Commit Graph

454 Commits

Author SHA1 Message Date
Brendan Robert
f5eda11edd Fixes from cyclone test with Seth 2014-09-28 12:15:08 -05:00
Brendan Robert
f43c642875 Quantum leap forward with a new image conversion wizard! 2014-09-28 01:54:49 -05:00
Martin Haye
c43f381296 Much better error and warning pinpointing during pack process. 2014-09-11 08:54:37 -07:00
Martin Haye
a480dc8c96 Merge branch 'master' of https://github.com/badvision/lawless-legends 2014-09-11 06:48:04 -07:00
Martin Haye
c1f0cdab58 Added partial code to pack 126x128 images. 2014-09-11 06:48:01 -07:00
Brendan Robert
bcd2e6c83e Started adding tile engine support to the build/pack -- still have to pack maps and tilesets and create a test stub for the tile engine 2014-09-05 09:44:14 -05:00
Martin Haye
e82f75009d Updated comment style for new PLASMA. 2014-08-21 08:17:50 -07:00
Martin Haye
13eb9afbe7 Merge branch 'master' of https://github.com/badvision/lawless-legends 2014-08-21 07:58:33 -07:00
Martin Haye
3641958791 Changed paste to 1 pass at Seth's request. 2014-08-20 11:41:26 -07:00
David Schmenk
d62f499c31 Update comment and multiple statements
Update comment symbol to "//" and allow multiple statements per line with ";"
2014-08-14 20:01:52 -07:00
David Schmenk
1740e93d11 Update comment and multiple statements
New comment seperator and allow multiple statements per line
2014-08-14 19:43:54 -07:00
David Schmenk
fb3f6722cf Convert comment symbol to '//' and allow multiple statements per line
with ';'
2014-08-14 19:28:31 -07:00
Brendan Robert
a6ebac6b5e Added logic to set tileset memory location prior to drawing 2014-08-13 01:01:15 -05:00
Brendan Robert
5c9c04f794 Added logic to load tilesets when moving across map 2014-08-13 00:59:05 -05:00
Brendan Robert
de57fc238d Got the compile kinks out of the tile code but it is still untested 2014-08-12 23:10:35 -05:00
Brendan Robert
bc47e0bc04 Finished outer drawing loop, now to get the code working... :-) 2014-08-11 22:47:42 -05:00
Martin Haye
0dcf9d31e2 Fix rectangle drawing in zoomed image editor. 2014-08-11 10:38:37 -07:00
Martin Haye
f1f00fff4b Merge branch 'master' of https://github.com/badvision/lawless-legends 2014-08-10 17:23:50 -07:00
Martin Haye
ced78e2a58 Hacked in a somewhat functional zoom for the image editor. 2014-08-10 17:23:43 -07:00
Brendan Robert
8f49e482c5 Closer to having a workable first draft of tile rendering but not done yet 2014-08-08 01:24:55 -05:00
Brendan Robert
9dbe9a9656 Inching my way towards a full drawing routine 2014-08-07 11:00:35 -05:00
Martin Haye
072a6c22c5 Updated link to jar file. 2014-08-04 17:32:14 -07:00
Martin Haye
48efacaab3 Added link to KFest demo disk. 2014-07-26 12:57:46 -05:00
Martin Haye
9d56825f5c Modernized, and added link to Big Blue 2014-07-26 08:17:08 -05:00
Martin Haye
c7c969d2d0 Fixed bug where println wasn't recognized. 2014-07-25 18:33:44 -05:00
Martin Haye
d66d6acf97 Fixed horrible bug in the memory manager. 2014-07-25 17:05:34 -05:00
Martin Haye
d6d6dbf718 Was fooling around with scrolling. 2014-07-25 13:23:27 -05:00
Martin Haye
f7655e6c79 Fixed scrolling. 2014-07-23 15:39:43 -05:00
Martin Haye
760cccbb80 Fixed mem coalesce bug, and made return to wilderness resume the old position. 2014-07-23 14:50:16 -05:00
Martin Haye
e849051afd Implemented loading screen, fixed a bunch of bugs. 2014-07-21 18:28:39 -07:00
Martin Haye
45c0ccf6c3 Splitting strings into words. 2014-07-20 15:52:51 -07:00
Martin Haye
02116fad3c Merge branch 'master' of https://github.com/badvision/lawless-legends 2014-07-20 14:44:02 -07:00
Martin Haye
a2830e9828 More work on init scripts, and proper redrawing after teleport. 2014-07-20 14:43:48 -07:00
Brendan Robert
542d0b2589 Clarifications in the comments 2014-07-20 11:23:32 -05:00
Martin Haye
a6a896fda5 Merge branch 'master' of https://github.com/badvision/lawless-legends 2014-07-20 07:01:30 -07:00
Martin Haye
c4e5e84461 Scripted transitions between maps work now. 2014-07-20 07:01:21 -07:00
Martin Haye
ae689ca462 Updated Outlaw link again. 2014-07-20 06:36:22 -07:00
Martin Haye
1e04d813a8 Merge branch 'master' of https://github.com/badvision/lawless-legends 2014-07-20 06:02:15 -07:00
Martin Haye
97b942036f Added blocks for setting sky and ground colors, and teleporting the player. Added support for init scripts using Blockly. 2014-07-20 06:02:10 -07:00
Brendan Robert
1a2f49a117 Indicate which section is drawn with draw_section pointer now 2014-07-20 01:56:59 -05:00
Brendan Robert
04fff67eea Updated thoughts on what the upper 3 bits should be for (visible obstructions indicated in high-bit)
Updated main geometry calculation macro for the drawing routine (should be mostly ok now)
Allocated variables for main loop drawing routine
Conjured up use of memory holes for tracking drawing (clever?) with address calculation notes
2014-07-20 01:52:57 -05:00
Martin Haye
ebe228d15f Now processing IF statements with GETYN triggers, and SETMAP events. 2014-07-19 15:55:27 -07:00
Martin Haye
69026ed705 Now scripts have a flag of their own on the map, for speedy detection. 2014-07-19 14:22:31 -07:00
Martin Haye
f4342b12c1 Now scripts have a flag of their own on the map, for speedy detection. 2014-07-19 14:17:40 -07:00
Martin Haye
d6815eab05 Fixes for lots of scripts, and for empty script blocks. 2014-07-19 13:54:41 -07:00
Martin Haye
162b53a698 Merge branch 'master' of https://github.com/badvision/lawless-legends 2014-07-17 09:34:50 -07:00
Martin Haye
6084d6764e Added loading code, and fixed a typo in CROSS_SOUTH. 2014-07-17 09:34:34 -07:00
Martin Haye
8372407dc7 Update link to new Outlaw build. 2014-07-17 08:46:37 -07:00
Martin Haye
fdb36f9aab Account for scrolled view when assigning and unassigning scripts. 2014-07-17 08:27:18 -07:00
Brendan Robert
7901dba5f3 Removed extra lazy fetch stuff because it would complicate things down the line a lot (it can be added back to reduce/defer loads later if desired.) Started on the drawing routine, just trying to sort out all the geometry to feed in to the main loop. 2014-07-17 00:34:05 -05:00