Accessing library functions via function pointer seems to cause a reset.
Still investigating the cause.
- compile keymaps subdir as part of main src cmakefile, rather than as a
separate library.
- rather than setup table of function pointers and using an indirection
in the main code, set up a jump table (switch). This is cleaner.
This appears to have been a cut-paste typo in the asdf_arch_out2_set() function
in asdf_arch_atmega328p.c. The port was set to OUT2, but the bit was OUT1.
C Flags set in src and test directories were not getting set because
they were assigned to C_FLAGS, which is ignored. Changed to CFLAGS,
which is used by cmake to set default c compilation options.
Apparently some file pollution resulted in a successful compile that couldn't be
reprodued from a fresh git clone. Fixed file copying and include paths so
compile works. All tests pass.
- keymap files (c,h) are in src/Keymaps
- keymap files are added to the keymap library in src/Keymaps/CMakeLists.txt
- keymaps for the build are listed, along with positions, in /keymap_lists.cmake
- cmake generates a keymap jump table from the keymap lib and list
- tests mostly passing. Keymap structure for testing will be used as the model
for the app keymaps.
Remove initialization from data structure.
Replace the previous virtual_init() with a virtual_init() that initializes the
data structures to a default state
Create virtual_sync() function to push the state of virtual devices to the
physical outputs. Moved from the previous virtual_init() function.
The virtual device table is now built by direct calls to virtual_add() from the
setup function.
Toward issue [#23]
Clean compile of asdf_keymaps.c/h and tests
Clean up keymap pointer notation
Reduce number of keymaps to 16, matching number of DIP switches allocated for
keymap selection.
(WARNING: WIP) Gathered Work-in-progress on alternate keymap defs
Exploratory branch. Code is messy and untested.
Examining creating a module for each keymap rather than header file.
- CMake build process handles dependencies much more effectively
- Cleaner separation of test and binary builds
- permit co-existing test and multiple architecture builds
- add support for AVR from cmake-avr:
https://github.com/mkleemann/cmake-avr
- new build process avoids creating files in the src directory
- Rename asdf_hook_do() to asdf_hook_execute()
- asdf.c: Call asdf_hook_execute() for ASDF_HOOK_EACH_SCAN hook call in the scan
routine, instead of getting then calling the function via hook_get()
- asdf.c: move the fetch of scan function hook outside the scan loop.
- arch-* files: replace private arch_strobe_init() function with public
arch_set_neg_strobe() and arch_set_pos_strobe() functions
- asdf.c,h: add ACTION hooks to set strobe polarity and enable/disable
autorepeat
- break out DIP switch definitions into a separate header file, included by each
keymap. This ensures consistent DIP switch behavior across keymaps.