dos33fsprogs/games/peasant
2021-08-15 23:49:56 -04:00
..
graphics peasant: add some silly placeholders 2021-08-15 23:49:56 -04:00
graphics_copy peasant: re-arrange stuff in case I make this actually playable 2021-08-14 14:04:46 -04:00
graphics_title peasant: acceptable fire animation 2021-08-12 22:45:18 -04:00
graphics_vid peasant: re-arrange stuff in case I make this actually playable 2021-08-14 14:04:46 -04:00
music peasant: add some music 2021-08-12 16:53:15 -04:00
sprites peasant: can more or less walk around like in original 2021-08-15 12:18:17 -04:00
copy_check.s peasant: add some silly placeholders 2021-08-15 23:49:56 -04:00
decompress_fast_v2.s
decompress_overlay.s peasant: intro animation works, but is *really* slow 2021-08-11 15:49:03 -04:00
directions.s
draw_box.s peasant: box now paramaterizable 2021-08-12 00:42:12 -04:00
draw_peasant.s peasant: can more or less walk around like in original 2021-08-15 12:18:17 -04:00
font_test.s
hardware.inc peasant: intro animation works, but is *really* slow 2021-08-11 15:49:03 -04:00
hello.bas peasant: update graphics 2021-08-10 14:05:41 -04:00
hgr_1x5_sprite.s peasant: use lookup table for HPOSN 2021-08-12 20:36:32 -04:00
hgr_1x8_sprite.s peasant: use lookup table for HPOSN 2021-08-12 20:36:32 -04:00
hgr_7x30_sprite.s peasant: use lookup table for HPOSN 2021-08-12 20:36:32 -04:00
hgr_font.s peasant: add hgr input support 2021-08-11 23:53:49 -04:00
hgr_input.s peasant: some commands actually work 2021-08-15 01:12:43 -04:00
hgr_overlay.s peasant: intro animation works, but is *really* slow 2021-08-11 15:49:03 -04:00
hgr_rectangle.s peasant: use lookup table for HPOSN 2021-08-12 20:36:32 -04:00
hgr_save_restore.s peasant: update lake_e 2021-08-12 14:45:25 -04:00
hgr_tables.s peasant: use lookup table for HPOSN 2021-08-12 20:36:32 -04:00
hgr_text_box.s peasant: make hgr_text_box routine 2021-08-14 21:10:56 -04:00
interrupt_handler.s peasant: music works! 2021-08-12 19:03:55 -04:00
intro_cottage.s peasant: have ESCAPE quit the intro 2021-08-15 00:02:13 -04:00
intro_knight.s peasant: have ESCAPE quit the intro 2021-08-15 00:02:13 -04:00
intro_lake_e.s peasant: have ESCAPE quit the intro 2021-08-15 00:02:13 -04:00
intro_lake_w.s peasant: have ESCAPE quit the intro 2021-08-15 00:02:13 -04:00
intro_river.s peasant: have ESCAPE quit the intro 2021-08-15 00:02:13 -04:00
intro.s peasant: you can now walk to different locations 2021-08-15 21:08:38 -04:00
keyboard.s peasant: can more or less walk around like in original 2021-08-15 12:18:17 -04:00
Makefile peasant: you can now walk to different locations 2021-08-15 21:08:38 -04:00
NOTES peasant: you can now walk to different locations 2021-08-15 21:08:38 -04:00
peasant.s peasant: add some silly placeholders 2021-08-15 23:49:56 -04:00
pt3_lib_core.s peasant: music works! 2021-08-12 19:03:55 -04:00
pt3_lib_detect_model.s peasant: music works! 2021-08-12 19:03:55 -04:00
pt3_lib_init.s peasant: music works! 2021-08-12 19:03:55 -04:00
pt3_lib_irq_handler.s peasant: music works! 2021-08-12 19:03:55 -04:00
pt3_lib_mockingboard_detect.s peasant: music works! 2021-08-12 19:03:55 -04:00
pt3_lib_mockingboard_setup.s peasant: music works! 2021-08-12 19:03:55 -04:00
qboot_sector.s peasant: move qload earlier and re-enable savefile support 2021-08-14 16:01:36 -04:00
qboot_stage2.s peasant: push qboot stage2 into lores page2 as we won't be using it 2021-08-14 15:45:03 -04:00
qboot.inc peasant: push qboot stage2 into lores page2 as we won't be using it 2021-08-14 15:45:03 -04:00
qkumba_popwr.s peasant: use qboot so we don't have DOS in the way 2021-08-10 18:49:37 -04:00
qload.inc peasant: move qload earlier and re-enable savefile support 2021-08-14 16:01:36 -04:00
qload.s peasant: split game off from intro 2021-08-14 23:31:00 -04:00
README peasant: update documentation 2021-08-14 13:03:58 -04:00
title.s peasant: move qload earlier and re-enable savefile support 2021-08-14 16:01:36 -04:00
TODO peasant: update documentation 2021-08-14 13:03:58 -04:00
vid_logo.s peasant: rename all the rest 2021-08-14 15:01:59 -04:00
wait_a_bit.s peasant: have ESCAPE quit the intro 2021-08-15 00:02:13 -04:00
wait_keypress.s
zp.inc peasant: you can now walk to different locations 2021-08-15 21:08:38 -04:00

The start of an implementation of PEASANT'S QUEST

Peasant's Quest is a Flash game sort of parodying early Sierra adventure
games.

In the Homestarrunner universe it is made by a company for Videlectrix
possibly on Apple IIe systems, though the graphics are for a much
more modern system.

I wanted to see if I could get something approximating the game
running on an actual Apple II system.


Vince `deater` Weaver
13 August 2021