dos33fsprogs/games/riven_hgr
2024-06-16 00:38:13 -04:00
..
disk39_files riven: split out level definitions from common_defines.inc 2024-06-16 00:38:13 -04:00
graphics_cart
graphics_sprites
graphics_title
release
common_defines.inc riven: split out level definitions from common_defines.inc 2024-06-16 00:38:13 -04:00
draw_pointer.s
gr_offsets.s
hardware_detect.s
hardware.inc
hgr_14x14_sprite.s
hgr_tables.s
keyboard.s
log_table.s
Makefile riven: move more files into own directory 2024-06-16 00:34:42 -04:00
NOTES riven: move more stuff to qload 2024-06-15 23:36:30 -04:00
qboot_sector.s
qboot_stage2.s
qboot.inc
qload.inc riven: move more stuff to qload 2024-06-15 23:36:30 -04:00
qload.s riven: move more stuff to qload 2024-06-15 23:36:30 -04:00
README
text_print.s
title.s riven: move more stuff to qload 2024-06-15 23:36:30 -04:00
TODO riven: move more files into own directory 2024-06-16 00:34:42 -04:00
wait_a_bit.s
wait.s
zp.inc
zx02_optim.s

Riven on a Floppy Disk
~~~~~~~~~~~~~~~~~~~~~~

AKA how much of the 5-CD-ROM game RIVEN will fit on a 140k Apple II Floppy

by Vince `deater' Weaver <vince@deater.net>


Just as it says, how much "hi-res" Riven can you fit on a floppy disk.
Hand converted locations packed with ZX02 compression.

Maglev scene (the real reason I did this) was rotoscoped in 40x48 "lores".
	
The website probably has a more complete rundown on everything going on here
	http://www.deater.net/weave/vmwprod/riven/

Building this assumes you have zx02, the ca65 assembler, and various of
	my dos33fsutils in proper places.  Sorry.

28 May 2024