Brendan Robert
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559e20e645
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Image conversion tests and tweaks to get image dithering looking correctly for HGR and DHGR again (finally!!)
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2014-11-02 01:02:10 -05:00 |
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Brendan Robert
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b11da29c56
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Added image adjustments and tweaked HGR conversion some more (and fixed another bug...)
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2014-10-02 01:25:54 -05:00 |
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Brendan Robert
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489a05803e
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Pixel shift was a bad idea working around the boundary issues just fixed -- now HGR conversion is correct (AT LAST!)
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2014-10-01 02:52:00 -05:00 |
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Brendan Robert
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6da62c0f44
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The last of the error-propagation bugs in HGR have been killed now I think.
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2014-10-01 02:19:58 -05:00 |
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Brendan Robert
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368d767cfb
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Update README.md
Cleared up future-case statement about Java 8
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2014-09-30 15:58:41 -05:00 |
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Brendan Robert
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c1f33bb309
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Update README.md
Outlaw uses Java 8, updated doc to reflect that
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2014-09-30 15:57:49 -05:00 |
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Brendan Robert
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2524063953
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Delete hs_err_pid3251.log
Unnecessary core dump file
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2014-09-30 15:55:01 -05:00 |
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Brendan Robert
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82d37d43d2
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Got most of the hires dithering bugs out now -- peoples' faces are looking good. It might actually be correct or very close to correct now. :-)
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2014-09-30 09:46:39 -05:00 |
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Brendan Robert
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429c4418e4
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Clean up of hires dithering routines and logic, removal of the vertical lines. HGR still looks like HGR though. :-/
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2014-09-30 02:03:05 -05:00 |
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Brendan Robert
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a5f4117d68
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Renamed dither class because it now superceeds Floyd-Steinberg dithering
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2014-09-28 12:47:12 -05:00 |
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Brendan Robert
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f5eda11edd
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Fixes from cyclone test with Seth
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2014-09-28 12:15:08 -05:00 |
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Brendan Robert
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f43c642875
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Quantum leap forward with a new image conversion wizard!
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2014-09-28 01:54:49 -05:00 |
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Martin Haye
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c43f381296
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Much better error and warning pinpointing during pack process.
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2014-09-11 08:54:37 -07:00 |
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Martin Haye
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a480dc8c96
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Merge branch 'master' of https://github.com/badvision/lawless-legends
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2014-09-11 06:48:04 -07:00 |
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Martin Haye
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c1f0cdab58
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Added partial code to pack 126x128 images.
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2014-09-11 06:48:01 -07:00 |
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Brendan Robert
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bcd2e6c83e
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Started adding tile engine support to the build/pack -- still have to pack maps and tilesets and create a test stub for the tile engine
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2014-09-05 09:44:14 -05:00 |
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Martin Haye
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e82f75009d
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Updated comment style for new PLASMA.
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2014-08-21 08:17:50 -07:00 |
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Martin Haye
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13eb9afbe7
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Merge branch 'master' of https://github.com/badvision/lawless-legends
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2014-08-21 07:58:33 -07:00 |
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Martin Haye
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3641958791
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Changed paste to 1 pass at Seth's request.
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2014-08-20 11:41:26 -07:00 |
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David Schmenk
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d62f499c31
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Update comment and multiple statements
Update comment symbol to "//" and allow multiple statements per line with ";"
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2014-08-14 20:01:52 -07:00 |
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David Schmenk
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1740e93d11
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Update comment and multiple statements
New comment seperator and allow multiple statements per line
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2014-08-14 19:43:54 -07:00 |
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David Schmenk
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fb3f6722cf
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Convert comment symbol to '//' and allow multiple statements per line
with ';'
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2014-08-14 19:28:31 -07:00 |
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Brendan Robert
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a6ebac6b5e
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Added logic to set tileset memory location prior to drawing
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2014-08-13 01:01:15 -05:00 |
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Brendan Robert
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5c9c04f794
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Added logic to load tilesets when moving across map
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2014-08-13 00:59:05 -05:00 |
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Brendan Robert
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de57fc238d
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Got the compile kinks out of the tile code but it is still untested
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2014-08-12 23:10:35 -05:00 |
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Brendan Robert
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bc47e0bc04
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Finished outer drawing loop, now to get the code working... :-)
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2014-08-11 22:47:42 -05:00 |
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Martin Haye
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0dcf9d31e2
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Fix rectangle drawing in zoomed image editor.
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2014-08-11 10:38:37 -07:00 |
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Martin Haye
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f1f00fff4b
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Merge branch 'master' of https://github.com/badvision/lawless-legends
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2014-08-10 17:23:50 -07:00 |
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Martin Haye
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ced78e2a58
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Hacked in a somewhat functional zoom for the image editor.
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2014-08-10 17:23:43 -07:00 |
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Brendan Robert
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8f49e482c5
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Closer to having a workable first draft of tile rendering but not done yet
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2014-08-08 01:24:55 -05:00 |
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Brendan Robert
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9dbe9a9656
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Inching my way towards a full drawing routine
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2014-08-07 11:00:35 -05:00 |
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Martin Haye
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072a6c22c5
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Updated link to jar file.
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2014-08-04 17:32:14 -07:00 |
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Martin Haye
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48efacaab3
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Added link to KFest demo disk.
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2014-07-26 12:57:46 -05:00 |
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Martin Haye
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9d56825f5c
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Modernized, and added link to Big Blue
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2014-07-26 08:17:08 -05:00 |
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Martin Haye
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c7c969d2d0
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Fixed bug where println wasn't recognized.
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2014-07-25 18:33:44 -05:00 |
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Martin Haye
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d66d6acf97
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Fixed horrible bug in the memory manager.
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2014-07-25 17:05:34 -05:00 |
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Martin Haye
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d6d6dbf718
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Was fooling around with scrolling.
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2014-07-25 13:23:27 -05:00 |
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Martin Haye
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f7655e6c79
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Fixed scrolling.
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2014-07-23 15:39:43 -05:00 |
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Martin Haye
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760cccbb80
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Fixed mem coalesce bug, and made return to wilderness resume the old position.
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2014-07-23 14:50:16 -05:00 |
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Martin Haye
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e849051afd
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Implemented loading screen, fixed a bunch of bugs.
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2014-07-21 18:28:39 -07:00 |
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Martin Haye
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45c0ccf6c3
|
Splitting strings into words.
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2014-07-20 15:52:51 -07:00 |
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Martin Haye
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02116fad3c
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Merge branch 'master' of https://github.com/badvision/lawless-legends
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2014-07-20 14:44:02 -07:00 |
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Martin Haye
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a2830e9828
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More work on init scripts, and proper redrawing after teleport.
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2014-07-20 14:43:48 -07:00 |
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Brendan Robert
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542d0b2589
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Clarifications in the comments
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2014-07-20 11:23:32 -05:00 |
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Martin Haye
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a6a896fda5
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Merge branch 'master' of https://github.com/badvision/lawless-legends
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2014-07-20 07:01:30 -07:00 |
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Martin Haye
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c4e5e84461
|
Scripted transitions between maps work now.
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2014-07-20 07:01:21 -07:00 |
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Martin Haye
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ae689ca462
|
Updated Outlaw link again.
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2014-07-20 06:36:22 -07:00 |
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Martin Haye
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1e04d813a8
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Merge branch 'master' of https://github.com/badvision/lawless-legends
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2014-07-20 06:02:15 -07:00 |
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Martin Haye
|
97b942036f
|
Added blocks for setting sky and ground colors, and teleporting the player. Added support for init scripts using Blockly.
|
2014-07-20 06:02:10 -07:00 |
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Brendan Robert
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1a2f49a117
|
Indicate which section is drawn with draw_section pointer now
|
2014-07-20 01:56:59 -05:00 |
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