- update ARCHITECTURE-keymaps.org file for new keymap definition method
- remove unused keymap table template files
- in keymap_setup.c template, set default to keymap 0.
- Added the apple 2 CAPS map
- auto-generate a function to check validity of a keymap index
- Added buffered message printing. This is different from keycode
buffering, since an extra delay is added for each message character to
allow polling hosts to keep up. Keycodes are generated at human speeds
and need no further slowdown.
- Added a message character delay to the arch-* modules
- enlarged the buffer pool, and created a buffer for messages
- bumped version number
Accessing library functions via function pointer seems to cause a reset.
Still investigating the cause.
- compile keymaps subdir as part of main src cmakefile, rather than as a
separate library.
- rather than setup table of function pointers and using an indirection
in the main code, set up a jump table (switch). This is cleaner.
This appears to have been a cut-paste typo in the asdf_arch_out2_set() function
in asdf_arch_atmega328p.c. The port was set to OUT2, but the bit was OUT1.
C Flags set in src and test directories were not getting set because
they were assigned to C_FLAGS, which is ignored. Changed to CFLAGS,
which is used by cmake to set default c compilation options.
The encoder boards (ATmega328P, Atmega2560, Apple2(2560) can accomodate
keyboard matrices with no diodes, by adding per-row diodes on the
encoder board. For keyboards with per-key diodes (the typical use
case), the per-row diodes are not needed, and therefore the footprints
should be shunted by default, using a special shunted diode footprint.
When diodes are installed, the shunt can be cut with an x-acto knife.
Previous board revs had the correct footprint, but somehow the regular
diode footprint was substituted on the last release of each of these
PCBS. The correct footprint has been restored.
Apparently some file pollution resulted in a successful compile that couldn't be
reprodued from a fresh git clone. Fixed file copying and include paths so
compile works. All tests pass.
- keymap files (c,h) are in src/Keymaps
- keymap files are added to the keymap library in src/Keymaps/CMakeLists.txt
- keymaps for the build are listed, along with positions, in /keymap_lists.cmake
- cmake generates a keymap jump table from the keymap lib and list
- tests mostly passing. Keymap structure for testing will be used as the model
for the app keymaps.
Remove initialization from data structure.
Replace the previous virtual_init() with a virtual_init() that initializes the
data structures to a default state
Create virtual_sync() function to push the state of virtual devices to the
physical outputs. Moved from the previous virtual_init() function.
The virtual device table is now built by direct calls to virtual_add() from the
setup function.
Toward issue [#23]
Clean compile of asdf_keymaps.c/h and tests
Clean up keymap pointer notation
Reduce number of keymaps to 16, matching number of DIP switches allocated for
keymap selection.