012-02-17 21:44:51 +00:00
ScheduleDAGEmit.cpp
ScheduleDAGInstrs.cpp Use uint16_t to store register overlaps to reduce static data. 2012-03-04 10:43:23 +00:00
ScheduleDAGInstrs.h ScheduleDAGInstrs.h:155: warning: suggest parentheses around &&' within ||'. 2012-02-24 07:59:05 +00:00
ScheduleDAGPrinter.cpp drop unneeded config.h includes 2011-12-22 23:04:07 +00:00
ScoreboardHazardRecognizer.cpp Remove unnecessary default cases in switches that cover all enum values. 2012-01-10 16:47:17 +00:00
ShadowStackGC.cpp [unwind removal] We no longer have 'unwind' instructions being generated, so 2012-02-06 21:16:41 +00:00
ShrinkWrapping.cpp Expose TargetPassConfig to PEI Pass 2012-02-06 22:51:18 +00:00
SjLjEHPrepare.cpp Place the GEP instructions nearer to the instructions which use them. 2012-01-27 02:02:24 +00:00
SlotIndexes.cpp Use the standard MachineFunction::print() after SlotIndexes. 2012-01-24 23:28:38 +00:00
Spiller.cpp Kill off LiveRangeEdit::getNewVRegs and LiveRangeEdit::getUselessVRegs. These 2012-02-28 22:07:24 +00:00
Spiller.h Unweaken vtables as per http://llvm.org/docs/CodingStandards.html#ll_virtual_anch 2011-12-20 02:50:00 +00:00
SpillPlacement.cpp
SpillPlacement.h
SplitKit.cpp Don't store COPY pointers in VNInfo. 2012-02-04 05:20:49 +00:00
SplitKit.h Make SplitAnalysis::UseSlots private. 2012-01-12 17:53:44 +00:00
StackProtector.cpp Enable stack protectors for all arrays, not just char arrays. rdar://5875909 2011-11-23 07:13:56 +00:00
StackSlotColoring.cpp StackSlotColoring does not use a VirtRegMap 2012-02-21 04:51:19 +00:00
StrongPHIElimination.cpp Remove dead code. Improve llvm_unreachable text. Simplify some control flow. 2012-02-19 11:37:01 +00:00
TailDuplication.cpp Make post-ra tail duplication bundle safe. No test case as recent codegen 2012-02-20 07:51:58 +00:00
TargetFrameLoweringImpl.cpp Move parts of lib/Target that use CodeGen into lib/CodeGen. 2011-12-15 22:58:58 +00:00
TargetInstrInfoImpl.cpp Extract method for detecting constant unallocatable physregs. 2012-01-16 22:34:08 +00:00
TargetLoweringObjectFileImpl.cpp Fix to make sure that a comdat group gets generated correctly for a static member 2012-02-23 10:36:04 +00:00
TargetOptionsImpl.cpp Move parts of lib/Target that use CodeGen into lib/CodeGen. 2011-12-15 22:58:58 +00:00
TwoAddressInstructionPass.cpp RegAlloc superpass: includes phi elimination, coalescing, and scheduling. 2012-02-10 04:10:36 +00:00
UnreachableBlockElim.cpp
VirtRegMap.cpp Transfer regmasks to MRI. 2012-02-17 19:07:56 +00:00
VirtRegMap.h More dead code elimination in VirtRegMap. 2011-11-13 01:23:34 +00:00

//===---------------------------------------------------------------------===//

Common register allocation / spilling problem:

        mul lr, r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        ldr r4, [sp, #+52]
        mla r4, r3, lr, r4

can be:

        mul lr, r4, lr
        mov r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        mla r4, r3, lr, r4

and then "merge" mul and mov:

        mul r4, r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        mla r4, r3, lr, r4

It also increase the likelihood the store may become dead.

//===---------------------------------------------------------------------===//

bb27 ...
        ...
        %reg1037 = ADDri %reg1039, 1
        %reg1038 = ADDrs %reg1032, %reg1039, %NOREG, 10
    Successors according to CFG: 0x8b03bf0 (#5)

bb76 (0x8b03bf0, LLVM BB @0x8b032d0, ID#5):
    Predecessors according to CFG: 0x8b0c5f0 (#3) 0x8b0a7c0 (#4)
        %reg1039 = PHI %reg1070, mbb<bb76.outer,0x8b0c5f0>, %reg1037, mbb<bb27,0x8b0a7c0>

Note ADDri is not a two-address instruction. However, its result %reg1037 is an
operand of the PHI node in bb76 and its operand %reg1039 is the result of the
PHI node. We should treat it as a two-address code and make sure the ADDri is
scheduled after any node that reads %reg1039.

//===---------------------------------------------------------------------===//

Use local info (i.e. register scavenger) to assign it a free register to allow
reuse:
        ldr r3, [sp, #+4]
        add r3, r3, #3
        ldr r2, [sp, #+8]
        add r2, r2, #2
        ldr r1, [sp, #+4]  <==
        add r1, r1, #1
        ldr r0, [sp, #+4]
        add r0, r0, #2

//===---------------------------------------------------------------------===//

LLVM aggressively lift CSE out of loop. Sometimes this can be negative side-
effects:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
load [i + R1]
...
load [i + R2]
...
load [i + R3]

Suppose there is high register pressure, R1, R2, R3, can be spilled. We need
to implement proper re-materialization to handle this:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
R1 = X + 4  @ re-materialized
load [i + R1]
...
R2 = X + 7 @ re-materialized
load [i + R2]
...
R3 = X + 15 @ re-materialized
load [i + R3]

Furthermore, with re-association, we can enable sharing:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
T = i + X
load [T + 4]
...
load [T + 7]
...
load [T + 15]
//===---------------------------------------------------------------------===//

It's not always a good idea to choose rematerialization over spilling. If all
the load / store instructions would be folded then spilling is cheaper because
it won't require new live intervals / registers. See 2003-05-31-LongShifts for
an example.

//===---------------------------------------------------------------------===//

With a copying garbage collector, derived pointers must not be retained across
collector safe points; the collector could move the objects and invalidate the
derived pointer. This is bad enough in the first place, but safe points can
crop up unpredictably. Consider:

        %array = load { i32, [0 x %obj] }** %array_addr
        %nth_el = getelementptr { i32, [0 x %obj] }* %array, i32 0, i32 %n
        %old = load %obj** %nth_el
        %z = div i64 %x, %y
        store %obj* %new, %obj** %nth_el

If the i64 division is lowered to a libcall, then a safe point will (must)
appear for the call site. If a collection occurs, %array and %nth_el no longer
point into the correct object.

The fix for this is to copy address calculations so that dependent pointers
are never live across safe point boundaries. But the loads cannot be copied
like this if there was an intervening store, so may be hard to get right.

Only a concurrent mutator can trigger a collection at the libcall safe point.
So single-threaded programs do not have this requirement, even with a copying
collector. Still, LLVM optimizations would probably undo a front-end's careful
work.

//===---------------------------------------------------------------------===//

The ocaml frametable structure supports liveness information. It would be good
to support it.

//===---------------------------------------------------------------------===//

The FIXME in ComputeCommonTailLength in BranchFolding.cpp needs to be
revisited. The check is there to work around a misuse of directives in inline
assembly.

//===---------------------------------------------------------------------===//

It would be good to detect collector/target compatibility instead of silently
doing the wrong thing.

//===---------------------------------------------------------------------===//

It would be really nice to be able to write patterns in .td files for copies,
which would eliminate a bunch of explicit predicates on them (e.g. no side 
effects).  Once this is in place, it would be even better to have tblgen 
synthesize the various copy insertion/inspection methods in TargetInstrInfo.

//===---------------------------------------------------------------------===//

Stack coloring improvements:

1. Do proper LiveStackAnalysis on all stack objects including those which are
   not spill slots.
2. Reorder objects to fill in gaps between objects.
   e.g. 4, 1, <gap>, 4, 1, 1, 1, <gap>, 4 => 4, 1, 1, 1, 1, 4, 4

//===---------------------------------------------------------------------===//

The scheduler should be able to sort nearby instructions by their address. For
example, in an expanded memset sequence it's not uncommon to see code like this:

  movl $0, 4(%rdi)
  movl $0, 8(%rdi)
  movl $0, 12(%rdi)
  movl $0, 0(%rdi)

Each of the stores is independent, and the scheduler is currently making an
arbitrary decision about the order.

//===---------------------------------------------------------------------===//

Another opportunitiy in this code is that the $0 could be moved to a register:

  movl $0, 4(%rdi)
  movl $0, 8(%rdi)
  movl $0, 12(%rdi)
  movl $0, 0(%rdi)

This would save substantial code size, especially for longer sequences like
this. It would be easy to have a rule telling isel to avoid matching MOV32mi
if the immediate has more than some fixed number of uses. It's more involved
to teach the register allocator how to do late folding to recover from
excessive register pressure.