dos33fsprogs/mist/leveldata_stoney.inc

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;===============================================
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; level data for Stoney Ship
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;===============================================
locations:
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.word location0, location1, location2, location3
.word location4, location5, location6, location7
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.word location8, location9, location10,location11
.word location12,location13,location14,location15
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.word location16,location17,location18,location19
.word location20,location21,location22,location23
.word location24,location25,location26,location27
.word location28,location29,location30,location31
.word location32,location33,location34,location35
.word location36,location37,location38,location39
.word location40,location41,location42
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; STONEY_SHIP_STERN -- back of the ship
location0:
.byte STONEY_SHIP_BOW ; north exit
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.byte STONEY_SHIP_DOOR_CLOSED ; south exit
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.byte $ff ; east exit
.byte $ff ; west exit
.byte DIRECTION_N ; north exit_dir
.byte DIRECTION_S ; south exit_dir
.byte $ff ; east exit_dir
.byte $ff ; west exit_dir
.word ship_entry_n_lzsa ; north bg
.word ship_entry_s_lzsa ; south bg
.word $0000 ; east bg
.word $0000 ; west bg
.byte BG_NORTH|BG_SOUTH
.byte $ff
; .byte DIRECTION_E ; special exit
; .byte 12,25 ; special x
; .byte 26,46 ; special y
; .word controls_pressed-1 ; special function
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; STONY_SHIP_BOW -- bow of the ship
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location1:
.byte $ff ; north exit
.byte STONEY_SHIP_STERN ; south exit
.byte $ff ; east exit
.byte $ff ; west exit
.byte $ff ; north exit_dir
.byte DIRECTION_S ; south exit_dir
.byte $ff ; east exit_dir
.byte $ff ; west exit_dir
.word ship_bow_go_n_lzsa ; north bg
.word ship_bow_s_lzsa ; south bg
.word $0000 ; east bg
.word $0000 ; west bg
.byte BG_NORTH | BG_SOUTH
.byte DIRECTION_N ; special exit
.byte 9,29 ; special x
.byte 2,46 ; special y
.word back_to_mist-1 ; special function
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; STONEY_SHIP_DOOR_CLOSED -- ship cabin door
location2:
.byte STONEY_SHIP_BOW ; north exit
.byte STONEY_SHIP_DOOR_OPEN ; south exit
.byte $ff ; east exit
.byte $ff ; west exit
.byte DIRECTION_N ; north exit_dir
.byte DIRECTION_S ; south exit_dir
.byte $ff ; east exit_dir
.byte $ff ; west exit_dir
.word ship_entry_n_lzsa ; north bg
.word ship_door_closed_s_lzsa ; south bg
.word $0000 ; east bg
.word $0000 ; west bg
.byte BG_SOUTH|BG_NORTH
.byte $ff ; special exit
; STONEY_SHIP_DOOR_OPEN -- ship cabin door open
location3:
.byte STONEY_SHIP_BOW ; north exit
.byte STONEY_SHIP_CHAIR ; south exit
.byte $ff ; east exit
.byte $ff ; west exit
.byte DIRECTION_N ; north exit_dir
.byte DIRECTION_S ; south exit_dir
.byte $ff ; east exit_dir
.byte $ff ; west exit_dir
.word ship_entry_n_lzsa ; north bg
.word ship_door_open_s_lzsa ; south bg
.word $0000 ; east bg
.word $0000 ; west bg
.byte BG_SOUTH|BG_NORTH
.byte $ff ; special exit
; STONEY_SHIP_CHAIR -- chair in the cabin
location4:
.byte STONEY_SHIP_STERN ; north exit
.byte STONEY_SHIP_BOOK_CLOSED ; south exit
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.byte $ff ; east exit
.byte $ff ; west exit
.byte DIRECTION_N ; north exit_dir
.byte DIRECTION_S ; south exit_dir
.byte $ff ; east exit_dir
.byte $ff ; west exit_dir
.word book_chair_n_lzsa ; north bg
.word book_chair_s_lzsa ; south bg
.word $0000 ; east bg
.word $0000 ; west bg
.byte BG_SOUTH|BG_NORTH
.byte $ff ; special exit
; STONEY_SHIP_BOOK_CLOSED -- stoney linking book, closed
location5:
.byte $ff ; north exit
.byte STONEY_SHIP_BOOK_OPEN ; south exit
.byte $ff ; east exit
.byte $ff ; west exit
.byte $ff ; north exit_dir
.byte DIRECTION_S ; south exit_dir
.byte $ff ; east exit_dir
.byte $ff ; west exit_dir
.word $0000 ; north bg
.word book_chair_closed_s_lzsa ; south bg
.word $0000 ; east bg
.word $0000 ; west bg
.byte BG_SOUTH
.byte $ff ; special exit
; STONEY_SHIP_BOOK_OPEN -- stoney linking book, open
location6:
.byte $ff ; north exit
.byte STONEY_SHIP_CHAIR ; south exit
.byte $ff ; east exit
.byte $ff ; west exit
.byte $ff ; north exit_dir
.byte DIRECTION_S ; south exit_dir
.byte $ff ; east exit_dir
.byte $ff ; west exit_dir
.word $0000 ; north bg
.word book_chair_open_s_lzsa ; south bg
.word $0000 ; east bg
.word $0000 ; west bg
.byte BG_SOUTH
.byte DIRECTION_S ; special exit
.byte 21,31 ; special x
.byte 10,24 ; special y
.word stoney_link_book-1
; STONEY_ARRIVAL -- arrival at stoneship
location7:
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.byte STONEY_DOORWAY1 ; north exit
.byte STONEY_EXIT ; south exit
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.byte STONEY_LIGHTHOUSE_PATH ; east exit
.byte STONEY_UMBRELLA_PATH ; west exit
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.byte DIRECTION_N ; north exit_dir
.byte DIRECTION_S ; south exit_dir
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.byte DIRECTION_E ; east exit_dir
.byte DIRECTION_W ; west exit_dir
.word arrival_n_lzsa ; north bg
.word arrival_s_lzsa ; south bg
.word arrival_e_lzsa ; east bg
.word arrival_w_lzsa ; west bg
.byte BG_NORTH|BG_SOUTH|BG_EAST|BG_WEST
.byte $ff
; STONEY_UMBRELLA_PATH -- umbrella path
location8:
.byte $ff ; north exit
.byte $ff ; south exit
.byte STONEY_ARRIVAL ; east exit
.byte STONEY_UMBRELLA ; west exit
.byte $ff ; north exit_dir
.byte $ff ; south exit_dir
.byte DIRECTION_E ; east exit_dir
.byte DIRECTION_W ; west exit_dir
.word $0000 ; north bg
.word $0000 ; south bg
.word umbrella_path_e_lzsa ; east bg
.word umbrella_path_w_lzsa ; west bg
.byte BG_EAST|BG_WEST
.byte $ff
; STONEY_UMBRELLA -- umbrella switch
location9:
.byte $ff ; north exit
.byte $ff ; south exit
.byte STONEY_UMBRELLA_PATH ; east exit
.byte $ff ; west exit
.byte $ff ; north exit_dir
.byte $ff ; south exit_dir
.byte DIRECTION_E ; east exit_dir
.byte $ff ; west exit_dir
.word $0000 ; north bg
.word $0000 ; south bg
.word umbrella_e_lzsa ; east bg
.word umbrella_w_lzsa ; west bg
.byte BG_EAST|BG_WEST
.byte $ff
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; STONEY_LIGHTHOUSE_PATH -- lighthouse path
location10:
.byte $ff ; north exit
.byte $ff ; south exit
.byte STONEY_LIGHTHOUSE_DOOR ; east exit
.byte STONEY_ARRIVAL ; west exit
.byte $ff ; north exit_dir
.byte $ff ; south exit_dir
.byte DIRECTION_E ; east exit_dir
.byte DIRECTION_W ; west exit_dir
.word $0000 ; north bg
.word $0000 ; south bg
.word lighthouse_path_e_lzsa ; east bg
.word lighthouse_path_w_lzsa ; west bg
.byte BG_EAST|BG_WEST
.byte $ff
; STONEY_LIGHTHOUSE_DOOR -- lighthouse door
location11:
.byte $ff ; north exit
.byte $ff ; south exit
.byte STONEY_LIGHTHOUSE_INSIDE; east exit
.byte STONEY_LIGHTHOUSE_PATH ; west exit
.byte $ff ; north exit_dir
.byte $ff ; south exit_dir
.byte DIRECTION_E ; east exit_dir
.byte DIRECTION_W ; west exit_dir
.word $0000 ; north bg
.word $0000 ; south bg
.word lighthouse_door_e_lzsa ; east bg
.word lighthouse_door_w_lzsa ; west bg
.byte BG_EAST|BG_WEST
.byte $ff
; STONEY_LIGHTHOUSE_INSIDE -- lighthouse inside
location12:
.byte $ff ; north exit
.byte $ff ; south exit
.byte STONEY_LIGHTHOUSE_UPSTAIRS; east exit
.byte STONEY_LIGHTHOUSE_DOOR ; west exit
.byte $ff ; north exit_dir
.byte $ff ; south exit_dir
.byte DIRECTION_E ; east exit_dir
.byte DIRECTION_W ; west exit_dir
.word lighthouse_inside_n_lzsa ; north bg
.word $0000 ; south bg
.word lighthouse_inside_e_lzsa ; east bg
.word lighthouse_inside_w_lzsa ; west bg
.byte BG_EAST|BG_WEST|BG_NORTH
.byte $ff
; STONEY_LIGHTHOUSE_UPSTAIRS -- lighthouse upstairs
location13:
.byte $ff ; north exit
.byte $ff ; south exit
.byte STONEY_LIGHTHOUSE_DOWNLADDER ; east exit
.byte STONEY_LIGHTHOUSE_BATTERY ; west exit
.byte $ff ; north exit_dir
.byte $ff ; south exit_dir
.byte DIRECTION_E ; east exit_dir
.byte DIRECTION_W ; west exit_dir
.word $0000 ; north bg
.word $0000 ; south bg
.word lighthouse_upstairs_e_lzsa ; east bg
.word lighthouse_upstairs_w_lzsa ; west bg
.byte BG_EAST|BG_WEST
.byte $ff
; STONEY_LIGHTHOUSE_BATTERY -- lighthouse battery
location14:
.byte $ff ; north exit
.byte $ff ; south exit
.byte $ff ; east exit
.byte STONEY_LIGHTHOUSE_UPSTAIRS ; west exit
.byte $ff ; north exit_dir
.byte $ff ; south exit_dir
.byte $ff ; east exit_dir
.byte DIRECTION_W ; west exit_dir
.word $0000 ; north bg
.word $0000 ; south bg
.word $0000 ; east bg
.word lighthouse_battery_w_lzsa ; west bg
.byte BG_WEST
.byte $ff
; STONEY_LIGHTHOUSE_DOWNLADDER -- lighthouse down the ladder
location15:
.byte $ff ; north exit
.byte $ff ; south exit
.byte STONEY_LIGHTHOUSE_INSIDE ; east exit
.byte $ff ; west exit
.byte $ff ; north exit_dir
.byte $ff ; south exit_dir
.byte DIRECTION_E ; east exit_dir
.byte $ff ; west exit_dir
.word $0000 ; north bg
.word $0000 ; south bg
.word lighthouse_downladder_e_lzsa ; east bg
.word $0000 ; west bg
.byte BG_EAST
.byte $ff
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; STONEY_DOORWAY1 -- doorway1
location16:
.byte STONEY_LEFT_TUNNEL1 ; north exit
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.byte STONEY_ARRIVAL ; south exit
.byte STONEY_BRIDGE ; east exit
.byte STONEY_ARRIVAL ; west exit
.byte DIRECTION_N ; north exit_dir
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.byte DIRECTION_S ; south exit_dir
.byte DIRECTION_E ; east exit_dir
.byte DIRECTION_W ; west exit_dir
.word doorway1_n_lzsa ; north bg
.word doorway1_s_lzsa ; south bg
.word doorway1_e_lzsa ; east bg
.word doorway1_w_lzsa ; west bg
.byte BG_EAST|BG_WEST|BG_NORTH|BG_SOUTH
.byte $ff
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; STONEY_BRIDGE -- bridge between sections
location17:
.byte $ff ; north exit
.byte $ff ; south exit
.byte STONEY_DOORWAY2 ; east exit
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.byte STONEY_DOORWAY1 ; west exit
.byte $ff ; north exit_dir
.byte $ff ; south exit_dir
.byte DIRECTION_E ; east exit_dir
.byte DIRECTION_W ; west exit_dir
.word $0000 ; north bg
.word $0000 ; south bg
.word bridge_e_lzsa ; east bg
.word bridge_w_lzsa ; west bg
.byte BG_EAST|BG_WEST
.byte $ff
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; STONEY_EXIT -- exit door
location18:
.byte STONEY_ARRIVAL ; north exit
.byte STONEY_EXIT_AIRLOCK ; south exit
.byte $ff ; east exit
.byte $ff ; west exit
.byte DIRECTION_N ; north exit_dir
.byte DIRECTION_S ; south exit_dir
.byte $ff ; east exit_dir
.byte $ff ; west exit_dir
.word exit_tunnel_n_lzsa ; north bg
.word exit_tunnel_s_lzsa ; south bg
.word $0000 ; east bg
.word $0000 ; west bg
.byte BG_NORTH|BG_SOUTH
.byte $ff
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; STONEY_EXIT_AIRLOCK -- exit door airlock
location19:
.byte STONEY_EXIT ; north exit
.byte STONEY_EXIT_AIRLOCK_OPEN ; south exit
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.byte $ff ; east exit
.byte $ff ; west exit
.byte DIRECTION_N ; north exit_dir
.byte DIRECTION_S ; south exit_dir
.byte $ff ; east exit_dir
.byte $ff ; west exit_dir
.word exit_airlock_n_lzsa ; north bg
.word exit_airlock_s_lzsa ; south bg
.word $0000 ; east bg
.word $0000 ; west bg
.byte BG_NORTH|BG_SOUTH
.byte $ff
; STONEY_EXIT_AIRLOCK_OPEN -- exit door airlock open
location20:
.byte $ff ; north exit
.byte STONEY_BOOK_STAIRS1 ; south exit
.byte $ff ; east exit
.byte $ff ; west exit
.byte $ff ; north exit_dir
.byte DIRECTION_S ; south exit_dir
.byte $ff ; east exit_dir
.byte $ff ; west exit_dir
.word $0000 ; north bg
.word exit_airlock_open_s_lzsa ; south bg
.word $0000 ; east bg
.word $0000 ; west bg
.byte BG_SOUTH
.byte $ff
; STONEY_BOOK_STAIRS1 -- exit door top of stairs
location21:
.byte STONEY_EXIT_AIRLOCK ; north exit
.byte STONEY_BOOK_STAIRS2 ; south exit
.byte $ff ; east exit
.byte $ff ; west exit
.byte DIRECTION_N ; north exit_dir
.byte DIRECTION_N ; south exit_dir
.byte $ff ; east exit_dir
.byte $ff ; west exit_dir
.word book_stairs1_n_lzsa ; north bg
.word book_stairs1_s_lzsa ; south bg
.word $0000 ; east bg
.word $0000 ; west bg
.byte BG_SOUTH|BG_NORTH
.byte $ff
; STONEY_BOOK_STAIRS2 -- stairs landing
location22:
.byte STONEY_BOOK_ROOM ; north exit
.byte STONEY_BOOK_STAIRS1 ; south exit
.byte $ff ; east exit
.byte $ff ; west exit
.byte DIRECTION_N ; north exit_dir
.byte DIRECTION_N ; south exit_dir
.byte $ff ; east exit_dir
.byte $ff ; west exit_dir
.word book_stairs2_n_lzsa ; north bg
.word book_stairs2_w_lzsa ; south bg
.word $0000 ; east bg
.word $0000 ; west bg
.byte BG_SOUTH|BG_NORTH
.byte $ff
; STONEY_BOOK_ROOM -- table book room
location23:
.byte STONEY_BOOK_TABLE ; north exit
.byte STONEY_BOOK_STAIRS2 ; south exit
.byte $ff ; east exit
.byte $ff ; west exit
.byte DIRECTION_N ; north exit_dir
.byte DIRECTION_S ; south exit_dir
.byte $ff ; east exit_dir
.byte $ff ; west exit_dir
.word book_room_n_lzsa ; north bg
.word book_room_s_lzsa ; south bg
.word $0000 ; east bg
.word $0000 ; west bg
.byte BG_NORTH|BG_SOUTH
.byte $ff
; STONEY_BOOK_TABLE -- table book
location24:
.byte STONEY_BOOK_TABLE_CLOSED ; north exit
.byte $ff ; south exit
.byte $ff ; east exit
.byte $ff ; west exit
.byte DIRECTION_N ; north exit_dir
.byte $ff ; south exit_dir
.byte $ff ; east exit_dir
.byte $ff ; west exit_dir
.word book_table_n_lzsa ; north bg
.word $0000 ; south bg
.word $0000 ; east bg
.word $0000 ; west bg
.byte BG_NORTH
.byte $ff
; STONEY_BOOK_TABLE_CLOSED -- table book closed
location25:
.byte STONEY_BOOK_TABLE_OPEN ; north exit
.byte $ff ; south exit
.byte $ff ; east exit
.byte $ff ; west exit
.byte DIRECTION_N ; north exit_dir
.byte $ff ; south exit_dir
.byte $ff ; east exit_dir
.byte $ff ; west exit_dir
.word book_table_n_lzsa ; north bg
.word $0000 ; south bg
.word $0000 ; east bg
.word $0000 ; west bg
.byte BG_NORTH
.byte $ff
; STONEY_BOOK_TABLE_OPEN -- table book open
location26:
.byte STONEY_BOOK_ROOM ; north exit
.byte $ff ; south exit
.byte $ff ; east exit
.byte $ff ; west exit
.byte DIRECTION_N ; north exit_dir
.byte $ff ; south exit_dir
.byte $ff ; east exit_dir
.byte $ff ; west exit_dir
.word book_table_n_lzsa ; north bg
.word $0000 ; south bg
.word $0000 ; east bg
.word $0000 ; west bg
.byte BG_NORTH
.byte $ff
; STONEY_DOORWAY2 -- doorway on other half of ship
location27:
.byte $ff ; north exit
.byte $ff ; south exit
.byte STONEY_TELESCOPE_PATH1 ; east exit
.byte STONEY_BRIDGE ; west exit
.byte $ff ; north exit_dir
.byte $ff ; south exit_dir
.byte DIRECTION_E ; east exit_dir
.byte DIRECTION_W ; west exit_dir
.word doorway2_n_lzsa ; north bg
.word doorway2_s_lzsa ; south bg
.word doorway2_e_lzsa ; east bg
.word doorway2_w_lzsa ; west bg
.byte BG_NORTH|BG_SOUTH|BG_EAST|BG_WEST
.byte $ff
; STONEY_TELSCOPE_PATH1 -- path to telescope
location28:
.byte $ff ; north exit
.byte $ff ; south exit
.byte STONEY_TELESCOPE_PATH2 ; east exit
.byte STONEY_DOORWAY2 ; west exit
.byte $ff ; north exit_dir
.byte $ff ; south exit_dir
.byte DIRECTION_E ; east exit_dir
.byte DIRECTION_W ; west exit_dir
.word $0000 ; north bg
.word $0000 ; south bg
.word telescope_path1_e_lzsa ; east bg
.word telescope_path1_w_lzsa ; west bg
.byte BG_EAST|BG_WEST
.byte $ff
; STONEY_TELESCOPE_PATH2 -- path to telescope
location29:
.byte $ff ; north exit
.byte $ff ; south exit
.byte STONEY_TELESCOPE_PATH3 ; east exit
.byte STONEY_TELESCOPE_PATH1 ; west exit
.byte $ff ; north exit_dir
.byte $ff ; south exit_dir
.byte DIRECTION_E ; east exit_dir
.byte DIRECTION_W ; west exit_dir
.word $0000 ; north bg
.word $0000 ; south bg
.word telescope_path2_e_lzsa ; east bg
.word telescope_path2_w_lzsa ; west bg
.byte BG_EAST|BG_WEST
.byte $ff
; STONEY_TELESCOPE_PATH3 -- path to telescope
location30:
.byte $ff ; north exit
.byte $ff ; south exit
.byte STONEY_TELESCOPE ; east exit
.byte STONEY_TELESCOPE_PATH2 ; west exit
.byte $ff ; north exit_dir
.byte $ff ; south exit_dir
.byte DIRECTION_E ; east exit_dir
.byte DIRECTION_W ; west exit_dir
.word $0000 ; north bg
.word $0000 ; south bg
.word telescope_path3_w_lzsa ; east bg
.word telescope_path3_e_lzsa ; west bg
.byte BG_EAST|BG_WEST
.byte $ff
; STONEY_TELESCOPE -- telescope
location31:
.byte $ff ; north exit
.byte $ff ; south exit
.byte STONEY_TELESCOPE_VIEW ; east exit
.byte STONEY_TELESCOPE_PATH3 ; west exit
.byte $ff ; north exit_dir
.byte $ff ; south exit_dir
.byte DIRECTION_E|DIRECTION_SPLIT ; east exit_dir
.byte DIRECTION_W ; west exit_dir
.word $0000 ; north bg
.word $0000 ; south bg
.word telescope_e_lzsa ; east bg
.word telescope_w_lzsa ; west bg
.byte BG_EAST|BG_WEST
.byte $ff
; STONEY_TELESCOPE_VIEW -- telescope
location32:
.byte $ff ; north exit
.byte $ff ; south exit
.byte STONEY_TELESCOPE ; east exit
.byte $ff ; west exit
.byte $ff ; north exit_dir
.byte $ff ; south exit_dir
.byte DIRECTION_E ; east exit_dir
.byte $ff ; west exit_dir
.word $0000 ; north bg
.word $0000 ; south bg
.word telescope_view_lzsa ; east bg
.word $0000 ; west bg
.byte BG_EAST
.byte $ff
; STONEY_LEFT_TUNNEL1 -- left tunnel to red room
location33:
.byte STONEY_LEFT_TUNNEL2 ; north exit
.byte STONEY_DOORWAY1 ; south exit
.byte $ff ; east exit
.byte $ff ; west exit
.byte DIRECTION_N ; north exit_dir
.byte DIRECTION_S ; south exit_dir
.byte $ff ; east exit_dir
.byte $ff ; west exit_dir
.word left_tunnel1_n_lzsa ; north bg
.word left_tunnel1_s_lzsa ; south bg
.word $0000 ; east bg
.word $0000 ; west bg
.byte BG_NORTH|BG_SOUTH
.byte $ff
; STONEY_LEFT_TUNNEL2 -- left tunnel to red room, with side
location34:
.byte STONEY_LEFT_AIRLOCK ; north exit
.byte STONEY_LEFT_TUNNEL1 ; south exit
.byte $ff ; east exit
.byte STONEY_CRAWLWAY_LEFT ; west exit
.byte DIRECTION_N ; north exit_dir
.byte DIRECTION_S ; south exit_dir
.byte $ff ; east exit_dir
.byte DIRECTION_W ; west exit_dir
.word left_tunnel2_n_lzsa ; north bg
.word left_tunnel2_s_lzsa ; south bg
.word $0000 ; east bg
.word left_tunnel2_w_lzsa ; west bg
.byte BG_NORTH|BG_SOUTH|BG_WEST
.byte $ff
; STONEY_LEFT_AIRLOCK -- airlock to red room
location35:
.byte STONEY_LEFT_AIRLOCK_OPEN ; north exit
.byte STONEY_LEFT_TUNNEL2 ; south exit
.byte $ff ; east exit
.byte $ff ; west exit
.byte DIRECTION_N ; north exit_dir
.byte DIRECTION_S ; south exit_dir
.byte $ff ; east exit_dir
.byte $ff ; west exit_dir
.word left_airlock_n_lzsa ; north bg
.word left_airlock_s_lzsa ; south bg
.word $0000 ; east bg
.word $0000 ; west bg
.byte BG_NORTH|BG_SOUTH
.byte $ff
; STONEY_LEFT_AIRLOCK_OPEN -- airlock to red room, open
location36:
.byte STONEY_RED_ROOM ; north exit
.byte STONEY_LEFT_TUNNEL2 ; south exit
.byte $ff ; east exit
.byte $ff ; west exit
.byte DIRECTION_N ; north exit_dir
.byte DIRECTION_S ; south exit_dir
.byte $ff ; east exit_dir
.byte $ff ; west exit_dir
.word left_airlock_open_n_lzsa ; north bg
.word left_airlock_s_lzsa ; south bg
.word $0000 ; east bg
.word $0000 ; west bg
.byte BG_NORTH|BG_SOUTH
.byte $ff
; STONEY_RED_ROOM -- red room
location37:
.byte $ff ; north exit
.byte STONEY_LEFT_AIRLOCK ; south exit
.byte $ff ; east exit
.byte STONEY_RED_ROOM_DRESSER ; west exit
.byte $ff ; north exit_dir
.byte DIRECTION_S ; south exit_dir
.byte $ff ; east exit_dir
.byte DIRECTION_W ; west exit_dir
.word red_room_n_lzsa ; north bg
.word red_room_s_lzsa ; south bg
.word red_room_e_lzsa ; east bg
.word red_room_w_lzsa ; west bg
.byte BG_NORTH|BG_SOUTH|BG_EAST|BG_WEST
.byte $ff
; STONEY_RED_ROOM_DRESSER -- red room dresser
location38:
.byte $ff ; north exit
.byte $ff ; south exit
.byte $ff ; east exit
.byte STONEY_RED_DRESSER_OPEN ; west exit
.byte $ff ; north exit_dir
.byte $ff ; south exit_dir
.byte $ff ; east exit_dir
.byte DIRECTION_W ; west exit_dir
.word $0000 ; north bg
.word $0000 ; south bg
.word $0000 ; east bg
.word dresser_e_lzsa ; west bg
.byte BG_WEST
.byte $ff
; STONEY_RED_DRESSER_OPEN -- red room dresser open
location39:
.byte $ff ; north exit
.byte $ff ; south exit
.byte $ff ; east exit
.byte STONEY_RED_ROOM ; west exit
.byte $ff ; north exit_dir
.byte $ff ; south exit_dir
.byte $ff ; east exit_dir
.byte DIRECTION_W ; west exit_dir
.word $0000 ; north bg
.word $0000 ; south bg
.word $0000 ; east bg
.word dresser_open_e_lzsa ; west bg
.byte BG_WEST
.byte $ff
; STONEY_CRAWLWAY_LEFT -- left crawlway
location40:
.byte $ff ; north exit
.byte $ff ; south exit
.byte STONEY_LEFT_TUNNEL2 ; east exit
.byte STONEY_COMPASS_ROOM ; west exit
.byte $ff ; north exit_dir
.byte $ff ; south exit_dir
.byte DIRECTION_N ; east exit_dir
.byte DIRECTION_W ; west exit_dir
.word $0000 ; north bg
.word $0000 ; south bg
.word crawlway_e_lzsa ; east bg
.word crawlway_w_lzsa ; west bg
.byte BG_EAST|BG_WEST
.byte $ff
; STONEY_COMPASS_ROOM -- compass room
location41:
.byte $ff ; north exit
.byte $ff ; south exit
.byte STONEY_CRAWLWAY_LEFT ; east exit
.byte STONEY_COMPASS_ROSE ; west exit
.byte $ff ; north exit_dir
.byte $ff ; south exit_dir
.byte DIRECTION_E ; east exit_dir
.byte DIRECTION_W ; west exit_dir
.word $0000 ; north bg
.word $0000 ; south bg
.word compass_room_e_lzsa ; east bg
.word compass_room_w_lzsa ; west bg
.byte BG_EAST|BG_WEST
.byte $ff
; STONEY_COMPASS_ROSE -- compass rose
location42:
.byte $ff ; north exit
.byte $ff ; south exit
.byte $ff ; east exit
.byte STONEY_COMPASS_ROOM ; west exit
.byte $ff ; north exit_dir
.byte $ff ; south exit_dir
.byte $ff ; east exit_dir
.byte DIRECTION_W ; west exit_dir
.word $0000 ; north bg
.word $0000 ; south bg
.word $0000 ; east bg
.word compass_rose_w_lzsa ; west bg
.byte BG_WEST
.byte $ff