Commit Graph

45 Commits

Author SHA1 Message Date
Vince Weaver
2b7b8763ee lemm: improve exploding sequence a bit 2022-04-12 23:21:51 -04:00
Vince Weaver
f9b67e69e8 lemm: add danger to level7 2022-04-12 22:38:43 -04:00
Vince Weaver
354ed0e013 lemm: handle falling into the water 2022-04-09 21:22:18 -04:00
Vince Weaver
01eb59f4b0 lemm: remove lemmings that go off screen
still let them walk around in the status bar as it's vaguely amusing
2022-04-04 13:54:59 -04:00
Vince Weaver
afab837c37 lemm: fix bug where it'd crash if you get too close to ceiling 2022-04-03 01:03:13 -04:00
Vince Weaver
17dd60972f lemm: get blockers vs climbers working OK again 2022-04-02 16:57:46 -04:00
Vince Weaver
b6e8de41ed lemm: builder is much closer 2022-04-02 01:39:16 -04:00
Vince Weaver
0cad221d9e lemm: work on builder 2022-04-01 00:33:33 -04:00
Vince Weaver
9b7e3f9ea5 lemm: more fine tuning 2022-03-31 00:25:49 -04:00
Vince Weaver
880c64a96f lemm: more adjustment of various jobs
use OR on lemmings so they overlap when drawn
*except* for stoppers as it just made them look sans clothes
2022-03-31 00:10:00 -04:00
Vince Weaver
d180310504 lemm: climbing more or less works 2022-03-30 23:18:01 -04:00
Vince Weaver
47f8c98f15 lemm: initial climbing support 2022-03-30 22:38:45 -04:00
Vince Weaver
4f29bada10 lemm: explicitly call check ground
wasn't saving many bytes and was causing problems when we don't want
things to fall
2022-03-30 20:06:02 -04:00
Vince Weaver
f27952ad63 lemm: work on builder 2022-03-30 17:12:03 -04:00
Vince Weaver
d1789e1760 lemm: implement bashers 2022-03-30 15:10:49 -04:00
Vince Weaver
fa4e090dd8 lemm: update move on mining 2022-03-30 14:55:49 -04:00
Vince Weaver
c5bf82598b lemm: optimize movement code 2022-03-30 14:46:46 -04:00
Vince Weaver
30debf1373 lemm: properly remove background for miner 2022-03-28 01:16:55 -04:00
Vince Weaver
ee41a5ee78 lemm: add miner support, move some things around 2022-03-27 15:40:20 -04:00
Vince Weaver
37b11038c9 lemm: use jump table for movement 2022-03-27 14:05:47 -04:00
Vince Weaver
7ba8b5b8a4 lemm: hook up floaters 2022-03-24 21:25:26 -04:00
Vince Weaver
f4bb380802 lemm: particles start at right place 2022-03-24 20:27:20 -04:00
Vince Weaver
c5fc707186 lemm: add splatting 2022-03-24 00:21:50 -04:00
Vince Weaver
08dd4bf01d lemm: update percent in counter 2022-03-23 00:34:33 -04:00
Vince Weaver
ddb9328748 lemm: properly print 100% in outtro 2022-03-22 21:58:21 -04:00
Vince Weaver
3e18390ec6 lemm: can select any lemming 2022-03-22 21:36:44 -04:00
Vince Weaver
a4fe2f7a4f lemm: can fall too far now 2022-03-22 21:10:57 -04:00
Vince Weaver
8100ab783e lemm: percentage checking mostly working
not sure if it's worth all the bytes
2022-03-22 18:50:06 -04:00
Vince Weaver
b918d7a14e lemm: support up to 10 active lemmings 2022-03-22 00:05:49 -04:00
Vince Weaver
6f6e057b1e lemm: release up to 10 lemmings 2022-03-21 23:00:30 -04:00
Vince Weaver
33034fd868 lemm: move common code out of the levels 2022-03-20 11:32:08 -04:00
Vince Weaver
b9135fe5a3 lemm: can walk uphill now 2022-03-18 01:59:15 -04:00
Vince Weaver
ef5a65bd48 lemm: make level2 winnable 2022-03-17 21:33:58 -04:00
Vince Weaver
5d0e4bd7fd lemm: separate level1 file working 2022-03-17 13:56:03 -04:00
Vince Weaver
f31a7529f7 lemm: explosion at end 2022-03-15 21:24:13 -04:00
Vince Weaver
5a9824575c lemm: explosion countdown 2022-03-15 21:00:30 -04:00
Vince Weaver
6d946b7f23 lemm: win/loss message 2022-03-15 00:50:35 -04:00
Vince Weaver
53710ccf0b lemm: draw door opening to both pages 2022-03-15 00:02:46 -04:00
Vince Weaver
3b782553f0 lemm: smooth out walking animation 2022-03-13 17:18:19 -04:00
Vince Weaver
93f58e95ad lemm: update for proper pointers 2022-03-13 01:28:37 -05:00
Vince Weaver
ba51967e28 lemm: animate falling 2022-03-12 18:03:53 -05:00
Vince Weaver
fdeee10096 lemm: modularize level code a bit 2022-03-11 01:22:51 -05:00
Vince Weaver
1836502a67 lemm: digging vaguely works 2022-03-11 00:53:18 -05:00
Vince Weaver
a7b6c84b93 lemm: erase background 2022-03-10 23:02:08 -05:00
Vince Weaver
860324783e lemm: initial lemming 2022-03-10 01:10:42 -05:00