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aux_mem
- Moved primary library code to AUX memory - Factored mouse driver out into separate loadable module, living at the top of main memory - Pending actions now handled by caching click location instead of View ID, so interrupt handler doesn't have to call AUX memory code
Known issues
- Negative cursor positions unsupported
- Positive scroll values unsupported
- Hitting Reset in app that uses windows and desktop (no mouse needed) seems to mess up screen holes for Disk II
- Mashing a button with mouse in Applesoft will cause Undefined Statement error
- Repainting a view while the mouse cursor is on it will cause artifacts when mouse moves
- Quitting sometimes leaves BASIC in inverted text mode
- Quitting with button highlighted leaves us in inverted text mode
To Do:
- Make WGFillRect support 1 height and 1 width
- If called in inverse mode, clear screen clears inverse
Languages
Assembly
96.2%
AppleScript
3.1%
Makefile
0.7%