Jeremy Rand
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f66715e9d2
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Add animations for square swaps.
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2016-07-22 14:48:49 -05:00 |
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Jeremy Rand
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b595c11bc0
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Explode star gems in sequence during the animations.
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2016-07-22 13:19:36 -05:00 |
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Jeremy Rand
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1dcaf783f6
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Add animations for clearing gems. General code cleanup.
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2016-07-22 12:04:47 -05:00 |
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Jeremy Rand
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49be2a9e50
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Add star animations.
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2016-07-22 10:43:18 -05:00 |
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Jeremy Rand
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a9fd3c23a6
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Only check for no more moves after a move has been made.
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2016-07-22 10:02:25 -05:00 |
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Jeremy Rand
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66e6295cf7
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Add support for saving and loading a game in progress.
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2016-07-22 00:11:36 -05:00 |
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Jeremy Rand
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b1716ce5ee
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Improve the game over screen. Add a level up screen. More fixes to basic game mechanics.
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2016-07-21 23:45:07 -05:00 |
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Jeremy Rand
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eb0e550c25
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Display an indication of the score on the right hand side of the screen. Proceed to the next level when the score maxes out. Make each level harder than the last. Lots of fixes to basic game mechanics.
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2016-07-21 14:33:31 -05:00 |
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Jeremy Rand
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3573f8e9d4
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Add the ability to see the star state of a gem.
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2016-07-20 23:55:29 -05:00 |
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Jeremy Rand
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2b92b2684a
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Added most of the support for dynamic changes in the game. Step through the changes for now to debug.
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2016-07-20 23:39:06 -05:00 |
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Jeremy Rand
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79609ebe86
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Fix bug in match finding algorithm.
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2016-07-20 20:17:17 -05:00 |
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Jeremy Rand
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b91c015edd
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Start building the game logic and the UI.
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2016-07-20 19:53:52 -05:00 |
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Jeremy Rand
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ecfaa194eb
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Initial commit for an Apple // game based on Bejewelled.
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2016-07-20 14:35:15 -05:00 |
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Jeremy Rand
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e50e057406
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Initial Commit
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2016-07-20 08:17:37 -05:00 |
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