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Tools for manipulating Apple II dos33 filesystems
2190a9eeef
hard-coded zero page addresses for the win |
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asm_routines | ||
asoft_basic-utils | ||
asoft_presenter | ||
asoft_sound | ||
bmp2dhr | ||
chiptune_debug | ||
chiptune_player | ||
combo_disk | ||
deceptive_list | ||
demosplash | ||
dlowres_mode7 | ||
dos33fs-linux2.4 | ||
dos33fs-utils | ||
dya | ||
electric_duet | ||
ethernet | ||
fancy_lores | ||
fire | ||
fireworks | ||
glados3.3 | ||
gr-sim | ||
gr-utils | ||
hgr-utils | ||
interlace_demo | ||
kfest2018 | ||
ksp | ||
linker_scripts | ||
megademo | ||
megamusic | ||
mockingboard | ||
mode7 | ||
mode7_demo | ||
ootw | ||
pt3_lib | ||
pt3_player | ||
racebeam | ||
space_bars | ||
split_screen | ||
still_alive | ||
tfv | ||
two-liners | ||
waterfall | ||
xmas_2018 | ||
CHANGES | ||
INSTALL.tfv | ||
Makefile | ||
Makefile.inc | ||
README | ||
TODO |
%%%%%%%%%%%% dos33fsprogs %%%%%%%%%%%% http://www.deater.net/weave/vmwprod/apple/dos33fs.html by Vince Weaver <vince _at_ deater.net> These are some tools for manipulating Apple II disk files that I've written over the years while doing Apple 2 hacking. %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% make_b : take a machine language blob and give it the size/offset header needed to BLOAD it from DOS3.3 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% asoft_detoken: takes an applesoft file obtained with dos33 and converts it to an ASCII text file %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% tokenize_asoft: takes an ASCII text file and converts it into a tokenized applesoft file %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% dos33: a tool for manipulating dos33 .dsk images %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% dos33_text2ascii: convert a dos33 text file to ASCII %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% integer_detoken: detokenize an Apple Integer BASIC program %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% pcx2hgr: converts a 140x160 (or 140x192) PCX image file into an Apple II HGR graphics file that can be loaded with "BLOAD IMAGE,A$2000" To get it to work, create an image with the GIMP. Scale to 140x160. Save as indexed with the included "hgr.pal" palette. It also works with 280x160 but in that case it ignores colors and only generates black and white output. %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% mkdos33fs: create an Apple ][ DOS 3.3 filesystems %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% asoft_presenter: creates a slide presentation disk image for use on apple II see README.presenter for more documentation %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% shape_table: create an Apple shape table for use with DRAW and XDRAW commands can generate BASIC code to load it (via DATA) or else a binary version that can be BLOADed %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% asoft_compact: tries to compress your Applesoft basic program to make it as small as possible %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%