Vince Weaver
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eb3fd06bd8
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ootw: l3: draw steam on top (not in bg)
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2019-08-11 22:43:35 -04:00 |
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Vince Weaver
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79165c93bf
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ootw: l3: speed up steam now that things are slower
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2019-08-11 22:41:46 -04:00 |
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Vince Weaver
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39c33ef37d
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ootw: l3: vent cutoff works (but is slow)
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2019-08-11 22:40:13 -04:00 |
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Vince Weaver
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618350f59b
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ootw: c3: fix poison, start drawing only window
also fix start of level to not show random garbage by clearing
page before flipping to it
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2019-08-11 22:16:39 -04:00 |
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Vince Weaver
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30d20a92fa
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ootw: l3: steam collisions happen now
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2019-08-11 19:12:57 -04:00 |
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Vince Weaver
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4d2b4e0548
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ootw: l3: steam now going
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2019-08-11 16:40:55 -04:00 |
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Vince Weaver
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c43a032d67
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ootw: l3: paramaterize the steam code
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2019-08-11 14:18:15 -04:00 |
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Vince Weaver
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93abdc4dea
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ootw: c3: fix bug where short drop in long vent would kill you
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2019-08-11 11:48:05 -04:00 |
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Vince Weaver
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41920311de
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ootw: c3: fall into level
though the effect isn't that great
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2019-08-11 11:40:05 -04:00 |
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Vince Weaver
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654f89c926
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ootw: l3: falling now more or less implemented
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2019-08-10 18:14:57 -04:00 |
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Vince Weaver
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c668765696
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ootw: l3: can now die by falling too far
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2019-08-10 16:54:51 -04:00 |
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Vince Weaver
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4f99f77abc
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ootw: c3: go to level4 at end
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2019-08-10 15:50:16 -04:00 |
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Vince Weaver
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5599d9b6dd
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ootw: vent: more or less have wall detection going
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2019-08-06 01:07:51 -04:00 |
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Vince Weaver
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cb522d4fb3
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ootw: initial vent motion
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2019-08-04 00:46:46 -04:00 |
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Vince Weaver
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17df881305
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ootw: add some vent sprites
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2019-08-03 23:57:24 -04:00 |
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Vince Weaver
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a6a95e048d
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ootw: c3: "implement" checkpoint3
also fix a bug in text printing introduced a while back, might
be why intro broken
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2019-07-12 13:40:29 -04:00 |
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