..
archery
peasant: move some more things around
2024-09-19 21:54:32 -04:00
cliff_base
peasant: hook up cliff
2024-10-08 13:46:52 -04:00
cliff_heights
peasant: properly hook up new outer level
2024-10-22 23:56:00 -04:00
climb
peasant: hook up text for when you call off the cliff
2024-10-12 16:09:02 -04:00
copy
peasant: fix build
2024-09-19 14:37:00 -04:00
dialog
peasant: rearrange some more
2024-09-23 21:42:18 -04:00
docs
peasant: properly hook up new outer level
2024-10-22 23:56:00 -04:00
ending
peasant: move audio over to redbook
2024-10-09 23:33:11 -04:00
game_over
peasant: move audio over to redbook
2024-10-09 23:33:11 -04:00
graphics_peasantry
peasant: convert to zx02 compression from lzsa
2022-08-02 00:46:54 -04:00
inn
peasant: more rearranging dialog
2024-10-03 00:36:02 -04:00
inside
peasant: more rearranging dialog
2024-10-03 00:36:02 -04:00
intro
peasant: hook up cliff
2024-10-08 13:46:52 -04:00
inventory
peasant: fix issue where inventory wasn't being rebuilt
2024-10-09 15:43:13 -04:00
map
peasant: fix build
2024-09-19 14:37:00 -04:00
music
peasant: forgot Makefile
2024-09-19 14:25:24 -04:00
outer
peasant: properly hook up new outer level
2024-10-22 23:56:00 -04:00
pt3_lib
peasant: move some more files around
2024-09-19 13:02:33 -04:00
qload_old
peasant: initial work toward loading from hard disk image
2024-09-21 01:34:05 -04:00
saves
peasant: re-write loading code
2024-10-09 14:13:48 -04:00
sfx
peasant: working on sound effects
2024-10-10 00:39:45 -04:00
sprites
peasant: more moving files around
2024-09-19 14:01:32 -04:00
sprites_peasant
peasant: add in shield sprites
2024-10-20 18:53:46 -04:00
ssi263
peasant: move some more files around
2024-09-19 13:02:33 -04:00
talk
peasant: fully hook up baby lady cottage
2021-10-28 00:02:49 -04:00
text
peasant: split outer off from cliff_heights
2024-10-22 22:27:05 -04:00
title
peasant: update tips notice
2024-09-21 23:24:09 -04:00
trogdor
peasant: move audio over to redbook
2024-10-09 23:33:11 -04:00
unused
peasant: update the random code
2024-10-10 13:22:45 -04:00
updates
peasant: more work on intro, also bump release
2024-09-23 02:12:59 -04:00
vid_logo
peasant: bump to version 88
2024-10-15 23:46:53 -04:00
wrong_boot
peasant: prepare disk4
2024-10-16 23:35:21 -04:00
animate_bubbles.s
peasant: animate guy in boat
2022-02-17 23:57:24 -05:00
animate_river.s
peasant: split out river animation code and share it
2021-12-30 20:03:27 -05:00
clear_bottom.s
peasant: add text to end credits
2021-09-10 23:18:21 -04:00
common_defines.inc
peasant: split outer off from cliff_heights
2024-10-22 22:27:05 -04:00
draw_box.s
peasant: all inventory shown
2021-09-01 23:27:06 -04:00
draw_peasant_new.s
peasant: start hooking up new sprite code
2024-09-11 16:33:27 -04:00
draw_peasant.s
peasant: forgot the "climb fence" action in peasant2
2022-01-07 15:02:24 -05:00
dts_block.c
peasant: initial work toward loading from hard disk image
2024-09-21 01:34:05 -04:00
font_test.s
hgr_font: more or less working now
2021-08-09 21:46:19 -04:00
generate_all_symbols.c
peasant: hook up more pass dialog
2021-10-19 15:55:24 -04:00
generate_common.c
peasant: save almost works
2021-09-29 00:17:39 -04:00
gr_copy.s
peasant: add priority graphic loading
2021-08-24 13:38:03 -04:00
gr_offsets.s
peasant: collision sort of works
2021-08-24 14:32:04 -04:00
hardware.inc
peasant: initial work toward loading from hard disk image
2024-09-21 01:34:05 -04:00
hgr_1x5_save_bg.s
peasant: trogdor: move to the new page1 background code
2021-12-28 18:25:25 -05:00
hgr_1x5_sprite.s
peasant: more work on sprite merging
2021-10-05 08:46:18 -04:00
hgr_1x8_sprite.s
peasant: more work on sprite merging
2021-10-05 08:46:18 -04:00
hgr_1x28_sprite_mask.s
peasant: work on unifying the sprite code
2021-12-29 01:27:37 -05:00
hgr_2x14_sprite_mask.s
peasant: settle on 1x28 vs 7x28 for name of sprite routines
2021-10-05 00:13:31 -04:00
hgr_2x16_sprite.s
peasant: inventory sprites mostly working
2021-09-04 00:30:47 -04:00
hgr_copy_fast.s
peasant: make hgr_copy artificially slow to give the windowblind effect
2021-12-30 13:56:09 -05:00
hgr_copy.s
peasant: longstanding bug in hgr_copy should have caught?
2023-08-14 01:41:40 -04:00
hgr_font.s
peasant: hgr_font: fix wrong bit in the K character
2021-11-09 14:42:06 -05:00
hgr_hgr2.s
peasant: hgr2: actually clear correct page
2021-09-25 23:51:22 -04:00
hgr_input.s
peasant: make text entry always active
2024-10-06 00:19:50 -04:00
hgr_overlay.s
peasant: intro animation works, but is *really* slow
2021-08-11 15:49:03 -04:00
hgr_partial_restore.s
peasant: more work on intro, also bump release
2024-09-23 02:12:59 -04:00
hgr_partial_save.s
peasant: get rid of hgr_partial_save
2021-12-28 17:56:28 -05:00
hgr_rectangle.s
hgr_hlin: split off test
2022-03-14 01:02:58 -04:00
hgr_restore_data.s
peasant: try hooking up new sprite code on cliff base
2024-09-23 15:21:12 -04:00
hgr_save_restore.s
peasant: start moving to new background drawing code
2021-12-27 01:19:48 -05:00
hgr_sprite_bg_mask.s
peasant: have keeper sort of working
2024-10-14 15:41:47 -04:00
hgr_sprite_save.s
peasant: fix problem with enemies in cliff climb part
2024-10-09 16:20:24 -04:00
hgr_sprite.s
peasant: animate gary
2022-01-07 14:19:15 -05:00
hgr_tables.s
peasant: animate gary
2022-01-07 14:19:15 -05:00
hgr_text_box.s
peasant: make separation between lines 9 rather than 8 lines
2022-01-07 22:52:05 -05:00
init_vars.s
peasant: clean up cliff_base a bit
2024-09-24 12:20:01 -04:00
kerrek_actions.s
peasant: update the random code
2024-10-10 13:22:45 -04:00
keyboard.s
peasant: skip putting escape in the input buffer
2024-10-08 14:41:06 -04:00
loadsave_menu.s
peasant: try to get save working on hard disk image
2024-10-12 13:46:18 -04:00
Makefile
peasant: properly hook up new outer level
2024-10-22 23:56:00 -04:00
move_peasant_new.s
peasant: try hooking up new sprite code on cliff base
2024-09-23 15:21:12 -04:00
move_peasant.s
peasant: kerrek can bonk you now
2022-02-21 01:48:48 -05:00
new_map_location.s
peasant: properly hook up new outer level
2024-10-22 23:56:00 -04:00
parse_input.s
peasant: fix up keeper conversation
2024-10-15 23:46:17 -04:00
peasant1_actions.s
peasant: update the random code
2024-10-10 13:22:45 -04:00
peasant1.s
peasant: more splitting up dialog
2024-10-02 23:47:28 -04:00
peasant2_actions.s
peasant: more splitting up dialog
2024-10-02 23:47:28 -04:00
peasant2.s
peasant: more splitting up dialog
2024-10-02 23:47:28 -04:00
peasant3_actions.s
peasant: update the random code
2024-10-10 13:22:45 -04:00
peasant3.s
peasant: more splitting up dialog
2024-10-02 23:47:28 -04:00
peasant4_actions.s
peasant: more splitting up dialog
2024-10-02 23:47:28 -04:00
peasant4.s
peasant: update the random code
2024-10-10 13:22:45 -04:00
peasant_common.s
peasant: hook up the hay bale messages
2021-12-05 22:57:18 -05:00
peasant_sprite.inc
peasant: try hooking up new sprite code on cliff base
2024-09-23 15:21:12 -04:00
proboothd.s
peasant: loads from hd image now
2024-09-21 14:01:59 -04:00
qboot_sector.s
peasant: more work on disk code
2022-01-13 09:20:20 -05:00
qboot_stage2.s
peasant: finally get qboot working across 2 disks
2022-01-16 02:05:43 -05:00
qboot.inc
peasant: finally get qboot working across 2 disks
2022-01-16 02:05:43 -05:00
qkumba_popwr.s
peasant: save almost works
2021-09-29 00:17:39 -04:00
qload_floppy.s
peasant: try to get save working on hard disk image
2024-10-12 13:46:18 -04:00
qload_hd.s
peasant: try to get save working on hard disk image
2024-10-12 13:46:18 -04:00
qload.s
peasant: properly hook up new outer level
2024-10-22 23:56:00 -04:00
random8.s
peasant: update the random code
2024-10-10 13:22:45 -04:00
README
peasant: update documentation
2021-08-14 13:03:58 -04:00
redbook_sound.inc
peasant: move audio over to redbook
2024-10-09 23:33:11 -04:00
redbook_sound.s
peasant: move audio over to redbook
2024-10-09 23:33:11 -04:00
score.s
peasant: move audio over to redbook
2024-10-09 23:33:11 -04:00
text_print.s
peasant: all hardware detection at beginning
2021-09-23 14:59:07 -04:00
tokens.inc
peasant: work on hooking up the keepers
2024-10-15 00:32:34 -04:00
vblank.s
peasant: fix up keeper conversation
2024-10-15 23:46:17 -04:00
version.inc
peasant: bump to version 88
2024-10-15 23:46:53 -04:00
wait_a_bit.s
peasant: move music playing to the language card
2021-09-25 22:44:07 -04:00
wait_keypress.s
peasant: yet another silly project
2021-08-09 01:21:58 -04:00
wait.s
peasant: make sure timing loops don't cross pages
2022-01-13 13:14:26 -05:00
zp.inc
peasant: properly hook up new outer level
2024-10-22 23:56:00 -04:00
zx02_optim.s
peasant: convert to zx02 compression from lzsa
2022-08-02 00:46:54 -04:00