Martin Haye
|
1ecddcf190
|
Fixes for ammo on buy/sell/loot pages. Also, halved store profit so total for buy+sell is 100%.
|
2017-07-16 12:34:24 -07:00 |
|
Martin Haye
|
729758ab0f
|
Making good progress on loot hand-outs.
|
2017-07-16 10:49:27 -07:00 |
|
Martin Haye
|
64fb24bd90
|
Fixed healing salve.
|
2017-07-16 08:09:54 -07:00 |
|
Martin Haye
|
926ba84665
|
Cleanup of ammo giving.
|
2017-07-16 07:38:47 -07:00 |
|
Martin Haye
|
e2b0d2d51d
|
Coded ammo consumption and reloading. Now to test test test.
|
2017-07-15 11:41:29 -07:00 |
|
Martin Haye
|
07ba262072
|
Format dice in more user-friendly min/max form.
|
2017-07-14 10:05:21 -07:00 |
|
Martin Haye
|
ee91583e1d
|
More aesthetic adjustments.
|
2017-07-14 09:45:33 -07:00 |
|
Martin Haye
|
d635cfc4ea
|
Removed debug print.
|
2017-07-14 08:54:15 -07:00 |
|
Martin Haye
|
817affadfb
|
Some visual tweaks to the skills screen.
|
2017-07-14 08:53:10 -07:00 |
|
Martin Haye
|
4d9516901e
|
Reworked skills/attributes screen so you can revise your decisions.
|
2017-07-14 08:41:10 -07:00 |
|
Martin Haye
|
4b92a18209
|
Combat bugs: changing weapons with none equipped; single shot fix.
|
2017-07-14 06:58:34 -07:00 |
|
Martin Haye
|
6bdfd378b7
|
Implementing more and more combat logic.
|
2017-07-13 10:12:28 -07:00 |
|
Martin Haye
|
e4030334a1
|
Fixed some combat bugs; added initial equipping
|
2017-07-11 08:56:14 -07:00 |
|
Martin Haye
|
2da46eacb4
|
Recompiled PLASMA to pick up Dave's recent fix.
|
2017-07-10 10:19:34 -07:00 |
|
Dave Schmenk
|
176a602bfa
|
Fix dereference off of array
|
2017-07-10 10:09:25 -07:00 |
|
Martin Haye
|
30a5881f24
|
Implemented initial character naming, gender assignment, and XP/SP init.
|
2017-07-08 16:36:08 -07:00 |
|
Martin Haye
|
bf4e3c7792
|
Fixed null ptr bug with item use.
|
2017-07-08 09:29:36 -07:00 |
|
Martin Haye
|
bca6410d70
|
Added debug mode for combat formulas, which will help in balancing the formulas.
|
2017-07-07 10:18:43 -07:00 |
|
Martin Haye
|
ce31c5bda8
|
Fixed cat locket problem.
|
2017-07-07 10:18:20 -07:00 |
|
Martin Haye
|
3b15ff0e48
|
Most combat rules implemented now. Also, combat speed now adjustable with up/down arrow, or +/- keys.
|
2017-07-04 09:15:50 -07:00 |
|
Martin Haye
|
19f53f99a5
|
Fixed menu range for items and skills.
|
2017-06-30 09:38:03 -07:00 |
|
Martin Haye
|
4a44aee1f8
|
Some fixes on the inv/stat screens.
|
2017-06-30 09:30:29 -07:00 |
|
Martin Haye
|
3cc0fba61a
|
Fixed null ptr bug in party display.
|
2017-06-30 08:48:56 -07:00 |
|
Martin Haye
|
e6c94eee6c
|
Lots of work on combat.
|
2017-06-30 08:11:34 -07:00 |
|
Martin Haye
|
4774b07d30
|
Fix to avoid immediately leveling up on new game.
|
2017-06-25 07:20:11 -07:00 |
|
Martin Haye
|
1fe0108b63
|
Added level up cheat, and fixed a couple leveling bugs.
|
2017-06-25 07:11:58 -07:00 |
|
Martin Haye
|
c2dc5fab12
|
Now properly updates totals and decrements avail skill pts.
|
2017-06-24 16:46:02 -07:00 |
|
Martin Haye
|
7fa12c2a27
|
Can now increase stats.
|
2017-06-24 16:25:48 -07:00 |
|
Martin Haye
|
df81523061
|
More work on level up / skills
|
2017-06-24 13:28:28 -07:00 |
|
Martin Haye
|
a52c9cc039
|
Fleshing out the skills/stats display.
|
2017-06-24 11:43:16 -07:00 |
|
Martin Haye
|
b972aa34b6
|
Adding some more XP/leveling stuff.
|
2017-06-16 11:31:42 -07:00 |
|
Martin Haye
|
6fdc16cd88
|
Crawling ahead with level up logic.
|
2017-06-14 09:22:05 -07:00 |
|
Martin Haye
|
90d9238002
|
Adding level, XP, SP, etc.
|
2017-06-13 10:07:03 -07:00 |
|
Martin Haye
|
76b99504fb
|
Fixed a few arg count mismatches.
|
2017-06-11 10:15:20 -07:00 |
|
Martin Haye
|
2585a84553
|
Some argument count fixes.
|
2017-06-11 08:55:03 -07:00 |
|
Martin Haye
|
7c9f7138d9
|
Finally added all function prototypes. Now for bug hunting.
|
2017-06-11 08:25:15 -07:00 |
|
Martin Haye
|
998d75c1a0
|
Ongoing giant function prototype refactor.
|
2017-06-10 08:56:23 -07:00 |
|
Martin Haye
|
eea4767a51
|
More prototypes.
|
2017-06-10 07:32:31 -07:00 |
|
Martin Haye
|
3ac73e7165
|
Adding more function prototypes.
|
2017-06-10 07:21:58 -07:00 |
|
Martin Haye
|
ee55a7a57a
|
Got rid of redundant __asmPlasm_bank2
|
2017-06-09 07:47:34 -07:00 |
|
Martin Haye
|
94c3b50cc6
|
Stop suppressing PLASMA warnings.
|
2017-06-09 07:43:52 -07:00 |
|
Martin Haye
|
5e7ae1dc58
|
Turned on PLASMA optimizer - saves 4.2k\!
|
2017-06-09 07:17:37 -07:00 |
|
Martin Haye
|
cf17300210
|
Adding some function prototypes.
|
2017-06-09 07:14:53 -07:00 |
|
Martin Haye
|
f56fb140d0
|
Jar'd new version of PLASMA.
|
2017-06-09 06:57:49 -07:00 |
|
Martin Haye
|
7ba5bcb3e7
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
|
2017-06-09 06:44:10 -07:00 |
|
Dave Schmenk
|
1cb302f75d
|
Fix predef and asm with parameters & multiple predefs per line
|
2017-06-07 19:28:13 -07:00 |
|
David Schmenk
|
1f6ed64793
|
Optimize NOT before branch true/false
|
2017-06-07 17:43:28 -07:00 |
|
David Schmenk
|
082f10424e
|
Branch optimizations
|
2017-06-07 16:20:08 -07:00 |
|
David Schmenk
|
4343292057
|
Add warning for all mismatched funtion parameter counts
|
2017-06-07 10:16:13 -07:00 |
|
David Schmenk
|
7ee5a3d524
|
Implement better constant string management
|
2017-06-07 10:07:14 -07:00 |
|
Martin Haye
|
9d5acd1006
|
Updated PLASMA compiler and VM.
|
2017-06-07 07:01:50 -07:00 |
|
Martin Haye
|
b69be27f84
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
|
2017-06-07 06:54:51 -07:00 |
|
David Schmenk
|
3f880ecb67
|
Fix pointer, pointer constructs and quoted string scan_rewind
|
2017-06-06 12:54:19 -07:00 |
|
Martin Haye
|
7a43bf0d95
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
|
2017-06-05 08:36:49 -07:00 |
|
dschmenk
|
0c041f7f97
|
Add warnings to plasm compiles
|
2017-06-04 07:39:46 -07:00 |
|
dschmenk
|
1e031d6de0
|
Update PLASMA VM and compler to pre-1.0
|
2017-06-04 07:33:44 -07:00 |
|
dschmenk
|
52ec55babe
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
|
2017-06-04 07:26:05 -07:00 |
|
dschmenk
|
640b305401
|
VM updates for 1.0
|
2017-06-04 07:25:20 -07:00 |
|
David Schmenk
|
a38667e704
|
Update PLASMA VM and compiler to pre-1.0
|
2017-06-03 15:51:48 -07:00 |
|
Martin Haye
|
2499d41461
|
Made death and combat win configurable instead of hard coded.
|
2017-06-02 08:38:31 -07:00 |
|
Martin Haye
|
2c50d19c48
|
Outlaw-configurable combat and enemy intro text now working.
|
2017-06-02 08:25:29 -07:00 |
|
Martin Haye
|
1d0b205d48
|
Making progress on customizable global functions for leveling and combat messages.
|
2017-05-30 11:18:37 -07:00 |
|
Martin Haye
|
a5e50d02b9
|
Can now equip with comparison.
|
2017-05-25 10:40:53 -07:00 |
|
Martin Haye
|
0846209382
|
More refactoring.
|
2017-05-25 09:33:11 -07:00 |
|
Martin Haye
|
834b6576e2
|
More work normalizing inventory UI.
|
2017-05-25 07:50:51 -07:00 |
|
Martin Haye
|
da33bded45
|
Fixed a bunch of little bugs in the font itself.
|
2017-05-25 06:55:12 -07:00 |
|
Martin Haye
|
29a72ac5b3
|
Working to normalize interface diffs between store and plauer info screens.
|
2017-05-24 08:51:06 -07:00 |
|
Martin Haye
|
58d3386dff
|
Reformatted inventory and stats screen.
|
2017-05-24 07:47:47 -07:00 |
|
Martin Haye
|
91fca1abac
|
Corrected width of lower-case 'l' and 'g'. Still need to fix the source spreadsheet.
|
2017-05-24 07:47:28 -07:00 |
|
Martin Haye
|
824d5aadbe
|
Minor refactoring of function names.
|
2017-04-25 07:30:45 -07:00 |
|
Martin Haye
|
cc8fa3bb7d
|
Refactored item display so party and store can share it.
|
2017-04-20 09:36:08 -07:00 |
|
Martin Haye
|
cc725f0657
|
Properly lock hi-res page 1.
|
2017-04-20 09:35:57 -07:00 |
|
Martin Haye
|
5e4f12b619
|
Some reformatting of the party member display.
|
2017-04-20 09:02:03 -07:00 |
|
Martin Haye
|
865ab04cc5
|
First cut at clear to end-of-line and end-of-page in Font Engine.
|
2017-04-10 10:01:36 -07:00 |
|
Martin Haye
|
17c94cff7e
|
Marking a map with negative order now causes it to be replicated on every data disk.
|
2017-04-10 08:35:27 -07:00 |
|
Martin Haye
|
3c221c3316
|
A couple optimizations, and bug fix for nPages calc in store.
|
2017-04-10 07:27:10 -07:00 |
|
Martin Haye
|
1215e12e07
|
Lots of work on selling especially, but also plural item display on inventory screen.
|
2017-04-03 08:22:32 -07:00 |
|
Martin Haye
|
4c0b02931d
|
Improved buy/sell Blockly blocks that can take parameters, to support a parameterized global Merchant script.
|
2017-04-02 09:25:11 -07:00 |
|
Martin Haye
|
006b191345
|
When buying countable things e.g. ammo/pelts, asks quantity.
|
2017-03-30 06:42:36 -07:00 |
|
Martin Haye
|
1cc3d8b67a
|
Can now buy items.
|
2017-03-29 09:36:14 -07:00 |
|
Martin Haye
|
8fdaf7b237
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
|
2017-03-29 07:36:30 -07:00 |
|
Martin Haye
|
7622f4e41b
|
Working on comparison shopper.
|
2017-03-29 07:36:27 -07:00 |
|
dschmenk
|
be928b081d
|
Check for existing string in pool before copying CS string from aux mem
|
2017-03-27 08:53:01 -07:00 |
|
Martin Haye
|
2e779c5028
|
Even faster center mode scrolling.
|
2017-03-25 07:57:21 -07:00 |
|
Martin Haye
|
411294dae8
|
Tiny improvements.
|
2017-03-25 07:25:50 -07:00 |
|
Martin Haye
|
8b488e4e1b
|
Fixed font engine's center mode for oversize window. Sped up center mode. Added more capabilities to store buy.
|
2017-03-25 07:23:10 -07:00 |
|
Martin Haye
|
3f9377088b
|
Sprucing up the buy page.
|
2017-03-23 08:00:49 -07:00 |
|
Martin Haye
|
35c5ee97ef
|
More progress on store buying.
|
2017-03-23 07:07:36 -07:00 |
|
Martin Haye
|
121753c45d
|
Fixed warning display.
|
2017-03-23 07:07:29 -07:00 |
|
Martin Haye
|
142f50a695
|
Oversized window for buy and sell.
|
2017-03-22 09:46:17 -07:00 |
|
Martin Haye
|
3611b8ebb5
|
Making progress on store buying.
|
2017-03-17 17:18:40 -07:00 |
|
Martin Haye
|
4ee9116e82
|
Added floppy disk usage to pack_report.txt
|
2017-03-15 07:46:27 -07:00 |
|
Martin Haye
|
60cc77a59e
|
More groundwork for buy/sell from stores.
|
2017-03-04 08:20:01 -08:00 |
|
Martin Haye
|
ff1e31cd44
|
Adding buy/sell store logic.
|
2017-03-03 08:25:45 -08:00 |
|
Martin Haye
|
47d86a3dca
|
Fix for number of fixups > 127
|
2017-02-25 11:56:27 -08:00 |
|
Martin Haye
|
6dee0388b1
|
Added ability to increase or decrease a stat for all party members.
|
2017-02-24 08:49:12 -08:00 |
|
Martin Haye
|
e2b5ccf375
|
Bench/unbench now working.
|
2017-02-20 08:02:55 -08:00 |
|
Martin Haye
|
eb9691cb20
|
Proper dependencies for global funcs. Look for portrait on correct disk.
|
2017-02-20 07:42:23 -08:00 |
|
Martin Haye
|
d7d2ae3bbb
|
Added a god-mode cheat for adding an NPC to the party.
|
2017-02-20 06:43:47 -08:00 |
|
Martin Haye
|
d81e5ff8c0
|
Forgot these files.
|
2017-02-19 10:08:32 -08:00 |
|
Martin Haye
|
c29176722d
|
Externalized godmode commands; only load when enabled.
|
2017-02-19 10:08:03 -08:00 |
|
Martin Haye
|
c7e336355a
|
Made combat win and death portraits root deps. Commented out a bunch of debug prints.
|
2017-02-17 09:26:57 -08:00 |
|
Martin Haye
|
ad6b3f5ef8
|
Lots of fixes, related to reseek and resource lookup.
|
2017-02-17 09:01:35 -08:00 |
|
Martin Haye
|
eb2710865f
|
Now using resource index... not right, but using it.
|
2017-02-06 10:01:00 -08:00 |
|
Martin Haye
|
421614f605
|
Added IIc detection logic, thanks to qkumba.
|
2017-02-06 07:54:05 -08:00 |
|
Martin Haye
|
826176f344
|
Work around AppleCommander last-block bug. Add resource map to disk 1.
|
2017-02-06 07:49:00 -08:00 |
|
Martin Haye
|
c4898ef65f
|
Now calculating exact disk sizes.
|
2017-02-05 11:49:23 -08:00 |
|
Martin Haye
|
87926d1584
|
Trying to get exact sizes now.
|
2017-02-05 11:20:13 -08:00 |
|
Martin Haye
|
3c49a6c7ce
|
Fixed some disk split bugs.
|
2017-02-05 11:05:26 -08:00 |
|
Martin Haye
|
c060bf31d4
|
Lots of progress on disk split allocation.
|
2017-02-05 09:45:34 -08:00 |
|
Martin Haye
|
30dd953d44
|
Made some progress on disk splitting... lots left though.
|
2017-02-02 10:20:39 -08:00 |
|
Martin Haye
|
847228a73d
|
Added clean script shortcut for Martin's use.
|
2017-02-02 07:10:51 -08:00 |
|
Martin Haye
|
2b78f31b5a
|
I think I'm now tracking all the dependencies needed for proper disk splitting.
|
2017-01-29 10:47:58 -08:00 |
|
Martin Haye
|
6bf9889488
|
A couple little comments.
|
2017-01-29 09:43:02 -08:00 |
|
Martin Haye
|
cd090db01f
|
Split long lines to making editing easier.
|
2017-01-29 09:40:14 -08:00 |
|
Martin Haye
|
9d313d5176
|
Added order field to maps. Fixed some loader bugs.
|
2017-01-29 09:23:58 -08:00 |
|
Martin Haye
|
32656bd6fc
|
Removed dependency on lz4, since we have our own compression algorithm now.
|
2017-01-25 07:48:20 -08:00 |
|
Martin Haye
|
a143026583
|
Refactored packer to use compressed byte arrays most everywhere, because they're so much easier to work with then Java ByteBuffer.
|
2017-01-24 10:47:01 -08:00 |
|
Martin Haye
|
12760c330b
|
Read XML file only once.
|
2017-01-22 14:45:41 -08:00 |
|
Martin Haye
|
1d131d523d
|
Updated mem mgr to recognize that we no longer need buffers for ProDOS and copying.
|
2017-01-22 09:44:58 -08:00 |
|
Martin Haye
|
9e3cd2c45e
|
Modified font engine's parse routine to work better when called multiple times in succession.
|
2017-01-22 09:23:29 -08:00 |
|
Martin Haye
|
9e5e955fbe
|
Realized I could use simple PLASMA extern for global heap pointer.
|
2017-01-22 08:44:10 -08:00 |
|
Martin Haye
|
421807719b
|
Slightly more readable.
|
2017-01-18 09:59:00 -08:00 |
|
Martin Haye
|
a8126a1c75
|
New disk polling code.
|
2017-01-18 09:29:26 -08:00 |
|
Martin Haye
|
7056e09458
|
Properly retain previous game save when rebuilding image.
|
2017-01-18 08:24:09 -08:00 |
|
Martin Haye
|
a00e019b75
|
Got game-exist check working.
|
2017-01-18 08:21:01 -08:00 |
|
Martin Haye
|
4dd4ae02b1
|
Fixed load game.
|
2017-01-18 07:43:55 -08:00 |
|
Martin Haye
|
3ff5b34603
|
Moved speed test code and commented it out until needed again.
|
2017-01-18 07:27:15 -08:00 |
|
Martin Haye
|
453f2687ab
|
Modified speed test for just 3D transition.
|
2017-01-18 06:56:10 -08:00 |
|
Martin Haye
|
eed337af74
|
Used up the last two bytes.
|
2017-01-17 10:34:35 -08:00 |
|
Martin Haye
|
5c0ba2dfa3
|
Saved a byte, and a little time.
|
2017-01-17 10:29:49 -08:00 |
|
Martin Haye
|
ead90f2bf3
|
Optimized litlen=1 common case.
|
2017-01-17 10:19:19 -08:00 |
|
Martin Haye
|
a4fede35f7
|
Made gamma refactor permanent.
|
2017-01-15 15:40:47 -08:00 |
|
Martin Haye
|
5a9f8f749b
|
Refactored gamma.
|
2017-01-15 15:19:22 -08:00 |
|
Martin Haye
|
22e4b4b681
|
Saved a byte.
|
2017-01-15 11:54:21 -08:00 |
|
Martin Haye
|
f9e219d493
|
Optimized some source increments.
|
2017-01-15 11:52:08 -08:00 |
|
Martin Haye
|
d20c4ec778
|
Saved 5 more bytes.
|
2017-01-15 11:37:34 -08:00 |
|
Martin Haye
|
ed02a8bdc9
|
Size optimization - saved 2 bytes.
|
2017-01-15 11:33:39 -08:00 |
|
Martin Haye
|
52840945d7
|
Optimized end check.
|
2017-01-15 11:31:02 -08:00 |
|
Martin Haye
|
324fbd48b0
|
Optimized gamma in decomp, for 1.2% gain.
|
2017-01-15 10:47:32 -08:00 |
|
Martin Haye
|
d93d70b172
|
Sped up decomp 3.7% by unrolling part of match loop.
|
2017-01-15 10:22:09 -08:00 |
|
Martin Haye
|
7fb830793c
|
Doing some speed testing.
|
2017-01-15 09:10:43 -08:00 |
|
Martin Haye
|
18c9e9528f
|
Fixed BRK handler to retain value of A-reg.
|
2017-01-13 07:50:23 -08:00 |
|
Martin Haye
|
2f8de46d0e
|
Moved more of expander into aux LC to take advantage of space freed up by ProRWTS. Now expander is loaded at startup and remains locked in memory, rather than swapping in and out.
|
2017-01-12 09:08:05 -08:00 |
|
Martin Haye
|
4b9f2c9a85
|
Create proper save file on all disks. Updated memory map.
|
2017-01-12 07:30:54 -08:00 |
|
Martin Haye
|
99f9f9f35c
|
Now supporting multi-floppy mode.
|
2017-01-11 19:02:31 -08:00 |
|
Martin Haye
|
6e47f62e84
|
Now building multiple floppies.
|
2017-01-11 16:22:31 -08:00 |
|
Martin Haye
|
6b52149938
|
Fixed copy/paste errors in ProRWTS floppy driver.
|
2017-01-11 16:00:24 -08:00 |
|
Martin Haye
|
094d4ca8da
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Smaller 140k image, now with ProBoot.
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2017-01-11 15:32:32 -08:00 |
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Martin Haye
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2404025654
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Working on floppy generation.
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2017-01-11 15:20:22 -08:00 |
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Martin Haye
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d0ca62eb53
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Adding ProBoot and floppy version.
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2017-01-11 09:54:58 -08:00 |
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Martin Haye
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3c6814e7af
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Refactored disk images to slim down main 800k image.
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2017-01-11 07:36:59 -08:00 |
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Martin Haye
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545538c5d0
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Initial version of ProBoot (untested as of yet).
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2017-01-11 07:14:16 -08:00 |
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Martin Haye
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994388940a
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Integrated new version of ProRWTS, now with support for big tree files\! Works beautifully.
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2017-01-09 07:47:51 -08:00 |
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Martin Haye
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6e8089d3a3
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Made decompression slightly faster.
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2017-01-09 06:57:39 -08:00 |
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Martin Haye
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8dc84239e4
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Now working in 3D mode (had to avoid loading over aux text pg, since hard disk driver uses screen holes there.)
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2017-01-07 16:43:27 -08:00 |
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Martin Haye
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ae4210a050
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Temporary workarounds.
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2017-01-07 11:25:01 -08:00 |
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Martin Haye
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845239c2cf
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Got decompression working, yay\!
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2017-01-06 17:49:51 -08:00 |
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Martin Haye
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bf179182b0
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Added underlap verification in a better way. Going back to 2 partitions so qkumba can repro the ProDOS tree-file problem.
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2017-01-06 11:09:01 -08:00 |
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Martin Haye
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485e9e7430
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Added decompression underlap verification.
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2017-01-06 09:04:29 -08:00 |
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Martin Haye
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572beb65e7
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Added memory map.
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2017-01-05 16:01:25 -08:00 |
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Martin Haye
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3123bdd903
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Moved ProRWTS to aux LC. Also getting further in boot seq now.
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2017-01-05 14:27:44 -08:00 |
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Martin Haye
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410ba2238f
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Slightly better build wrapper scripts.
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2017-01-05 08:54:19 -08:00 |
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Martin Haye
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efc8a84396
|
Yay, I can reach the title screen now.
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2017-01-04 17:57:18 -08:00 |
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Martin Haye
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e21f6cb423
|
More progress on ProRWTS.
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2017-01-04 15:05:43 -08:00 |
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Martin Haye
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dd061c37c3
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Making slow progress integrating ProRWTS with mem mgr.
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2017-01-04 13:15:39 -08:00 |
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Martin Haye
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8ff169d1e6
|
Now loading and successfully relocating ProRWTS and PLASMA.
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2017-01-04 09:17:13 -08:00 |
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Martin Haye
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d9786058d8
|
Adding ProRWTS.
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2017-01-02 14:08:33 -08:00 |
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Martin Haye
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2f35ee17f0
|
Stripped out Plasma VM 'cmd' loading, in anticipation of dedicated LegendOS loader.
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2017-01-02 13:52:35 -08:00 |
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Martin Haye
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b62f4cbe53
|
Better commenting of decompressor.
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2017-01-02 11:33:52 -08:00 |
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Martin Haye
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c67a4ea718
|
I think decompressor is written now.
|
2017-01-02 11:14:59 -08:00 |
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Martin Haye
|
917a6561f7
|
Better encoding of offset=64
|
2017-01-02 09:06:11 -08:00 |
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Martin Haye
|
0e4c7df743
|
More efficient coding of zero-length lits results in even better compression, and faster decomp as well.
|
2017-01-02 07:44:48 -08:00 |
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Martin Haye
|
7d8c562ffa
|
Rearranged gamma scheme for faster decomp.
|
2017-01-01 08:59:35 -08:00 |
|
Martin Haye
|
05a63b3e54
|
Optimized code pair encoding for faster decompression.
|
2016-12-30 18:06:17 -08:00 |
|
Martin Haye
|
cff4b79931
|
Refactored into code pairs.
|
2016-12-30 17:56:11 -08:00 |
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Martin Haye
|
ac70c14f31
|
Refactored into code pairs.
|
2016-12-30 17:46:21 -08:00 |
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Martin Haye
|
cd17eb873e
|
Fixed comment
|
2016-12-30 17:42:35 -08:00 |
|
Martin Haye
|
e8ea2e9f87
|
Fixed comment.
|
2016-12-30 08:33:46 -08:00 |
|
Martin Haye
|
77e2a7c3cf
|
Tested with underlap of 2 for decompression. Changed cut-off to 8 or more saved bytes.
|
2016-12-30 07:59:26 -08:00 |
|
Martin Haye
|
9d04090881
|
Backed off a little bit so that all elias encoding is 8-bits or less.
|
2016-12-29 17:42:10 -08:00 |
|
Martin Haye
|
908eb71927
|
Parameterized offset exp.
|
2016-12-29 17:19:15 -08:00 |
|
Martin Haye
|
a761056723
|
Parameterized offset exp.
|
2016-12-29 17:18:53 -08:00 |
|
Martin Haye
|
b5ca1d32aa
|
Fixed a bug, and fixed a big counting error.
|
2016-12-29 16:06:16 -08:00 |
|
Martin Haye
|
64bc3117f0
|
More efficient encoding of literal lengths.
|
2016-12-29 12:48:11 -08:00 |
|
Martin Haye
|
014abce085
|
Committing to gammas for offsets.
|
2016-12-29 08:23:36 -08:00 |
|
Martin Haye
|
5804cde556
|
Best compression yet, messing with offset encoding.
|
2016-12-29 08:19:11 -08:00 |
|
Martin Haye
|
77b55bbd14
|
Offsets with gamma.
|
2016-12-29 08:06:23 -08:00 |
|
Martin Haye
|
1d421aacf2
|
More experimentation.
|
2016-12-28 08:00:28 -08:00 |
|
Martin Haye
|
ccdbbb970b
|
Now checking zx7 by decompressing.
|
2016-12-27 21:01:48 -08:00 |
|
Martin Haye
|
bfa91285a6
|
Some progress on decompressing lx47
|
2016-12-27 08:44:00 -08:00 |
|
Martin Haye
|
52d2b877f5
|
Got compressor working, but unverified.
|
2016-12-26 10:21:53 -08:00 |
|
Martin Haye
|
5f53550df2
|
Support getCharResponse; better handling of interdependent global scripts; support for backslash-backtick for explicit spaces in strings.
|
2016-12-13 09:07:36 -08:00 |
|
Martin Haye
|
652673ea01
|
Now supports 0..3 args on global funcs.
|
2016-12-08 07:05:28 -08:00 |
|
Martin Haye
|
056fb3857e
|
Removing old script no longer needed.
|
2016-12-08 06:05:02 -08:00 |
|
Martin Haye
|
9d849736e2
|
More fleshing out of global function calling.
|
2016-12-06 09:38:24 -08:00 |
|
Martin Haye
|
4d414bd6ce
|
Now compiling each global script as a separate module, in anticipation of large scripts like hotel, store, etc.
|
2016-12-05 09:23:00 -08:00 |
|
Martin Haye
|
075778b3a2
|
Fixed bug with tilesets becoming too large.
|
2016-11-18 12:03:37 -08:00 |
|
Martin Haye
|
3d595608cc
|
Fixed map numbering to handle multiple 2D maps.
|
2016-11-15 06:14:58 -08:00 |
|
Martin Haye
|
1f55dea477
|
Basics of benching/unbenching for players.
|
2016-11-10 08:40:50 -08:00 |
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