hgr: blueorange

This commit is contained in:
Vince Weaver 2021-09-09 16:23:06 -04:00
parent de2767d757
commit 645f486c91
5 changed files with 344 additions and 0 deletions

View File

@ -0,0 +1,40 @@
include ../../../Makefile.inc
DOS33 = ../../../utils/dos33fs-utils/dos33
TOKENIZE = ../../../utils/asoft_basic-utils/tokenize_asoft
LINKER_SCRIPTS = ../../../linker_scripts
EMPTY_DISK = ../../../empty_disk
all: wires.dsk
wires.dsk: HELLO WIRES BLUEORANGE
cp $(EMPTY_DISK)/empty.dsk wires.dsk
$(DOS33) -y wires.dsk SAVE A HELLO
$(DOS33) -y wires.dsk BSAVE -a 0x0C00 WIRES
$(DOS33) -y wires.dsk BSAVE -a 0x0373 BLUEORANGE
###
HELLO: hello.bas
$(TOKENIZE) < hello.bas > HELLO
####
WIRES: wires.o
ld65 -o WIRES wires.o -C $(LINKER_SCRIPTS)/apple2_c00.inc
wires.o: wires.s
ca65 -o wires.o wires.s -l wires.lst
####
BLUEORANGE: blueorange.o
ld65 -o BLUEORANGE blueorange.o -C $(LINKER_SCRIPTS)/apple2_373.inc
blueorange.o: blueorange.s
ca65 -o blueorange.o blueorange.s -l blueorange.lst
######
clean:
rm -f *~ *.o *.lst WIRES

View File

@ -0,0 +1,147 @@
; wires -- Apple II Hires
; D0+ used by HGR routines
HGR_COLOR = $E4
HGR_PAGE = $E6
D = $F9
XX = $FA
YY = $FB
R = $FC
CX = $FD
CY = $FE
FRAME = $FF
; soft-switches
; ROM routines
HGR2 = $F3D8 ; set hires page2 and clear $4000-$5fff
HGR = $F3E2 ; set hires page1 and clear $2000-$3fff
BKGND0 = $F3F4
WAIT = $FCA8 ; delay 1/2(26+27A+5A^2) us
wires:
jsr HGR2
lda #$D5
jsr BKGND0
.if 0
ol:
ldx #0
line_loop:
lda #$D5
ll_smc1:
sta $4000,X
inx
lda #$AA
ll_smc2:
sta $4000,X
inx
; cpx #40
bne line_loop
inc ll_smc1+2
inc ll_smc2+2
lda ll_smc2+2
cmp #$60
bne ol
.endif
reset_loop:
ldy #0
outer_loop:
ldx #0
move_line_loop:
ml_smc1:
lda $4000,X
eor pulse_even,Y
ml_smc2:
sta $4000,X
inx
ml_smc3:
lda $4000,X
eor pulse_odd,Y
ml_smc4:
sta $4000,X
inx
; cpx #40
bne move_line_loop
; lda #100
; jsr WAIT
inc ml_smc1+2
inc ml_smc2+2
inc ml_smc3+2
inc ml_smc4+2
lda ml_smc2+2
cmp #$60
bne move_line_loop
lda #$40
sta ml_smc1+2
sta ml_smc2+2
sta ml_smc3+2
sta ml_smc4+2
iny
cpy #28
bne outer_loop
beq reset_loop
; all
pulse_even:
.byte $03,$0C,$30,$40,$00,$00,$00
.byte $01,$04,$10,$00,$00,$00,$00
.byte $02,$08,$20,$00,$00,$00,$00
.byte $83,$8C,$B0,$C0,$80,$80,$80
pulse_odd:
.byte $00,$00,$00,$01,$06,$18,$60
.byte $00,$00,$00,$00,$02,$08,$20
.byte $00,$00,$00,$01,$04,$10,$40
.byte $80,$80,$80,$81,$86,$98,$E0
; blue/orange
;pulse_even:
; .byte $03,$0C,$30,$40,$00,$00,$00
;pulse_odd:
; .byte $00,$00,$00,$01,$06,$18,$60
; blue/black
;pulse_even:
; .byte $01,$04,$10,$00,$00,$00,$00
;pulse_odd:
; .byte $00,$00,$00,$00,$02,$08,$20
; blue/white
;pulse_even:
; .byte $02,$08,$20,$00,$00,$00,$00
;pulse_odd:
; .byte $00,$00,$00,$01,$04,$10,$40
; want this to be at 3f5
; Length is 133 so start at
; $3F5 - 130 = $373
game_over:
jmp wires

View File

@ -0,0 +1,2 @@
5 HOME
10 PRINT CHR$(4);"CATALOG"

143
graphics/hgr/wires/wires.s Normal file
View File

@ -0,0 +1,143 @@
; wires -- Apple II Hires
; D0+ used by HGR routines
HGR_COLOR = $E4
HGR_PAGE = $E6
D = $F9
XX = $FA
YY = $FB
R = $FC
CX = $FD
CY = $FE
FRAME = $FF
; soft-switches
; ROM routines
HGR2 = $F3D8 ; set hires page2 and clear $4000-$5fff
HGR = $F3E2 ; set hires page1 and clear $2000-$3fff
HPLOT0 = $F457 ; plot at (Y,X), (A)
HCOLOR1 = $F6F0 ; set HGR_COLOR to value in X
COLORTBL = $F6F6
PLOT = $F800 ; PLOT AT Y,A (A colors output, Y preserved)
NEXTCOL = $F85F ; COLOR=COLOR+3
SETCOL = $F864 ; COLOR=A
SETGR = $FB40 ; set graphics and clear LO-RES screen
BELL2 = $FBE4
WAIT = $FCA8 ; delay 1/2(26+27A+5A^2) us
wires:
jsr HGR2
ol:
ldx #0
line_loop:
lda #$D5
ll_smc1:
sta $4000,X
inx
lda #$AA
ll_smc2:
sta $4000,X
inx
; cpx #40
bne line_loop
inc ll_smc1+2
inc ll_smc2+2
lda ll_smc2+2
cmp #$60
bne ol
reset_loop:
ldy #0
outer_loop:
ldx #0
move_line_loop:
ml_smc1:
lda $4000,X
eor pulse_even,Y
ml_smc2:
sta $4000,X
inx
ml_smc3:
lda $4000,X
eor pulse_odd,Y
ml_smc4:
sta $4000,X
inx
; cpx #40
bne move_line_loop
; lda #100
; jsr WAIT
inc ml_smc1+2
inc ml_smc2+2
inc ml_smc3+2
inc ml_smc4+2
lda ml_smc2+2
cmp #$60
bne move_line_loop
lda #$40
sta ml_smc1+2
sta ml_smc2+2
sta ml_smc3+2
sta ml_smc4+2
iny
cpy #21
bne outer_loop
beq reset_loop
game_over:
jmp game_over
; all
pulse_even:
.byte $03,$0C,$30,$40,$00,$00,$00
.byte $01,$04,$10,$00,$00,$00,$00
.byte $02,$08,$20,$00,$00,$00,$00
pulse_odd:
.byte $00,$00,$00,$01,$06,$18,$60
.byte $00,$00,$00,$00,$02,$08,$20
.byte $00,$00,$00,$01,$04,$10,$40
; blue/orange
;pulse_even:
; .byte $03,$0C,$30,$40,$00,$00,$00
;pulse_odd:
; .byte $00,$00,$00,$01,$06,$18,$60
; blue/black
;pulse_even:
; .byte $01,$04,$10,$00,$00,$00,$00
;pulse_odd:
; .byte $00,$00,$00,$00,$02,$08,$20
; blue/white
;pulse_even:
; .byte $02,$08,$20,$00,$00,$00,$00
;pulse_odd:
; .byte $00,$00,$00,$01,$04,$10,$40

View File

@ -0,0 +1,12 @@
MEMORY {
ZP: start = $00, size = $1A, type = rw;
RAM: start = $373, size = $8E00, file = %O;
}
SEGMENTS {
CODE: load = RAM, type = ro;
RODATA: load = RAM, type = ro;
DATA: load = RAM, type = rw;
BSS: load = RAM, type = bss, define = yes;
ZEROPAGE: load = ZP, type = zp;
}