Commit Graph

34 Commits

Author SHA1 Message Date
Jeremy Rand 1930afd723 Update to the latest build engine. 2019-08-09 22:47:10 -04:00
Jeremy Rand 16dcc0afb0 Add support for cc65 2.17. 2018-10-17 23:55:09 -04:00
Jeremy Rand b656515517 Update the build engine to support capturing build errors in Xcode itself. 2018-06-25 23:06:30 -04:00
Jeremy Rand 136314f3e1 Migrate to the new build engine. 2018-06-20 00:18:20 -04:00
Jeremy Rand 7844a867cf Update the readme. 2017-08-09 22:50:33 -04:00
Jeremy Rand 8c3f60dba8 Bump the version number. 2017-08-09 22:32:15 -04:00
Jeremy Rand dffb5cc56e Fix problem where a floor off the left side of the screen was not being skipped as a potential floor to land on. 2017-08-09 22:31:54 -04:00
Jeremy Rand 5f3a76f4f2 Fix problem where sometimes the right cap of a floor is not correctly cleared as it scrolls off the screen. The problem is that we need to delay moving the grid along to the next floor until after the old base grid has been fully cleared. 2017-08-09 22:19:51 -04:00
Jeremy Rand f7d4216224 Remove the interruptor export for the IRQ callback. 2017-08-08 23:34:43 -04:00
Jeremy Rand e8150ba717 Draw the left cap as a floor scrolls in from the right correctly. 2017-08-08 23:28:06 -04:00
Jeremy Rand 5b686d5b47 Fix the drawing of the left cap to simplify the code and fix some drawing glitches. 2017-08-08 23:20:31 -04:00
Jeremy Rand abb01d1dfd Adjust the point where the character starts to fall off the right edge of the floor. 2017-08-08 22:30:13 -04:00
Jeremy Rand 1c735c547d Fix bugs related to correctly detecting the floor underneath the runner when close to the left edge. General code cleanup. 2017-08-05 23:14:25 -04:00
Jeremy Rand eec795b42f Update the readme with a link to the new release. 2017-07-21 23:24:13 -05:00
Jeremy Rand 7012b0080d Fix problem where we started from level 3 instead of level 1. 2017-07-21 23:20:58 -05:00
Jeremy Rand ba8113a632 Update the readme with a link to the latest release. 2017-07-21 23:04:49 -05:00
Jeremy Rand ba39990966 Create README.md 2017-07-21 23:00:59 -05:00
Jeremy Rand e89e6a4b54 Add a level with some white floors which you must not touch. 2017-07-21 22:55:57 -05:00
Jeremy Rand e941c58b81 Add a bit of sound. 2017-07-21 22:52:52 -05:00
Jeremy Rand 5cc8cf2b0c Add some mouse support based on code from a2bejwld which should get VBL working on the //c 2017-07-21 22:26:34 -05:00
Jeremy Rand 774052ddb5 Add a splash screen. 2017-07-21 22:14:22 -05:00
Jeremy Rand 5dc5adb39b The game more or less works now. 2017-07-21 21:38:21 -05:00
Jeremy Rand 5a63950400 Clean up the level layout a bit. 2017-07-21 13:48:01 -05:00
Jeremy Rand 8a37205c07 Get some basic level grid drawing working. 2017-07-21 13:43:05 -05:00
Jeremy Rand 015daf9ac1 Some final cleanup before I break thing thoroughly to try to add some levels with real grid layout. 2017-07-20 10:31:05 -05:00
Jeremy Rand 7871fd9a80 Clean up the character update code. All the character to change colour. Hook up exit handling. 2017-07-20 09:56:51 -05:00
Jeremy Rand 38c75e881c Fix a problem with short jumps. 2017-07-20 01:09:49 -05:00
Jeremy Rand ed3bfb9888 Improve gravity and jump speed. Only jump on button changes, not if held down. 2017-07-20 00:16:23 -05:00
Jeremy Rand 727133404a Some code kind of working for jumping 2017-07-19 23:07:45 -05:00
Jeremy Rand 25563dd3b7 Make the character run. 2017-07-19 20:06:10 -05:00
Jeremy Rand ded8d8c05c Add support for drawing the floor in colour. Draw a character in colour. Update to Prodos 2.4.1. 2017-07-19 16:51:59 -05:00
Jeremy Rand e2f97a6b5e Draw a floor which moves. 2017-07-19 11:29:43 -05:00
Jeremy Rand df3238358a Lots of hires boilerplate. Startup, clear hires, show hires and wait for a keypress before quitting. 2017-07-19 10:28:12 -05:00
Jeremy Rand a3f336e2d3 Initial Commit 2017-07-19 08:54:46 -05:00