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Wordle clone for the Apple 1
img | ||
.gitattributes | ||
LICENSE | ||
packer.py | ||
README.md | ||
words_0.bin | ||
words_1.bin | ||
words.txt | ||
worple.asm | ||
worple.bin | ||
worple.js | ||
worple.txt |
Apple 1 "Worple"
A Wordle-style puzzle game for the Apple 1. Features over 850 words, but small enough to run on systems with as little as 4K of RAM.
Files in the Repo:
-
worple.asm
- The 6502 assembly language source code
- I used dasm to assemble this, but other 6502 assemblers should work without too much tweaking
-
worple.bin
- Assembled binary file
- The first two bytes in the file are the (little-endian) origin address of the code: $0300
-
worple.js
- Javascript "tape file" format, compatible with Will Scullin's Apple 1js emulator
- You can use this with a local copy of the emulator by putting the file in the
/tapes
directory and adding a reference to it inapple1.htm
-
worple.txt
- Typed version of program in "Woz Monitor" hex format
- Many emulators will let you copy/paste or otherwise load this in
- You can also send this over to a real Apple 1 (or replica/clone) via serial connection
-
words.txt
- Text file of words used by the game
-
words_0.bin and words_1.bin
- Compressed binary versions of the word list, split into two parts (A-P and Q-Z)
-
packer.py
- Python utility that creates the compressed binary word files
Modifying the Word List
- Edit
words.txt
as you see fit. (If your list exceeds 866 words, more than 4K of RAM will be required.) - Run
packer.py
to shuffle the word list and rebuild the two binary word files - Reassemble
worple.asm
to build a new executable binary with the new words in it