Brendan Robert
2524063953
Delete hs_err_pid3251.log
...
Unnecessary core dump file
2014-09-30 15:55:01 -05:00
Brendan Robert
82d37d43d2
Got most of the hires dithering bugs out now -- peoples' faces are looking good. It might actually be correct or very close to correct now. :-)
2014-09-30 09:46:39 -05:00
Brendan Robert
429c4418e4
Clean up of hires dithering routines and logic, removal of the vertical lines. HGR still looks like HGR though. :-/
2014-09-30 02:03:05 -05:00
Brendan Robert
a5f4117d68
Renamed dither class because it now superceeds Floyd-Steinberg dithering
2014-09-28 12:47:12 -05:00
Brendan Robert
f5eda11edd
Fixes from cyclone test with Seth
2014-09-28 12:15:08 -05:00
Brendan Robert
f43c642875
Quantum leap forward with a new image conversion wizard!
2014-09-28 01:54:49 -05:00
Martin Haye
c43f381296
Much better error and warning pinpointing during pack process.
2014-09-11 08:54:37 -07:00
Martin Haye
a480dc8c96
Merge branch 'master' of https://github.com/badvision/lawless-legends
2014-09-11 06:48:04 -07:00
Martin Haye
c1f0cdab58
Added partial code to pack 126x128 images.
2014-09-11 06:48:01 -07:00
Brendan Robert
bcd2e6c83e
Started adding tile engine support to the build/pack -- still have to pack maps and tilesets and create a test stub for the tile engine
2014-09-05 09:44:14 -05:00
Martin Haye
e82f75009d
Updated comment style for new PLASMA.
2014-08-21 08:17:50 -07:00
Martin Haye
13eb9afbe7
Merge branch 'master' of https://github.com/badvision/lawless-legends
2014-08-21 07:58:33 -07:00
Martin Haye
3641958791
Changed paste to 1 pass at Seth's request.
2014-08-20 11:41:26 -07:00
David Schmenk
d62f499c31
Update comment and multiple statements
...
Update comment symbol to "//" and allow multiple statements per line with ";"
2014-08-14 20:01:52 -07:00
David Schmenk
1740e93d11
Update comment and multiple statements
...
New comment seperator and allow multiple statements per line
2014-08-14 19:43:54 -07:00
David Schmenk
fb3f6722cf
Convert comment symbol to '//' and allow multiple statements per line
...
with ';'
2014-08-14 19:28:31 -07:00
Brendan Robert
a6ebac6b5e
Added logic to set tileset memory location prior to drawing
2014-08-13 01:01:15 -05:00
Brendan Robert
5c9c04f794
Added logic to load tilesets when moving across map
2014-08-13 00:59:05 -05:00
Brendan Robert
de57fc238d
Got the compile kinks out of the tile code but it is still untested
2014-08-12 23:10:35 -05:00
Brendan Robert
bc47e0bc04
Finished outer drawing loop, now to get the code working... :-)
2014-08-11 22:47:42 -05:00
Martin Haye
0dcf9d31e2
Fix rectangle drawing in zoomed image editor.
2014-08-11 10:38:37 -07:00
Martin Haye
f1f00fff4b
Merge branch 'master' of https://github.com/badvision/lawless-legends
2014-08-10 17:23:50 -07:00
Martin Haye
ced78e2a58
Hacked in a somewhat functional zoom for the image editor.
2014-08-10 17:23:43 -07:00
Brendan Robert
8f49e482c5
Closer to having a workable first draft of tile rendering but not done yet
2014-08-08 01:24:55 -05:00
Brendan Robert
9dbe9a9656
Inching my way towards a full drawing routine
2014-08-07 11:00:35 -05:00
Martin Haye
072a6c22c5
Updated link to jar file.
2014-08-04 17:32:14 -07:00
Martin Haye
48efacaab3
Added link to KFest demo disk.
2014-07-26 12:57:46 -05:00
Martin Haye
9d56825f5c
Modernized, and added link to Big Blue
2014-07-26 08:17:08 -05:00
Martin Haye
c7c969d2d0
Fixed bug where println wasn't recognized.
2014-07-25 18:33:44 -05:00
Martin Haye
d66d6acf97
Fixed horrible bug in the memory manager.
2014-07-25 17:05:34 -05:00
Martin Haye
d6d6dbf718
Was fooling around with scrolling.
2014-07-25 13:23:27 -05:00
Martin Haye
f7655e6c79
Fixed scrolling.
2014-07-23 15:39:43 -05:00
Martin Haye
760cccbb80
Fixed mem coalesce bug, and made return to wilderness resume the old position.
2014-07-23 14:50:16 -05:00
Martin Haye
e849051afd
Implemented loading screen, fixed a bunch of bugs.
2014-07-21 18:28:39 -07:00
Martin Haye
45c0ccf6c3
Splitting strings into words.
2014-07-20 15:52:51 -07:00
Martin Haye
02116fad3c
Merge branch 'master' of https://github.com/badvision/lawless-legends
2014-07-20 14:44:02 -07:00
Martin Haye
a2830e9828
More work on init scripts, and proper redrawing after teleport.
2014-07-20 14:43:48 -07:00
Brendan Robert
542d0b2589
Clarifications in the comments
2014-07-20 11:23:32 -05:00
Martin Haye
a6a896fda5
Merge branch 'master' of https://github.com/badvision/lawless-legends
2014-07-20 07:01:30 -07:00
Martin Haye
c4e5e84461
Scripted transitions between maps work now.
2014-07-20 07:01:21 -07:00
Martin Haye
ae689ca462
Updated Outlaw link again.
2014-07-20 06:36:22 -07:00
Martin Haye
1e04d813a8
Merge branch 'master' of https://github.com/badvision/lawless-legends
2014-07-20 06:02:15 -07:00
Martin Haye
97b942036f
Added blocks for setting sky and ground colors, and teleporting the player. Added support for init scripts using Blockly.
2014-07-20 06:02:10 -07:00
Brendan Robert
1a2f49a117
Indicate which section is drawn with draw_section pointer now
2014-07-20 01:56:59 -05:00
Brendan Robert
04fff67eea
Updated thoughts on what the upper 3 bits should be for (visible obstructions indicated in high-bit)
...
Updated main geometry calculation macro for the drawing routine (should be mostly ok now)
Allocated variables for main loop drawing routine
Conjured up use of memory holes for tracking drawing (clever?) with address calculation notes
2014-07-20 01:52:57 -05:00
Martin Haye
ebe228d15f
Now processing IF statements with GETYN triggers, and SETMAP events.
2014-07-19 15:55:27 -07:00
Martin Haye
69026ed705
Now scripts have a flag of their own on the map, for speedy detection.
2014-07-19 14:22:31 -07:00
Martin Haye
f4342b12c1
Now scripts have a flag of their own on the map, for speedy detection.
2014-07-19 14:17:40 -07:00
Martin Haye
d6815eab05
Fixes for lots of scripts, and for empty script blocks.
2014-07-19 13:54:41 -07:00
Martin Haye
162b53a698
Merge branch 'master' of https://github.com/badvision/lawless-legends
2014-07-17 09:34:50 -07:00